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Enum TMProHorizontalAlignmentOptions

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to array type

Enum values:

  • Center = 2
  • Flush = 16
  • Geometry = 32
  • Justified = 8
  • Left = 1
  • Right = 4

TMProHorizontalAlignmentOptions.__CompareTo__SystemObject__SystemInt32

SystemInt32 CompareTo(SystemObject);

Raw: In(TMProHorizontalAlignmentOptions), In(SystemObject), Out(SystemInt32)

TMProHorizontalAlignmentOptions.__Equals__SystemObject__SystemBoolean

SystemBoolean Equals(SystemObject);

Raw: In(TMProHorizontalAlignmentOptions), In(SystemObject), Out(SystemBoolean)

TMProHorizontalAlignmentOptions.__GetHashCode__SystemInt32

SystemInt32 GetHashCode();

Raw: In(TMProHorizontalAlignmentOptions), Out(SystemInt32)

TMProHorizontalAlignmentOptions.__GetType__SystemType

SystemType GetType();

Raw: In(TMProHorizontalAlignmentOptions), Out(SystemType)

TMProHorizontalAlignmentOptions.__HasFlag__SystemEnum__SystemBoolean

SystemBoolean HasFlag(SystemEnum);

Raw: In(TMProHorizontalAlignmentOptions), In(SystemEnum), Out(SystemBoolean)

TMProHorizontalAlignmentOptions.__ToString__SystemString

SystemString ToString();

Raw: In(TMProHorizontalAlignmentOptions), Out(SystemString)

TMProHorizontalAlignmentOptions.__ToString__SystemString__SystemString

SystemString ToString(SystemString);

Raw: In(TMProHorizontalAlignmentOptions), In(SystemString), Out(SystemString)

TMProHorizontalAlignmentOptions.__get_Center__TMProHorizontalAlignmentOptions

static TMProHorizontalAlignmentOptions get_Center();

Raw: Out(TMProHorizontalAlignmentOptions)

TMProHorizontalAlignmentOptions.__get_Flush__TMProHorizontalAlignmentOptions

static TMProHorizontalAlignmentOptions get_Flush();

Raw: Out(TMProHorizontalAlignmentOptions)

TMProHorizontalAlignmentOptions.__get_Geometry__TMProHorizontalAlignmentOptions

static TMProHorizontalAlignmentOptions get_Geometry();

Raw: Out(TMProHorizontalAlignmentOptions)

TMProHorizontalAlignmentOptions.__get_Justified__TMProHorizontalAlignmentOptions

static TMProHorizontalAlignmentOptions get_Justified();

Raw: Out(TMProHorizontalAlignmentOptions)

TMProHorizontalAlignmentOptions.__get_Left__TMProHorizontalAlignmentOptions

static TMProHorizontalAlignmentOptions get_Left();

Raw: Out(TMProHorizontalAlignmentOptions)

TMProHorizontalAlignmentOptions.__get_Right__TMProHorizontalAlignmentOptions

static TMProHorizontalAlignmentOptions get_Right();

Raw: Out(TMProHorizontalAlignmentOptions)

Object TMProTMP_Dropdown

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to array type

TMProTMP_Dropdown.__ClearOptions__SystemVoid

void ClearOptions();

Raw: In(TMProTMP_Dropdown)

TMProTMP_Dropdown.__GetComponentInChildren__SystemBoolean__T

T GetComponentInChildren<T>(SystemBoolean);

Raw: In(TMProTMP_Dropdown), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)

TMProTMP_Dropdown.__GetComponentInChildren__SystemType_SystemBoolean__UnityEngineComponent

UnityEngineComponent GetComponentInChildren(SystemType, SystemBoolean);

Raw: In(TMProTMP_Dropdown), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)

TMProTMP_Dropdown.__GetComponentInChildren__SystemType__UnityEngineComponent

UnityEngineComponent GetComponentInChildren(SystemType);

Raw: In(TMProTMP_Dropdown), In(SystemType), Out(UnityEngineComponent)

TMProTMP_Dropdown.__GetComponentInChildren__T

T GetComponentInChildren<T>();

Raw: In(TMProTMP_Dropdown), In(SystemType), Out(UnityEngineObject)

TMProTMP_Dropdown.__GetComponentInParent__SystemBoolean__T

T GetComponentInParent<T>(SystemBoolean);

Raw: In(TMProTMP_Dropdown), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)

TMProTMP_Dropdown.__GetComponentInParent__SystemType_SystemBoolean__UnityEngineComponent

UnityEngineComponent GetComponentInParent(SystemType, SystemBoolean);

Raw: In(TMProTMP_Dropdown), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)

TMProTMP_Dropdown.__GetComponentInParent__SystemType__UnityEngineComponent

UnityEngineComponent GetComponentInParent(SystemType);

Raw: In(TMProTMP_Dropdown), In(SystemType), Out(UnityEngineComponent)

TMProTMP_Dropdown.__GetComponentInParent__T

T GetComponentInParent<T>();

Raw: In(TMProTMP_Dropdown), In(SystemType), Out(UnityEngineObject)

TMProTMP_Dropdown.__GetComponent__SystemString__UnityEngineComponent

UnityEngineComponent GetComponent(SystemString);

Raw: In(TMProTMP_Dropdown), In(SystemString), Out(UnityEngineComponent)

TMProTMP_Dropdown.__GetComponent__SystemType__UnityEngineComponent

UnityEngineComponent GetComponent(SystemType);

Raw: In(TMProTMP_Dropdown), In(SystemType), Out(UnityEngineComponent)

TMProTMP_Dropdown.__GetComponent__T

T GetComponent<T>();

Raw: In(TMProTMP_Dropdown), In(SystemType), Out(UnityEngineObject)

TMProTMP_Dropdown.__GetComponentsInChildren__ListT__SystemVoid

void GetComponentsInChildren<T>(ListT);

Raw: In(TMProTMP_Dropdown), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)

TMProTMP_Dropdown.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid

void GetComponentsInChildren(SystemBoolean, ListT);

Raw: In(TMProTMP_Dropdown), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)

TMProTMP_Dropdown.__GetComponentsInChildren__SystemBoolean__TArray

TArray GetComponentsInChildren<T>(SystemBoolean);

Raw: In(TMProTMP_Dropdown), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)

TMProTMP_Dropdown.__GetComponentsInChildren__SystemType_SystemBoolean__UnityEngineComponentArray

UnityEngineComponentArray GetComponentsInChildren(SystemType, SystemBoolean);

Raw: In(TMProTMP_Dropdown), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)

TMProTMP_Dropdown.__GetComponentsInChildren__SystemType__UnityEngineComponentArray

UnityEngineComponentArray GetComponentsInChildren(SystemType);

Raw: In(TMProTMP_Dropdown), In(SystemType), Out(UnityEngineComponentArray)

TMProTMP_Dropdown.__GetComponentsInChildren__TArray

TArray GetComponentsInChildren<T>();

Raw: In(TMProTMP_Dropdown), In(SystemType), Out(UnityEngineObjectArray)

TMProTMP_Dropdown.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid

void GetComponentsInParent(SystemBoolean, ListT);

Raw: In(TMProTMP_Dropdown), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)

TMProTMP_Dropdown.__GetComponentsInParent__SystemBoolean__TArray

TArray GetComponentsInParent<T>(SystemBoolean);

Raw: In(TMProTMP_Dropdown), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)

TMProTMP_Dropdown.__GetComponentsInParent__SystemType_SystemBoolean__UnityEngineComponentArray

UnityEngineComponentArray GetComponentsInParent(SystemType, SystemBoolean);

Raw: In(TMProTMP_Dropdown), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)

TMProTMP_Dropdown.__GetComponentsInParent__SystemType__UnityEngineComponentArray

UnityEngineComponentArray GetComponentsInParent(SystemType);

Raw: In(TMProTMP_Dropdown), In(SystemType), Out(UnityEngineComponentArray)

TMProTMP_Dropdown.__GetComponentsInParent__TArray

TArray GetComponentsInParent<T>();

Raw: In(TMProTMP_Dropdown), In(SystemType), Out(UnityEngineObjectArray)

TMProTMP_Dropdown.__GetComponents__ListT__SystemVoid

void GetComponents<T>(ListT);

Raw: In(TMProTMP_Dropdown), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)

TMProTMP_Dropdown.__GetComponents__SystemType_SystemCollectionsGenericListUnityEngineComponent__SystemVoid

void GetComponents(SystemType, SystemCollectionsGenericListUnityEngineComponent);

Raw: In(TMProTMP_Dropdown), In(SystemType), In(SystemCollectionsGenericListUnityEngineComponent)

TMProTMP_Dropdown.__GetComponents__SystemType__UnityEngineComponentArray

UnityEngineComponentArray GetComponents(SystemType);

Raw: In(TMProTMP_Dropdown), In(SystemType), Out(UnityEngineComponentArray)

TMProTMP_Dropdown.__GetComponents__TArray

TArray GetComponents<T>();

Raw: In(TMProTMP_Dropdown), In(SystemType), Out(UnityEngineObjectArray)

TMProTMP_Dropdown.__Hide__SystemVoid

void Hide();

Raw: In(TMProTMP_Dropdown)

TMProTMP_Dropdown.__RefreshShownValue__SystemVoid

void RefreshShownValue();

Raw: In(TMProTMP_Dropdown)

TMProTMP_Dropdown.__SetValueWithoutNotify__SystemInt32__SystemVoid

void SetValueWithoutNotify(SystemInt32);

Raw: In(TMProTMP_Dropdown), In(SystemInt32)

TMProTMP_Dropdown.__Show__SystemVoid

void Show();

Raw: In(TMProTMP_Dropdown)

TMProTMP_Dropdown.__get_IsExpanded__SystemBoolean

SystemBoolean get_IsExpanded();

Raw: In(TMProTMP_Dropdown), Out(SystemBoolean)

TMProTMP_Dropdown.__get_enabled__SystemBoolean

SystemBoolean get_enabled();

Raw: In(TMProTMP_Dropdown), Out(SystemBoolean)

TMProTMP_Dropdown.__get_value__SystemInt32

SystemInt32 get_value();

Raw: In(TMProTMP_Dropdown), Out(SystemInt32)

TMProTMP_Dropdown.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean

static SystemBoolean op_Equality(UnityEngineObject, UnityEngineObject);

Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)

TMProTMP_Dropdown.__op_Implicit__UnityEngineObject__SystemBoolean

static SystemBoolean op_Implicit(UnityEngineObject);

Raw: In(UnityEngineObject), Out(SystemBoolean)

TMProTMP_Dropdown.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean

static SystemBoolean op_Inequality(UnityEngineObject, UnityEngineObject);

Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)

TMProTMP_Dropdown.__set_enabled__SystemBoolean__SystemVoid

void set_enabled(SystemBoolean);

Raw: In(TMProTMP_Dropdown), In(SystemBoolean)

TMProTMP_Dropdown.__set_value__SystemInt32__SystemVoid

void set_value(SystemInt32);

Raw: In(TMProTMP_Dropdown), In(SystemInt32)

Object TMProTMP_DropdownOptionData

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to array type

TMProTMP_DropdownOptionData.__Equals__SystemObject__SystemBoolean

SystemBoolean Equals(SystemObject);

Raw: In(TMProTMP_DropdownOptionData), In(SystemObject), Out(SystemBoolean)

TMProTMP_DropdownOptionData.__GetHashCode__SystemInt32

SystemInt32 GetHashCode();

Raw: In(TMProTMP_DropdownOptionData), Out(SystemInt32)

TMProTMP_DropdownOptionData.__GetType__SystemType

SystemType GetType();

Raw: In(TMProTMP_DropdownOptionData), Out(SystemType)

TMProTMP_DropdownOptionData.__ToString__SystemString

SystemString ToString();

Raw: In(TMProTMP_DropdownOptionData), Out(SystemString)

TMProTMP_DropdownOptionData.__ctor__SystemString_UnityEngineSprite__TMProTMP_DropdownOptionData

static TMProTMP_DropdownOptionData ctor(SystemString, UnityEngineSprite);

Raw: In(SystemString), In(UnityEngineSprite), Out(TMProTMP_DropdownOptionData)

TMProTMP_DropdownOptionData.__ctor__SystemString__TMProTMP_DropdownOptionData

static TMProTMP_DropdownOptionData ctor(SystemString);

Raw: In(SystemString), Out(TMProTMP_DropdownOptionData)

TMProTMP_DropdownOptionData.__ctor__UnityEngineSprite__TMProTMP_DropdownOptionData

static TMProTMP_DropdownOptionData ctor(UnityEngineSprite);

Raw: In(UnityEngineSprite), Out(TMProTMP_DropdownOptionData)

TMProTMP_DropdownOptionData.__ctor____TMProTMP_DropdownOptionData

static TMProTMP_DropdownOptionData ctor();

Raw: Out(TMProTMP_DropdownOptionData)

TMProTMP_DropdownOptionData.__get_image__UnityEngineSprite

UnityEngineSprite get_image();

Raw: In(TMProTMP_DropdownOptionData), Out(UnityEngineSprite)

TMProTMP_DropdownOptionData.__get_text__SystemString

SystemString get_text();

Raw: In(TMProTMP_DropdownOptionData), Out(SystemString)

TMProTMP_DropdownOptionData.__set_image__UnityEngineSprite__SystemVoid

void set_image(UnityEngineSprite);

Raw: In(TMProTMP_DropdownOptionData), In(UnityEngineSprite)

TMProTMP_DropdownOptionData.__set_text__SystemString__SystemVoid

void set_text(SystemString);

Raw: In(TMProTMP_DropdownOptionData), In(SystemString)

Object TMProTMP_InputField

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to array type

TMProTMP_InputField.__GetComponentInChildren__SystemBoolean__T

T GetComponentInChildren<T>(SystemBoolean);

Raw: In(TMProTMP_InputField), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)

TMProTMP_InputField.__GetComponentInChildren__SystemType_SystemBoolean__UnityEngineComponent

UnityEngineComponent GetComponentInChildren(SystemType, SystemBoolean);

Raw: In(TMProTMP_InputField), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)

TMProTMP_InputField.__GetComponentInChildren__SystemType__UnityEngineComponent

UnityEngineComponent GetComponentInChildren(SystemType);

Raw: In(TMProTMP_InputField), In(SystemType), Out(UnityEngineComponent)

TMProTMP_InputField.__GetComponentInChildren__T

T GetComponentInChildren<T>();

Raw: In(TMProTMP_InputField), In(SystemType), Out(UnityEngineObject)

TMProTMP_InputField.__GetComponentInParent__SystemBoolean__T

T GetComponentInParent<T>(SystemBoolean);

Raw: In(TMProTMP_InputField), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)

TMProTMP_InputField.__GetComponentInParent__SystemType_SystemBoolean__UnityEngineComponent

UnityEngineComponent GetComponentInParent(SystemType, SystemBoolean);

Raw: In(TMProTMP_InputField), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)

TMProTMP_InputField.__GetComponentInParent__SystemType__UnityEngineComponent

UnityEngineComponent GetComponentInParent(SystemType);

Raw: In(TMProTMP_InputField), In(SystemType), Out(UnityEngineComponent)

TMProTMP_InputField.__GetComponentInParent__T

T GetComponentInParent<T>();

Raw: In(TMProTMP_InputField), In(SystemType), Out(UnityEngineObject)

TMProTMP_InputField.__GetComponent__SystemString__UnityEngineComponent

UnityEngineComponent GetComponent(SystemString);

Raw: In(TMProTMP_InputField), In(SystemString), Out(UnityEngineComponent)

TMProTMP_InputField.__GetComponent__SystemType__UnityEngineComponent

UnityEngineComponent GetComponent(SystemType);

Raw: In(TMProTMP_InputField), In(SystemType), Out(UnityEngineComponent)

TMProTMP_InputField.__GetComponent__T

T GetComponent<T>();

Raw: In(TMProTMP_InputField), In(SystemType), Out(UnityEngineObject)

TMProTMP_InputField.__GetComponentsInChildren__ListT__SystemVoid

void GetComponentsInChildren<T>(ListT);

Raw: In(TMProTMP_InputField), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)

TMProTMP_InputField.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid

void GetComponentsInChildren(SystemBoolean, ListT);

Raw: In(TMProTMP_InputField), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)

TMProTMP_InputField.__GetComponentsInChildren__SystemBoolean__TArray

TArray GetComponentsInChildren<T>(SystemBoolean);

Raw: In(TMProTMP_InputField), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)

TMProTMP_InputField.__GetComponentsInChildren__SystemType_SystemBoolean__UnityEngineComponentArray

UnityEngineComponentArray GetComponentsInChildren(SystemType, SystemBoolean);

Raw: In(TMProTMP_InputField), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)

TMProTMP_InputField.__GetComponentsInChildren__SystemType__UnityEngineComponentArray

UnityEngineComponentArray GetComponentsInChildren(SystemType);

Raw: In(TMProTMP_InputField), In(SystemType), Out(UnityEngineComponentArray)

TMProTMP_InputField.__GetComponentsInChildren__TArray

TArray GetComponentsInChildren<T>();

Raw: In(TMProTMP_InputField), In(SystemType), Out(UnityEngineObjectArray)

TMProTMP_InputField.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid

void GetComponentsInParent(SystemBoolean, ListT);

Raw: In(TMProTMP_InputField), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)

TMProTMP_InputField.__GetComponentsInParent__SystemBoolean__TArray

TArray GetComponentsInParent<T>(SystemBoolean);

Raw: In(TMProTMP_InputField), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)

TMProTMP_InputField.__GetComponentsInParent__SystemType_SystemBoolean__UnityEngineComponentArray

UnityEngineComponentArray GetComponentsInParent(SystemType, SystemBoolean);

Raw: In(TMProTMP_InputField), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)

TMProTMP_InputField.__GetComponentsInParent__SystemType__UnityEngineComponentArray

UnityEngineComponentArray GetComponentsInParent(SystemType);

Raw: In(TMProTMP_InputField), In(SystemType), Out(UnityEngineComponentArray)

TMProTMP_InputField.__GetComponentsInParent__TArray

TArray GetComponentsInParent<T>();

Raw: In(TMProTMP_InputField), In(SystemType), Out(UnityEngineObjectArray)

TMProTMP_InputField.__GetComponents__ListT__SystemVoid

void GetComponents<T>(ListT);

Raw: In(TMProTMP_InputField), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)

TMProTMP_InputField.__GetComponents__SystemType_SystemCollectionsGenericListUnityEngineComponent__SystemVoid

void GetComponents(SystemType, SystemCollectionsGenericListUnityEngineComponent);

Raw: In(TMProTMP_InputField), In(SystemType), In(SystemCollectionsGenericListUnityEngineComponent)

TMProTMP_InputField.__GetComponents__SystemType__UnityEngineComponentArray

UnityEngineComponentArray GetComponents(SystemType);

Raw: In(TMProTMP_InputField), In(SystemType), Out(UnityEngineComponentArray)

TMProTMP_InputField.__GetComponents__TArray

TArray GetComponents<T>();

Raw: In(TMProTMP_InputField), In(SystemType), Out(UnityEngineObjectArray)

TMProTMP_InputField.__SetTextWithoutNotify__SystemString__SystemVoid

void SetTextWithoutNotify(SystemString);

Raw: In(TMProTMP_InputField), In(SystemString)

TMProTMP_InputField.__get_enabled__SystemBoolean

SystemBoolean get_enabled();

Raw: In(TMProTMP_InputField), Out(SystemBoolean)

TMProTMP_InputField.__get_isFocused__SystemBoolean

SystemBoolean get_isFocused();

Raw: In(TMProTMP_InputField), Out(SystemBoolean)

TMProTMP_InputField.__get_readOnly__SystemBoolean

SystemBoolean get_readOnly();

Raw: In(TMProTMP_InputField), Out(SystemBoolean)

TMProTMP_InputField.__get_richText__SystemBoolean

SystemBoolean get_richText();

Raw: In(TMProTMP_InputField), Out(SystemBoolean)

TMProTMP_InputField.__get_text__SystemString

SystemString get_text();

Raw: In(TMProTMP_InputField), Out(SystemString)

TMProTMP_InputField.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean

static SystemBoolean op_Equality(UnityEngineObject, UnityEngineObject);

Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)

TMProTMP_InputField.__op_Implicit__UnityEngineObject__SystemBoolean

static SystemBoolean op_Implicit(UnityEngineObject);

Raw: In(UnityEngineObject), Out(SystemBoolean)

TMProTMP_InputField.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean

static SystemBoolean op_Inequality(UnityEngineObject, UnityEngineObject);

Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)

TMProTMP_InputField.__set_enabled__SystemBoolean__SystemVoid

void set_enabled(SystemBoolean);

Raw: In(TMProTMP_InputField), In(SystemBoolean)

TMProTMP_InputField.__set_readOnly__SystemBoolean__SystemVoid

void set_readOnly(SystemBoolean);

Raw: In(TMProTMP_InputField), In(SystemBoolean)

TMProTMP_InputField.__set_richText__SystemBoolean__SystemVoid

void set_richText(SystemBoolean);

Raw: In(TMProTMP_InputField), In(SystemBoolean)

TMProTMP_InputField.__set_text__SystemString__SystemVoid

void set_text(SystemString);

Raw: In(TMProTMP_InputField), In(SystemString)

Struct TMProTMP_MeshInfo

back to assembly

to array type

TMProTMP_MeshInfo.__ClearUnusedVertices__SystemInt32_SystemBoolean__SystemVoid

void ClearUnusedVertices(SystemInt32, SystemBoolean);

Raw: In(TMProTMP_MeshInfo), In(SystemInt32), In(SystemBoolean)

TMProTMP_MeshInfo.__ClearUnusedVertices__SystemInt32__SystemVoid

void ClearUnusedVertices(SystemInt32);

Raw: In(TMProTMP_MeshInfo), In(SystemInt32)

TMProTMP_MeshInfo.__ClearUnusedVertices__SystemVoid

void ClearUnusedVertices();

Raw: In(TMProTMP_MeshInfo)

TMProTMP_MeshInfo.__Clear__SystemBoolean__SystemVoid

void Clear(SystemBoolean);

Raw: In(TMProTMP_MeshInfo), In(SystemBoolean)

TMProTMP_MeshInfo.__Clear__SystemVoid

void Clear();

Raw: In(TMProTMP_MeshInfo)

TMProTMP_MeshInfo.__Equals__SystemObject__SystemBoolean

SystemBoolean Equals(SystemObject);

Raw: In(TMProTMP_MeshInfo), In(SystemObject), Out(SystemBoolean)

TMProTMP_MeshInfo.__GetHashCode__SystemInt32

SystemInt32 GetHashCode();

Raw: In(TMProTMP_MeshInfo), Out(SystemInt32)

TMProTMP_MeshInfo.__GetType__SystemType

SystemType GetType();

Raw: In(TMProTMP_MeshInfo), Out(SystemType)

TMProTMP_MeshInfo.__ResizeMeshInfo__SystemInt32_SystemBoolean__SystemVoid

void ResizeMeshInfo(SystemInt32, SystemBoolean);

Raw: In(TMProTMP_MeshInfo), In(SystemInt32), In(SystemBoolean)

TMProTMP_MeshInfo.__ResizeMeshInfo__SystemInt32__SystemVoid

void ResizeMeshInfo(SystemInt32);

Raw: In(TMProTMP_MeshInfo), In(SystemInt32)

TMProTMP_MeshInfo.__SortGeometry__SystemCollectionsGenericIListSystemInt32__SystemVoid

void SortGeometry(SystemCollectionsGenericIListSystemInt32);

Raw: In(TMProTMP_MeshInfo), In(SystemCollectionsGenericIListSystemInt32)

TMProTMP_MeshInfo.__SortGeometry__TMProVertexSortingOrder__SystemVoid

void SortGeometry(TMProVertexSortingOrder);

Raw: In(TMProTMP_MeshInfo), In(TMProVertexSortingOrder)

TMProTMP_MeshInfo.__SwapVertexData__SystemInt32_SystemInt32__SystemVoid

void SwapVertexData(SystemInt32, SystemInt32);

Raw: In(TMProTMP_MeshInfo), In(SystemInt32), In(SystemInt32)

TMProTMP_MeshInfo.__ToString__SystemString

SystemString ToString();

Raw: In(TMProTMP_MeshInfo), Out(SystemString)

TMProTMP_MeshInfo.__ctor__UnityEngineMesh_SystemInt32_SystemBoolean__TMProTMP_MeshInfo

static TMProTMP_MeshInfo ctor(UnityEngineMesh, SystemInt32, SystemBoolean);

Raw: In(UnityEngineMesh), In(SystemInt32), In(SystemBoolean), Out(TMProTMP_MeshInfo)

TMProTMP_MeshInfo.__ctor__UnityEngineMesh_SystemInt32__TMProTMP_MeshInfo

static TMProTMP_MeshInfo ctor(UnityEngineMesh, SystemInt32);

Raw: In(UnityEngineMesh), In(SystemInt32), Out(TMProTMP_MeshInfo)

TMProTMP_MeshInfo.__get_colors32__UnityEngineColor32Array

UnityEngineColor32Array get_colors32();

Raw: In(TMProTMP_MeshInfo), Out(UnityEngineColor32Array)

TMProTMP_MeshInfo.__get_material__UnityEngineMaterial

UnityEngineMaterial get_material();

Raw: In(TMProTMP_MeshInfo), Out(UnityEngineMaterial)

TMProTMP_MeshInfo.__get_mesh__UnityEngineMesh

UnityEngineMesh get_mesh();

Raw: In(TMProTMP_MeshInfo), Out(UnityEngineMesh)

TMProTMP_MeshInfo.__get_normals__UnityEngineVector3Array

UnityEngineVector3Array get_normals();

Raw: In(TMProTMP_MeshInfo), Out(UnityEngineVector3Array)

TMProTMP_MeshInfo.__get_tangents__UnityEngineVector4Array

UnityEngineVector4Array get_tangents();

Raw: In(TMProTMP_MeshInfo), Out(UnityEngineVector4Array)

TMProTMP_MeshInfo.__get_triangles__SystemInt32Array

SystemInt32Array get_triangles();

Raw: In(TMProTMP_MeshInfo), Out(SystemInt32Array)

TMProTMP_MeshInfo.__get_uvs0__UnityEngineVector2Array

UnityEngineVector2Array get_uvs0();

Raw: In(TMProTMP_MeshInfo), Out(UnityEngineVector2Array)

TMProTMP_MeshInfo.__get_uvs2__UnityEngineVector2Array

UnityEngineVector2Array get_uvs2();

Raw: In(TMProTMP_MeshInfo), Out(UnityEngineVector2Array)

TMProTMP_MeshInfo.__get_vertexCount__SystemInt32

SystemInt32 get_vertexCount();

Raw: In(TMProTMP_MeshInfo), Out(SystemInt32)

TMProTMP_MeshInfo.__get_vertices__UnityEngineVector3Array

UnityEngineVector3Array get_vertices();

Raw: In(TMProTMP_MeshInfo), Out(UnityEngineVector3Array)

TMProTMP_MeshInfo.__set_colors32__UnityEngineColor32Array

UnityEngineColor32Array set_colors32();

Raw: In(TMProTMP_MeshInfo), In(UnityEngineColor32Array)

TMProTMP_MeshInfo.__set_material__UnityEngineMaterial

UnityEngineMaterial set_material();

Raw: In(TMProTMP_MeshInfo), In(UnityEngineMaterial)

TMProTMP_MeshInfo.__set_mesh__UnityEngineMesh

UnityEngineMesh set_mesh();

Raw: In(TMProTMP_MeshInfo), In(UnityEngineMesh)

TMProTMP_MeshInfo.__set_normals__UnityEngineVector3Array

UnityEngineVector3Array set_normals();

Raw: In(TMProTMP_MeshInfo), In(UnityEngineVector3Array)

TMProTMP_MeshInfo.__set_tangents__UnityEngineVector4Array

UnityEngineVector4Array set_tangents();

Raw: In(TMProTMP_MeshInfo), In(UnityEngineVector4Array)

TMProTMP_MeshInfo.__set_triangles__SystemInt32Array

SystemInt32Array set_triangles();

Raw: In(TMProTMP_MeshInfo), In(SystemInt32Array)

TMProTMP_MeshInfo.__set_uvs0__UnityEngineVector2Array

UnityEngineVector2Array set_uvs0();

Raw: In(TMProTMP_MeshInfo), In(UnityEngineVector2Array)

TMProTMP_MeshInfo.__set_uvs2__UnityEngineVector2Array

UnityEngineVector2Array set_uvs2();

Raw: In(TMProTMP_MeshInfo), In(UnityEngineVector2Array)

TMProTMP_MeshInfo.__set_vertexCount__SystemInt32

SystemInt32 set_vertexCount();

Raw: In(TMProTMP_MeshInfo), In(SystemInt32)

TMProTMP_MeshInfo.__set_vertices__UnityEngineVector3Array

UnityEngineVector3Array set_vertices();

Raw: In(TMProTMP_MeshInfo), In(UnityEngineVector3Array)

Object TMProTMP_Text

back to assembly

to array type

TMProTMP_Text.__GetComponentInChildren__SystemBoolean__T

T GetComponentInChildren<T>(SystemBoolean);

Raw: In(TMProTMP_Text), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)

TMProTMP_Text.__GetComponentInChildren__SystemType_SystemBoolean__UnityEngineComponent

UnityEngineComponent GetComponentInChildren(SystemType, SystemBoolean);

Raw: In(TMProTMP_Text), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)

TMProTMP_Text.__GetComponentInChildren__SystemType__UnityEngineComponent

UnityEngineComponent GetComponentInChildren(SystemType);

Raw: In(TMProTMP_Text), In(SystemType), Out(UnityEngineComponent)

TMProTMP_Text.__GetComponentInChildren__T

T GetComponentInChildren<T>();

Raw: In(TMProTMP_Text), In(SystemType), Out(UnityEngineObject)

TMProTMP_Text.__GetComponentInParent__SystemBoolean__T

T GetComponentInParent<T>(SystemBoolean);

Raw: In(TMProTMP_Text), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)

TMProTMP_Text.__GetComponentInParent__SystemType_SystemBoolean__UnityEngineComponent

UnityEngineComponent GetComponentInParent(SystemType, SystemBoolean);

Raw: In(TMProTMP_Text), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)

TMProTMP_Text.__GetComponentInParent__SystemType__UnityEngineComponent

UnityEngineComponent GetComponentInParent(SystemType);

Raw: In(TMProTMP_Text), In(SystemType), Out(UnityEngineComponent)

TMProTMP_Text.__GetComponentInParent__T

T GetComponentInParent<T>();

Raw: In(TMProTMP_Text), In(SystemType), Out(UnityEngineObject)

TMProTMP_Text.__GetComponent__SystemString__UnityEngineComponent

UnityEngineComponent GetComponent(SystemString);

Raw: In(TMProTMP_Text), In(SystemString), Out(UnityEngineComponent)

TMProTMP_Text.__GetComponent__SystemType__UnityEngineComponent

UnityEngineComponent GetComponent(SystemType);

Raw: In(TMProTMP_Text), In(SystemType), Out(UnityEngineComponent)

TMProTMP_Text.__GetComponent__T

T GetComponent<T>();

Raw: In(TMProTMP_Text), In(SystemType), Out(UnityEngineObject)

TMProTMP_Text.__GetComponentsInChildren__ListT__SystemVoid

void GetComponentsInChildren<T>(ListT);

Raw: In(TMProTMP_Text), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)

TMProTMP_Text.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid

void GetComponentsInChildren(SystemBoolean, ListT);

Raw: In(TMProTMP_Text), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)

TMProTMP_Text.__GetComponentsInChildren__SystemBoolean__TArray

TArray GetComponentsInChildren<T>(SystemBoolean);

Raw: In(TMProTMP_Text), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)

TMProTMP_Text.__GetComponentsInChildren__SystemType_SystemBoolean__UnityEngineComponentArray

UnityEngineComponentArray GetComponentsInChildren(SystemType, SystemBoolean);

Raw: In(TMProTMP_Text), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)

TMProTMP_Text.__GetComponentsInChildren__SystemType__UnityEngineComponentArray

UnityEngineComponentArray GetComponentsInChildren(SystemType);

Raw: In(TMProTMP_Text), In(SystemType), Out(UnityEngineComponentArray)

TMProTMP_Text.__GetComponentsInChildren__TArray

TArray GetComponentsInChildren<T>();

Raw: In(TMProTMP_Text), In(SystemType), Out(UnityEngineObjectArray)

TMProTMP_Text.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid

void GetComponentsInParent(SystemBoolean, ListT);

Raw: In(TMProTMP_Text), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)

TMProTMP_Text.__GetComponentsInParent__SystemBoolean__TArray

TArray GetComponentsInParent<T>(SystemBoolean);

Raw: In(TMProTMP_Text), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)

TMProTMP_Text.__GetComponentsInParent__SystemType_SystemBoolean__UnityEngineComponentArray

UnityEngineComponentArray GetComponentsInParent(SystemType, SystemBoolean);

Raw: In(TMProTMP_Text), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)

TMProTMP_Text.__GetComponentsInParent__SystemType__UnityEngineComponentArray

UnityEngineComponentArray GetComponentsInParent(SystemType);

Raw: In(TMProTMP_Text), In(SystemType), Out(UnityEngineComponentArray)

TMProTMP_Text.__GetComponentsInParent__TArray

TArray GetComponentsInParent<T>();

Raw: In(TMProTMP_Text), In(SystemType), Out(UnityEngineObjectArray)

TMProTMP_Text.__GetComponents__ListT__SystemVoid

void GetComponents<T>(ListT);

Raw: In(TMProTMP_Text), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)

TMProTMP_Text.__GetComponents__SystemType_SystemCollectionsGenericListUnityEngineComponent__SystemVoid

void GetComponents(SystemType, SystemCollectionsGenericListUnityEngineComponent);

Raw: In(TMProTMP_Text), In(SystemType), In(SystemCollectionsGenericListUnityEngineComponent)

TMProTMP_Text.__GetComponents__SystemType__UnityEngineComponentArray

UnityEngineComponentArray GetComponents(SystemType);

Raw: In(TMProTMP_Text), In(SystemType), Out(UnityEngineComponentArray)

TMProTMP_Text.__GetComponents__TArray

TArray GetComponents<T>();

Raw: In(TMProTMP_Text), In(SystemType), Out(UnityEngineObjectArray)

TMProTMP_Text.__get_alignment__TMProTextAlignmentOptions

TMProTextAlignmentOptions get_alignment();

Raw: In(TMProTMP_Text), Out(TMProTextAlignmentOptions)

TMProTMP_Text.__get_alpha__SystemSingle

SystemSingle get_alpha();

Raw: In(TMProTMP_Text), Out(SystemSingle)

TMProTMP_Text.__get_characterSpacing__SystemSingle

SystemSingle get_characterSpacing();

Raw: In(TMProTMP_Text), Out(SystemSingle)

TMProTMP_Text.__get_characterWidthAdjustment__SystemSingle

SystemSingle get_characterWidthAdjustment();

Raw: In(TMProTMP_Text), Out(SystemSingle)

TMProTMP_Text.__get_color__UnityEngineColor

UnityEngineColor get_color();

Raw: In(TMProTMP_Text), Out(UnityEngineColor)

TMProTMP_Text.__get_enableAutoSizing__SystemBoolean

SystemBoolean get_enableAutoSizing();

Raw: In(TMProTMP_Text), Out(SystemBoolean)

TMProTMP_Text.__get_enableWordWrapping__SystemBoolean

SystemBoolean get_enableWordWrapping();

Raw: In(TMProTMP_Text), Out(SystemBoolean)

TMProTMP_Text.__get_enabled__SystemBoolean

SystemBoolean get_enabled();

Raw: In(TMProTMP_Text), Out(SystemBoolean)

TMProTMP_Text.__get_firstVisibleCharacter__SystemInt32

SystemInt32 get_firstVisibleCharacter();

Raw: In(TMProTMP_Text), Out(SystemInt32)

TMProTMP_Text.__get_fontMaterial__UnityEngineMaterial

UnityEngineMaterial get_fontMaterial();

Raw: In(TMProTMP_Text), Out(UnityEngineMaterial)

TMProTMP_Text.__get_fontSharedMaterial__UnityEngineMaterial

UnityEngineMaterial get_fontSharedMaterial();

Raw: In(TMProTMP_Text), Out(UnityEngineMaterial)

TMProTMP_Text.__get_fontSizeMax__SystemSingle

SystemSingle get_fontSizeMax();

Raw: In(TMProTMP_Text), Out(SystemSingle)

TMProTMP_Text.__get_fontSizeMin__SystemSingle

SystemSingle get_fontSizeMin();

Raw: In(TMProTMP_Text), Out(SystemSingle)

TMProTMP_Text.__get_fontSize__SystemSingle

SystemSingle get_fontSize();

Raw: In(TMProTMP_Text), Out(SystemSingle)

TMProTMP_Text.__get_horizontalAlignment__TMProHorizontalAlignmentOptions

TMProHorizontalAlignmentOptions get_horizontalAlignment();

Raw: In(TMProTMP_Text), Out(TMProHorizontalAlignmentOptions)

TMProTMP_Text.__get_isRightToLeftText__SystemBoolean

SystemBoolean get_isRightToLeftText();

Raw: In(TMProTMP_Text), Out(SystemBoolean)

TMProTMP_Text.__get_lineSpacing__SystemSingle

SystemSingle get_lineSpacing();

Raw: In(TMProTMP_Text), Out(SystemSingle)

TMProTMP_Text.__get_maxVisibleCharacters__SystemInt32

SystemInt32 get_maxVisibleCharacters();

Raw: In(TMProTMP_Text), Out(SystemInt32)

TMProTMP_Text.__get_maxVisibleLines__SystemInt32

SystemInt32 get_maxVisibleLines();

Raw: In(TMProTMP_Text), Out(SystemInt32)

TMProTMP_Text.__get_maxVisibleWords__SystemInt32

SystemInt32 get_maxVisibleWords();

Raw: In(TMProTMP_Text), Out(SystemInt32)

TMProTMP_Text.__get_overflowMode__TMProTextOverflowModes

TMProTextOverflowModes get_overflowMode();

Raw: In(TMProTMP_Text), Out(TMProTextOverflowModes)

TMProTMP_Text.__get_paragraphSpacing__SystemSingle

SystemSingle get_paragraphSpacing();

Raw: In(TMProTMP_Text), Out(SystemSingle)

TMProTMP_Text.__get_parseCtrlCharacters__SystemBoolean

SystemBoolean get_parseCtrlCharacters();

Raw: In(TMProTMP_Text), Out(SystemBoolean)

TMProTMP_Text.__get_richText__SystemBoolean

SystemBoolean get_richText();

Raw: In(TMProTMP_Text), Out(SystemBoolean)

TMProTMP_Text.__get_text__SystemString

SystemString get_text();

Raw: In(TMProTMP_Text), Out(SystemString)

TMProTMP_Text.__get_verticalAlignment__TMProVerticalAlignmentOptions

TMProVerticalAlignmentOptions get_verticalAlignment();

Raw: In(TMProTMP_Text), Out(TMProVerticalAlignmentOptions)

TMProTMP_Text.__get_wordSpacing__SystemSingle

SystemSingle get_wordSpacing();

Raw: In(TMProTMP_Text), Out(SystemSingle)

TMProTMP_Text.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean

static SystemBoolean op_Equality(UnityEngineObject, UnityEngineObject);

Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)

TMProTMP_Text.__op_Implicit__UnityEngineObject__SystemBoolean

static SystemBoolean op_Implicit(UnityEngineObject);

Raw: In(UnityEngineObject), Out(SystemBoolean)

TMProTMP_Text.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean

static SystemBoolean op_Inequality(UnityEngineObject, UnityEngineObject);

Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)

TMProTMP_Text.__set_alignment__TMProTextAlignmentOptions__SystemVoid

void set_alignment(TMProTextAlignmentOptions);

Raw: In(TMProTMP_Text), In(TMProTextAlignmentOptions)

TMProTMP_Text.__set_alpha__SystemSingle__SystemVoid

void set_alpha(SystemSingle);

Raw: In(TMProTMP_Text), In(SystemSingle)

TMProTMP_Text.__set_characterSpacing__SystemSingle__SystemVoid

void set_characterSpacing(SystemSingle);

Raw: In(TMProTMP_Text), In(SystemSingle)

TMProTMP_Text.__set_characterWidthAdjustment__SystemSingle__SystemVoid

void set_characterWidthAdjustment(SystemSingle);

Raw: In(TMProTMP_Text), In(SystemSingle)

TMProTMP_Text.__set_color__UnityEngineColor__SystemVoid

void set_color(UnityEngineColor);

Raw: In(TMProTMP_Text), In(UnityEngineColor)

TMProTMP_Text.__set_enableAutoSizing__SystemBoolean__SystemVoid

void set_enableAutoSizing(SystemBoolean);

Raw: In(TMProTMP_Text), In(SystemBoolean)

TMProTMP_Text.__set_enableWordWrapping__SystemBoolean__SystemVoid

void set_enableWordWrapping(SystemBoolean);

Raw: In(TMProTMP_Text), In(SystemBoolean)

TMProTMP_Text.__set_enabled__SystemBoolean__SystemVoid

void set_enabled(SystemBoolean);

Raw: In(TMProTMP_Text), In(SystemBoolean)

TMProTMP_Text.__set_firstVisibleCharacter__SystemInt32__SystemVoid

void set_firstVisibleCharacter(SystemInt32);

Raw: In(TMProTMP_Text), In(SystemInt32)

TMProTMP_Text.__set_fontMaterial__UnityEngineMaterial__SystemVoid

void set_fontMaterial(UnityEngineMaterial);

Raw: In(TMProTMP_Text), In(UnityEngineMaterial)

TMProTMP_Text.__set_fontSharedMaterial__UnityEngineMaterial__SystemVoid

void set_fontSharedMaterial(UnityEngineMaterial);

Raw: In(TMProTMP_Text), In(UnityEngineMaterial)

TMProTMP_Text.__set_fontSizeMax__SystemSingle__SystemVoid

void set_fontSizeMax(SystemSingle);

Raw: In(TMProTMP_Text), In(SystemSingle)

TMProTMP_Text.__set_fontSizeMin__SystemSingle__SystemVoid

void set_fontSizeMin(SystemSingle);

Raw: In(TMProTMP_Text), In(SystemSingle)

TMProTMP_Text.__set_fontSize__SystemSingle__SystemVoid

void set_fontSize(SystemSingle);

Raw: In(TMProTMP_Text), In(SystemSingle)

TMProTMP_Text.__set_horizontalAlignment__TMProHorizontalAlignmentOptions__SystemVoid

void set_horizontalAlignment(TMProHorizontalAlignmentOptions);

Raw: In(TMProTMP_Text), In(TMProHorizontalAlignmentOptions)

TMProTMP_Text.__set_isRightToLeftText__SystemBoolean__SystemVoid

void set_isRightToLeftText(SystemBoolean);

Raw: In(TMProTMP_Text), In(SystemBoolean)

TMProTMP_Text.__set_lineSpacing__SystemSingle__SystemVoid

void set_lineSpacing(SystemSingle);

Raw: In(TMProTMP_Text), In(SystemSingle)

TMProTMP_Text.__set_maxVisibleCharacters__SystemInt32__SystemVoid

void set_maxVisibleCharacters(SystemInt32);

Raw: In(TMProTMP_Text), In(SystemInt32)

TMProTMP_Text.__set_maxVisibleLines__SystemInt32__SystemVoid

void set_maxVisibleLines(SystemInt32);

Raw: In(TMProTMP_Text), In(SystemInt32)

TMProTMP_Text.__set_maxVisibleWords__SystemInt32__SystemVoid

void set_maxVisibleWords(SystemInt32);

Raw: In(TMProTMP_Text), In(SystemInt32)

TMProTMP_Text.__set_overflowMode__TMProTextOverflowModes__SystemVoid

void set_overflowMode(TMProTextOverflowModes);

Raw: In(TMProTMP_Text), In(TMProTextOverflowModes)

TMProTMP_Text.__set_paragraphSpacing__SystemSingle__SystemVoid

void set_paragraphSpacing(SystemSingle);

Raw: In(TMProTMP_Text), In(SystemSingle)

TMProTMP_Text.__set_parseCtrlCharacters__SystemBoolean__SystemVoid

void set_parseCtrlCharacters(SystemBoolean);

Raw: In(TMProTMP_Text), In(SystemBoolean)

TMProTMP_Text.__set_richText__SystemBoolean__SystemVoid

void set_richText(SystemBoolean);

Raw: In(TMProTMP_Text), In(SystemBoolean)

TMProTMP_Text.__set_text__SystemString__SystemVoid

void set_text(SystemString);

Raw: In(TMProTMP_Text), In(SystemString)

TMProTMP_Text.__set_verticalAlignment__TMProVerticalAlignmentOptions__SystemVoid

void set_verticalAlignment(TMProVerticalAlignmentOptions);

Raw: In(TMProTMP_Text), In(TMProVerticalAlignmentOptions)

TMProTMP_Text.__set_wordSpacing__SystemSingle__SystemVoid

void set_wordSpacing(SystemSingle);

Raw: In(TMProTMP_Text), In(SystemSingle)

Object TMProTMP_TextInfo

back to assembly

to array type

TMProTMP_TextInfo.__ClearAllMeshInfo__SystemVoid

void ClearAllMeshInfo();

Raw: In(TMProTMP_TextInfo)

TMProTMP_TextInfo.__ClearLineInfo__SystemVoid

void ClearLineInfo();

Raw: In(TMProTMP_TextInfo)

TMProTMP_TextInfo.__ClearMeshInfo__SystemBoolean__SystemVoid

void ClearMeshInfo(SystemBoolean);

Raw: In(TMProTMP_TextInfo), In(SystemBoolean)

TMProTMP_TextInfo.__ClearUnusedVertices__TMProMaterialReferenceArray__SystemVoid

void ClearUnusedVertices(TMProMaterialReferenceArray);

Raw: In(TMProTMP_TextInfo), In(TMProMaterialReferenceArray)

TMProTMP_TextInfo.__Clear__SystemVoid

void Clear();

Raw: In(TMProTMP_TextInfo)

TMProTMP_TextInfo.__CopyMeshInfoVertexData__TMProTMP_MeshInfoArray

TMProTMP_MeshInfoArray CopyMeshInfoVertexData();

Raw: In(TMProTMP_TextInfo), Out(TMProTMP_MeshInfoArray)

TMProTMP_TextInfo.__Equals__SystemObject__SystemBoolean

SystemBoolean Equals(SystemObject);

Raw: In(TMProTMP_TextInfo), In(SystemObject), Out(SystemBoolean)

TMProTMP_TextInfo.__GetHashCode__SystemInt32

SystemInt32 GetHashCode();

Raw: In(TMProTMP_TextInfo), Out(SystemInt32)

TMProTMP_TextInfo.__GetType__SystemType

SystemType GetType();

Raw: In(TMProTMP_TextInfo), Out(SystemType)

TMProTMP_TextInfo.__ResetVertexLayout__SystemBoolean__SystemVoid

void ResetVertexLayout(SystemBoolean);

Raw: In(TMProTMP_TextInfo), In(SystemBoolean)

TMProTMP_TextInfo.__ToString__SystemString

SystemString ToString();

Raw: In(TMProTMP_TextInfo), Out(SystemString)

TMProTMP_TextInfo.__ctor__TMProTMP_Text__TMProTMP_TextInfo

static TMProTMP_TextInfo ctor(TMProTMP_Text);

Raw: In(TMProTMP_Text), Out(TMProTMP_TextInfo)

TMProTMP_TextInfo.__ctor____TMProTMP_TextInfo

static TMProTMP_TextInfo ctor();

Raw: Out(TMProTMP_TextInfo)

TMProTMP_TextInfo.__get_characterCount__SystemInt32

SystemInt32 get_characterCount();

Raw: In(TMProTMP_TextInfo), Out(SystemInt32)

TMProTMP_TextInfo.__get_characterInfo__TMProTMP_CharacterInfoArray

TMProTMP_CharacterInfoArray get_characterInfo();

Raw: In(TMProTMP_TextInfo), Out(TMProTMP_CharacterInfoArray)

TMProTMP_TextInfo.__get_lineCount__SystemInt32

SystemInt32 get_lineCount();

Raw: In(TMProTMP_TextInfo), Out(SystemInt32)

TMProTMP_TextInfo.__get_lineInfo__TMProTMP_LineInfoArray

TMProTMP_LineInfoArray get_lineInfo();

Raw: In(TMProTMP_TextInfo), Out(TMProTMP_LineInfoArray)

TMProTMP_TextInfo.__get_linkCount__SystemInt32

SystemInt32 get_linkCount();

Raw: In(TMProTMP_TextInfo), Out(SystemInt32)

TMProTMP_TextInfo.__get_linkInfo__TMProTMP_LinkInfoArray

TMProTMP_LinkInfoArray get_linkInfo();

Raw: In(TMProTMP_TextInfo), Out(TMProTMP_LinkInfoArray)

TMProTMP_TextInfo.__get_materialCount__SystemInt32

SystemInt32 get_materialCount();

Raw: In(TMProTMP_TextInfo), Out(SystemInt32)

TMProTMP_TextInfo.__get_meshInfo__TMProTMP_MeshInfoArray

TMProTMP_MeshInfoArray get_meshInfo();

Raw: In(TMProTMP_TextInfo), Out(TMProTMP_MeshInfoArray)

TMProTMP_TextInfo.__get_pageCount__SystemInt32

SystemInt32 get_pageCount();

Raw: In(TMProTMP_TextInfo), Out(SystemInt32)

TMProTMP_TextInfo.__get_pageInfo__TMProTMP_PageInfoArray

TMProTMP_PageInfoArray get_pageInfo();

Raw: In(TMProTMP_TextInfo), Out(TMProTMP_PageInfoArray)

TMProTMP_TextInfo.__get_spaceCount__SystemInt32

SystemInt32 get_spaceCount();

Raw: In(TMProTMP_TextInfo), Out(SystemInt32)

TMProTMP_TextInfo.__get_spriteCount__SystemInt32

SystemInt32 get_spriteCount();

Raw: In(TMProTMP_TextInfo), Out(SystemInt32)

TMProTMP_TextInfo.__get_textComponent__TMProTMP_Text

TMProTMP_Text get_textComponent();

Raw: In(TMProTMP_TextInfo), Out(TMProTMP_Text)

TMProTMP_TextInfo.__get_wordCount__SystemInt32

SystemInt32 get_wordCount();

Raw: In(TMProTMP_TextInfo), Out(SystemInt32)

TMProTMP_TextInfo.__get_wordInfo__TMProTMP_WordInfoArray

TMProTMP_WordInfoArray get_wordInfo();

Raw: In(TMProTMP_TextInfo), Out(TMProTMP_WordInfoArray)

TMProTMP_TextInfo.__set_characterCount__SystemInt32

SystemInt32 set_characterCount();

Raw: In(TMProTMP_TextInfo), In(SystemInt32)

TMProTMP_TextInfo.__set_characterInfo__TMProTMP_CharacterInfoArray

TMProTMP_CharacterInfoArray set_characterInfo();

Raw: In(TMProTMP_TextInfo), In(TMProTMP_CharacterInfoArray)

TMProTMP_TextInfo.__set_lineCount__SystemInt32

SystemInt32 set_lineCount();

Raw: In(TMProTMP_TextInfo), In(SystemInt32)

TMProTMP_TextInfo.__set_lineInfo__TMProTMP_LineInfoArray

TMProTMP_LineInfoArray set_lineInfo();

Raw: In(TMProTMP_TextInfo), In(TMProTMP_LineInfoArray)

TMProTMP_TextInfo.__set_linkCount__SystemInt32

SystemInt32 set_linkCount();

Raw: In(TMProTMP_TextInfo), In(SystemInt32)

TMProTMP_TextInfo.__set_linkInfo__TMProTMP_LinkInfoArray

TMProTMP_LinkInfoArray set_linkInfo();

Raw: In(TMProTMP_TextInfo), In(TMProTMP_LinkInfoArray)

TMProTMP_TextInfo.__set_materialCount__SystemInt32

SystemInt32 set_materialCount();

Raw: In(TMProTMP_TextInfo), In(SystemInt32)

TMProTMP_TextInfo.__set_meshInfo__TMProTMP_MeshInfoArray

TMProTMP_MeshInfoArray set_meshInfo();

Raw: In(TMProTMP_TextInfo), In(TMProTMP_MeshInfoArray)

TMProTMP_TextInfo.__set_pageCount__SystemInt32

SystemInt32 set_pageCount();

Raw: In(TMProTMP_TextInfo), In(SystemInt32)

TMProTMP_TextInfo.__set_pageInfo__TMProTMP_PageInfoArray

TMProTMP_PageInfoArray set_pageInfo();

Raw: In(TMProTMP_TextInfo), In(TMProTMP_PageInfoArray)

TMProTMP_TextInfo.__set_spaceCount__SystemInt32

SystemInt32 set_spaceCount();

Raw: In(TMProTMP_TextInfo), In(SystemInt32)

TMProTMP_TextInfo.__set_spriteCount__SystemInt32

SystemInt32 set_spriteCount();

Raw: In(TMProTMP_TextInfo), In(SystemInt32)

TMProTMP_TextInfo.__set_textComponent__TMProTMP_Text

TMProTMP_Text set_textComponent();

Raw: In(TMProTMP_TextInfo), In(TMProTMP_Text)

TMProTMP_TextInfo.__set_wordCount__SystemInt32

SystemInt32 set_wordCount();

Raw: In(TMProTMP_TextInfo), In(SystemInt32)

TMProTMP_TextInfo.__set_wordInfo__TMProTMP_WordInfoArray

TMProTMP_WordInfoArray set_wordInfo();

Raw: In(TMProTMP_TextInfo), In(TMProTMP_WordInfoArray)

Enum TMProTextAlignmentOptions

back to assembly

to array type

Enum values:

  • Baseline = 2050
  • BaselineFlush = 2064
  • BaselineGeoAligned = 2080
  • BaselineJustified = 2056
  • BaselineLeft = 2049
  • BaselineRight = 2052
  • Bottom = 1026
  • BottomFlush = 1040
  • BottomGeoAligned = 1056
  • BottomJustified = 1032
  • BottomLeft = 1025
  • BottomRight = 1028
  • Capline = 8194
  • CaplineFlush = 8208
  • CaplineGeoAligned = 8224
  • CaplineJustified = 8200
  • CaplineLeft = 8193
  • CaplineRight = 8196
  • Center = 514
  • CenterGeoAligned = 544
  • Converted = 65535
  • Flush = 528
  • Justified = 520
  • Left = 513
  • Midline = 4098
  • MidlineFlush = 4112
  • MidlineGeoAligned = 4128
  • MidlineJustified = 4104
  • MidlineLeft = 4097
  • MidlineRight = 4100
  • Right = 516
  • Top = 258
  • TopFlush = 272
  • TopGeoAligned = 288
  • TopJustified = 264
  • TopLeft = 257
  • TopRight = 260

TMProTextAlignmentOptions.__CompareTo__SystemObject__SystemInt32

SystemInt32 CompareTo(SystemObject);

Raw: In(TMProTextAlignmentOptions), In(SystemObject), Out(SystemInt32)

TMProTextAlignmentOptions.__Equals__SystemObject__SystemBoolean

SystemBoolean Equals(SystemObject);

Raw: In(TMProTextAlignmentOptions), In(SystemObject), Out(SystemBoolean)

TMProTextAlignmentOptions.__GetHashCode__SystemInt32

SystemInt32 GetHashCode();

Raw: In(TMProTextAlignmentOptions), Out(SystemInt32)

TMProTextAlignmentOptions.__GetType__SystemType

SystemType GetType();

Raw: In(TMProTextAlignmentOptions), Out(SystemType)

TMProTextAlignmentOptions.__HasFlag__SystemEnum__SystemBoolean

SystemBoolean HasFlag(SystemEnum);

Raw: In(TMProTextAlignmentOptions), In(SystemEnum), Out(SystemBoolean)

TMProTextAlignmentOptions.__ToString__SystemString

SystemString ToString();

Raw: In(TMProTextAlignmentOptions), Out(SystemString)

TMProTextAlignmentOptions.__ToString__SystemString__SystemString

SystemString ToString(SystemString);

Raw: In(TMProTextAlignmentOptions), In(SystemString), Out(SystemString)

TMProTextAlignmentOptions.__get_BaselineFlush__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_BaselineFlush();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_BaselineGeoAligned__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_BaselineGeoAligned();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_BaselineJustified__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_BaselineJustified();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_BaselineLeft__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_BaselineLeft();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_BaselineRight__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_BaselineRight();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_Baseline__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_Baseline();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_BottomFlush__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_BottomFlush();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_BottomGeoAligned__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_BottomGeoAligned();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_BottomJustified__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_BottomJustified();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_BottomLeft__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_BottomLeft();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_BottomRight__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_BottomRight();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_Bottom__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_Bottom();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_CaplineFlush__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_CaplineFlush();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_CaplineGeoAligned__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_CaplineGeoAligned();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_CaplineJustified__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_CaplineJustified();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_CaplineLeft__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_CaplineLeft();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_CaplineRight__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_CaplineRight();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_Capline__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_Capline();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_CenterGeoAligned__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_CenterGeoAligned();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_Center__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_Center();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_Converted__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_Converted();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_Flush__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_Flush();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_Justified__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_Justified();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_Left__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_Left();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_MidlineFlush__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_MidlineFlush();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_MidlineGeoAligned__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_MidlineGeoAligned();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_MidlineJustified__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_MidlineJustified();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_MidlineLeft__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_MidlineLeft();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_MidlineRight__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_MidlineRight();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_Midline__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_Midline();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_Right__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_Right();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_TopFlush__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_TopFlush();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_TopGeoAligned__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_TopGeoAligned();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_TopJustified__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_TopJustified();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_TopLeft__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_TopLeft();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_TopRight__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_TopRight();

Raw: Out(TMProTextAlignmentOptions)

TMProTextAlignmentOptions.__get_Top__TMProTextAlignmentOptions

static TMProTextAlignmentOptions get_Top();

Raw: Out(TMProTextAlignmentOptions)

Object TMProTextMeshPro

back to assembly

to array type

TMProTextMeshPro.__Equals__SystemObject__SystemBoolean

SystemBoolean Equals(SystemObject);

Raw: In(TMProTextMeshPro), In(SystemObject), Out(SystemBoolean)

TMProTextMeshPro.__GetComponentInChildren__SystemBoolean__T

T GetComponentInChildren<T>(SystemBoolean);

Raw: In(TMProTextMeshPro), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)

TMProTextMeshPro.__GetComponentInChildren__SystemType_SystemBoolean__UnityEngineComponent

UnityEngineComponent GetComponentInChildren(SystemType, SystemBoolean);

Raw: In(TMProTextMeshPro), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)

TMProTextMeshPro.__GetComponentInChildren__SystemType__UnityEngineComponent

UnityEngineComponent GetComponentInChildren(SystemType);

Raw: In(TMProTextMeshPro), In(SystemType), Out(UnityEngineComponent)

TMProTextMeshPro.__GetComponentInChildren__T

T GetComponentInChildren<T>();

Raw: In(TMProTextMeshPro), In(SystemType), Out(UnityEngineObject)

TMProTextMeshPro.__GetComponentInParent__SystemBoolean__T

T GetComponentInParent<T>(SystemBoolean);

Raw: In(TMProTextMeshPro), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)

TMProTextMeshPro.__GetComponentInParent__SystemType_SystemBoolean__UnityEngineComponent

UnityEngineComponent GetComponentInParent(SystemType, SystemBoolean);

Raw: In(TMProTextMeshPro), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)

TMProTextMeshPro.__GetComponentInParent__SystemType__UnityEngineComponent

UnityEngineComponent GetComponentInParent(SystemType);

Raw: In(TMProTextMeshPro), In(SystemType), Out(UnityEngineComponent)

TMProTextMeshPro.__GetComponentInParent__T

T GetComponentInParent<T>();

Raw: In(TMProTextMeshPro), In(SystemType), Out(UnityEngineObject)

TMProTextMeshPro.__GetComponent__SystemString__UnityEngineComponent

UnityEngineComponent GetComponent(SystemString);

Raw: In(TMProTextMeshPro), In(SystemString), Out(UnityEngineComponent)

TMProTextMeshPro.__GetComponent__SystemType__UnityEngineComponent

UnityEngineComponent GetComponent(SystemType);

Raw: In(TMProTextMeshPro), In(SystemType), Out(UnityEngineComponent)

TMProTextMeshPro.__GetComponent__T

T GetComponent<T>();

Raw: In(TMProTextMeshPro), In(SystemType), Out(UnityEngineObject)

TMProTextMeshPro.__GetComponentsInChildren__ListT__SystemVoid

void GetComponentsInChildren<T>(ListT);

Raw: In(TMProTextMeshPro), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)

TMProTextMeshPro.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid

void GetComponentsInChildren(SystemBoolean, ListT);

Raw: In(TMProTextMeshPro), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)

TMProTextMeshPro.__GetComponentsInChildren__SystemBoolean__TArray

TArray GetComponentsInChildren<T>(SystemBoolean);

Raw: In(TMProTextMeshPro), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)

TMProTextMeshPro.__GetComponentsInChildren__SystemType_SystemBoolean__UnityEngineComponentArray

UnityEngineComponentArray GetComponentsInChildren(SystemType, SystemBoolean);

Raw: In(TMProTextMeshPro), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)

TMProTextMeshPro.__GetComponentsInChildren__SystemType__UnityEngineComponentArray

UnityEngineComponentArray GetComponentsInChildren(SystemType);

Raw: In(TMProTextMeshPro), In(SystemType), Out(UnityEngineComponentArray)

TMProTextMeshPro.__GetComponentsInChildren__TArray

TArray GetComponentsInChildren<T>();

Raw: In(TMProTextMeshPro), In(SystemType), Out(UnityEngineObjectArray)

TMProTextMeshPro.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid

void GetComponentsInParent(SystemBoolean, ListT);

Raw: In(TMProTextMeshPro), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)

TMProTextMeshPro.__GetComponentsInParent__SystemBoolean__TArray

TArray GetComponentsInParent<T>(SystemBoolean);

Raw: In(TMProTextMeshPro), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)

TMProTextMeshPro.__GetComponentsInParent__SystemType_SystemBoolean__UnityEngineComponentArray

UnityEngineComponentArray GetComponentsInParent(SystemType, SystemBoolean);

Raw: In(TMProTextMeshPro), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)

TMProTextMeshPro.__GetComponentsInParent__SystemType__UnityEngineComponentArray

UnityEngineComponentArray GetComponentsInParent(SystemType);

Raw: In(TMProTextMeshPro), In(SystemType), Out(UnityEngineComponentArray)

TMProTextMeshPro.__GetComponentsInParent__TArray

TArray GetComponentsInParent<T>();

Raw: In(TMProTextMeshPro), In(SystemType), Out(UnityEngineObjectArray)

TMProTextMeshPro.__GetComponents__ListT__SystemVoid

void GetComponents<T>(ListT);

Raw: In(TMProTextMeshPro), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)

TMProTextMeshPro.__GetComponents__SystemType_SystemCollectionsGenericListUnityEngineComponent__SystemVoid

void GetComponents(SystemType, SystemCollectionsGenericListUnityEngineComponent);

Raw: In(TMProTextMeshPro), In(SystemType), In(SystemCollectionsGenericListUnityEngineComponent)

TMProTextMeshPro.__GetComponents__SystemType__UnityEngineComponentArray

UnityEngineComponentArray GetComponents(SystemType);

Raw: In(TMProTextMeshPro), In(SystemType), Out(UnityEngineComponentArray)

TMProTextMeshPro.__GetComponents__TArray

TArray GetComponents<T>();

Raw: In(TMProTextMeshPro), In(SystemType), Out(UnityEngineObjectArray)

TMProTextMeshPro.__GetType__SystemType

SystemType GetType();

Raw: In(TMProTextMeshPro), Out(SystemType)

TMProTextMeshPro.__get_color__UnityEngineColor

UnityEngineColor get_color();

Raw: In(TMProTextMeshPro), Out(UnityEngineColor)

TMProTextMeshPro.__get_enabled__SystemBoolean

SystemBoolean get_enabled();

Raw: In(TMProTextMeshPro), Out(SystemBoolean)

TMProTextMeshPro.__get_faceColor__UnityEngineColor32

UnityEngineColor32 get_faceColor();

Raw: In(TMProTextMeshPro), Out(UnityEngineColor32)

TMProTextMeshPro.__get_gameObject__UnityEngineGameObject

UnityEngineGameObject get_gameObject();

Raw: In(TMProTextMeshPro), Out(UnityEngineGameObject)

TMProTextMeshPro.__get_isMaskingGraphic__SystemBoolean

SystemBoolean get_isMaskingGraphic();

Raw: In(TMProTextMeshPro), Out(SystemBoolean)

TMProTextMeshPro.__get_isTextObjectScaleStatic__SystemBoolean

SystemBoolean get_isTextObjectScaleStatic();

Raw: In(TMProTextMeshPro), Out(SystemBoolean)

TMProTextMeshPro.__get_mainTexture__UnityEngineTexture

UnityEngineTexture get_mainTexture();

Raw: In(TMProTextMeshPro), Out(UnityEngineTexture)

TMProTextMeshPro.__get_material__UnityEngineMaterial

UnityEngineMaterial get_material();

Raw: In(TMProTextMeshPro), Out(UnityEngineMaterial)

TMProTextMeshPro.__get_maxVisibleCharacters__SystemInt32

SystemInt32 get_maxVisibleCharacters();

Raw: In(TMProTextMeshPro), Out(SystemInt32)

TMProTextMeshPro.__get_name__SystemString

SystemString get_name();

Raw: In(TMProTextMeshPro), Out(SystemString)

TMProTextMeshPro.__get_outlineColor__UnityEngineColor32

UnityEngineColor32 get_outlineColor();

Raw: In(TMProTextMeshPro), Out(UnityEngineColor32)

TMProTextMeshPro.__get_outlineWidth__SystemSingle

SystemSingle get_outlineWidth();

Raw: In(TMProTextMeshPro), Out(SystemSingle)

TMProTextMeshPro.__get_renderer__UnityEngineRenderer

UnityEngineRenderer get_renderer();

Raw: In(TMProTextMeshPro), Out(UnityEngineRenderer)

TMProTextMeshPro.__get_textInfo__TMProTMP_TextInfo

TMProTMP_TextInfo get_textInfo();

Raw: In(TMProTextMeshPro), Out(TMProTMP_TextInfo)

TMProTextMeshPro.__get_text__SystemString

SystemString get_text();

Raw: In(TMProTextMeshPro), Out(SystemString)

TMProTextMeshPro.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean

static SystemBoolean op_Equality(UnityEngineObject, UnityEngineObject);

Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)

TMProTextMeshPro.__op_Implicit__UnityEngineObject__SystemBoolean

static SystemBoolean op_Implicit(UnityEngineObject);

Raw: In(UnityEngineObject), Out(SystemBoolean)

TMProTextMeshPro.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean

static SystemBoolean op_Inequality(UnityEngineObject, UnityEngineObject);

Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)

TMProTextMeshPro.__set_color__UnityEngineColor__SystemVoid

void set_color(UnityEngineColor);

Raw: In(TMProTextMeshPro), In(UnityEngineColor)

TMProTextMeshPro.__set_enabled__SystemBoolean__SystemVoid

void set_enabled(SystemBoolean);

Raw: In(TMProTextMeshPro), In(SystemBoolean)

TMProTextMeshPro.__set_faceColor__UnityEngineColor32__SystemVoid

void set_faceColor(UnityEngineColor32);

Raw: In(TMProTextMeshPro), In(UnityEngineColor32)

TMProTextMeshPro.__set_isMaskingGraphic__SystemBoolean__SystemVoid

void set_isMaskingGraphic(SystemBoolean);

Raw: In(TMProTextMeshPro), In(SystemBoolean)

TMProTextMeshPro.__set_isTextObjectScaleStatic__SystemBoolean__SystemVoid

void set_isTextObjectScaleStatic(SystemBoolean);

Raw: In(TMProTextMeshPro), In(SystemBoolean)

TMProTextMeshPro.__set_material__UnityEngineMaterial__SystemVoid

void set_material(UnityEngineMaterial);

Raw: In(TMProTextMeshPro), In(UnityEngineMaterial)

TMProTextMeshPro.__set_maxVisibleCharacters__SystemInt32__SystemVoid

void set_maxVisibleCharacters(SystemInt32);

Raw: In(TMProTextMeshPro), In(SystemInt32)

TMProTextMeshPro.__set_name__SystemString__SystemVoid

void set_name(SystemString);

Raw: In(TMProTextMeshPro), In(SystemString)

TMProTextMeshPro.__set_outlineColor__UnityEngineColor32__SystemVoid

void set_outlineColor(UnityEngineColor32);

Raw: In(TMProTextMeshPro), In(UnityEngineColor32)

TMProTextMeshPro.__set_outlineWidth__SystemSingle__SystemVoid

void set_outlineWidth(SystemSingle);

Raw: In(TMProTextMeshPro), In(SystemSingle)

TMProTextMeshPro.__set_text__SystemString__SystemVoid

void set_text(SystemString);

Raw: In(TMProTextMeshPro), In(SystemString)

Object TMProTextMeshProUGUI

back to assembly

to array type

TMProTextMeshProUGUI.__Equals__SystemObject__SystemBoolean

SystemBoolean Equals(SystemObject);

Raw: In(TMProTextMeshProUGUI), In(SystemObject), Out(SystemBoolean)

TMProTextMeshProUGUI.__ForceMeshUpdate__SystemBoolean_SystemBoolean__SystemVoid

void ForceMeshUpdate(SystemBoolean, SystemBoolean);

Raw: In(TMProTextMeshProUGUI), In(SystemBoolean), In(SystemBoolean)

TMProTextMeshProUGUI.__GetComponentInChildren__SystemBoolean__T

T GetComponentInChildren<T>(SystemBoolean);

Raw: In(TMProTextMeshProUGUI), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)

TMProTextMeshProUGUI.__GetComponentInChildren__SystemType_SystemBoolean__UnityEngineComponent

UnityEngineComponent GetComponentInChildren(SystemType, SystemBoolean);

Raw: In(TMProTextMeshProUGUI), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)

TMProTextMeshProUGUI.__GetComponentInChildren__SystemType__UnityEngineComponent

UnityEngineComponent GetComponentInChildren(SystemType);

Raw: In(TMProTextMeshProUGUI), In(SystemType), Out(UnityEngineComponent)

TMProTextMeshProUGUI.__GetComponentInChildren__T

T GetComponentInChildren<T>();

Raw: In(TMProTextMeshProUGUI), In(SystemType), Out(UnityEngineObject)

TMProTextMeshProUGUI.__GetComponentInParent__SystemBoolean__T

T GetComponentInParent<T>(SystemBoolean);

Raw: In(TMProTextMeshProUGUI), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)

TMProTextMeshProUGUI.__GetComponentInParent__SystemType_SystemBoolean__UnityEngineComponent

UnityEngineComponent GetComponentInParent(SystemType, SystemBoolean);

Raw: In(TMProTextMeshProUGUI), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)

TMProTextMeshProUGUI.__GetComponentInParent__SystemType__UnityEngineComponent

UnityEngineComponent GetComponentInParent(SystemType);

Raw: In(TMProTextMeshProUGUI), In(SystemType), Out(UnityEngineComponent)

TMProTextMeshProUGUI.__GetComponentInParent__T

T GetComponentInParent<T>();

Raw: In(TMProTextMeshProUGUI), In(SystemType), Out(UnityEngineObject)

TMProTextMeshProUGUI.__GetComponent__SystemString__UnityEngineComponent

UnityEngineComponent GetComponent(SystemString);

Raw: In(TMProTextMeshProUGUI), In(SystemString), Out(UnityEngineComponent)

TMProTextMeshProUGUI.__GetComponent__SystemType__UnityEngineComponent

UnityEngineComponent GetComponent(SystemType);

Raw: In(TMProTextMeshProUGUI), In(SystemType), Out(UnityEngineComponent)

TMProTextMeshProUGUI.__GetComponent__T

T GetComponent<T>();

Raw: In(TMProTextMeshProUGUI), In(SystemType), Out(UnityEngineObject)

TMProTextMeshProUGUI.__GetComponentsInChildren__ListT__SystemVoid

void GetComponentsInChildren<T>(ListT);

Raw: In(TMProTextMeshProUGUI), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)

TMProTextMeshProUGUI.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid

void GetComponentsInChildren(SystemBoolean, ListT);

Raw: In(TMProTextMeshProUGUI), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)

TMProTextMeshProUGUI.__GetComponentsInChildren__SystemBoolean__TArray

TArray GetComponentsInChildren<T>(SystemBoolean);

Raw: In(TMProTextMeshProUGUI), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)

TMProTextMeshProUGUI.__GetComponentsInChildren__SystemType_SystemBoolean__UnityEngineComponentArray

UnityEngineComponentArray GetComponentsInChildren(SystemType, SystemBoolean);

Raw: In(TMProTextMeshProUGUI), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)

TMProTextMeshProUGUI.__GetComponentsInChildren__SystemType__UnityEngineComponentArray

UnityEngineComponentArray GetComponentsInChildren(SystemType);

Raw: In(TMProTextMeshProUGUI), In(SystemType), Out(UnityEngineComponentArray)

TMProTextMeshProUGUI.__GetComponentsInChildren__TArray

TArray GetComponentsInChildren<T>();

Raw: In(TMProTextMeshProUGUI), In(SystemType), Out(UnityEngineObjectArray)

TMProTextMeshProUGUI.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid

void GetComponentsInParent(SystemBoolean, ListT);

Raw: In(TMProTextMeshProUGUI), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)

TMProTextMeshProUGUI.__GetComponentsInParent__SystemBoolean__TArray

TArray GetComponentsInParent<T>(SystemBoolean);

Raw: In(TMProTextMeshProUGUI), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)

TMProTextMeshProUGUI.__GetComponentsInParent__SystemType_SystemBoolean__UnityEngineComponentArray

UnityEngineComponentArray GetComponentsInParent(SystemType, SystemBoolean);

Raw: In(TMProTextMeshProUGUI), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)

TMProTextMeshProUGUI.__GetComponentsInParent__SystemType__UnityEngineComponentArray

UnityEngineComponentArray GetComponentsInParent(SystemType);

Raw: In(TMProTextMeshProUGUI), In(SystemType), Out(UnityEngineComponentArray)

TMProTextMeshProUGUI.__GetComponentsInParent__TArray

TArray GetComponentsInParent<T>();

Raw: In(TMProTextMeshProUGUI), In(SystemType), Out(UnityEngineObjectArray)

TMProTextMeshProUGUI.__GetComponents__ListT__SystemVoid

void GetComponents<T>(ListT);

Raw: In(TMProTextMeshProUGUI), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)

TMProTextMeshProUGUI.__GetComponents__SystemType_SystemCollectionsGenericListUnityEngineComponent__SystemVoid

void GetComponents(SystemType, SystemCollectionsGenericListUnityEngineComponent);

Raw: In(TMProTextMeshProUGUI), In(SystemType), In(SystemCollectionsGenericListUnityEngineComponent)

TMProTextMeshProUGUI.__GetComponents__SystemType__UnityEngineComponentArray

UnityEngineComponentArray GetComponents(SystemType);

Raw: In(TMProTextMeshProUGUI), In(SystemType), Out(UnityEngineComponentArray)

TMProTextMeshProUGUI.__GetComponents__TArray

TArray GetComponents<T>();

Raw: In(TMProTextMeshProUGUI), In(SystemType), Out(UnityEngineObjectArray)

TMProTextMeshProUGUI.__GetHashCode__SystemInt32

SystemInt32 GetHashCode();

Raw: In(TMProTextMeshProUGUI), Out(SystemInt32)

TMProTextMeshProUGUI.__GetType__SystemType

SystemType GetType();

Raw: In(TMProTextMeshProUGUI), Out(SystemType)

TMProTextMeshProUGUI.__ToString__SystemString

SystemString ToString();

Raw: In(TMProTextMeshProUGUI), Out(SystemString)

TMProTextMeshProUGUI.__UpdateGeometry__UnityEngineMesh_SystemInt32__SystemVoid

void UpdateGeometry(UnityEngineMesh, SystemInt32);

Raw: In(TMProTextMeshProUGUI), In(UnityEngineMesh), In(SystemInt32)

TMProTextMeshProUGUI.__get_color__UnityEngineColor

UnityEngineColor get_color();

Raw: In(TMProTextMeshProUGUI), Out(UnityEngineColor)

TMProTextMeshProUGUI.__get_enabled__SystemBoolean

SystemBoolean get_enabled();

Raw: In(TMProTextMeshProUGUI), Out(SystemBoolean)

TMProTextMeshProUGUI.__get_faceColor__UnityEngineColor32

UnityEngineColor32 get_faceColor();

Raw: In(TMProTextMeshProUGUI), Out(UnityEngineColor32)

TMProTextMeshProUGUI.__get_gameObject__UnityEngineGameObject

UnityEngineGameObject get_gameObject();

Raw: In(TMProTextMeshProUGUI), Out(UnityEngineGameObject)

TMProTextMeshProUGUI.__get_isMaskingGraphic__SystemBoolean

SystemBoolean get_isMaskingGraphic();

Raw: In(TMProTextMeshProUGUI), Out(SystemBoolean)

TMProTextMeshProUGUI.__get_isTextObjectScaleStatic__SystemBoolean

SystemBoolean get_isTextObjectScaleStatic();

Raw: In(TMProTextMeshProUGUI), Out(SystemBoolean)

TMProTextMeshProUGUI.__get_mainTexture__UnityEngineTexture

UnityEngineTexture get_mainTexture();

Raw: In(TMProTextMeshProUGUI), Out(UnityEngineTexture)

TMProTextMeshProUGUI.__get_material__UnityEngineMaterial

UnityEngineMaterial get_material();

Raw: In(TMProTextMeshProUGUI), Out(UnityEngineMaterial)

TMProTextMeshProUGUI.__get_maxVisibleCharacters__SystemInt32

SystemInt32 get_maxVisibleCharacters();

Raw: In(TMProTextMeshProUGUI), Out(SystemInt32)

TMProTextMeshProUGUI.__get_name__SystemString

SystemString get_name();

Raw: In(TMProTextMeshProUGUI), Out(SystemString)

TMProTextMeshProUGUI.__get_outlineColor__UnityEngineColor32

UnityEngineColor32 get_outlineColor();

Raw: In(TMProTextMeshProUGUI), Out(UnityEngineColor32)

TMProTextMeshProUGUI.__get_outlineWidth__SystemSingle

SystemSingle get_outlineWidth();

Raw: In(TMProTextMeshProUGUI), Out(SystemSingle)

TMProTextMeshProUGUI.__get_textInfo__TMProTMP_TextInfo

TMProTMP_TextInfo get_textInfo();

Raw: In(TMProTextMeshProUGUI), Out(TMProTMP_TextInfo)

TMProTextMeshProUGUI.__get_text__SystemString

SystemString get_text();

Raw: In(TMProTextMeshProUGUI), Out(SystemString)

TMProTextMeshProUGUI.__get_transform__UnityEngineTransform

UnityEngineTransform get_transform();

Raw: In(TMProTextMeshProUGUI), Out(UnityEngineTransform)

TMProTextMeshProUGUI.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean

static SystemBoolean op_Equality(UnityEngineObject, UnityEngineObject);

Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)

TMProTextMeshProUGUI.__op_Implicit__UnityEngineObject__SystemBoolean

static SystemBoolean op_Implicit(UnityEngineObject);

Raw: In(UnityEngineObject), Out(SystemBoolean)

TMProTextMeshProUGUI.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean

static SystemBoolean op_Inequality(UnityEngineObject, UnityEngineObject);

Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)

TMProTextMeshProUGUI.__set_color__UnityEngineColor__SystemVoid

void set_color(UnityEngineColor);

Raw: In(TMProTextMeshProUGUI), In(UnityEngineColor)

TMProTextMeshProUGUI.__set_enabled__SystemBoolean__SystemVoid

void set_enabled(SystemBoolean);

Raw: In(TMProTextMeshProUGUI), In(SystemBoolean)

TMProTextMeshProUGUI.__set_faceColor__UnityEngineColor32__SystemVoid

void set_faceColor(UnityEngineColor32);

Raw: In(TMProTextMeshProUGUI), In(UnityEngineColor32)

TMProTextMeshProUGUI.__set_isMaskingGraphic__SystemBoolean__SystemVoid

void set_isMaskingGraphic(SystemBoolean);

Raw: In(TMProTextMeshProUGUI), In(SystemBoolean)

TMProTextMeshProUGUI.__set_isTextObjectScaleStatic__SystemBoolean__SystemVoid

void set_isTextObjectScaleStatic(SystemBoolean);

Raw: In(TMProTextMeshProUGUI), In(SystemBoolean)

TMProTextMeshProUGUI.__set_material__UnityEngineMaterial__SystemVoid

void set_material(UnityEngineMaterial);

Raw: In(TMProTextMeshProUGUI), In(UnityEngineMaterial)

TMProTextMeshProUGUI.__set_maxVisibleCharacters__SystemInt32__SystemVoid

void set_maxVisibleCharacters(SystemInt32);

Raw: In(TMProTextMeshProUGUI), In(SystemInt32)

TMProTextMeshProUGUI.__set_name__SystemString__SystemVoid

void set_name(SystemString);

Raw: In(TMProTextMeshProUGUI), In(SystemString)

TMProTextMeshProUGUI.__set_outlineColor__UnityEngineColor32__SystemVoid

void set_outlineColor(UnityEngineColor32);

Raw: In(TMProTextMeshProUGUI), In(UnityEngineColor32)

TMProTextMeshProUGUI.__set_outlineWidth__SystemSingle__SystemVoid

void set_outlineWidth(SystemSingle);

Raw: In(TMProTextMeshProUGUI), In(SystemSingle)

TMProTextMeshProUGUI.__set_text__SystemString__SystemVoid

void set_text(SystemString);

Raw: In(TMProTextMeshProUGUI), In(SystemString)

Enum TMProTextOverflowModes

back to assembly

to array type

Enum values:

  • Ellipsis = 1
  • Linked = 6
  • Masking = 2
  • Overflow = 0
  • Page = 5
  • ScrollRect = 4
  • Truncate = 3

TMProTextOverflowModes.__CompareTo__SystemObject__SystemInt32

SystemInt32 CompareTo(SystemObject);

Raw: In(TMProTextOverflowModes), In(SystemObject), Out(SystemInt32)

TMProTextOverflowModes.__Equals__SystemObject__SystemBoolean

SystemBoolean Equals(SystemObject);

Raw: In(TMProTextOverflowModes), In(SystemObject), Out(SystemBoolean)

TMProTextOverflowModes.__GetHashCode__SystemInt32

SystemInt32 GetHashCode();

Raw: In(TMProTextOverflowModes), Out(SystemInt32)

TMProTextOverflowModes.__GetType__SystemType

SystemType GetType();

Raw: In(TMProTextOverflowModes), Out(SystemType)

TMProTextOverflowModes.__HasFlag__SystemEnum__SystemBoolean

SystemBoolean HasFlag(SystemEnum);

Raw: In(TMProTextOverflowModes), In(SystemEnum), Out(SystemBoolean)

TMProTextOverflowModes.__ToString__SystemString

SystemString ToString();

Raw: In(TMProTextOverflowModes), Out(SystemString)

TMProTextOverflowModes.__ToString__SystemString__SystemString

SystemString ToString(SystemString);

Raw: In(TMProTextOverflowModes), In(SystemString), Out(SystemString)

TMProTextOverflowModes.__get_Ellipsis__TMProTextOverflowModes

static TMProTextOverflowModes get_Ellipsis();

Raw: Out(TMProTextOverflowModes)

TMProTextOverflowModes.__get_Linked__TMProTextOverflowModes

static TMProTextOverflowModes get_Linked();

Raw: Out(TMProTextOverflowModes)

TMProTextOverflowModes.__get_Masking__TMProTextOverflowModes

static TMProTextOverflowModes get_Masking();

Raw: Out(TMProTextOverflowModes)

TMProTextOverflowModes.__get_Overflow__TMProTextOverflowModes

static TMProTextOverflowModes get_Overflow();

Raw: Out(TMProTextOverflowModes)

TMProTextOverflowModes.__get_Page__TMProTextOverflowModes

static TMProTextOverflowModes get_Page();

Raw: Out(TMProTextOverflowModes)

TMProTextOverflowModes.__get_ScrollRect__TMProTextOverflowModes

static TMProTextOverflowModes get_ScrollRect();

Raw: Out(TMProTextOverflowModes)

TMProTextOverflowModes.__get_Truncate__TMProTextOverflowModes

static TMProTextOverflowModes get_Truncate();

Raw: Out(TMProTextOverflowModes)

Enum TMProTextRenderFlags

back to assembly

to array type

Enum values:

  • DontRender = 0
  • Render = 255

TMProTextRenderFlags.__CompareTo__SystemObject__SystemInt32

SystemInt32 CompareTo(SystemObject);

Raw: In(TMProTextRenderFlags), In(SystemObject), Out(SystemInt32)

TMProTextRenderFlags.__Equals__SystemObject__SystemBoolean

SystemBoolean Equals(SystemObject);

Raw: In(TMProTextRenderFlags), In(SystemObject), Out(SystemBoolean)

TMProTextRenderFlags.__GetHashCode__SystemInt32

SystemInt32 GetHashCode();

Raw: In(TMProTextRenderFlags), Out(SystemInt32)

TMProTextRenderFlags.__GetType__SystemType

SystemType GetType();

Raw: In(TMProTextRenderFlags), Out(SystemType)

TMProTextRenderFlags.__HasFlag__SystemEnum__SystemBoolean

SystemBoolean HasFlag(SystemEnum);

Raw: In(TMProTextRenderFlags), In(SystemEnum), Out(SystemBoolean)

TMProTextRenderFlags.__ToString__SystemString

SystemString ToString();

Raw: In(TMProTextRenderFlags), Out(SystemString)

TMProTextRenderFlags.__ToString__SystemString__SystemString

SystemString ToString(SystemString);

Raw: In(TMProTextRenderFlags), In(SystemString), Out(SystemString)

TMProTextRenderFlags.__get_DontRender__TMProTextRenderFlags

static TMProTextRenderFlags get_DontRender();

Raw: Out(TMProTextRenderFlags)

TMProTextRenderFlags.__get_Render__TMProTextRenderFlags

static TMProTextRenderFlags get_Render();

Raw: Out(TMProTextRenderFlags)

Enum TMProVertexSortingOrder

back to assembly

to array type

Enum values:

  • Normal = 0
  • Reverse = 1

TMProVertexSortingOrder.__CompareTo__SystemObject__SystemInt32

SystemInt32 CompareTo(SystemObject);

Raw: In(TMProVertexSortingOrder), In(SystemObject), Out(SystemInt32)

TMProVertexSortingOrder.__Equals__SystemObject__SystemBoolean

SystemBoolean Equals(SystemObject);

Raw: In(TMProVertexSortingOrder), In(SystemObject), Out(SystemBoolean)

TMProVertexSortingOrder.__GetHashCode__SystemInt32

SystemInt32 GetHashCode();

Raw: In(TMProVertexSortingOrder), Out(SystemInt32)

TMProVertexSortingOrder.__GetType__SystemType

SystemType GetType();

Raw: In(TMProVertexSortingOrder), Out(SystemType)

TMProVertexSortingOrder.__HasFlag__SystemEnum__SystemBoolean

SystemBoolean HasFlag(SystemEnum);

Raw: In(TMProVertexSortingOrder), In(SystemEnum), Out(SystemBoolean)

TMProVertexSortingOrder.__ToString__SystemString

SystemString ToString();

Raw: In(TMProVertexSortingOrder), Out(SystemString)

TMProVertexSortingOrder.__ToString__SystemString__SystemString

SystemString ToString(SystemString);

Raw: In(TMProVertexSortingOrder), In(SystemString), Out(SystemString)

TMProVertexSortingOrder.__get_Normal__TMProVertexSortingOrder

static TMProVertexSortingOrder get_Normal();

Raw: Out(TMProVertexSortingOrder)

TMProVertexSortingOrder.__get_Reverse__TMProVertexSortingOrder

static TMProVertexSortingOrder get_Reverse();

Raw: Out(TMProVertexSortingOrder)

Enum TMProVerticalAlignmentOptions

back to assembly

to array type

Enum values:

  • Baseline = 2048
  • Bottom = 1024
  • Capline = 8192
  • Geometry = 4096
  • Middle = 512
  • Top = 256

TMProVerticalAlignmentOptions.__CompareTo__SystemObject__SystemInt32

SystemInt32 CompareTo(SystemObject);

Raw: In(TMProVerticalAlignmentOptions), In(SystemObject), Out(SystemInt32)

TMProVerticalAlignmentOptions.__Equals__SystemObject__SystemBoolean

SystemBoolean Equals(SystemObject);

Raw: In(TMProVerticalAlignmentOptions), In(SystemObject), Out(SystemBoolean)

TMProVerticalAlignmentOptions.__GetHashCode__SystemInt32

SystemInt32 GetHashCode();

Raw: In(TMProVerticalAlignmentOptions), Out(SystemInt32)

TMProVerticalAlignmentOptions.__GetType__SystemType

SystemType GetType();

Raw: In(TMProVerticalAlignmentOptions), Out(SystemType)

TMProVerticalAlignmentOptions.__HasFlag__SystemEnum__SystemBoolean

SystemBoolean HasFlag(SystemEnum);

Raw: In(TMProVerticalAlignmentOptions), In(SystemEnum), Out(SystemBoolean)

TMProVerticalAlignmentOptions.__ToString__SystemString

SystemString ToString();

Raw: In(TMProVerticalAlignmentOptions), Out(SystemString)

TMProVerticalAlignmentOptions.__ToString__SystemString__SystemString

SystemString ToString(SystemString);

Raw: In(TMProVerticalAlignmentOptions), In(SystemString), Out(SystemString)

TMProVerticalAlignmentOptions.__get_Baseline__TMProVerticalAlignmentOptions

static TMProVerticalAlignmentOptions get_Baseline();

Raw: Out(TMProVerticalAlignmentOptions)

TMProVerticalAlignmentOptions.__get_Bottom__TMProVerticalAlignmentOptions

static TMProVerticalAlignmentOptions get_Bottom();

Raw: Out(TMProVerticalAlignmentOptions)

TMProVerticalAlignmentOptions.__get_Capline__TMProVerticalAlignmentOptions

static TMProVerticalAlignmentOptions get_Capline();

Raw: Out(TMProVerticalAlignmentOptions)

TMProVerticalAlignmentOptions.__get_Geometry__TMProVerticalAlignmentOptions

static TMProVerticalAlignmentOptions get_Geometry();

Raw: Out(TMProVerticalAlignmentOptions)

TMProVerticalAlignmentOptions.__get_Middle__TMProVerticalAlignmentOptions

static TMProVerticalAlignmentOptions get_Middle();

Raw: Out(TMProVerticalAlignmentOptions)

TMProVerticalAlignmentOptions.__get_Top__TMProVerticalAlignmentOptions

static TMProVerticalAlignmentOptions get_Top();

Raw: Out(TMProVerticalAlignmentOptions)