Array VRCDynamicsContactEnterInfoArray
- Kind:
Array - OdinSerializer:
VRC.Dynamics.ContactEnterInfo[], VRC.Dynamics - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#contactenterinfo
VRCDynamicsContactEnterInfoArray.__Clone__SystemObject
SystemObject Clone();
Raw: In(VRCDynamicsContactEnterInfoArray), Out(SystemObject)
VRCDynamicsContactEnterInfoArray.__CopyTo__SystemArray_SystemInt32__SystemVoid
void CopyTo(SystemArray, SystemInt32);
Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemArray), In(SystemInt32)
VRCDynamicsContactEnterInfoArray.__CopyTo__SystemArray_SystemInt64__SystemVoid
void CopyTo(SystemArray, SystemInt64);
Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemArray), In(SystemInt64)
VRCDynamicsContactEnterInfoArray.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemObject), Out(SystemBoolean)
VRCDynamicsContactEnterInfoArray.__GetEnumerator__SystemCollectionsIEnumerator
SystemCollectionsIEnumerator GetEnumerator();
Raw: In(VRCDynamicsContactEnterInfoArray), Out(SystemCollectionsIEnumerator)
VRCDynamicsContactEnterInfoArray.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCDynamicsContactEnterInfoArray), Out(SystemInt32)
VRCDynamicsContactEnterInfoArray.__GetLength__SystemInt32__SystemInt32
SystemInt32 GetLength(SystemInt32);
Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsContactEnterInfoArray.__GetLongLength__SystemInt32__SystemInt64
SystemInt64 GetLongLength(SystemInt32);
Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt32), Out(SystemInt64)
VRCDynamicsContactEnterInfoArray.__GetLowerBound__SystemInt32__SystemInt32
SystemInt32 GetLowerBound(SystemInt32);
Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsContactEnterInfoArray.__GetType__SystemType
SystemType GetType();
Raw: In(VRCDynamicsContactEnterInfoArray), Out(SystemType)
VRCDynamicsContactEnterInfoArray.__GetUpperBound__SystemInt32__SystemInt32
SystemInt32 GetUpperBound(SystemInt32);
Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsContactEnterInfoArray.__GetValue__SystemInt32Array__SystemObject
SystemObject GetValue(SystemInt32Array);
Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt32Array), Out(SystemObject)
VRCDynamicsContactEnterInfoArray.__GetValue__SystemInt32_SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt32), In(SystemInt32), In(SystemInt32), Out(SystemObject)
VRCDynamicsContactEnterInfoArray.__GetValue__SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32);
Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt32), In(SystemInt32), Out(SystemObject)
VRCDynamicsContactEnterInfoArray.__GetValue__SystemInt32__SystemObject
SystemObject GetValue(SystemInt32);
Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt32), Out(SystemObject)
VRCDynamicsContactEnterInfoArray.__GetValue__SystemInt64Array__SystemObject
SystemObject GetValue(SystemInt64Array);
Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt64Array), Out(SystemObject)
VRCDynamicsContactEnterInfoArray.__GetValue__SystemInt64_SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt64), In(SystemInt64), In(SystemInt64), Out(SystemObject)
VRCDynamicsContactEnterInfoArray.__GetValue__SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64);
Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt64), In(SystemInt64), Out(SystemObject)
VRCDynamicsContactEnterInfoArray.__GetValue__SystemInt64__SystemObject
SystemObject GetValue(SystemInt64);
Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt64), Out(SystemObject)
VRCDynamicsContactEnterInfoArray.__Get__SystemInt32__VRCDynamicsContactEnterInfo
VRCDynamicsContactEnterInfo Get(SystemInt32);
Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt32), Out(VRCDynamicsContactEnterInfo)
VRCDynamicsContactEnterInfoArray.__Initialize__SystemVoid
void Initialize();
Raw: In(VRCDynamicsContactEnterInfoArray)
VRCDynamicsContactEnterInfoArray.__SetValue__SystemObject_SystemInt32Array__SystemVoid
void SetValue(SystemObject, SystemInt32Array);
Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemObject), In(SystemInt32Array)
VRCDynamicsContactEnterInfoArray.__SetValue__SystemObject_SystemInt32_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemObject), In(SystemInt32), In(SystemInt32), In(SystemInt32)
VRCDynamicsContactEnterInfoArray.__SetValue__SystemObject_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemObject), In(SystemInt32), In(SystemInt32)
VRCDynamicsContactEnterInfoArray.__SetValue__SystemObject_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32);
Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemObject), In(SystemInt32)
VRCDynamicsContactEnterInfoArray.__SetValue__SystemObject_SystemInt64Array__SystemVoid
void SetValue(SystemObject, SystemInt64Array);
Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemObject), In(SystemInt64Array)
VRCDynamicsContactEnterInfoArray.__SetValue__SystemObject_SystemInt64_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemObject), In(SystemInt64), In(SystemInt64), In(SystemInt64)
VRCDynamicsContactEnterInfoArray.__SetValue__SystemObject_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemObject), In(SystemInt64), In(SystemInt64)
VRCDynamicsContactEnterInfoArray.__SetValue__SystemObject_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64);
Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemObject), In(SystemInt64)
VRCDynamicsContactEnterInfoArray.__Set__SystemInt32_VRCDynamicsContactEnterInfo__SystemVoid
void Set(SystemInt32, VRCDynamicsContactEnterInfo);
Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt32), In(VRCDynamicsContactEnterInfo)
VRCDynamicsContactEnterInfoArray.__ToString__SystemString
SystemString ToString();
Raw: In(VRCDynamicsContactEnterInfoArray), Out(SystemString)
VRCDynamicsContactEnterInfoArray.__ctor__SystemInt32__VRCDynamicsContactEnterInfoArray
static VRCDynamicsContactEnterInfoArray ctor(SystemInt32);
Raw: In(SystemInt32), Out(VRCDynamicsContactEnterInfoArray)
VRCDynamicsContactEnterInfoArray.__get_IsFixedSize__SystemBoolean
SystemBoolean get_IsFixedSize();
Raw: In(VRCDynamicsContactEnterInfoArray), Out(SystemBoolean)
VRCDynamicsContactEnterInfoArray.__get_IsReadOnly__SystemBoolean
SystemBoolean get_IsReadOnly();
Raw: In(VRCDynamicsContactEnterInfoArray), Out(SystemBoolean)
VRCDynamicsContactEnterInfoArray.__get_IsSynchronized__SystemBoolean
SystemBoolean get_IsSynchronized();
Raw: In(VRCDynamicsContactEnterInfoArray), Out(SystemBoolean)
VRCDynamicsContactEnterInfoArray.__get_Length__SystemInt32
SystemInt32 get_Length();
Raw: In(VRCDynamicsContactEnterInfoArray), Out(SystemInt32)
VRCDynamicsContactEnterInfoArray.__get_LongLength__SystemInt64
SystemInt64 get_LongLength();
Raw: In(VRCDynamicsContactEnterInfoArray), Out(SystemInt64)
VRCDynamicsContactEnterInfoArray.__get_Rank__SystemInt32
SystemInt32 get_Rank();
Raw: In(VRCDynamicsContactEnterInfoArray), Out(SystemInt32)
VRCDynamicsContactEnterInfoArray.__get_SyncRoot__SystemObject
SystemObject get_SyncRoot();
Raw: In(VRCDynamicsContactEnterInfoArray), Out(SystemObject)
Array VRCDynamicsContactExitInfoArray
- Kind:
Array - OdinSerializer:
VRC.Dynamics.ContactExitInfo[], VRC.Dynamics - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#contactexitinfo
VRCDynamicsContactExitInfoArray.__Clone__SystemObject
SystemObject Clone();
Raw: In(VRCDynamicsContactExitInfoArray), Out(SystemObject)
VRCDynamicsContactExitInfoArray.__CopyTo__SystemArray_SystemInt32__SystemVoid
void CopyTo(SystemArray, SystemInt32);
Raw: In(VRCDynamicsContactExitInfoArray), In(SystemArray), In(SystemInt32)
VRCDynamicsContactExitInfoArray.__CopyTo__SystemArray_SystemInt64__SystemVoid
void CopyTo(SystemArray, SystemInt64);
Raw: In(VRCDynamicsContactExitInfoArray), In(SystemArray), In(SystemInt64)
VRCDynamicsContactExitInfoArray.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCDynamicsContactExitInfoArray), In(SystemObject), Out(SystemBoolean)
VRCDynamicsContactExitInfoArray.__GetEnumerator__SystemCollectionsIEnumerator
SystemCollectionsIEnumerator GetEnumerator();
Raw: In(VRCDynamicsContactExitInfoArray), Out(SystemCollectionsIEnumerator)
VRCDynamicsContactExitInfoArray.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCDynamicsContactExitInfoArray), Out(SystemInt32)
VRCDynamicsContactExitInfoArray.__GetLength__SystemInt32__SystemInt32
SystemInt32 GetLength(SystemInt32);
Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsContactExitInfoArray.__GetLongLength__SystemInt32__SystemInt64
SystemInt64 GetLongLength(SystemInt32);
Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt32), Out(SystemInt64)
VRCDynamicsContactExitInfoArray.__GetLowerBound__SystemInt32__SystemInt32
SystemInt32 GetLowerBound(SystemInt32);
Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsContactExitInfoArray.__GetType__SystemType
SystemType GetType();
Raw: In(VRCDynamicsContactExitInfoArray), Out(SystemType)
VRCDynamicsContactExitInfoArray.__GetUpperBound__SystemInt32__SystemInt32
SystemInt32 GetUpperBound(SystemInt32);
Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsContactExitInfoArray.__GetValue__SystemInt32Array__SystemObject
SystemObject GetValue(SystemInt32Array);
Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt32Array), Out(SystemObject)
VRCDynamicsContactExitInfoArray.__GetValue__SystemInt32_SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt32), In(SystemInt32), In(SystemInt32), Out(SystemObject)
VRCDynamicsContactExitInfoArray.__GetValue__SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32);
Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt32), In(SystemInt32), Out(SystemObject)
VRCDynamicsContactExitInfoArray.__GetValue__SystemInt32__SystemObject
SystemObject GetValue(SystemInt32);
Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt32), Out(SystemObject)
VRCDynamicsContactExitInfoArray.__GetValue__SystemInt64Array__SystemObject
SystemObject GetValue(SystemInt64Array);
Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt64Array), Out(SystemObject)
VRCDynamicsContactExitInfoArray.__GetValue__SystemInt64_SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt64), In(SystemInt64), In(SystemInt64), Out(SystemObject)
VRCDynamicsContactExitInfoArray.__GetValue__SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64);
Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt64), In(SystemInt64), Out(SystemObject)
VRCDynamicsContactExitInfoArray.__GetValue__SystemInt64__SystemObject
SystemObject GetValue(SystemInt64);
Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt64), Out(SystemObject)
VRCDynamicsContactExitInfoArray.__Get__SystemInt32__VRCDynamicsContactExitInfo
VRCDynamicsContactExitInfo Get(SystemInt32);
Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt32), Out(VRCDynamicsContactExitInfo)
VRCDynamicsContactExitInfoArray.__Initialize__SystemVoid
void Initialize();
Raw: In(VRCDynamicsContactExitInfoArray)
VRCDynamicsContactExitInfoArray.__SetValue__SystemObject_SystemInt32Array__SystemVoid
void SetValue(SystemObject, SystemInt32Array);
Raw: In(VRCDynamicsContactExitInfoArray), In(SystemObject), In(SystemInt32Array)
VRCDynamicsContactExitInfoArray.__SetValue__SystemObject_SystemInt32_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsContactExitInfoArray), In(SystemObject), In(SystemInt32), In(SystemInt32), In(SystemInt32)
VRCDynamicsContactExitInfoArray.__SetValue__SystemObject_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsContactExitInfoArray), In(SystemObject), In(SystemInt32), In(SystemInt32)
VRCDynamicsContactExitInfoArray.__SetValue__SystemObject_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32);
Raw: In(VRCDynamicsContactExitInfoArray), In(SystemObject), In(SystemInt32)
VRCDynamicsContactExitInfoArray.__SetValue__SystemObject_SystemInt64Array__SystemVoid
void SetValue(SystemObject, SystemInt64Array);
Raw: In(VRCDynamicsContactExitInfoArray), In(SystemObject), In(SystemInt64Array)
VRCDynamicsContactExitInfoArray.__SetValue__SystemObject_SystemInt64_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsContactExitInfoArray), In(SystemObject), In(SystemInt64), In(SystemInt64), In(SystemInt64)
VRCDynamicsContactExitInfoArray.__SetValue__SystemObject_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsContactExitInfoArray), In(SystemObject), In(SystemInt64), In(SystemInt64)
VRCDynamicsContactExitInfoArray.__SetValue__SystemObject_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64);
Raw: In(VRCDynamicsContactExitInfoArray), In(SystemObject), In(SystemInt64)
VRCDynamicsContactExitInfoArray.__Set__SystemInt32_VRCDynamicsContactExitInfo__SystemVoid
void Set(SystemInt32, VRCDynamicsContactExitInfo);
Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt32), In(VRCDynamicsContactExitInfo)
VRCDynamicsContactExitInfoArray.__ToString__SystemString
SystemString ToString();
Raw: In(VRCDynamicsContactExitInfoArray), Out(SystemString)
VRCDynamicsContactExitInfoArray.__ctor__SystemInt32__VRCDynamicsContactExitInfoArray
static VRCDynamicsContactExitInfoArray ctor(SystemInt32);
Raw: In(SystemInt32), Out(VRCDynamicsContactExitInfoArray)
VRCDynamicsContactExitInfoArray.__get_IsFixedSize__SystemBoolean
SystemBoolean get_IsFixedSize();
Raw: In(VRCDynamicsContactExitInfoArray), Out(SystemBoolean)
VRCDynamicsContactExitInfoArray.__get_IsReadOnly__SystemBoolean
SystemBoolean get_IsReadOnly();
Raw: In(VRCDynamicsContactExitInfoArray), Out(SystemBoolean)
VRCDynamicsContactExitInfoArray.__get_IsSynchronized__SystemBoolean
SystemBoolean get_IsSynchronized();
Raw: In(VRCDynamicsContactExitInfoArray), Out(SystemBoolean)
VRCDynamicsContactExitInfoArray.__get_Length__SystemInt32
SystemInt32 get_Length();
Raw: In(VRCDynamicsContactExitInfoArray), Out(SystemInt32)
VRCDynamicsContactExitInfoArray.__get_LongLength__SystemInt64
SystemInt64 get_LongLength();
Raw: In(VRCDynamicsContactExitInfoArray), Out(SystemInt64)
VRCDynamicsContactExitInfoArray.__get_Rank__SystemInt32
SystemInt32 get_Rank();
Raw: In(VRCDynamicsContactExitInfoArray), Out(SystemInt32)
VRCDynamicsContactExitInfoArray.__get_SyncRoot__SystemObject
SystemObject get_SyncRoot();
Raw: In(VRCDynamicsContactExitInfoArray), Out(SystemObject)
Array VRCDynamicsContactReceiverProxyArray
- Kind:
Array - OdinSerializer:
VRC.Dynamics.ContactReceiverProxy[], VRC.Dynamics - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#contactreceiverproxy
VRCDynamicsContactReceiverProxyArray.__Clone__SystemObject
SystemObject Clone();
Raw: In(VRCDynamicsContactReceiverProxyArray), Out(SystemObject)
VRCDynamicsContactReceiverProxyArray.__CopyTo__SystemArray_SystemInt32__SystemVoid
void CopyTo(SystemArray, SystemInt32);
Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemArray), In(SystemInt32)
VRCDynamicsContactReceiverProxyArray.__CopyTo__SystemArray_SystemInt64__SystemVoid
void CopyTo(SystemArray, SystemInt64);
Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemArray), In(SystemInt64)
VRCDynamicsContactReceiverProxyArray.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemObject), Out(SystemBoolean)
VRCDynamicsContactReceiverProxyArray.__GetEnumerator__SystemCollectionsIEnumerator
SystemCollectionsIEnumerator GetEnumerator();
Raw: In(VRCDynamicsContactReceiverProxyArray), Out(SystemCollectionsIEnumerator)
VRCDynamicsContactReceiverProxyArray.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCDynamicsContactReceiverProxyArray), Out(SystemInt32)
VRCDynamicsContactReceiverProxyArray.__GetLength__SystemInt32__SystemInt32
SystemInt32 GetLength(SystemInt32);
Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsContactReceiverProxyArray.__GetLongLength__SystemInt32__SystemInt64
SystemInt64 GetLongLength(SystemInt32);
Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt32), Out(SystemInt64)
VRCDynamicsContactReceiverProxyArray.__GetLowerBound__SystemInt32__SystemInt32
SystemInt32 GetLowerBound(SystemInt32);
Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsContactReceiverProxyArray.__GetType__SystemType
SystemType GetType();
Raw: In(VRCDynamicsContactReceiverProxyArray), Out(SystemType)
VRCDynamicsContactReceiverProxyArray.__GetUpperBound__SystemInt32__SystemInt32
SystemInt32 GetUpperBound(SystemInt32);
Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsContactReceiverProxyArray.__GetValue__SystemInt32Array__SystemObject
SystemObject GetValue(SystemInt32Array);
Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt32Array), Out(SystemObject)
VRCDynamicsContactReceiverProxyArray.__GetValue__SystemInt32_SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt32), In(SystemInt32), In(SystemInt32), Out(SystemObject)
VRCDynamicsContactReceiverProxyArray.__GetValue__SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32);
Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt32), In(SystemInt32), Out(SystemObject)
VRCDynamicsContactReceiverProxyArray.__GetValue__SystemInt32__SystemObject
SystemObject GetValue(SystemInt32);
Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt32), Out(SystemObject)
VRCDynamicsContactReceiverProxyArray.__GetValue__SystemInt64Array__SystemObject
SystemObject GetValue(SystemInt64Array);
Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt64Array), Out(SystemObject)
VRCDynamicsContactReceiverProxyArray.__GetValue__SystemInt64_SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt64), In(SystemInt64), In(SystemInt64), Out(SystemObject)
VRCDynamicsContactReceiverProxyArray.__GetValue__SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64);
Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt64), In(SystemInt64), Out(SystemObject)
VRCDynamicsContactReceiverProxyArray.__GetValue__SystemInt64__SystemObject
SystemObject GetValue(SystemInt64);
Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt64), Out(SystemObject)
VRCDynamicsContactReceiverProxyArray.__Get__SystemInt32__VRCDynamicsContactReceiverProxy
VRCDynamicsContactReceiverProxy Get(SystemInt32);
Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt32), Out(VRCDynamicsContactReceiverProxy)
VRCDynamicsContactReceiverProxyArray.__Initialize__SystemVoid
void Initialize();
Raw: In(VRCDynamicsContactReceiverProxyArray)
VRCDynamicsContactReceiverProxyArray.__SetValue__SystemObject_SystemInt32Array__SystemVoid
void SetValue(SystemObject, SystemInt32Array);
Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemObject), In(SystemInt32Array)
VRCDynamicsContactReceiverProxyArray.__SetValue__SystemObject_SystemInt32_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemObject), In(SystemInt32), In(SystemInt32), In(SystemInt32)
VRCDynamicsContactReceiverProxyArray.__SetValue__SystemObject_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemObject), In(SystemInt32), In(SystemInt32)
VRCDynamicsContactReceiverProxyArray.__SetValue__SystemObject_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32);
Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemObject), In(SystemInt32)
VRCDynamicsContactReceiverProxyArray.__SetValue__SystemObject_SystemInt64Array__SystemVoid
void SetValue(SystemObject, SystemInt64Array);
Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemObject), In(SystemInt64Array)
VRCDynamicsContactReceiverProxyArray.__SetValue__SystemObject_SystemInt64_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemObject), In(SystemInt64), In(SystemInt64), In(SystemInt64)
VRCDynamicsContactReceiverProxyArray.__SetValue__SystemObject_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemObject), In(SystemInt64), In(SystemInt64)
VRCDynamicsContactReceiverProxyArray.__SetValue__SystemObject_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64);
Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemObject), In(SystemInt64)
VRCDynamicsContactReceiverProxyArray.__Set__SystemInt32_VRCDynamicsContactReceiverProxy__SystemVoid
void Set(SystemInt32, VRCDynamicsContactReceiverProxy);
Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt32), In(VRCDynamicsContactReceiverProxy)
VRCDynamicsContactReceiverProxyArray.__ToString__SystemString
SystemString ToString();
Raw: In(VRCDynamicsContactReceiverProxyArray), Out(SystemString)
VRCDynamicsContactReceiverProxyArray.__ctor__SystemInt32__VRCDynamicsContactReceiverProxyArray
static VRCDynamicsContactReceiverProxyArray ctor(SystemInt32);
Raw: In(SystemInt32), Out(VRCDynamicsContactReceiverProxyArray)
VRCDynamicsContactReceiverProxyArray.__get_IsFixedSize__SystemBoolean
SystemBoolean get_IsFixedSize();
Raw: In(VRCDynamicsContactReceiverProxyArray), Out(SystemBoolean)
VRCDynamicsContactReceiverProxyArray.__get_IsReadOnly__SystemBoolean
SystemBoolean get_IsReadOnly();
Raw: In(VRCDynamicsContactReceiverProxyArray), Out(SystemBoolean)
VRCDynamicsContactReceiverProxyArray.__get_IsSynchronized__SystemBoolean
SystemBoolean get_IsSynchronized();
Raw: In(VRCDynamicsContactReceiverProxyArray), Out(SystemBoolean)
VRCDynamicsContactReceiverProxyArray.__get_Length__SystemInt32
SystemInt32 get_Length();
Raw: In(VRCDynamicsContactReceiverProxyArray), Out(SystemInt32)
VRCDynamicsContactReceiverProxyArray.__get_LongLength__SystemInt64
SystemInt64 get_LongLength();
Raw: In(VRCDynamicsContactReceiverProxyArray), Out(SystemInt64)
VRCDynamicsContactReceiverProxyArray.__get_Rank__SystemInt32
SystemInt32 get_Rank();
Raw: In(VRCDynamicsContactReceiverProxyArray), Out(SystemInt32)
VRCDynamicsContactReceiverProxyArray.__get_SyncRoot__SystemObject
SystemObject get_SyncRoot();
Raw: In(VRCDynamicsContactReceiverProxyArray), Out(SystemObject)
Array VRCDynamicsContactSenderProxyArray
- Kind:
Array - OdinSerializer:
VRC.Dynamics.ContactSenderProxy[], VRC.Dynamics - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#contactsenderproxy
VRCDynamicsContactSenderProxyArray.__Clone__SystemObject
SystemObject Clone();
Raw: In(VRCDynamicsContactSenderProxyArray), Out(SystemObject)
VRCDynamicsContactSenderProxyArray.__CopyTo__SystemArray_SystemInt32__SystemVoid
void CopyTo(SystemArray, SystemInt32);
Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemArray), In(SystemInt32)
VRCDynamicsContactSenderProxyArray.__CopyTo__SystemArray_SystemInt64__SystemVoid
void CopyTo(SystemArray, SystemInt64);
Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemArray), In(SystemInt64)
VRCDynamicsContactSenderProxyArray.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemObject), Out(SystemBoolean)
VRCDynamicsContactSenderProxyArray.__GetEnumerator__SystemCollectionsIEnumerator
SystemCollectionsIEnumerator GetEnumerator();
Raw: In(VRCDynamicsContactSenderProxyArray), Out(SystemCollectionsIEnumerator)
VRCDynamicsContactSenderProxyArray.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCDynamicsContactSenderProxyArray), Out(SystemInt32)
VRCDynamicsContactSenderProxyArray.__GetLength__SystemInt32__SystemInt32
SystemInt32 GetLength(SystemInt32);
Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsContactSenderProxyArray.__GetLongLength__SystemInt32__SystemInt64
SystemInt64 GetLongLength(SystemInt32);
Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt32), Out(SystemInt64)
VRCDynamicsContactSenderProxyArray.__GetLowerBound__SystemInt32__SystemInt32
SystemInt32 GetLowerBound(SystemInt32);
Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsContactSenderProxyArray.__GetType__SystemType
SystemType GetType();
Raw: In(VRCDynamicsContactSenderProxyArray), Out(SystemType)
VRCDynamicsContactSenderProxyArray.__GetUpperBound__SystemInt32__SystemInt32
SystemInt32 GetUpperBound(SystemInt32);
Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsContactSenderProxyArray.__GetValue__SystemInt32Array__SystemObject
SystemObject GetValue(SystemInt32Array);
Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt32Array), Out(SystemObject)
VRCDynamicsContactSenderProxyArray.__GetValue__SystemInt32_SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt32), In(SystemInt32), In(SystemInt32), Out(SystemObject)
VRCDynamicsContactSenderProxyArray.__GetValue__SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32);
Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt32), In(SystemInt32), Out(SystemObject)
VRCDynamicsContactSenderProxyArray.__GetValue__SystemInt32__SystemObject
SystemObject GetValue(SystemInt32);
Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt32), Out(SystemObject)
VRCDynamicsContactSenderProxyArray.__GetValue__SystemInt64Array__SystemObject
SystemObject GetValue(SystemInt64Array);
Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt64Array), Out(SystemObject)
VRCDynamicsContactSenderProxyArray.__GetValue__SystemInt64_SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt64), In(SystemInt64), In(SystemInt64), Out(SystemObject)
VRCDynamicsContactSenderProxyArray.__GetValue__SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64);
Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt64), In(SystemInt64), Out(SystemObject)
VRCDynamicsContactSenderProxyArray.__GetValue__SystemInt64__SystemObject
SystemObject GetValue(SystemInt64);
Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt64), Out(SystemObject)
VRCDynamicsContactSenderProxyArray.__Get__SystemInt32__VRCDynamicsContactSenderProxy
VRCDynamicsContactSenderProxy Get(SystemInt32);
Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt32), Out(VRCDynamicsContactSenderProxy)
VRCDynamicsContactSenderProxyArray.__Initialize__SystemVoid
void Initialize();
Raw: In(VRCDynamicsContactSenderProxyArray)
VRCDynamicsContactSenderProxyArray.__SetValue__SystemObject_SystemInt32Array__SystemVoid
void SetValue(SystemObject, SystemInt32Array);
Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemObject), In(SystemInt32Array)
VRCDynamicsContactSenderProxyArray.__SetValue__SystemObject_SystemInt32_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemObject), In(SystemInt32), In(SystemInt32), In(SystemInt32)
VRCDynamicsContactSenderProxyArray.__SetValue__SystemObject_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemObject), In(SystemInt32), In(SystemInt32)
VRCDynamicsContactSenderProxyArray.__SetValue__SystemObject_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32);
Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemObject), In(SystemInt32)
VRCDynamicsContactSenderProxyArray.__SetValue__SystemObject_SystemInt64Array__SystemVoid
void SetValue(SystemObject, SystemInt64Array);
Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemObject), In(SystemInt64Array)
VRCDynamicsContactSenderProxyArray.__SetValue__SystemObject_SystemInt64_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemObject), In(SystemInt64), In(SystemInt64), In(SystemInt64)
VRCDynamicsContactSenderProxyArray.__SetValue__SystemObject_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemObject), In(SystemInt64), In(SystemInt64)
VRCDynamicsContactSenderProxyArray.__SetValue__SystemObject_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64);
Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemObject), In(SystemInt64)
VRCDynamicsContactSenderProxyArray.__Set__SystemInt32_VRCDynamicsContactSenderProxy__SystemVoid
void Set(SystemInt32, VRCDynamicsContactSenderProxy);
Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt32), In(VRCDynamicsContactSenderProxy)
VRCDynamicsContactSenderProxyArray.__ToString__SystemString
SystemString ToString();
Raw: In(VRCDynamicsContactSenderProxyArray), Out(SystemString)
VRCDynamicsContactSenderProxyArray.__ctor__SystemInt32__VRCDynamicsContactSenderProxyArray
static VRCDynamicsContactSenderProxyArray ctor(SystemInt32);
Raw: In(SystemInt32), Out(VRCDynamicsContactSenderProxyArray)
VRCDynamicsContactSenderProxyArray.__get_IsFixedSize__SystemBoolean
SystemBoolean get_IsFixedSize();
Raw: In(VRCDynamicsContactSenderProxyArray), Out(SystemBoolean)
VRCDynamicsContactSenderProxyArray.__get_IsReadOnly__SystemBoolean
SystemBoolean get_IsReadOnly();
Raw: In(VRCDynamicsContactSenderProxyArray), Out(SystemBoolean)
VRCDynamicsContactSenderProxyArray.__get_IsSynchronized__SystemBoolean
SystemBoolean get_IsSynchronized();
Raw: In(VRCDynamicsContactSenderProxyArray), Out(SystemBoolean)
VRCDynamicsContactSenderProxyArray.__get_Length__SystemInt32
SystemInt32 get_Length();
Raw: In(VRCDynamicsContactSenderProxyArray), Out(SystemInt32)
VRCDynamicsContactSenderProxyArray.__get_LongLength__SystemInt64
SystemInt64 get_LongLength();
Raw: In(VRCDynamicsContactSenderProxyArray), Out(SystemInt64)
VRCDynamicsContactSenderProxyArray.__get_Rank__SystemInt32
SystemInt32 get_Rank();
Raw: In(VRCDynamicsContactSenderProxyArray), Out(SystemInt32)
VRCDynamicsContactSenderProxyArray.__get_SyncRoot__SystemObject
SystemObject get_SyncRoot();
Raw: In(VRCDynamicsContactSenderProxyArray), Out(SystemObject)
Array VRCDynamicsPhysBoneGrabbedInfoArray
- Kind:
Array - OdinSerializer:
VRC.Dynamics.PhysBoneGrabbedInfo[], VRC.Dynamics - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#physbonegrabbedinfo
VRCDynamicsPhysBoneGrabbedInfoArray.__Clone__SystemObject
SystemObject Clone();
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), Out(SystemObject)
VRCDynamicsPhysBoneGrabbedInfoArray.__CopyTo__SystemArray_SystemInt32__SystemVoid
void CopyTo(SystemArray, SystemInt32);
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemArray), In(SystemInt32)
VRCDynamicsPhysBoneGrabbedInfoArray.__CopyTo__SystemArray_SystemInt64__SystemVoid
void CopyTo(SystemArray, SystemInt64);
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemArray), In(SystemInt64)
VRCDynamicsPhysBoneGrabbedInfoArray.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemObject), Out(SystemBoolean)
VRCDynamicsPhysBoneGrabbedInfoArray.__GetEnumerator__SystemCollectionsIEnumerator
SystemCollectionsIEnumerator GetEnumerator();
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), Out(SystemCollectionsIEnumerator)
VRCDynamicsPhysBoneGrabbedInfoArray.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), Out(SystemInt32)
VRCDynamicsPhysBoneGrabbedInfoArray.__GetLength__SystemInt32__SystemInt32
SystemInt32 GetLength(SystemInt32);
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsPhysBoneGrabbedInfoArray.__GetLongLength__SystemInt32__SystemInt64
SystemInt64 GetLongLength(SystemInt32);
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt32), Out(SystemInt64)
VRCDynamicsPhysBoneGrabbedInfoArray.__GetLowerBound__SystemInt32__SystemInt32
SystemInt32 GetLowerBound(SystemInt32);
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsPhysBoneGrabbedInfoArray.__GetType__SystemType
SystemType GetType();
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), Out(SystemType)
VRCDynamicsPhysBoneGrabbedInfoArray.__GetUpperBound__SystemInt32__SystemInt32
SystemInt32 GetUpperBound(SystemInt32);
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsPhysBoneGrabbedInfoArray.__GetValue__SystemInt32Array__SystemObject
SystemObject GetValue(SystemInt32Array);
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt32Array), Out(SystemObject)
VRCDynamicsPhysBoneGrabbedInfoArray.__GetValue__SystemInt32_SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt32), In(SystemInt32), In(SystemInt32), Out(SystemObject)
VRCDynamicsPhysBoneGrabbedInfoArray.__GetValue__SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32);
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt32), In(SystemInt32), Out(SystemObject)
VRCDynamicsPhysBoneGrabbedInfoArray.__GetValue__SystemInt32__SystemObject
SystemObject GetValue(SystemInt32);
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt32), Out(SystemObject)
VRCDynamicsPhysBoneGrabbedInfoArray.__GetValue__SystemInt64Array__SystemObject
SystemObject GetValue(SystemInt64Array);
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt64Array), Out(SystemObject)
VRCDynamicsPhysBoneGrabbedInfoArray.__GetValue__SystemInt64_SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt64), In(SystemInt64), In(SystemInt64), Out(SystemObject)
VRCDynamicsPhysBoneGrabbedInfoArray.__GetValue__SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64);
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt64), In(SystemInt64), Out(SystemObject)
VRCDynamicsPhysBoneGrabbedInfoArray.__GetValue__SystemInt64__SystemObject
SystemObject GetValue(SystemInt64);
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt64), Out(SystemObject)
VRCDynamicsPhysBoneGrabbedInfoArray.__Get__SystemInt32__VRCDynamicsPhysBoneGrabbedInfo
VRCDynamicsPhysBoneGrabbedInfo Get(SystemInt32);
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt32), Out(VRCDynamicsPhysBoneGrabbedInfo)
VRCDynamicsPhysBoneGrabbedInfoArray.__Initialize__SystemVoid
void Initialize();
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray)
VRCDynamicsPhysBoneGrabbedInfoArray.__SetValue__SystemObject_SystemInt32Array__SystemVoid
void SetValue(SystemObject, SystemInt32Array);
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemObject), In(SystemInt32Array)
VRCDynamicsPhysBoneGrabbedInfoArray.__SetValue__SystemObject_SystemInt32_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemObject), In(SystemInt32), In(SystemInt32), In(SystemInt32)
VRCDynamicsPhysBoneGrabbedInfoArray.__SetValue__SystemObject_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemObject), In(SystemInt32), In(SystemInt32)
VRCDynamicsPhysBoneGrabbedInfoArray.__SetValue__SystemObject_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32);
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemObject), In(SystemInt32)
VRCDynamicsPhysBoneGrabbedInfoArray.__SetValue__SystemObject_SystemInt64Array__SystemVoid
void SetValue(SystemObject, SystemInt64Array);
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemObject), In(SystemInt64Array)
VRCDynamicsPhysBoneGrabbedInfoArray.__SetValue__SystemObject_SystemInt64_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemObject), In(SystemInt64), In(SystemInt64), In(SystemInt64)
VRCDynamicsPhysBoneGrabbedInfoArray.__SetValue__SystemObject_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemObject), In(SystemInt64), In(SystemInt64)
VRCDynamicsPhysBoneGrabbedInfoArray.__SetValue__SystemObject_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64);
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemObject), In(SystemInt64)
VRCDynamicsPhysBoneGrabbedInfoArray.__Set__SystemInt32_VRCDynamicsPhysBoneGrabbedInfo__SystemVoid
void Set(SystemInt32, VRCDynamicsPhysBoneGrabbedInfo);
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt32), In(VRCDynamicsPhysBoneGrabbedInfo)
VRCDynamicsPhysBoneGrabbedInfoArray.__ToString__SystemString
SystemString ToString();
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), Out(SystemString)
VRCDynamicsPhysBoneGrabbedInfoArray.__ctor__SystemInt32__VRCDynamicsPhysBoneGrabbedInfoArray
static VRCDynamicsPhysBoneGrabbedInfoArray ctor(SystemInt32);
Raw: In(SystemInt32), Out(VRCDynamicsPhysBoneGrabbedInfoArray)
VRCDynamicsPhysBoneGrabbedInfoArray.__get_IsFixedSize__SystemBoolean
SystemBoolean get_IsFixedSize();
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), Out(SystemBoolean)
VRCDynamicsPhysBoneGrabbedInfoArray.__get_IsReadOnly__SystemBoolean
SystemBoolean get_IsReadOnly();
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), Out(SystemBoolean)
VRCDynamicsPhysBoneGrabbedInfoArray.__get_IsSynchronized__SystemBoolean
SystemBoolean get_IsSynchronized();
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), Out(SystemBoolean)
VRCDynamicsPhysBoneGrabbedInfoArray.__get_Length__SystemInt32
SystemInt32 get_Length();
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), Out(SystemInt32)
VRCDynamicsPhysBoneGrabbedInfoArray.__get_LongLength__SystemInt64
SystemInt64 get_LongLength();
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), Out(SystemInt64)
VRCDynamicsPhysBoneGrabbedInfoArray.__get_Rank__SystemInt32
SystemInt32 get_Rank();
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), Out(SystemInt32)
VRCDynamicsPhysBoneGrabbedInfoArray.__get_SyncRoot__SystemObject
SystemObject get_SyncRoot();
Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), Out(SystemObject)
Array VRCDynamicsPhysBonePosedInfoArray
- Kind:
Array - OdinSerializer:
VRC.Dynamics.PhysBonePosedInfo[], VRC.Dynamics - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#physboneposedinfo
VRCDynamicsPhysBonePosedInfoArray.__Clone__SystemObject
SystemObject Clone();
Raw: In(VRCDynamicsPhysBonePosedInfoArray), Out(SystemObject)
VRCDynamicsPhysBonePosedInfoArray.__CopyTo__SystemArray_SystemInt32__SystemVoid
void CopyTo(SystemArray, SystemInt32);
Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemArray), In(SystemInt32)
VRCDynamicsPhysBonePosedInfoArray.__CopyTo__SystemArray_SystemInt64__SystemVoid
void CopyTo(SystemArray, SystemInt64);
Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemArray), In(SystemInt64)
VRCDynamicsPhysBonePosedInfoArray.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemObject), Out(SystemBoolean)
VRCDynamicsPhysBonePosedInfoArray.__GetEnumerator__SystemCollectionsIEnumerator
SystemCollectionsIEnumerator GetEnumerator();
Raw: In(VRCDynamicsPhysBonePosedInfoArray), Out(SystemCollectionsIEnumerator)
VRCDynamicsPhysBonePosedInfoArray.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCDynamicsPhysBonePosedInfoArray), Out(SystemInt32)
VRCDynamicsPhysBonePosedInfoArray.__GetLength__SystemInt32__SystemInt32
SystemInt32 GetLength(SystemInt32);
Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsPhysBonePosedInfoArray.__GetLongLength__SystemInt32__SystemInt64
SystemInt64 GetLongLength(SystemInt32);
Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt32), Out(SystemInt64)
VRCDynamicsPhysBonePosedInfoArray.__GetLowerBound__SystemInt32__SystemInt32
SystemInt32 GetLowerBound(SystemInt32);
Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsPhysBonePosedInfoArray.__GetType__SystemType
SystemType GetType();
Raw: In(VRCDynamicsPhysBonePosedInfoArray), Out(SystemType)
VRCDynamicsPhysBonePosedInfoArray.__GetUpperBound__SystemInt32__SystemInt32
SystemInt32 GetUpperBound(SystemInt32);
Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsPhysBonePosedInfoArray.__GetValue__SystemInt32Array__SystemObject
SystemObject GetValue(SystemInt32Array);
Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt32Array), Out(SystemObject)
VRCDynamicsPhysBonePosedInfoArray.__GetValue__SystemInt32_SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt32), In(SystemInt32), In(SystemInt32), Out(SystemObject)
VRCDynamicsPhysBonePosedInfoArray.__GetValue__SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32);
Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt32), In(SystemInt32), Out(SystemObject)
VRCDynamicsPhysBonePosedInfoArray.__GetValue__SystemInt32__SystemObject
SystemObject GetValue(SystemInt32);
Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt32), Out(SystemObject)
VRCDynamicsPhysBonePosedInfoArray.__GetValue__SystemInt64Array__SystemObject
SystemObject GetValue(SystemInt64Array);
Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt64Array), Out(SystemObject)
VRCDynamicsPhysBonePosedInfoArray.__GetValue__SystemInt64_SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt64), In(SystemInt64), In(SystemInt64), Out(SystemObject)
VRCDynamicsPhysBonePosedInfoArray.__GetValue__SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64);
Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt64), In(SystemInt64), Out(SystemObject)
VRCDynamicsPhysBonePosedInfoArray.__GetValue__SystemInt64__SystemObject
SystemObject GetValue(SystemInt64);
Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt64), Out(SystemObject)
VRCDynamicsPhysBonePosedInfoArray.__Get__SystemInt32__VRCDynamicsPhysBonePosedInfo
VRCDynamicsPhysBonePosedInfo Get(SystemInt32);
Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt32), Out(VRCDynamicsPhysBonePosedInfo)
VRCDynamicsPhysBonePosedInfoArray.__Initialize__SystemVoid
void Initialize();
Raw: In(VRCDynamicsPhysBonePosedInfoArray)
VRCDynamicsPhysBonePosedInfoArray.__SetValue__SystemObject_SystemInt32Array__SystemVoid
void SetValue(SystemObject, SystemInt32Array);
Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemObject), In(SystemInt32Array)
VRCDynamicsPhysBonePosedInfoArray.__SetValue__SystemObject_SystemInt32_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemObject), In(SystemInt32), In(SystemInt32), In(SystemInt32)
VRCDynamicsPhysBonePosedInfoArray.__SetValue__SystemObject_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemObject), In(SystemInt32), In(SystemInt32)
VRCDynamicsPhysBonePosedInfoArray.__SetValue__SystemObject_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32);
Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemObject), In(SystemInt32)
VRCDynamicsPhysBonePosedInfoArray.__SetValue__SystemObject_SystemInt64Array__SystemVoid
void SetValue(SystemObject, SystemInt64Array);
Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemObject), In(SystemInt64Array)
VRCDynamicsPhysBonePosedInfoArray.__SetValue__SystemObject_SystemInt64_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemObject), In(SystemInt64), In(SystemInt64), In(SystemInt64)
VRCDynamicsPhysBonePosedInfoArray.__SetValue__SystemObject_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemObject), In(SystemInt64), In(SystemInt64)
VRCDynamicsPhysBonePosedInfoArray.__SetValue__SystemObject_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64);
Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemObject), In(SystemInt64)
VRCDynamicsPhysBonePosedInfoArray.__Set__SystemInt32_VRCDynamicsPhysBonePosedInfo__SystemVoid
void Set(SystemInt32, VRCDynamicsPhysBonePosedInfo);
Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt32), In(VRCDynamicsPhysBonePosedInfo)
VRCDynamicsPhysBonePosedInfoArray.__ToString__SystemString
SystemString ToString();
Raw: In(VRCDynamicsPhysBonePosedInfoArray), Out(SystemString)
VRCDynamicsPhysBonePosedInfoArray.__ctor__SystemInt32__VRCDynamicsPhysBonePosedInfoArray
static VRCDynamicsPhysBonePosedInfoArray ctor(SystemInt32);
Raw: In(SystemInt32), Out(VRCDynamicsPhysBonePosedInfoArray)
VRCDynamicsPhysBonePosedInfoArray.__get_IsFixedSize__SystemBoolean
SystemBoolean get_IsFixedSize();
Raw: In(VRCDynamicsPhysBonePosedInfoArray), Out(SystemBoolean)
VRCDynamicsPhysBonePosedInfoArray.__get_IsReadOnly__SystemBoolean
SystemBoolean get_IsReadOnly();
Raw: In(VRCDynamicsPhysBonePosedInfoArray), Out(SystemBoolean)
VRCDynamicsPhysBonePosedInfoArray.__get_IsSynchronized__SystemBoolean
SystemBoolean get_IsSynchronized();
Raw: In(VRCDynamicsPhysBonePosedInfoArray), Out(SystemBoolean)
VRCDynamicsPhysBonePosedInfoArray.__get_Length__SystemInt32
SystemInt32 get_Length();
Raw: In(VRCDynamicsPhysBonePosedInfoArray), Out(SystemInt32)
VRCDynamicsPhysBonePosedInfoArray.__get_LongLength__SystemInt64
SystemInt64 get_LongLength();
Raw: In(VRCDynamicsPhysBonePosedInfoArray), Out(SystemInt64)
VRCDynamicsPhysBonePosedInfoArray.__get_Rank__SystemInt32
SystemInt32 get_Rank();
Raw: In(VRCDynamicsPhysBonePosedInfoArray), Out(SystemInt32)
VRCDynamicsPhysBonePosedInfoArray.__get_SyncRoot__SystemObject
SystemObject get_SyncRoot();
Raw: In(VRCDynamicsPhysBonePosedInfoArray), Out(SystemObject)
Array VRCDynamicsPhysBoneReleasedInfoArray
- Kind:
Array - OdinSerializer:
VRC.Dynamics.PhysBoneReleasedInfo[], VRC.Dynamics - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#physbonereleasedinfo
VRCDynamicsPhysBoneReleasedInfoArray.__Clone__SystemObject
SystemObject Clone();
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), Out(SystemObject)
VRCDynamicsPhysBoneReleasedInfoArray.__CopyTo__SystemArray_SystemInt32__SystemVoid
void CopyTo(SystemArray, SystemInt32);
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemArray), In(SystemInt32)
VRCDynamicsPhysBoneReleasedInfoArray.__CopyTo__SystemArray_SystemInt64__SystemVoid
void CopyTo(SystemArray, SystemInt64);
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemArray), In(SystemInt64)
VRCDynamicsPhysBoneReleasedInfoArray.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemObject), Out(SystemBoolean)
VRCDynamicsPhysBoneReleasedInfoArray.__GetEnumerator__SystemCollectionsIEnumerator
SystemCollectionsIEnumerator GetEnumerator();
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), Out(SystemCollectionsIEnumerator)
VRCDynamicsPhysBoneReleasedInfoArray.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), Out(SystemInt32)
VRCDynamicsPhysBoneReleasedInfoArray.__GetLength__SystemInt32__SystemInt32
SystemInt32 GetLength(SystemInt32);
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsPhysBoneReleasedInfoArray.__GetLongLength__SystemInt32__SystemInt64
SystemInt64 GetLongLength(SystemInt32);
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt32), Out(SystemInt64)
VRCDynamicsPhysBoneReleasedInfoArray.__GetLowerBound__SystemInt32__SystemInt32
SystemInt32 GetLowerBound(SystemInt32);
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsPhysBoneReleasedInfoArray.__GetType__SystemType
SystemType GetType();
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), Out(SystemType)
VRCDynamicsPhysBoneReleasedInfoArray.__GetUpperBound__SystemInt32__SystemInt32
SystemInt32 GetUpperBound(SystemInt32);
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsPhysBoneReleasedInfoArray.__GetValue__SystemInt32Array__SystemObject
SystemObject GetValue(SystemInt32Array);
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt32Array), Out(SystemObject)
VRCDynamicsPhysBoneReleasedInfoArray.__GetValue__SystemInt32_SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt32), In(SystemInt32), In(SystemInt32), Out(SystemObject)
VRCDynamicsPhysBoneReleasedInfoArray.__GetValue__SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32);
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt32), In(SystemInt32), Out(SystemObject)
VRCDynamicsPhysBoneReleasedInfoArray.__GetValue__SystemInt32__SystemObject
SystemObject GetValue(SystemInt32);
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt32), Out(SystemObject)
VRCDynamicsPhysBoneReleasedInfoArray.__GetValue__SystemInt64Array__SystemObject
SystemObject GetValue(SystemInt64Array);
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt64Array), Out(SystemObject)
VRCDynamicsPhysBoneReleasedInfoArray.__GetValue__SystemInt64_SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt64), In(SystemInt64), In(SystemInt64), Out(SystemObject)
VRCDynamicsPhysBoneReleasedInfoArray.__GetValue__SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64);
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt64), In(SystemInt64), Out(SystemObject)
VRCDynamicsPhysBoneReleasedInfoArray.__GetValue__SystemInt64__SystemObject
SystemObject GetValue(SystemInt64);
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt64), Out(SystemObject)
VRCDynamicsPhysBoneReleasedInfoArray.__Get__SystemInt32__VRCDynamicsPhysBoneReleasedInfo
VRCDynamicsPhysBoneReleasedInfo Get(SystemInt32);
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt32), Out(VRCDynamicsPhysBoneReleasedInfo)
VRCDynamicsPhysBoneReleasedInfoArray.__Initialize__SystemVoid
void Initialize();
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray)
VRCDynamicsPhysBoneReleasedInfoArray.__SetValue__SystemObject_SystemInt32Array__SystemVoid
void SetValue(SystemObject, SystemInt32Array);
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemObject), In(SystemInt32Array)
VRCDynamicsPhysBoneReleasedInfoArray.__SetValue__SystemObject_SystemInt32_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemObject), In(SystemInt32), In(SystemInt32), In(SystemInt32)
VRCDynamicsPhysBoneReleasedInfoArray.__SetValue__SystemObject_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemObject), In(SystemInt32), In(SystemInt32)
VRCDynamicsPhysBoneReleasedInfoArray.__SetValue__SystemObject_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32);
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemObject), In(SystemInt32)
VRCDynamicsPhysBoneReleasedInfoArray.__SetValue__SystemObject_SystemInt64Array__SystemVoid
void SetValue(SystemObject, SystemInt64Array);
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemObject), In(SystemInt64Array)
VRCDynamicsPhysBoneReleasedInfoArray.__SetValue__SystemObject_SystemInt64_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemObject), In(SystemInt64), In(SystemInt64), In(SystemInt64)
VRCDynamicsPhysBoneReleasedInfoArray.__SetValue__SystemObject_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemObject), In(SystemInt64), In(SystemInt64)
VRCDynamicsPhysBoneReleasedInfoArray.__SetValue__SystemObject_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64);
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemObject), In(SystemInt64)
VRCDynamicsPhysBoneReleasedInfoArray.__Set__SystemInt32_VRCDynamicsPhysBoneReleasedInfo__SystemVoid
void Set(SystemInt32, VRCDynamicsPhysBoneReleasedInfo);
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt32), In(VRCDynamicsPhysBoneReleasedInfo)
VRCDynamicsPhysBoneReleasedInfoArray.__ToString__SystemString
SystemString ToString();
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), Out(SystemString)
VRCDynamicsPhysBoneReleasedInfoArray.__ctor__SystemInt32__VRCDynamicsPhysBoneReleasedInfoArray
static VRCDynamicsPhysBoneReleasedInfoArray ctor(SystemInt32);
Raw: In(SystemInt32), Out(VRCDynamicsPhysBoneReleasedInfoArray)
VRCDynamicsPhysBoneReleasedInfoArray.__get_IsFixedSize__SystemBoolean
SystemBoolean get_IsFixedSize();
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), Out(SystemBoolean)
VRCDynamicsPhysBoneReleasedInfoArray.__get_IsReadOnly__SystemBoolean
SystemBoolean get_IsReadOnly();
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), Out(SystemBoolean)
VRCDynamicsPhysBoneReleasedInfoArray.__get_IsSynchronized__SystemBoolean
SystemBoolean get_IsSynchronized();
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), Out(SystemBoolean)
VRCDynamicsPhysBoneReleasedInfoArray.__get_Length__SystemInt32
SystemInt32 get_Length();
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), Out(SystemInt32)
VRCDynamicsPhysBoneReleasedInfoArray.__get_LongLength__SystemInt64
SystemInt64 get_LongLength();
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), Out(SystemInt64)
VRCDynamicsPhysBoneReleasedInfoArray.__get_Rank__SystemInt32
SystemInt32 get_Rank();
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), Out(SystemInt32)
VRCDynamicsPhysBoneReleasedInfoArray.__get_SyncRoot__SystemObject
SystemObject get_SyncRoot();
Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), Out(SystemObject)
Array VRCDynamicsPhysBoneUnPosedInfoArray
- Kind:
Array - OdinSerializer:
VRC.Dynamics.PhysBoneUnPosedInfo[], VRC.Dynamics - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#physboneunposedinfo
VRCDynamicsPhysBoneUnPosedInfoArray.__Clone__SystemObject
SystemObject Clone();
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), Out(SystemObject)
VRCDynamicsPhysBoneUnPosedInfoArray.__CopyTo__SystemArray_SystemInt32__SystemVoid
void CopyTo(SystemArray, SystemInt32);
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemArray), In(SystemInt32)
VRCDynamicsPhysBoneUnPosedInfoArray.__CopyTo__SystemArray_SystemInt64__SystemVoid
void CopyTo(SystemArray, SystemInt64);
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemArray), In(SystemInt64)
VRCDynamicsPhysBoneUnPosedInfoArray.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemObject), Out(SystemBoolean)
VRCDynamicsPhysBoneUnPosedInfoArray.__GetEnumerator__SystemCollectionsIEnumerator
SystemCollectionsIEnumerator GetEnumerator();
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), Out(SystemCollectionsIEnumerator)
VRCDynamicsPhysBoneUnPosedInfoArray.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), Out(SystemInt32)
VRCDynamicsPhysBoneUnPosedInfoArray.__GetLength__SystemInt32__SystemInt32
SystemInt32 GetLength(SystemInt32);
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsPhysBoneUnPosedInfoArray.__GetLongLength__SystemInt32__SystemInt64
SystemInt64 GetLongLength(SystemInt32);
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt32), Out(SystemInt64)
VRCDynamicsPhysBoneUnPosedInfoArray.__GetLowerBound__SystemInt32__SystemInt32
SystemInt32 GetLowerBound(SystemInt32);
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsPhysBoneUnPosedInfoArray.__GetType__SystemType
SystemType GetType();
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), Out(SystemType)
VRCDynamicsPhysBoneUnPosedInfoArray.__GetUpperBound__SystemInt32__SystemInt32
SystemInt32 GetUpperBound(SystemInt32);
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsPhysBoneUnPosedInfoArray.__GetValue__SystemInt32Array__SystemObject
SystemObject GetValue(SystemInt32Array);
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt32Array), Out(SystemObject)
VRCDynamicsPhysBoneUnPosedInfoArray.__GetValue__SystemInt32_SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt32), In(SystemInt32), In(SystemInt32), Out(SystemObject)
VRCDynamicsPhysBoneUnPosedInfoArray.__GetValue__SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32);
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt32), In(SystemInt32), Out(SystemObject)
VRCDynamicsPhysBoneUnPosedInfoArray.__GetValue__SystemInt32__SystemObject
SystemObject GetValue(SystemInt32);
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt32), Out(SystemObject)
VRCDynamicsPhysBoneUnPosedInfoArray.__GetValue__SystemInt64Array__SystemObject
SystemObject GetValue(SystemInt64Array);
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt64Array), Out(SystemObject)
VRCDynamicsPhysBoneUnPosedInfoArray.__GetValue__SystemInt64_SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt64), In(SystemInt64), In(SystemInt64), Out(SystemObject)
VRCDynamicsPhysBoneUnPosedInfoArray.__GetValue__SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64);
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt64), In(SystemInt64), Out(SystemObject)
VRCDynamicsPhysBoneUnPosedInfoArray.__GetValue__SystemInt64__SystemObject
SystemObject GetValue(SystemInt64);
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt64), Out(SystemObject)
VRCDynamicsPhysBoneUnPosedInfoArray.__Get__SystemInt32__VRCDynamicsPhysBoneUnPosedInfo
VRCDynamicsPhysBoneUnPosedInfo Get(SystemInt32);
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt32), Out(VRCDynamicsPhysBoneUnPosedInfo)
VRCDynamicsPhysBoneUnPosedInfoArray.__Initialize__SystemVoid
void Initialize();
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray)
VRCDynamicsPhysBoneUnPosedInfoArray.__SetValue__SystemObject_SystemInt32Array__SystemVoid
void SetValue(SystemObject, SystemInt32Array);
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemObject), In(SystemInt32Array)
VRCDynamicsPhysBoneUnPosedInfoArray.__SetValue__SystemObject_SystemInt32_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemObject), In(SystemInt32), In(SystemInt32), In(SystemInt32)
VRCDynamicsPhysBoneUnPosedInfoArray.__SetValue__SystemObject_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemObject), In(SystemInt32), In(SystemInt32)
VRCDynamicsPhysBoneUnPosedInfoArray.__SetValue__SystemObject_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32);
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemObject), In(SystemInt32)
VRCDynamicsPhysBoneUnPosedInfoArray.__SetValue__SystemObject_SystemInt64Array__SystemVoid
void SetValue(SystemObject, SystemInt64Array);
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemObject), In(SystemInt64Array)
VRCDynamicsPhysBoneUnPosedInfoArray.__SetValue__SystemObject_SystemInt64_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemObject), In(SystemInt64), In(SystemInt64), In(SystemInt64)
VRCDynamicsPhysBoneUnPosedInfoArray.__SetValue__SystemObject_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemObject), In(SystemInt64), In(SystemInt64)
VRCDynamicsPhysBoneUnPosedInfoArray.__SetValue__SystemObject_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64);
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemObject), In(SystemInt64)
VRCDynamicsPhysBoneUnPosedInfoArray.__Set__SystemInt32_VRCDynamicsPhysBoneUnPosedInfo__SystemVoid
void Set(SystemInt32, VRCDynamicsPhysBoneUnPosedInfo);
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt32), In(VRCDynamicsPhysBoneUnPosedInfo)
VRCDynamicsPhysBoneUnPosedInfoArray.__ToString__SystemString
SystemString ToString();
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), Out(SystemString)
VRCDynamicsPhysBoneUnPosedInfoArray.__ctor__SystemInt32__VRCDynamicsPhysBoneUnPosedInfoArray
static VRCDynamicsPhysBoneUnPosedInfoArray ctor(SystemInt32);
Raw: In(SystemInt32), Out(VRCDynamicsPhysBoneUnPosedInfoArray)
VRCDynamicsPhysBoneUnPosedInfoArray.__get_IsFixedSize__SystemBoolean
SystemBoolean get_IsFixedSize();
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), Out(SystemBoolean)
VRCDynamicsPhysBoneUnPosedInfoArray.__get_IsReadOnly__SystemBoolean
SystemBoolean get_IsReadOnly();
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), Out(SystemBoolean)
VRCDynamicsPhysBoneUnPosedInfoArray.__get_IsSynchronized__SystemBoolean
SystemBoolean get_IsSynchronized();
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), Out(SystemBoolean)
VRCDynamicsPhysBoneUnPosedInfoArray.__get_Length__SystemInt32
SystemInt32 get_Length();
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), Out(SystemInt32)
VRCDynamicsPhysBoneUnPosedInfoArray.__get_LongLength__SystemInt64
SystemInt64 get_LongLength();
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), Out(SystemInt64)
VRCDynamicsPhysBoneUnPosedInfoArray.__get_Rank__SystemInt32
SystemInt32 get_Rank();
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), Out(SystemInt32)
VRCDynamicsPhysBoneUnPosedInfoArray.__get_SyncRoot__SystemObject
SystemObject get_SyncRoot();
Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), Out(SystemObject)
Array VRCDynamicsVRCConstraintSourceArray
- Kind:
Array - OdinSerializer:
VRC.Dynamics.VRCConstraintSource[], VRC.Dynamics - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrcconstraintsource
VRCDynamicsVRCConstraintSourceArray.__Clone__SystemObject
SystemObject Clone();
Raw: In(VRCDynamicsVRCConstraintSourceArray), Out(SystemObject)
VRCDynamicsVRCConstraintSourceArray.__CopyTo__SystemArray_SystemInt32__SystemVoid
void CopyTo(SystemArray, SystemInt32);
Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemArray), In(SystemInt32)
VRCDynamicsVRCConstraintSourceArray.__CopyTo__SystemArray_SystemInt64__SystemVoid
void CopyTo(SystemArray, SystemInt64);
Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemArray), In(SystemInt64)
VRCDynamicsVRCConstraintSourceArray.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemObject), Out(SystemBoolean)
VRCDynamicsVRCConstraintSourceArray.__GetEnumerator__SystemCollectionsIEnumerator
SystemCollectionsIEnumerator GetEnumerator();
Raw: In(VRCDynamicsVRCConstraintSourceArray), Out(SystemCollectionsIEnumerator)
VRCDynamicsVRCConstraintSourceArray.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCDynamicsVRCConstraintSourceArray), Out(SystemInt32)
VRCDynamicsVRCConstraintSourceArray.__GetLength__SystemInt32__SystemInt32
SystemInt32 GetLength(SystemInt32);
Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsVRCConstraintSourceArray.__GetLongLength__SystemInt32__SystemInt64
SystemInt64 GetLongLength(SystemInt32);
Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt32), Out(SystemInt64)
VRCDynamicsVRCConstraintSourceArray.__GetLowerBound__SystemInt32__SystemInt32
SystemInt32 GetLowerBound(SystemInt32);
Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsVRCConstraintSourceArray.__GetType__SystemType
SystemType GetType();
Raw: In(VRCDynamicsVRCConstraintSourceArray), Out(SystemType)
VRCDynamicsVRCConstraintSourceArray.__GetUpperBound__SystemInt32__SystemInt32
SystemInt32 GetUpperBound(SystemInt32);
Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsVRCConstraintSourceArray.__GetValue__SystemInt32Array__SystemObject
SystemObject GetValue(SystemInt32Array);
Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt32Array), Out(SystemObject)
VRCDynamicsVRCConstraintSourceArray.__GetValue__SystemInt32_SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt32), In(SystemInt32), In(SystemInt32), Out(SystemObject)
VRCDynamicsVRCConstraintSourceArray.__GetValue__SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32);
Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt32), In(SystemInt32), Out(SystemObject)
VRCDynamicsVRCConstraintSourceArray.__GetValue__SystemInt32__SystemObject
SystemObject GetValue(SystemInt32);
Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt32), Out(SystemObject)
VRCDynamicsVRCConstraintSourceArray.__GetValue__SystemInt64Array__SystemObject
SystemObject GetValue(SystemInt64Array);
Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt64Array), Out(SystemObject)
VRCDynamicsVRCConstraintSourceArray.__GetValue__SystemInt64_SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt64), In(SystemInt64), In(SystemInt64), Out(SystemObject)
VRCDynamicsVRCConstraintSourceArray.__GetValue__SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64);
Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt64), In(SystemInt64), Out(SystemObject)
VRCDynamicsVRCConstraintSourceArray.__GetValue__SystemInt64__SystemObject
SystemObject GetValue(SystemInt64);
Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt64), Out(SystemObject)
VRCDynamicsVRCConstraintSourceArray.__Get__SystemInt32__VRCDynamicsVRCConstraintSource
VRCDynamicsVRCConstraintSource Get(SystemInt32);
Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt32), Out(VRCDynamicsVRCConstraintSource)
VRCDynamicsVRCConstraintSourceArray.__Initialize__SystemVoid
void Initialize();
Raw: In(VRCDynamicsVRCConstraintSourceArray)
VRCDynamicsVRCConstraintSourceArray.__SetValue__SystemObject_SystemInt32Array__SystemVoid
void SetValue(SystemObject, SystemInt32Array);
Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemObject), In(SystemInt32Array)
VRCDynamicsVRCConstraintSourceArray.__SetValue__SystemObject_SystemInt32_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemObject), In(SystemInt32), In(SystemInt32), In(SystemInt32)
VRCDynamicsVRCConstraintSourceArray.__SetValue__SystemObject_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemObject), In(SystemInt32), In(SystemInt32)
VRCDynamicsVRCConstraintSourceArray.__SetValue__SystemObject_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32);
Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemObject), In(SystemInt32)
VRCDynamicsVRCConstraintSourceArray.__SetValue__SystemObject_SystemInt64Array__SystemVoid
void SetValue(SystemObject, SystemInt64Array);
Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemObject), In(SystemInt64Array)
VRCDynamicsVRCConstraintSourceArray.__SetValue__SystemObject_SystemInt64_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemObject), In(SystemInt64), In(SystemInt64), In(SystemInt64)
VRCDynamicsVRCConstraintSourceArray.__SetValue__SystemObject_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemObject), In(SystemInt64), In(SystemInt64)
VRCDynamicsVRCConstraintSourceArray.__SetValue__SystemObject_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64);
Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemObject), In(SystemInt64)
VRCDynamicsVRCConstraintSourceArray.__Set__SystemInt32_VRCDynamicsVRCConstraintSource__SystemVoid
void Set(SystemInt32, VRCDynamicsVRCConstraintSource);
Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt32), In(VRCDynamicsVRCConstraintSource)
VRCDynamicsVRCConstraintSourceArray.__ToString__SystemString
SystemString ToString();
Raw: In(VRCDynamicsVRCConstraintSourceArray), Out(SystemString)
VRCDynamicsVRCConstraintSourceArray.__ctor__SystemInt32__VRCDynamicsVRCConstraintSourceArray
static VRCDynamicsVRCConstraintSourceArray ctor(SystemInt32);
Raw: In(SystemInt32), Out(VRCDynamicsVRCConstraintSourceArray)
VRCDynamicsVRCConstraintSourceArray.__get_IsFixedSize__SystemBoolean
SystemBoolean get_IsFixedSize();
Raw: In(VRCDynamicsVRCConstraintSourceArray), Out(SystemBoolean)
VRCDynamicsVRCConstraintSourceArray.__get_IsReadOnly__SystemBoolean
SystemBoolean get_IsReadOnly();
Raw: In(VRCDynamicsVRCConstraintSourceArray), Out(SystemBoolean)
VRCDynamicsVRCConstraintSourceArray.__get_IsSynchronized__SystemBoolean
SystemBoolean get_IsSynchronized();
Raw: In(VRCDynamicsVRCConstraintSourceArray), Out(SystemBoolean)
VRCDynamicsVRCConstraintSourceArray.__get_Length__SystemInt32
SystemInt32 get_Length();
Raw: In(VRCDynamicsVRCConstraintSourceArray), Out(SystemInt32)
VRCDynamicsVRCConstraintSourceArray.__get_LongLength__SystemInt64
SystemInt64 get_LongLength();
Raw: In(VRCDynamicsVRCConstraintSourceArray), Out(SystemInt64)
VRCDynamicsVRCConstraintSourceArray.__get_Rank__SystemInt32
SystemInt32 get_Rank();
Raw: In(VRCDynamicsVRCConstraintSourceArray), Out(SystemInt32)
VRCDynamicsVRCConstraintSourceArray.__get_SyncRoot__SystemObject
SystemObject get_SyncRoot();
Raw: In(VRCDynamicsVRCConstraintSourceArray), Out(SystemObject)
Array VRCDynamicsVRCConstraintSourceKeyableListArray
- Kind:
Array - OdinSerializer:
VRC.Dynamics.VRCConstraintSourceKeyableList[], VRC.Dynamics - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrcconstraintsourcekeyablelist
VRCDynamicsVRCConstraintSourceKeyableListArray.__Clone__SystemObject
SystemObject Clone();
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), Out(SystemObject)
VRCDynamicsVRCConstraintSourceKeyableListArray.__CopyTo__SystemArray_SystemInt32__SystemVoid
void CopyTo(SystemArray, SystemInt32);
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemArray), In(SystemInt32)
VRCDynamicsVRCConstraintSourceKeyableListArray.__CopyTo__SystemArray_SystemInt64__SystemVoid
void CopyTo(SystemArray, SystemInt64);
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemArray), In(SystemInt64)
VRCDynamicsVRCConstraintSourceKeyableListArray.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemObject), Out(SystemBoolean)
VRCDynamicsVRCConstraintSourceKeyableListArray.__GetEnumerator__SystemCollectionsIEnumerator
SystemCollectionsIEnumerator GetEnumerator();
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), Out(SystemCollectionsIEnumerator)
VRCDynamicsVRCConstraintSourceKeyableListArray.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), Out(SystemInt32)
VRCDynamicsVRCConstraintSourceKeyableListArray.__GetLength__SystemInt32__SystemInt32
SystemInt32 GetLength(SystemInt32);
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsVRCConstraintSourceKeyableListArray.__GetLongLength__SystemInt32__SystemInt64
SystemInt64 GetLongLength(SystemInt32);
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt32), Out(SystemInt64)
VRCDynamicsVRCConstraintSourceKeyableListArray.__GetLowerBound__SystemInt32__SystemInt32
SystemInt32 GetLowerBound(SystemInt32);
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsVRCConstraintSourceKeyableListArray.__GetType__SystemType
SystemType GetType();
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), Out(SystemType)
VRCDynamicsVRCConstraintSourceKeyableListArray.__GetUpperBound__SystemInt32__SystemInt32
SystemInt32 GetUpperBound(SystemInt32);
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt32), Out(SystemInt32)
VRCDynamicsVRCConstraintSourceKeyableListArray.__GetValue__SystemInt32Array__SystemObject
SystemObject GetValue(SystemInt32Array);
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt32Array), Out(SystemObject)
VRCDynamicsVRCConstraintSourceKeyableListArray.__GetValue__SystemInt32_SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt32), In(SystemInt32), In(SystemInt32), Out(SystemObject)
VRCDynamicsVRCConstraintSourceKeyableListArray.__GetValue__SystemInt32_SystemInt32__SystemObject
SystemObject GetValue(SystemInt32, SystemInt32);
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt32), In(SystemInt32), Out(SystemObject)
VRCDynamicsVRCConstraintSourceKeyableListArray.__GetValue__SystemInt32__SystemObject
SystemObject GetValue(SystemInt32);
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt32), Out(SystemObject)
VRCDynamicsVRCConstraintSourceKeyableListArray.__GetValue__SystemInt64Array__SystemObject
SystemObject GetValue(SystemInt64Array);
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt64Array), Out(SystemObject)
VRCDynamicsVRCConstraintSourceKeyableListArray.__GetValue__SystemInt64_SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt64), In(SystemInt64), In(SystemInt64), Out(SystemObject)
VRCDynamicsVRCConstraintSourceKeyableListArray.__GetValue__SystemInt64_SystemInt64__SystemObject
SystemObject GetValue(SystemInt64, SystemInt64);
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt64), In(SystemInt64), Out(SystemObject)
VRCDynamicsVRCConstraintSourceKeyableListArray.__GetValue__SystemInt64__SystemObject
SystemObject GetValue(SystemInt64);
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt64), Out(SystemObject)
VRCDynamicsVRCConstraintSourceKeyableListArray.__Get__SystemInt32__VRCDynamicsVRCConstraintSourceKeyableList
VRCDynamicsVRCConstraintSourceKeyableList Get(SystemInt32);
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt32), Out(VRCDynamicsVRCConstraintSourceKeyableList)
VRCDynamicsVRCConstraintSourceKeyableListArray.__Initialize__SystemVoid
void Initialize();
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray)
VRCDynamicsVRCConstraintSourceKeyableListArray.__SetValue__SystemObject_SystemInt32Array__SystemVoid
void SetValue(SystemObject, SystemInt32Array);
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemObject), In(SystemInt32Array)
VRCDynamicsVRCConstraintSourceKeyableListArray.__SetValue__SystemObject_SystemInt32_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemObject), In(SystemInt32), In(SystemInt32), In(SystemInt32)
VRCDynamicsVRCConstraintSourceKeyableListArray.__SetValue__SystemObject_SystemInt32_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32, SystemInt32);
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemObject), In(SystemInt32), In(SystemInt32)
VRCDynamicsVRCConstraintSourceKeyableListArray.__SetValue__SystemObject_SystemInt32__SystemVoid
void SetValue(SystemObject, SystemInt32);
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemObject), In(SystemInt32)
VRCDynamicsVRCConstraintSourceKeyableListArray.__SetValue__SystemObject_SystemInt64Array__SystemVoid
void SetValue(SystemObject, SystemInt64Array);
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemObject), In(SystemInt64Array)
VRCDynamicsVRCConstraintSourceKeyableListArray.__SetValue__SystemObject_SystemInt64_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemObject), In(SystemInt64), In(SystemInt64), In(SystemInt64)
VRCDynamicsVRCConstraintSourceKeyableListArray.__SetValue__SystemObject_SystemInt64_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64, SystemInt64);
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemObject), In(SystemInt64), In(SystemInt64)
VRCDynamicsVRCConstraintSourceKeyableListArray.__SetValue__SystemObject_SystemInt64__SystemVoid
void SetValue(SystemObject, SystemInt64);
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemObject), In(SystemInt64)
VRCDynamicsVRCConstraintSourceKeyableListArray.__Set__SystemInt32_VRCDynamicsVRCConstraintSourceKeyableList__SystemVoid
void Set(SystemInt32, VRCDynamicsVRCConstraintSourceKeyableList);
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt32), In(VRCDynamicsVRCConstraintSourceKeyableList)
VRCDynamicsVRCConstraintSourceKeyableListArray.__ToString__SystemString
SystemString ToString();
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), Out(SystemString)
VRCDynamicsVRCConstraintSourceKeyableListArray.__ctor__SystemInt32__VRCDynamicsVRCConstraintSourceKeyableListArray
static VRCDynamicsVRCConstraintSourceKeyableListArray ctor(SystemInt32);
Raw: In(SystemInt32), Out(VRCDynamicsVRCConstraintSourceKeyableListArray)
VRCDynamicsVRCConstraintSourceKeyableListArray.__get_IsFixedSize__SystemBoolean
SystemBoolean get_IsFixedSize();
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), Out(SystemBoolean)
VRCDynamicsVRCConstraintSourceKeyableListArray.__get_IsReadOnly__SystemBoolean
SystemBoolean get_IsReadOnly();
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), Out(SystemBoolean)
VRCDynamicsVRCConstraintSourceKeyableListArray.__get_IsSynchronized__SystemBoolean
SystemBoolean get_IsSynchronized();
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), Out(SystemBoolean)
VRCDynamicsVRCConstraintSourceKeyableListArray.__get_Length__SystemInt32
SystemInt32 get_Length();
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), Out(SystemInt32)
VRCDynamicsVRCConstraintSourceKeyableListArray.__get_LongLength__SystemInt64
SystemInt64 get_LongLength();
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), Out(SystemInt64)
VRCDynamicsVRCConstraintSourceKeyableListArray.__get_Rank__SystemInt32
SystemInt32 get_Rank();
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), Out(SystemInt32)
VRCDynamicsVRCConstraintSourceKeyableListArray.__get_SyncRoot__SystemObject
SystemObject get_SyncRoot();
Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), Out(SystemObject)