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Struct VRCUdonCommonDeserializationResult

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VRCUdonCommonDeserializationResult.__Equals__SystemObject__SystemBoolean

SystemBoolean Equals(SystemObject);

Raw: In(VRCUdonCommonDeserializationResult), In(SystemObject), Out(SystemBoolean)

VRCUdonCommonDeserializationResult.__GetHashCode__SystemInt32

SystemInt32 GetHashCode();

Raw: In(VRCUdonCommonDeserializationResult), Out(SystemInt32)

VRCUdonCommonDeserializationResult.__GetType__SystemType

SystemType GetType();

Raw: In(VRCUdonCommonDeserializationResult), Out(SystemType)

VRCUdonCommonDeserializationResult.__ToString__SystemString

SystemString ToString();

Raw: In(VRCUdonCommonDeserializationResult), Out(SystemString)

VRCUdonCommonDeserializationResult.__get_isFromStorage__SystemBoolean

SystemBoolean get_isFromStorage();

Raw: In(VRCUdonCommonDeserializationResult), Out(SystemBoolean)

VRCUdonCommonDeserializationResult.__get_receiveTime__SystemSingle

SystemSingle get_receiveTime();

Raw: In(VRCUdonCommonDeserializationResult), Out(SystemSingle)

VRCUdonCommonDeserializationResult.__get_sendTime__SystemSingle

SystemSingle get_sendTime();

Raw: In(VRCUdonCommonDeserializationResult), Out(SystemSingle)

Enum VRCUdonCommonEnumsEventTiming

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Enum values:

  • FixedUpdate = 3
  • LateUpdate = 1
  • PostLateUpdate = 2
  • Update = 0

Enum VRCUdonCommonHandType

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Enum values:

  • LEFT = 1
  • RIGHT = 0

VRCUdonCommonHandType.__Equals__SystemObject__SystemBoolean

SystemBoolean Equals(SystemObject);

Raw: In(VRCUdonCommonHandType), In(SystemObject), Out(SystemBoolean)

VRCUdonCommonHandType.__get_LEFT__VRCUdonCommonHandType

static VRCUdonCommonHandType get_LEFT();

Raw: Out(VRCUdonCommonHandType)

VRCUdonCommonHandType.__get_RIGHT__VRCUdonCommonHandType

static VRCUdonCommonHandType get_RIGHT();

Raw: Out(VRCUdonCommonHandType)

Interface VRCUdonCommonInterfacesIUdonEventReceiver

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to array type

VRCUdonCommonInterfacesIUdonEventReceiver.__GetProgramVariableType__SystemString__SystemType

SystemType GetProgramVariableType(SystemString);

Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(SystemString), Out(SystemType)

VRCUdonCommonInterfacesIUdonEventReceiver.__GetProgramVariable__SystemString__SystemObject

SystemObject GetProgramVariable(SystemString);

Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(SystemString), Out(SystemObject)

VRCUdonCommonInterfacesIUdonEventReceiver.__RequestSerialization__SystemVoid

void RequestSerialization();

Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver)

VRCUdonCommonInterfacesIUdonEventReceiver.__SendCustomEventDelayedFrames__SystemString_SystemInt32_VRCUdonCommonEnumsEventTiming__SystemVoid

void SendCustomEventDelayedFrames(SystemString, SystemInt32, VRCUdonCommonEnumsEventTiming);

Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(SystemString), In(SystemInt32), In(VRCUdonCommonEnumsEventTiming)

VRCUdonCommonInterfacesIUdonEventReceiver.__SendCustomEventDelayedSeconds__SystemString_SystemSingle_VRCUdonCommonEnumsEventTiming__SystemVoid

void SendCustomEventDelayedSeconds(SystemString, SystemSingle, VRCUdonCommonEnumsEventTiming);

Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(SystemString), In(SystemSingle), In(VRCUdonCommonEnumsEventTiming)

VRCUdonCommonInterfacesIUdonEventReceiver.__SendCustomEvent__SystemString__SystemVoid

void SendCustomEvent(SystemString);

Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(SystemString)

VRCUdonCommonInterfacesIUdonEventReceiver.__SendCustomNetworkEvent__VRCUdonCommonInterfacesNetworkEventTarget_SystemString_SystemObject_SystemObject_SystemObject_SystemObject_SystemObject_SystemObject_SystemObject_SystemObject__SystemVoid

void SendCustomNetworkEvent(VRCUdonCommonInterfacesNetworkEventTarget, SystemString, SystemObject, SystemObject, SystemObject, SystemObject, SystemObject, SystemObject, SystemObject, SystemObject);

Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(VRCUdonCommonInterfacesNetworkEventTarget), In(SystemString), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject)

VRCUdonCommonInterfacesIUdonEventReceiver.__SendCustomNetworkEvent__VRCUdonCommonInterfacesNetworkEventTarget_SystemString_SystemObject_SystemObject_SystemObject_SystemObject_SystemObject_SystemObject_SystemObject__SystemVoid

void SendCustomNetworkEvent(VRCUdonCommonInterfacesNetworkEventTarget, SystemString, SystemObject, SystemObject, SystemObject, SystemObject, SystemObject, SystemObject, SystemObject);

Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(VRCUdonCommonInterfacesNetworkEventTarget), In(SystemString), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject)

VRCUdonCommonInterfacesIUdonEventReceiver.__SendCustomNetworkEvent__VRCUdonCommonInterfacesNetworkEventTarget_SystemString_SystemObject_SystemObject_SystemObject_SystemObject_SystemObject_SystemObject__SystemVoid

void SendCustomNetworkEvent(VRCUdonCommonInterfacesNetworkEventTarget, SystemString, SystemObject, SystemObject, SystemObject, SystemObject, SystemObject, SystemObject);

Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(VRCUdonCommonInterfacesNetworkEventTarget), In(SystemString), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject)

VRCUdonCommonInterfacesIUdonEventReceiver.__SendCustomNetworkEvent__VRCUdonCommonInterfacesNetworkEventTarget_SystemString_SystemObject_SystemObject_SystemObject_SystemObject_SystemObject__SystemVoid

void SendCustomNetworkEvent(VRCUdonCommonInterfacesNetworkEventTarget, SystemString, SystemObject, SystemObject, SystemObject, SystemObject, SystemObject);

Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(VRCUdonCommonInterfacesNetworkEventTarget), In(SystemString), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject)

VRCUdonCommonInterfacesIUdonEventReceiver.__SendCustomNetworkEvent__VRCUdonCommonInterfacesNetworkEventTarget_SystemString_SystemObject_SystemObject_SystemObject_SystemObject__SystemVoid

void SendCustomNetworkEvent(VRCUdonCommonInterfacesNetworkEventTarget, SystemString, SystemObject, SystemObject, SystemObject, SystemObject);

Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(VRCUdonCommonInterfacesNetworkEventTarget), In(SystemString), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject)

VRCUdonCommonInterfacesIUdonEventReceiver.__SendCustomNetworkEvent__VRCUdonCommonInterfacesNetworkEventTarget_SystemString_SystemObject_SystemObject_SystemObject__SystemVoid

void SendCustomNetworkEvent(VRCUdonCommonInterfacesNetworkEventTarget, SystemString, SystemObject, SystemObject, SystemObject);

Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(VRCUdonCommonInterfacesNetworkEventTarget), In(SystemString), In(SystemObject), In(SystemObject), In(SystemObject)

VRCUdonCommonInterfacesIUdonEventReceiver.__SendCustomNetworkEvent__VRCUdonCommonInterfacesNetworkEventTarget_SystemString_SystemObject_SystemObject__SystemVoid

void SendCustomNetworkEvent(VRCUdonCommonInterfacesNetworkEventTarget, SystemString, SystemObject, SystemObject);

Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(VRCUdonCommonInterfacesNetworkEventTarget), In(SystemString), In(SystemObject), In(SystemObject)

VRCUdonCommonInterfacesIUdonEventReceiver.__SendCustomNetworkEvent__VRCUdonCommonInterfacesNetworkEventTarget_SystemString_SystemObject__SystemVoid

void SendCustomNetworkEvent(VRCUdonCommonInterfacesNetworkEventTarget, SystemString, SystemObject);

Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(VRCUdonCommonInterfacesNetworkEventTarget), In(SystemString), In(SystemObject)

VRCUdonCommonInterfacesIUdonEventReceiver.__SendCustomNetworkEvent__VRCUdonCommonInterfacesNetworkEventTarget_SystemString__SystemVoid

void SendCustomNetworkEvent(VRCUdonCommonInterfacesNetworkEventTarget, SystemString);

Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(VRCUdonCommonInterfacesNetworkEventTarget), In(SystemString)

VRCUdonCommonInterfacesIUdonEventReceiver.__SetProgramVariable__SystemString_SystemObject__SystemVoid

void SetProgramVariable(SystemString, SystemObject);

Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(SystemString), In(SystemObject)

VRCUdonCommonInterfacesIUdonEventReceiver.__get_DisableInteractive__SystemBoolean

SystemBoolean get_DisableInteractive();

Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), Out(SystemBoolean)

VRCUdonCommonInterfacesIUdonEventReceiver.__get_InteractionText__SystemString

SystemString get_InteractionText();

Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), Out(SystemString)

VRCUdonCommonInterfacesIUdonEventReceiver.__get_enabled__SystemBoolean

SystemBoolean get_enabled();

Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), Out(SystemBoolean)

VRCUdonCommonInterfacesIUdonEventReceiver.__set_DisableInteractive__SystemBoolean__SystemVoid

void set_DisableInteractive(SystemBoolean);

Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(SystemBoolean)

VRCUdonCommonInterfacesIUdonEventReceiver.__set_InteractionText__SystemString__SystemVoid

void set_InteractionText(SystemString);

Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(SystemString)

VRCUdonCommonInterfacesIUdonEventReceiver.__set_enabled__SystemBoolean__SystemVoid

void set_enabled(SystemBoolean);

Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(SystemBoolean)

Enum VRCUdonCommonInterfacesNetworkEventTarget

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Enum values:

  • All = 0
  • Others = 2
  • Owner = 1
  • Self = 3

Struct VRCUdonCommonSerializationResult

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to array type

VRCUdonCommonSerializationResult.__Equals__SystemObject__SystemBoolean

SystemBoolean Equals(SystemObject);

Raw: In(VRCUdonCommonSerializationResult), In(SystemObject), Out(SystemBoolean)

VRCUdonCommonSerializationResult.__GetHashCode__SystemInt32

SystemInt32 GetHashCode();

Raw: In(VRCUdonCommonSerializationResult), Out(SystemInt32)

VRCUdonCommonSerializationResult.__GetType__SystemType

SystemType GetType();

Raw: In(VRCUdonCommonSerializationResult), Out(SystemType)

VRCUdonCommonSerializationResult.__ToString__SystemString

SystemString ToString();

Raw: In(VRCUdonCommonSerializationResult), Out(SystemString)

VRCUdonCommonSerializationResult.__get_byteCount__SystemInt32

SystemInt32 get_byteCount();

Raw: In(VRCUdonCommonSerializationResult), Out(SystemInt32)

VRCUdonCommonSerializationResult.__get_success__SystemBoolean

SystemBoolean get_success();

Raw: In(VRCUdonCommonSerializationResult), Out(SystemBoolean)

Object VRCUdonCommonUdonGameObjectComponentHeapReference

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Struct VRCUdonCommonUdonInputEventArgs

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VRCUdonCommonUdonInputEventArgs.__Equals__SystemObject__SystemBoolean

SystemBoolean Equals(SystemObject);

Raw: In(VRCUdonCommonUdonInputEventArgs), In(SystemObject), Out(SystemBoolean)

VRCUdonCommonUdonInputEventArgs.__GetHashCode__SystemInt32

SystemInt32 GetHashCode();

Raw: In(VRCUdonCommonUdonInputEventArgs), Out(SystemInt32)

VRCUdonCommonUdonInputEventArgs.__GetType__SystemType

SystemType GetType();

Raw: In(VRCUdonCommonUdonInputEventArgs), Out(SystemType)

VRCUdonCommonUdonInputEventArgs.__ToString__SystemString

SystemString ToString();

Raw: In(VRCUdonCommonUdonInputEventArgs), Out(SystemString)

VRCUdonCommonUdonInputEventArgs.__get_boolValue__SystemBoolean

SystemBoolean get_boolValue();

Raw: In(VRCUdonCommonUdonInputEventArgs), Out(SystemBoolean)

VRCUdonCommonUdonInputEventArgs.__get_eventType__VRCUdonCommonUdonInputEventType

VRCUdonCommonUdonInputEventType get_eventType();

Raw: In(VRCUdonCommonUdonInputEventArgs), Out(VRCUdonCommonUdonInputEventType)

VRCUdonCommonUdonInputEventArgs.__get_floatValue__SystemSingle

SystemSingle get_floatValue();

Raw: In(VRCUdonCommonUdonInputEventArgs), Out(SystemSingle)

VRCUdonCommonUdonInputEventArgs.__get_handType__VRCUdonCommonHandType

VRCUdonCommonHandType get_handType();

Raw: In(VRCUdonCommonUdonInputEventArgs), Out(VRCUdonCommonHandType)

Enum VRCUdonCommonUdonInputEventType

back to assembly

Enum values:

  • AXIS = 1
  • BUTTON = 0

VRCUdonCommonUdonInputEventType.__Equals__SystemObject__SystemBoolean

SystemBoolean Equals(SystemObject);

Raw: In(VRCUdonCommonUdonInputEventType), In(SystemObject), Out(SystemBoolean)

VRCUdonCommonUdonInputEventType.__get_AXIS__VRCUdonCommonUdonInputEventType

static VRCUdonCommonUdonInputEventType get_AXIS();

Raw: Out(VRCUdonCommonUdonInputEventType)

VRCUdonCommonUdonInputEventType.__get_BUTTON__VRCUdonCommonUdonInputEventType

static VRCUdonCommonUdonInputEventType get_BUTTON();

Raw: Out(VRCUdonCommonUdonInputEventType)