Array UnityAINavigationNavMeshLinkArray
- Kind:
Array - OdinSerializer:
Unity.AI.Navigation.NavMeshLink[], Unity.AI.Navigation - Documentation: https://docs.unity3d.com/Packages/com.unity.ai.navigation@1.1/api/Unity.AI.Navigation.NavMeshLink.html
UnityAINavigationNavMeshLinkArray.__Clone__SystemObject
SystemObject Clone();
Raw: In(UnityAINavigationNavMeshLinkArray), Out(SystemObject)
UnityAINavigationNavMeshLinkArray.__CopyTo__SystemArray_SystemInt32__SystemVoid
void CopyTo(SystemArray, SystemInt32);
Raw: In(UnityAINavigationNavMeshLinkArray), In(SystemArray), In(SystemInt32)
UnityAINavigationNavMeshLinkArray.__CopyTo__SystemArray_SystemInt64__SystemVoid
void CopyTo(SystemArray, SystemInt64);
Raw: In(UnityAINavigationNavMeshLinkArray), In(SystemArray), In(SystemInt64)
UnityAINavigationNavMeshLinkArray.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(UnityAINavigationNavMeshLinkArray), In(SystemObject), Out(SystemBoolean)
UnityAINavigationNavMeshLinkArray.__GetEnumerator__SystemCollectionsIEnumerator
SystemCollectionsIEnumerator GetEnumerator();
Raw: In(UnityAINavigationNavMeshLinkArray), Out(SystemCollectionsIEnumerator)
UnityAINavigationNavMeshLinkArray.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(UnityAINavigationNavMeshLinkArray), Out(SystemInt32)
UnityAINavigationNavMeshLinkArray.__GetLength__SystemInt32__SystemInt32
SystemInt32 GetLength(SystemInt32);
Raw: In(UnityAINavigationNavMeshLinkArray), In(SystemInt32), Out(SystemInt32)
UnityAINavigationNavMeshLinkArray.__GetLongLength__SystemInt32__SystemInt64
SystemInt64 GetLongLength(SystemInt32);
Raw: In(UnityAINavigationNavMeshLinkArray), In(SystemInt32), Out(SystemInt64)
UnityAINavigationNavMeshLinkArray.__GetLowerBound__SystemInt32__SystemInt32
SystemInt32 GetLowerBound(SystemInt32);
Raw: In(UnityAINavigationNavMeshLinkArray), In(SystemInt32), Out(SystemInt32)
UnityAINavigationNavMeshLinkArray.__GetType__SystemType
SystemType GetType();
Raw: In(UnityAINavigationNavMeshLinkArray), Out(SystemType)
UnityAINavigationNavMeshLinkArray.__GetUpperBound__SystemInt32__SystemInt32
SystemInt32 GetUpperBound(SystemInt32);
Raw: In(UnityAINavigationNavMeshLinkArray), In(SystemInt32), Out(SystemInt32)
UnityAINavigationNavMeshLinkArray.__GetValue__SystemInt32Array__SystemObject
SystemObject GetValue(SystemInt32Array);
Raw: In(UnityAINavigationNavMeshLinkArray), In(SystemInt32Array), Out(SystemObject)
UnityAINavigationNavMeshLinkArray.__GetValue__SystemInt32_SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32, SystemInt32);
Raw: In(UnityAINavigationNavMeshLinkArray), In(SystemInt32), In(SystemInt32), In(SystemInt32), Out(SystemObject)
UnityAINavigationNavMeshLinkArray.__GetValue__SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32);
Raw: In(UnityAINavigationNavMeshLinkArray), In(SystemInt32), In(SystemInt32), Out(SystemObject)
UnityAINavigationNavMeshLinkArray.__GetValue__SystemInt32__SystemObject
SystemObject GetValue(SystemInt32);
Raw: In(UnityAINavigationNavMeshLinkArray), In(SystemInt32), Out(SystemObject)
UnityAINavigationNavMeshLinkArray.__GetValue__SystemInt64Array__SystemObject
SystemObject GetValue(SystemInt64Array);
Raw: In(UnityAINavigationNavMeshLinkArray), In(SystemInt64Array), Out(SystemObject)
UnityAINavigationNavMeshLinkArray.__GetValue__SystemInt64_SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64, SystemInt64);
Raw: In(UnityAINavigationNavMeshLinkArray), In(SystemInt64), In(SystemInt64), In(SystemInt64), Out(SystemObject)
UnityAINavigationNavMeshLinkArray.__GetValue__SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64);
Raw: In(UnityAINavigationNavMeshLinkArray), In(SystemInt64), In(SystemInt64), Out(SystemObject)
UnityAINavigationNavMeshLinkArray.__GetValue__SystemInt64__SystemObject
SystemObject GetValue(SystemInt64);
Raw: In(UnityAINavigationNavMeshLinkArray), In(SystemInt64), Out(SystemObject)
UnityAINavigationNavMeshLinkArray.__Get__SystemInt32__UnityAINavigationNavMeshLink
UnityAINavigationNavMeshLink Get(SystemInt32);
Raw: In(UnityAINavigationNavMeshLinkArray), In(SystemInt32), Out(UnityAINavigationNavMeshLink)
UnityAINavigationNavMeshLinkArray.__Initialize__SystemVoid
void Initialize();
Raw: In(UnityAINavigationNavMeshLinkArray)
UnityAINavigationNavMeshLinkArray.__SetValue__SystemObject_SystemInt32Array__SystemVoid
void SetValue(SystemObject, SystemInt32Array);
Raw: In(UnityAINavigationNavMeshLinkArray), In(SystemObject), In(SystemInt32Array)
UnityAINavigationNavMeshLinkArray.__SetValue__SystemObject_SystemInt32_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32, SystemInt32);
Raw: In(UnityAINavigationNavMeshLinkArray), In(SystemObject), In(SystemInt32), In(SystemInt32), In(SystemInt32)
UnityAINavigationNavMeshLinkArray.__SetValue__SystemObject_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32);
Raw: In(UnityAINavigationNavMeshLinkArray), In(SystemObject), In(SystemInt32), In(SystemInt32)
UnityAINavigationNavMeshLinkArray.__SetValue__SystemObject_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32);
Raw: In(UnityAINavigationNavMeshLinkArray), In(SystemObject), In(SystemInt32)
UnityAINavigationNavMeshLinkArray.__SetValue__SystemObject_SystemInt64Array__SystemVoid
void SetValue(SystemObject, SystemInt64Array);
Raw: In(UnityAINavigationNavMeshLinkArray), In(SystemObject), In(SystemInt64Array)
UnityAINavigationNavMeshLinkArray.__SetValue__SystemObject_SystemInt64_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64, SystemInt64);
Raw: In(UnityAINavigationNavMeshLinkArray), In(SystemObject), In(SystemInt64), In(SystemInt64), In(SystemInt64)
UnityAINavigationNavMeshLinkArray.__SetValue__SystemObject_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64);
Raw: In(UnityAINavigationNavMeshLinkArray), In(SystemObject), In(SystemInt64), In(SystemInt64)
UnityAINavigationNavMeshLinkArray.__SetValue__SystemObject_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64);
Raw: In(UnityAINavigationNavMeshLinkArray), In(SystemObject), In(SystemInt64)
UnityAINavigationNavMeshLinkArray.__Set__SystemInt32_UnityAINavigationNavMeshLink__SystemVoid
void Set(SystemInt32, UnityAINavigationNavMeshLink);
Raw: In(UnityAINavigationNavMeshLinkArray), In(SystemInt32), In(UnityAINavigationNavMeshLink)
UnityAINavigationNavMeshLinkArray.__ToString__SystemString
SystemString ToString();
Raw: In(UnityAINavigationNavMeshLinkArray), Out(SystemString)
UnityAINavigationNavMeshLinkArray.__ctor__SystemInt32__UnityAINavigationNavMeshLinkArray
static UnityAINavigationNavMeshLinkArray ctor(SystemInt32);
Raw: In(SystemInt32), Out(UnityAINavigationNavMeshLinkArray)
UnityAINavigationNavMeshLinkArray.__get_IsFixedSize__SystemBoolean
SystemBoolean get_IsFixedSize();
Raw: In(UnityAINavigationNavMeshLinkArray), Out(SystemBoolean)
UnityAINavigationNavMeshLinkArray.__get_IsReadOnly__SystemBoolean
SystemBoolean get_IsReadOnly();
Raw: In(UnityAINavigationNavMeshLinkArray), Out(SystemBoolean)
UnityAINavigationNavMeshLinkArray.__get_IsSynchronized__SystemBoolean
SystemBoolean get_IsSynchronized();
Raw: In(UnityAINavigationNavMeshLinkArray), Out(SystemBoolean)
UnityAINavigationNavMeshLinkArray.__get_Length__SystemInt32
SystemInt32 get_Length();
Raw: In(UnityAINavigationNavMeshLinkArray), Out(SystemInt32)
UnityAINavigationNavMeshLinkArray.__get_LongLength__SystemInt64
SystemInt64 get_LongLength();
Raw: In(UnityAINavigationNavMeshLinkArray), Out(SystemInt64)
UnityAINavigationNavMeshLinkArray.__get_Rank__SystemInt32
SystemInt32 get_Rank();
Raw: In(UnityAINavigationNavMeshLinkArray), Out(SystemInt32)
UnityAINavigationNavMeshLinkArray.__get_SyncRoot__SystemObject
SystemObject get_SyncRoot();
Raw: In(UnityAINavigationNavMeshLinkArray), Out(SystemObject)
Array UnityAINavigationNavMeshModifierArray
- Kind:
Array - OdinSerializer:
Unity.AI.Navigation.NavMeshModifier[], Unity.AI.Navigation - Documentation: https://docs.unity3d.com/Packages/com.unity.ai.navigation@1.1/api/Unity.AI.Navigation.NavMeshModifier.html
UnityAINavigationNavMeshModifierArray.__Clone__SystemObject
SystemObject Clone();
Raw: In(UnityAINavigationNavMeshModifierArray), Out(SystemObject)
UnityAINavigationNavMeshModifierArray.__CopyTo__SystemArray_SystemInt32__SystemVoid
void CopyTo(SystemArray, SystemInt32);
Raw: In(UnityAINavigationNavMeshModifierArray), In(SystemArray), In(SystemInt32)
UnityAINavigationNavMeshModifierArray.__CopyTo__SystemArray_SystemInt64__SystemVoid
void CopyTo(SystemArray, SystemInt64);
Raw: In(UnityAINavigationNavMeshModifierArray), In(SystemArray), In(SystemInt64)
UnityAINavigationNavMeshModifierArray.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(UnityAINavigationNavMeshModifierArray), In(SystemObject), Out(SystemBoolean)
UnityAINavigationNavMeshModifierArray.__GetEnumerator__SystemCollectionsIEnumerator
SystemCollectionsIEnumerator GetEnumerator();
Raw: In(UnityAINavigationNavMeshModifierArray), Out(SystemCollectionsIEnumerator)
UnityAINavigationNavMeshModifierArray.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(UnityAINavigationNavMeshModifierArray), Out(SystemInt32)
UnityAINavigationNavMeshModifierArray.__GetLength__SystemInt32__SystemInt32
SystemInt32 GetLength(SystemInt32);
Raw: In(UnityAINavigationNavMeshModifierArray), In(SystemInt32), Out(SystemInt32)
UnityAINavigationNavMeshModifierArray.__GetLongLength__SystemInt32__SystemInt64
SystemInt64 GetLongLength(SystemInt32);
Raw: In(UnityAINavigationNavMeshModifierArray), In(SystemInt32), Out(SystemInt64)
UnityAINavigationNavMeshModifierArray.__GetLowerBound__SystemInt32__SystemInt32
SystemInt32 GetLowerBound(SystemInt32);
Raw: In(UnityAINavigationNavMeshModifierArray), In(SystemInt32), Out(SystemInt32)
UnityAINavigationNavMeshModifierArray.__GetType__SystemType
SystemType GetType();
Raw: In(UnityAINavigationNavMeshModifierArray), Out(SystemType)
UnityAINavigationNavMeshModifierArray.__GetUpperBound__SystemInt32__SystemInt32
SystemInt32 GetUpperBound(SystemInt32);
Raw: In(UnityAINavigationNavMeshModifierArray), In(SystemInt32), Out(SystemInt32)
UnityAINavigationNavMeshModifierArray.__GetValue__SystemInt32Array__SystemObject
SystemObject GetValue(SystemInt32Array);
Raw: In(UnityAINavigationNavMeshModifierArray), In(SystemInt32Array), Out(SystemObject)
UnityAINavigationNavMeshModifierArray.__GetValue__SystemInt32_SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32, SystemInt32);
Raw: In(UnityAINavigationNavMeshModifierArray), In(SystemInt32), In(SystemInt32), In(SystemInt32), Out(SystemObject)
UnityAINavigationNavMeshModifierArray.__GetValue__SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32);
Raw: In(UnityAINavigationNavMeshModifierArray), In(SystemInt32), In(SystemInt32), Out(SystemObject)
UnityAINavigationNavMeshModifierArray.__GetValue__SystemInt32__SystemObject
SystemObject GetValue(SystemInt32);
Raw: In(UnityAINavigationNavMeshModifierArray), In(SystemInt32), Out(SystemObject)
UnityAINavigationNavMeshModifierArray.__GetValue__SystemInt64Array__SystemObject
SystemObject GetValue(SystemInt64Array);
Raw: In(UnityAINavigationNavMeshModifierArray), In(SystemInt64Array), Out(SystemObject)
UnityAINavigationNavMeshModifierArray.__GetValue__SystemInt64_SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64, SystemInt64);
Raw: In(UnityAINavigationNavMeshModifierArray), In(SystemInt64), In(SystemInt64), In(SystemInt64), Out(SystemObject)
UnityAINavigationNavMeshModifierArray.__GetValue__SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64);
Raw: In(UnityAINavigationNavMeshModifierArray), In(SystemInt64), In(SystemInt64), Out(SystemObject)
UnityAINavigationNavMeshModifierArray.__GetValue__SystemInt64__SystemObject
SystemObject GetValue(SystemInt64);
Raw: In(UnityAINavigationNavMeshModifierArray), In(SystemInt64), Out(SystemObject)
UnityAINavigationNavMeshModifierArray.__Get__SystemInt32__UnityAINavigationNavMeshModifier
UnityAINavigationNavMeshModifier Get(SystemInt32);
Raw: In(UnityAINavigationNavMeshModifierArray), In(SystemInt32), Out(UnityAINavigationNavMeshModifier)
UnityAINavigationNavMeshModifierArray.__Initialize__SystemVoid
void Initialize();
Raw: In(UnityAINavigationNavMeshModifierArray)
UnityAINavigationNavMeshModifierArray.__SetValue__SystemObject_SystemInt32Array__SystemVoid
void SetValue(SystemObject, SystemInt32Array);
Raw: In(UnityAINavigationNavMeshModifierArray), In(SystemObject), In(SystemInt32Array)
UnityAINavigationNavMeshModifierArray.__SetValue__SystemObject_SystemInt32_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32, SystemInt32);
Raw: In(UnityAINavigationNavMeshModifierArray), In(SystemObject), In(SystemInt32), In(SystemInt32), In(SystemInt32)
UnityAINavigationNavMeshModifierArray.__SetValue__SystemObject_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32);
Raw: In(UnityAINavigationNavMeshModifierArray), In(SystemObject), In(SystemInt32), In(SystemInt32)
UnityAINavigationNavMeshModifierArray.__SetValue__SystemObject_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32);
Raw: In(UnityAINavigationNavMeshModifierArray), In(SystemObject), In(SystemInt32)
UnityAINavigationNavMeshModifierArray.__SetValue__SystemObject_SystemInt64Array__SystemVoid
void SetValue(SystemObject, SystemInt64Array);
Raw: In(UnityAINavigationNavMeshModifierArray), In(SystemObject), In(SystemInt64Array)
UnityAINavigationNavMeshModifierArray.__SetValue__SystemObject_SystemInt64_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64, SystemInt64);
Raw: In(UnityAINavigationNavMeshModifierArray), In(SystemObject), In(SystemInt64), In(SystemInt64), In(SystemInt64)
UnityAINavigationNavMeshModifierArray.__SetValue__SystemObject_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64);
Raw: In(UnityAINavigationNavMeshModifierArray), In(SystemObject), In(SystemInt64), In(SystemInt64)
UnityAINavigationNavMeshModifierArray.__SetValue__SystemObject_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64);
Raw: In(UnityAINavigationNavMeshModifierArray), In(SystemObject), In(SystemInt64)
UnityAINavigationNavMeshModifierArray.__Set__SystemInt32_UnityAINavigationNavMeshModifier__SystemVoid
void Set(SystemInt32, UnityAINavigationNavMeshModifier);
Raw: In(UnityAINavigationNavMeshModifierArray), In(SystemInt32), In(UnityAINavigationNavMeshModifier)
UnityAINavigationNavMeshModifierArray.__ToString__SystemString
SystemString ToString();
Raw: In(UnityAINavigationNavMeshModifierArray), Out(SystemString)
UnityAINavigationNavMeshModifierArray.__ctor__SystemInt32__UnityAINavigationNavMeshModifierArray
static UnityAINavigationNavMeshModifierArray ctor(SystemInt32);
Raw: In(SystemInt32), Out(UnityAINavigationNavMeshModifierArray)
UnityAINavigationNavMeshModifierArray.__get_IsFixedSize__SystemBoolean
SystemBoolean get_IsFixedSize();
Raw: In(UnityAINavigationNavMeshModifierArray), Out(SystemBoolean)
UnityAINavigationNavMeshModifierArray.__get_IsReadOnly__SystemBoolean
SystemBoolean get_IsReadOnly();
Raw: In(UnityAINavigationNavMeshModifierArray), Out(SystemBoolean)
UnityAINavigationNavMeshModifierArray.__get_IsSynchronized__SystemBoolean
SystemBoolean get_IsSynchronized();
Raw: In(UnityAINavigationNavMeshModifierArray), Out(SystemBoolean)
UnityAINavigationNavMeshModifierArray.__get_Length__SystemInt32
SystemInt32 get_Length();
Raw: In(UnityAINavigationNavMeshModifierArray), Out(SystemInt32)
UnityAINavigationNavMeshModifierArray.__get_LongLength__SystemInt64
SystemInt64 get_LongLength();
Raw: In(UnityAINavigationNavMeshModifierArray), Out(SystemInt64)
UnityAINavigationNavMeshModifierArray.__get_Rank__SystemInt32
SystemInt32 get_Rank();
Raw: In(UnityAINavigationNavMeshModifierArray), Out(SystemInt32)
UnityAINavigationNavMeshModifierArray.__get_SyncRoot__SystemObject
SystemObject get_SyncRoot();
Raw: In(UnityAINavigationNavMeshModifierArray), Out(SystemObject)
Array UnityAINavigationNavMeshModifierVolumeArray
- Kind:
Array - OdinSerializer:
Unity.AI.Navigation.NavMeshModifierVolume[], Unity.AI.Navigation - Documentation: https://docs.unity3d.com/Packages/com.unity.ai.navigation@1.1/api/Unity.AI.Navigation.NavMeshModifierVolume.html
UnityAINavigationNavMeshModifierVolumeArray.__Clone__SystemObject
SystemObject Clone();
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), Out(SystemObject)
UnityAINavigationNavMeshModifierVolumeArray.__CopyTo__SystemArray_SystemInt32__SystemVoid
void CopyTo(SystemArray, SystemInt32);
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), In(SystemArray), In(SystemInt32)
UnityAINavigationNavMeshModifierVolumeArray.__CopyTo__SystemArray_SystemInt64__SystemVoid
void CopyTo(SystemArray, SystemInt64);
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), In(SystemArray), In(SystemInt64)
UnityAINavigationNavMeshModifierVolumeArray.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), In(SystemObject), Out(SystemBoolean)
UnityAINavigationNavMeshModifierVolumeArray.__GetEnumerator__SystemCollectionsIEnumerator
SystemCollectionsIEnumerator GetEnumerator();
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), Out(SystemCollectionsIEnumerator)
UnityAINavigationNavMeshModifierVolumeArray.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), Out(SystemInt32)
UnityAINavigationNavMeshModifierVolumeArray.__GetLength__SystemInt32__SystemInt32
SystemInt32 GetLength(SystemInt32);
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), In(SystemInt32), Out(SystemInt32)
UnityAINavigationNavMeshModifierVolumeArray.__GetLongLength__SystemInt32__SystemInt64
SystemInt64 GetLongLength(SystemInt32);
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), In(SystemInt32), Out(SystemInt64)
UnityAINavigationNavMeshModifierVolumeArray.__GetLowerBound__SystemInt32__SystemInt32
SystemInt32 GetLowerBound(SystemInt32);
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), In(SystemInt32), Out(SystemInt32)
UnityAINavigationNavMeshModifierVolumeArray.__GetType__SystemType
SystemType GetType();
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), Out(SystemType)
UnityAINavigationNavMeshModifierVolumeArray.__GetUpperBound__SystemInt32__SystemInt32
SystemInt32 GetUpperBound(SystemInt32);
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), In(SystemInt32), Out(SystemInt32)
UnityAINavigationNavMeshModifierVolumeArray.__GetValue__SystemInt32Array__SystemObject
SystemObject GetValue(SystemInt32Array);
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), In(SystemInt32Array), Out(SystemObject)
UnityAINavigationNavMeshModifierVolumeArray.__GetValue__SystemInt32_SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32, SystemInt32);
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), In(SystemInt32), In(SystemInt32), In(SystemInt32), Out(SystemObject)
UnityAINavigationNavMeshModifierVolumeArray.__GetValue__SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32);
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), In(SystemInt32), In(SystemInt32), Out(SystemObject)
UnityAINavigationNavMeshModifierVolumeArray.__GetValue__SystemInt32__SystemObject
SystemObject GetValue(SystemInt32);
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), In(SystemInt32), Out(SystemObject)
UnityAINavigationNavMeshModifierVolumeArray.__GetValue__SystemInt64Array__SystemObject
SystemObject GetValue(SystemInt64Array);
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), In(SystemInt64Array), Out(SystemObject)
UnityAINavigationNavMeshModifierVolumeArray.__GetValue__SystemInt64_SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64, SystemInt64);
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), In(SystemInt64), In(SystemInt64), In(SystemInt64), Out(SystemObject)
UnityAINavigationNavMeshModifierVolumeArray.__GetValue__SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64);
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), In(SystemInt64), In(SystemInt64), Out(SystemObject)
UnityAINavigationNavMeshModifierVolumeArray.__GetValue__SystemInt64__SystemObject
SystemObject GetValue(SystemInt64);
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), In(SystemInt64), Out(SystemObject)
UnityAINavigationNavMeshModifierVolumeArray.__Get__SystemInt32__UnityAINavigationNavMeshModifierVolume
UnityAINavigationNavMeshModifierVolume Get(SystemInt32);
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), In(SystemInt32), Out(UnityAINavigationNavMeshModifierVolume)
UnityAINavigationNavMeshModifierVolumeArray.__Initialize__SystemVoid
void Initialize();
Raw: In(UnityAINavigationNavMeshModifierVolumeArray)
UnityAINavigationNavMeshModifierVolumeArray.__SetValue__SystemObject_SystemInt32Array__SystemVoid
void SetValue(SystemObject, SystemInt32Array);
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), In(SystemObject), In(SystemInt32Array)
UnityAINavigationNavMeshModifierVolumeArray.__SetValue__SystemObject_SystemInt32_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32, SystemInt32);
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), In(SystemObject), In(SystemInt32), In(SystemInt32), In(SystemInt32)
UnityAINavigationNavMeshModifierVolumeArray.__SetValue__SystemObject_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32);
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), In(SystemObject), In(SystemInt32), In(SystemInt32)
UnityAINavigationNavMeshModifierVolumeArray.__SetValue__SystemObject_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32);
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), In(SystemObject), In(SystemInt32)
UnityAINavigationNavMeshModifierVolumeArray.__SetValue__SystemObject_SystemInt64Array__SystemVoid
void SetValue(SystemObject, SystemInt64Array);
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), In(SystemObject), In(SystemInt64Array)
UnityAINavigationNavMeshModifierVolumeArray.__SetValue__SystemObject_SystemInt64_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64, SystemInt64);
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), In(SystemObject), In(SystemInt64), In(SystemInt64), In(SystemInt64)
UnityAINavigationNavMeshModifierVolumeArray.__SetValue__SystemObject_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64);
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), In(SystemObject), In(SystemInt64), In(SystemInt64)
UnityAINavigationNavMeshModifierVolumeArray.__SetValue__SystemObject_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64);
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), In(SystemObject), In(SystemInt64)
UnityAINavigationNavMeshModifierVolumeArray.__Set__SystemInt32_UnityAINavigationNavMeshModifierVolume__SystemVoid
void Set(SystemInt32, UnityAINavigationNavMeshModifierVolume);
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), In(SystemInt32), In(UnityAINavigationNavMeshModifierVolume)
UnityAINavigationNavMeshModifierVolumeArray.__ToString__SystemString
SystemString ToString();
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), Out(SystemString)
UnityAINavigationNavMeshModifierVolumeArray.__ctor__SystemInt32__UnityAINavigationNavMeshModifierVolumeArray
static UnityAINavigationNavMeshModifierVolumeArray ctor(SystemInt32);
Raw: In(SystemInt32), Out(UnityAINavigationNavMeshModifierVolumeArray)
UnityAINavigationNavMeshModifierVolumeArray.__get_IsFixedSize__SystemBoolean
SystemBoolean get_IsFixedSize();
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), Out(SystemBoolean)
UnityAINavigationNavMeshModifierVolumeArray.__get_IsReadOnly__SystemBoolean
SystemBoolean get_IsReadOnly();
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), Out(SystemBoolean)
UnityAINavigationNavMeshModifierVolumeArray.__get_IsSynchronized__SystemBoolean
SystemBoolean get_IsSynchronized();
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), Out(SystemBoolean)
UnityAINavigationNavMeshModifierVolumeArray.__get_Length__SystemInt32
SystemInt32 get_Length();
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), Out(SystemInt32)
UnityAINavigationNavMeshModifierVolumeArray.__get_LongLength__SystemInt64
SystemInt64 get_LongLength();
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), Out(SystemInt64)
UnityAINavigationNavMeshModifierVolumeArray.__get_Rank__SystemInt32
SystemInt32 get_Rank();
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), Out(SystemInt32)
UnityAINavigationNavMeshModifierVolumeArray.__get_SyncRoot__SystemObject
SystemObject get_SyncRoot();
Raw: In(UnityAINavigationNavMeshModifierVolumeArray), Out(SystemObject)
Array UnityAINavigationNavMeshSurfaceArray
- Kind:
Array - OdinSerializer:
Unity.AI.Navigation.NavMeshSurface[], Unity.AI.Navigation - Documentation: https://docs.unity3d.com/Packages/com.unity.ai.navigation@1.1/api/Unity.AI.Navigation.NavMeshSurface.html
UnityAINavigationNavMeshSurfaceArray.__Clone__SystemObject
SystemObject Clone();
Raw: In(UnityAINavigationNavMeshSurfaceArray), Out(SystemObject)
UnityAINavigationNavMeshSurfaceArray.__CopyTo__SystemArray_SystemInt32__SystemVoid
void CopyTo(SystemArray, SystemInt32);
Raw: In(UnityAINavigationNavMeshSurfaceArray), In(SystemArray), In(SystemInt32)
UnityAINavigationNavMeshSurfaceArray.__CopyTo__SystemArray_SystemInt64__SystemVoid
void CopyTo(SystemArray, SystemInt64);
Raw: In(UnityAINavigationNavMeshSurfaceArray), In(SystemArray), In(SystemInt64)
UnityAINavigationNavMeshSurfaceArray.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(UnityAINavigationNavMeshSurfaceArray), In(SystemObject), Out(SystemBoolean)
UnityAINavigationNavMeshSurfaceArray.__GetEnumerator__SystemCollectionsIEnumerator
SystemCollectionsIEnumerator GetEnumerator();
Raw: In(UnityAINavigationNavMeshSurfaceArray), Out(SystemCollectionsIEnumerator)
UnityAINavigationNavMeshSurfaceArray.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(UnityAINavigationNavMeshSurfaceArray), Out(SystemInt32)
UnityAINavigationNavMeshSurfaceArray.__GetLength__SystemInt32__SystemInt32
SystemInt32 GetLength(SystemInt32);
Raw: In(UnityAINavigationNavMeshSurfaceArray), In(SystemInt32), Out(SystemInt32)
UnityAINavigationNavMeshSurfaceArray.__GetLongLength__SystemInt32__SystemInt64
SystemInt64 GetLongLength(SystemInt32);
Raw: In(UnityAINavigationNavMeshSurfaceArray), In(SystemInt32), Out(SystemInt64)
UnityAINavigationNavMeshSurfaceArray.__GetLowerBound__SystemInt32__SystemInt32
SystemInt32 GetLowerBound(SystemInt32);
Raw: In(UnityAINavigationNavMeshSurfaceArray), In(SystemInt32), Out(SystemInt32)
UnityAINavigationNavMeshSurfaceArray.__GetType__SystemType
SystemType GetType();
Raw: In(UnityAINavigationNavMeshSurfaceArray), Out(SystemType)
UnityAINavigationNavMeshSurfaceArray.__GetUpperBound__SystemInt32__SystemInt32
SystemInt32 GetUpperBound(SystemInt32);
Raw: In(UnityAINavigationNavMeshSurfaceArray), In(SystemInt32), Out(SystemInt32)
UnityAINavigationNavMeshSurfaceArray.__GetValue__SystemInt32Array__SystemObject
SystemObject GetValue(SystemInt32Array);
Raw: In(UnityAINavigationNavMeshSurfaceArray), In(SystemInt32Array), Out(SystemObject)
UnityAINavigationNavMeshSurfaceArray.__GetValue__SystemInt32_SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32, SystemInt32);
Raw: In(UnityAINavigationNavMeshSurfaceArray), In(SystemInt32), In(SystemInt32), In(SystemInt32), Out(SystemObject)
UnityAINavigationNavMeshSurfaceArray.__GetValue__SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32);
Raw: In(UnityAINavigationNavMeshSurfaceArray), In(SystemInt32), In(SystemInt32), Out(SystemObject)
UnityAINavigationNavMeshSurfaceArray.__GetValue__SystemInt32__SystemObject
SystemObject GetValue(SystemInt32);
Raw: In(UnityAINavigationNavMeshSurfaceArray), In(SystemInt32), Out(SystemObject)
UnityAINavigationNavMeshSurfaceArray.__GetValue__SystemInt64Array__SystemObject
SystemObject GetValue(SystemInt64Array);
Raw: In(UnityAINavigationNavMeshSurfaceArray), In(SystemInt64Array), Out(SystemObject)
UnityAINavigationNavMeshSurfaceArray.__GetValue__SystemInt64_SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64, SystemInt64);
Raw: In(UnityAINavigationNavMeshSurfaceArray), In(SystemInt64), In(SystemInt64), In(SystemInt64), Out(SystemObject)
UnityAINavigationNavMeshSurfaceArray.__GetValue__SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64);
Raw: In(UnityAINavigationNavMeshSurfaceArray), In(SystemInt64), In(SystemInt64), Out(SystemObject)
UnityAINavigationNavMeshSurfaceArray.__GetValue__SystemInt64__SystemObject
SystemObject GetValue(SystemInt64);
Raw: In(UnityAINavigationNavMeshSurfaceArray), In(SystemInt64), Out(SystemObject)
UnityAINavigationNavMeshSurfaceArray.__Get__SystemInt32__UnityAINavigationNavMeshSurface
UnityAINavigationNavMeshSurface Get(SystemInt32);
Raw: In(UnityAINavigationNavMeshSurfaceArray), In(SystemInt32), Out(UnityAINavigationNavMeshSurface)
UnityAINavigationNavMeshSurfaceArray.__Initialize__SystemVoid
void Initialize();
Raw: In(UnityAINavigationNavMeshSurfaceArray)
UnityAINavigationNavMeshSurfaceArray.__SetValue__SystemObject_SystemInt32Array__SystemVoid
void SetValue(SystemObject, SystemInt32Array);
Raw: In(UnityAINavigationNavMeshSurfaceArray), In(SystemObject), In(SystemInt32Array)
UnityAINavigationNavMeshSurfaceArray.__SetValue__SystemObject_SystemInt32_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32, SystemInt32);
Raw: In(UnityAINavigationNavMeshSurfaceArray), In(SystemObject), In(SystemInt32), In(SystemInt32), In(SystemInt32)
UnityAINavigationNavMeshSurfaceArray.__SetValue__SystemObject_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32);
Raw: In(UnityAINavigationNavMeshSurfaceArray), In(SystemObject), In(SystemInt32), In(SystemInt32)
UnityAINavigationNavMeshSurfaceArray.__SetValue__SystemObject_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32);
Raw: In(UnityAINavigationNavMeshSurfaceArray), In(SystemObject), In(SystemInt32)
UnityAINavigationNavMeshSurfaceArray.__SetValue__SystemObject_SystemInt64Array__SystemVoid
void SetValue(SystemObject, SystemInt64Array);
Raw: In(UnityAINavigationNavMeshSurfaceArray), In(SystemObject), In(SystemInt64Array)
UnityAINavigationNavMeshSurfaceArray.__SetValue__SystemObject_SystemInt64_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64, SystemInt64);
Raw: In(UnityAINavigationNavMeshSurfaceArray), In(SystemObject), In(SystemInt64), In(SystemInt64), In(SystemInt64)
UnityAINavigationNavMeshSurfaceArray.__SetValue__SystemObject_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64);
Raw: In(UnityAINavigationNavMeshSurfaceArray), In(SystemObject), In(SystemInt64), In(SystemInt64)
UnityAINavigationNavMeshSurfaceArray.__SetValue__SystemObject_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64);
Raw: In(UnityAINavigationNavMeshSurfaceArray), In(SystemObject), In(SystemInt64)
UnityAINavigationNavMeshSurfaceArray.__Set__SystemInt32_UnityAINavigationNavMeshSurface__SystemVoid
void Set(SystemInt32, UnityAINavigationNavMeshSurface);
Raw: In(UnityAINavigationNavMeshSurfaceArray), In(SystemInt32), In(UnityAINavigationNavMeshSurface)
UnityAINavigationNavMeshSurfaceArray.__ToString__SystemString
SystemString ToString();
Raw: In(UnityAINavigationNavMeshSurfaceArray), Out(SystemString)
UnityAINavigationNavMeshSurfaceArray.__ctor__SystemInt32__UnityAINavigationNavMeshSurfaceArray
static UnityAINavigationNavMeshSurfaceArray ctor(SystemInt32);
Raw: In(SystemInt32), Out(UnityAINavigationNavMeshSurfaceArray)
UnityAINavigationNavMeshSurfaceArray.__get_IsFixedSize__SystemBoolean
SystemBoolean get_IsFixedSize();
Raw: In(UnityAINavigationNavMeshSurfaceArray), Out(SystemBoolean)
UnityAINavigationNavMeshSurfaceArray.__get_IsReadOnly__SystemBoolean
SystemBoolean get_IsReadOnly();
Raw: In(UnityAINavigationNavMeshSurfaceArray), Out(SystemBoolean)
UnityAINavigationNavMeshSurfaceArray.__get_IsSynchronized__SystemBoolean
SystemBoolean get_IsSynchronized();
Raw: In(UnityAINavigationNavMeshSurfaceArray), Out(SystemBoolean)
UnityAINavigationNavMeshSurfaceArray.__get_Length__SystemInt32
SystemInt32 get_Length();
Raw: In(UnityAINavigationNavMeshSurfaceArray), Out(SystemInt32)
UnityAINavigationNavMeshSurfaceArray.__get_LongLength__SystemInt64
SystemInt64 get_LongLength();
Raw: In(UnityAINavigationNavMeshSurfaceArray), Out(SystemInt64)
UnityAINavigationNavMeshSurfaceArray.__get_Rank__SystemInt32
SystemInt32 get_Rank();
Raw: In(UnityAINavigationNavMeshSurfaceArray), Out(SystemInt32)
UnityAINavigationNavMeshSurfaceArray.__get_SyncRoot__SystemObject
SystemObject get_SyncRoot();
Raw: In(UnityAINavigationNavMeshSurfaceArray), Out(SystemObject)