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Array VRCDynamicsContactEnterInfoArray

back to assembly

back to element type

VRCDynamicsContactEnterInfoArray.__Clone__SystemObject

SystemObject Clone();

Raw: In(VRCDynamicsContactEnterInfoArray), Out(SystemObject)

VRCDynamicsContactEnterInfoArray.__CopyTo__SystemArray_SystemInt32__SystemVoid

void CopyTo(SystemArray, SystemInt32);

Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemArray), In(SystemInt32)

VRCDynamicsContactEnterInfoArray.__CopyTo__SystemArray_SystemInt64__SystemVoid

void CopyTo(SystemArray, SystemInt64);

Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemArray), In(SystemInt64)

VRCDynamicsContactEnterInfoArray.__Equals__SystemObject__SystemBoolean

SystemBoolean Equals(SystemObject);

Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemObject), Out(SystemBoolean)

VRCDynamicsContactEnterInfoArray.__GetEnumerator__SystemCollectionsIEnumerator

SystemCollectionsIEnumerator GetEnumerator();

Raw: In(VRCDynamicsContactEnterInfoArray), Out(SystemCollectionsIEnumerator)

VRCDynamicsContactEnterInfoArray.__GetHashCode__SystemInt32

SystemInt32 GetHashCode();

Raw: In(VRCDynamicsContactEnterInfoArray), Out(SystemInt32)

VRCDynamicsContactEnterInfoArray.__GetLength__SystemInt32__SystemInt32

SystemInt32 GetLength(SystemInt32);

Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsContactEnterInfoArray.__GetLongLength__SystemInt32__SystemInt64

SystemInt64 GetLongLength(SystemInt32);

Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt32), Out(SystemInt64)

VRCDynamicsContactEnterInfoArray.__GetLowerBound__SystemInt32__SystemInt32

SystemInt32 GetLowerBound(SystemInt32);

Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsContactEnterInfoArray.__GetType__SystemType

SystemType GetType();

Raw: In(VRCDynamicsContactEnterInfoArray), Out(SystemType)

VRCDynamicsContactEnterInfoArray.__GetUpperBound__SystemInt32__SystemInt32

SystemInt32 GetUpperBound(SystemInt32);

Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsContactEnterInfoArray.__GetValue__SystemInt32Array__SystemObject

SystemObject GetValue(SystemInt32Array);

Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt32Array), Out(SystemObject)

VRCDynamicsContactEnterInfoArray.__GetValue__SystemInt32_SystemInt32_SystemInt32__SystemObject

SystemObject GetValue(SystemInt32, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt32), In(SystemInt32), In(SystemInt32), Out(SystemObject)

VRCDynamicsContactEnterInfoArray.__GetValue__SystemInt32_SystemInt32__SystemObject

SystemObject GetValue(SystemInt32, SystemInt32);

Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt32), In(SystemInt32), Out(SystemObject)

VRCDynamicsContactEnterInfoArray.__GetValue__SystemInt32__SystemObject

SystemObject GetValue(SystemInt32);

Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt32), Out(SystemObject)

VRCDynamicsContactEnterInfoArray.__GetValue__SystemInt64Array__SystemObject

SystemObject GetValue(SystemInt64Array);

Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt64Array), Out(SystemObject)

VRCDynamicsContactEnterInfoArray.__GetValue__SystemInt64_SystemInt64_SystemInt64__SystemObject

SystemObject GetValue(SystemInt64, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt64), In(SystemInt64), In(SystemInt64), Out(SystemObject)

VRCDynamicsContactEnterInfoArray.__GetValue__SystemInt64_SystemInt64__SystemObject

SystemObject GetValue(SystemInt64, SystemInt64);

Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt64), In(SystemInt64), Out(SystemObject)

VRCDynamicsContactEnterInfoArray.__GetValue__SystemInt64__SystemObject

SystemObject GetValue(SystemInt64);

Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt64), Out(SystemObject)

VRCDynamicsContactEnterInfoArray.__Get__SystemInt32__VRCDynamicsContactEnterInfo

VRCDynamicsContactEnterInfo Get(SystemInt32);

Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt32), Out(VRCDynamicsContactEnterInfo)

VRCDynamicsContactEnterInfoArray.__Initialize__SystemVoid

void Initialize();

Raw: In(VRCDynamicsContactEnterInfoArray)

VRCDynamicsContactEnterInfoArray.__SetValue__SystemObject_SystemInt32Array__SystemVoid

void SetValue(SystemObject, SystemInt32Array);

Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemObject), In(SystemInt32Array)

VRCDynamicsContactEnterInfoArray.__SetValue__SystemObject_SystemInt32_SystemInt32_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemObject), In(SystemInt32), In(SystemInt32), In(SystemInt32)

VRCDynamicsContactEnterInfoArray.__SetValue__SystemObject_SystemInt32_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemObject), In(SystemInt32), In(SystemInt32)

VRCDynamicsContactEnterInfoArray.__SetValue__SystemObject_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32);

Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemObject), In(SystemInt32)

VRCDynamicsContactEnterInfoArray.__SetValue__SystemObject_SystemInt64Array__SystemVoid

void SetValue(SystemObject, SystemInt64Array);

Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemObject), In(SystemInt64Array)

VRCDynamicsContactEnterInfoArray.__SetValue__SystemObject_SystemInt64_SystemInt64_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemObject), In(SystemInt64), In(SystemInt64), In(SystemInt64)

VRCDynamicsContactEnterInfoArray.__SetValue__SystemObject_SystemInt64_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemObject), In(SystemInt64), In(SystemInt64)

VRCDynamicsContactEnterInfoArray.__SetValue__SystemObject_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64);

Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemObject), In(SystemInt64)

VRCDynamicsContactEnterInfoArray.__Set__SystemInt32_VRCDynamicsContactEnterInfo__SystemVoid

void Set(SystemInt32, VRCDynamicsContactEnterInfo);

Raw: In(VRCDynamicsContactEnterInfoArray), In(SystemInt32), In(VRCDynamicsContactEnterInfo)

VRCDynamicsContactEnterInfoArray.__ToString__SystemString

SystemString ToString();

Raw: In(VRCDynamicsContactEnterInfoArray), Out(SystemString)

VRCDynamicsContactEnterInfoArray.__ctor__SystemInt32__VRCDynamicsContactEnterInfoArray

static VRCDynamicsContactEnterInfoArray ctor(SystemInt32);

Raw: In(SystemInt32), Out(VRCDynamicsContactEnterInfoArray)

VRCDynamicsContactEnterInfoArray.__get_IsFixedSize__SystemBoolean

SystemBoolean get_IsFixedSize();

Raw: In(VRCDynamicsContactEnterInfoArray), Out(SystemBoolean)

VRCDynamicsContactEnterInfoArray.__get_IsReadOnly__SystemBoolean

SystemBoolean get_IsReadOnly();

Raw: In(VRCDynamicsContactEnterInfoArray), Out(SystemBoolean)

VRCDynamicsContactEnterInfoArray.__get_IsSynchronized__SystemBoolean

SystemBoolean get_IsSynchronized();

Raw: In(VRCDynamicsContactEnterInfoArray), Out(SystemBoolean)

VRCDynamicsContactEnterInfoArray.__get_Length__SystemInt32

SystemInt32 get_Length();

Raw: In(VRCDynamicsContactEnterInfoArray), Out(SystemInt32)

VRCDynamicsContactEnterInfoArray.__get_LongLength__SystemInt64

SystemInt64 get_LongLength();

Raw: In(VRCDynamicsContactEnterInfoArray), Out(SystemInt64)

VRCDynamicsContactEnterInfoArray.__get_Rank__SystemInt32

SystemInt32 get_Rank();

Raw: In(VRCDynamicsContactEnterInfoArray), Out(SystemInt32)

VRCDynamicsContactEnterInfoArray.__get_SyncRoot__SystemObject

SystemObject get_SyncRoot();

Raw: In(VRCDynamicsContactEnterInfoArray), Out(SystemObject)

Array VRCDynamicsContactExitInfoArray

back to assembly

back to element type

VRCDynamicsContactExitInfoArray.__Clone__SystemObject

SystemObject Clone();

Raw: In(VRCDynamicsContactExitInfoArray), Out(SystemObject)

VRCDynamicsContactExitInfoArray.__CopyTo__SystemArray_SystemInt32__SystemVoid

void CopyTo(SystemArray, SystemInt32);

Raw: In(VRCDynamicsContactExitInfoArray), In(SystemArray), In(SystemInt32)

VRCDynamicsContactExitInfoArray.__CopyTo__SystemArray_SystemInt64__SystemVoid

void CopyTo(SystemArray, SystemInt64);

Raw: In(VRCDynamicsContactExitInfoArray), In(SystemArray), In(SystemInt64)

VRCDynamicsContactExitInfoArray.__Equals__SystemObject__SystemBoolean

SystemBoolean Equals(SystemObject);

Raw: In(VRCDynamicsContactExitInfoArray), In(SystemObject), Out(SystemBoolean)

VRCDynamicsContactExitInfoArray.__GetEnumerator__SystemCollectionsIEnumerator

SystemCollectionsIEnumerator GetEnumerator();

Raw: In(VRCDynamicsContactExitInfoArray), Out(SystemCollectionsIEnumerator)

VRCDynamicsContactExitInfoArray.__GetHashCode__SystemInt32

SystemInt32 GetHashCode();

Raw: In(VRCDynamicsContactExitInfoArray), Out(SystemInt32)

VRCDynamicsContactExitInfoArray.__GetLength__SystemInt32__SystemInt32

SystemInt32 GetLength(SystemInt32);

Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsContactExitInfoArray.__GetLongLength__SystemInt32__SystemInt64

SystemInt64 GetLongLength(SystemInt32);

Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt32), Out(SystemInt64)

VRCDynamicsContactExitInfoArray.__GetLowerBound__SystemInt32__SystemInt32

SystemInt32 GetLowerBound(SystemInt32);

Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsContactExitInfoArray.__GetType__SystemType

SystemType GetType();

Raw: In(VRCDynamicsContactExitInfoArray), Out(SystemType)

VRCDynamicsContactExitInfoArray.__GetUpperBound__SystemInt32__SystemInt32

SystemInt32 GetUpperBound(SystemInt32);

Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsContactExitInfoArray.__GetValue__SystemInt32Array__SystemObject

SystemObject GetValue(SystemInt32Array);

Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt32Array), Out(SystemObject)

VRCDynamicsContactExitInfoArray.__GetValue__SystemInt32_SystemInt32_SystemInt32__SystemObject

SystemObject GetValue(SystemInt32, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt32), In(SystemInt32), In(SystemInt32), Out(SystemObject)

VRCDynamicsContactExitInfoArray.__GetValue__SystemInt32_SystemInt32__SystemObject

SystemObject GetValue(SystemInt32, SystemInt32);

Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt32), In(SystemInt32), Out(SystemObject)

VRCDynamicsContactExitInfoArray.__GetValue__SystemInt32__SystemObject

SystemObject GetValue(SystemInt32);

Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt32), Out(SystemObject)

VRCDynamicsContactExitInfoArray.__GetValue__SystemInt64Array__SystemObject

SystemObject GetValue(SystemInt64Array);

Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt64Array), Out(SystemObject)

VRCDynamicsContactExitInfoArray.__GetValue__SystemInt64_SystemInt64_SystemInt64__SystemObject

SystemObject GetValue(SystemInt64, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt64), In(SystemInt64), In(SystemInt64), Out(SystemObject)

VRCDynamicsContactExitInfoArray.__GetValue__SystemInt64_SystemInt64__SystemObject

SystemObject GetValue(SystemInt64, SystemInt64);

Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt64), In(SystemInt64), Out(SystemObject)

VRCDynamicsContactExitInfoArray.__GetValue__SystemInt64__SystemObject

SystemObject GetValue(SystemInt64);

Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt64), Out(SystemObject)

VRCDynamicsContactExitInfoArray.__Get__SystemInt32__VRCDynamicsContactExitInfo

VRCDynamicsContactExitInfo Get(SystemInt32);

Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt32), Out(VRCDynamicsContactExitInfo)

VRCDynamicsContactExitInfoArray.__Initialize__SystemVoid

void Initialize();

Raw: In(VRCDynamicsContactExitInfoArray)

VRCDynamicsContactExitInfoArray.__SetValue__SystemObject_SystemInt32Array__SystemVoid

void SetValue(SystemObject, SystemInt32Array);

Raw: In(VRCDynamicsContactExitInfoArray), In(SystemObject), In(SystemInt32Array)

VRCDynamicsContactExitInfoArray.__SetValue__SystemObject_SystemInt32_SystemInt32_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsContactExitInfoArray), In(SystemObject), In(SystemInt32), In(SystemInt32), In(SystemInt32)

VRCDynamicsContactExitInfoArray.__SetValue__SystemObject_SystemInt32_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsContactExitInfoArray), In(SystemObject), In(SystemInt32), In(SystemInt32)

VRCDynamicsContactExitInfoArray.__SetValue__SystemObject_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32);

Raw: In(VRCDynamicsContactExitInfoArray), In(SystemObject), In(SystemInt32)

VRCDynamicsContactExitInfoArray.__SetValue__SystemObject_SystemInt64Array__SystemVoid

void SetValue(SystemObject, SystemInt64Array);

Raw: In(VRCDynamicsContactExitInfoArray), In(SystemObject), In(SystemInt64Array)

VRCDynamicsContactExitInfoArray.__SetValue__SystemObject_SystemInt64_SystemInt64_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsContactExitInfoArray), In(SystemObject), In(SystemInt64), In(SystemInt64), In(SystemInt64)

VRCDynamicsContactExitInfoArray.__SetValue__SystemObject_SystemInt64_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsContactExitInfoArray), In(SystemObject), In(SystemInt64), In(SystemInt64)

VRCDynamicsContactExitInfoArray.__SetValue__SystemObject_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64);

Raw: In(VRCDynamicsContactExitInfoArray), In(SystemObject), In(SystemInt64)

VRCDynamicsContactExitInfoArray.__Set__SystemInt32_VRCDynamicsContactExitInfo__SystemVoid

void Set(SystemInt32, VRCDynamicsContactExitInfo);

Raw: In(VRCDynamicsContactExitInfoArray), In(SystemInt32), In(VRCDynamicsContactExitInfo)

VRCDynamicsContactExitInfoArray.__ToString__SystemString

SystemString ToString();

Raw: In(VRCDynamicsContactExitInfoArray), Out(SystemString)

VRCDynamicsContactExitInfoArray.__ctor__SystemInt32__VRCDynamicsContactExitInfoArray

static VRCDynamicsContactExitInfoArray ctor(SystemInt32);

Raw: In(SystemInt32), Out(VRCDynamicsContactExitInfoArray)

VRCDynamicsContactExitInfoArray.__get_IsFixedSize__SystemBoolean

SystemBoolean get_IsFixedSize();

Raw: In(VRCDynamicsContactExitInfoArray), Out(SystemBoolean)

VRCDynamicsContactExitInfoArray.__get_IsReadOnly__SystemBoolean

SystemBoolean get_IsReadOnly();

Raw: In(VRCDynamicsContactExitInfoArray), Out(SystemBoolean)

VRCDynamicsContactExitInfoArray.__get_IsSynchronized__SystemBoolean

SystemBoolean get_IsSynchronized();

Raw: In(VRCDynamicsContactExitInfoArray), Out(SystemBoolean)

VRCDynamicsContactExitInfoArray.__get_Length__SystemInt32

SystemInt32 get_Length();

Raw: In(VRCDynamicsContactExitInfoArray), Out(SystemInt32)

VRCDynamicsContactExitInfoArray.__get_LongLength__SystemInt64

SystemInt64 get_LongLength();

Raw: In(VRCDynamicsContactExitInfoArray), Out(SystemInt64)

VRCDynamicsContactExitInfoArray.__get_Rank__SystemInt32

SystemInt32 get_Rank();

Raw: In(VRCDynamicsContactExitInfoArray), Out(SystemInt32)

VRCDynamicsContactExitInfoArray.__get_SyncRoot__SystemObject

SystemObject get_SyncRoot();

Raw: In(VRCDynamicsContactExitInfoArray), Out(SystemObject)

Array VRCDynamicsContactReceiverProxyArray

back to assembly

back to element type

VRCDynamicsContactReceiverProxyArray.__Clone__SystemObject

SystemObject Clone();

Raw: In(VRCDynamicsContactReceiverProxyArray), Out(SystemObject)

VRCDynamicsContactReceiverProxyArray.__CopyTo__SystemArray_SystemInt32__SystemVoid

void CopyTo(SystemArray, SystemInt32);

Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemArray), In(SystemInt32)

VRCDynamicsContactReceiverProxyArray.__CopyTo__SystemArray_SystemInt64__SystemVoid

void CopyTo(SystemArray, SystemInt64);

Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemArray), In(SystemInt64)

VRCDynamicsContactReceiverProxyArray.__Equals__SystemObject__SystemBoolean

SystemBoolean Equals(SystemObject);

Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemObject), Out(SystemBoolean)

VRCDynamicsContactReceiverProxyArray.__GetEnumerator__SystemCollectionsIEnumerator

SystemCollectionsIEnumerator GetEnumerator();

Raw: In(VRCDynamicsContactReceiverProxyArray), Out(SystemCollectionsIEnumerator)

VRCDynamicsContactReceiverProxyArray.__GetHashCode__SystemInt32

SystemInt32 GetHashCode();

Raw: In(VRCDynamicsContactReceiverProxyArray), Out(SystemInt32)

VRCDynamicsContactReceiverProxyArray.__GetLength__SystemInt32__SystemInt32

SystemInt32 GetLength(SystemInt32);

Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsContactReceiverProxyArray.__GetLongLength__SystemInt32__SystemInt64

SystemInt64 GetLongLength(SystemInt32);

Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt32), Out(SystemInt64)

VRCDynamicsContactReceiverProxyArray.__GetLowerBound__SystemInt32__SystemInt32

SystemInt32 GetLowerBound(SystemInt32);

Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsContactReceiverProxyArray.__GetType__SystemType

SystemType GetType();

Raw: In(VRCDynamicsContactReceiverProxyArray), Out(SystemType)

VRCDynamicsContactReceiverProxyArray.__GetUpperBound__SystemInt32__SystemInt32

SystemInt32 GetUpperBound(SystemInt32);

Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsContactReceiverProxyArray.__GetValue__SystemInt32Array__SystemObject

SystemObject GetValue(SystemInt32Array);

Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt32Array), Out(SystemObject)

VRCDynamicsContactReceiverProxyArray.__GetValue__SystemInt32_SystemInt32_SystemInt32__SystemObject

SystemObject GetValue(SystemInt32, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt32), In(SystemInt32), In(SystemInt32), Out(SystemObject)

VRCDynamicsContactReceiverProxyArray.__GetValue__SystemInt32_SystemInt32__SystemObject

SystemObject GetValue(SystemInt32, SystemInt32);

Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt32), In(SystemInt32), Out(SystemObject)

VRCDynamicsContactReceiverProxyArray.__GetValue__SystemInt32__SystemObject

SystemObject GetValue(SystemInt32);

Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt32), Out(SystemObject)

VRCDynamicsContactReceiverProxyArray.__GetValue__SystemInt64Array__SystemObject

SystemObject GetValue(SystemInt64Array);

Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt64Array), Out(SystemObject)

VRCDynamicsContactReceiverProxyArray.__GetValue__SystemInt64_SystemInt64_SystemInt64__SystemObject

SystemObject GetValue(SystemInt64, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt64), In(SystemInt64), In(SystemInt64), Out(SystemObject)

VRCDynamicsContactReceiverProxyArray.__GetValue__SystemInt64_SystemInt64__SystemObject

SystemObject GetValue(SystemInt64, SystemInt64);

Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt64), In(SystemInt64), Out(SystemObject)

VRCDynamicsContactReceiverProxyArray.__GetValue__SystemInt64__SystemObject

SystemObject GetValue(SystemInt64);

Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt64), Out(SystemObject)

VRCDynamicsContactReceiverProxyArray.__Get__SystemInt32__VRCDynamicsContactReceiverProxy

VRCDynamicsContactReceiverProxy Get(SystemInt32);

Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt32), Out(VRCDynamicsContactReceiverProxy)

VRCDynamicsContactReceiverProxyArray.__Initialize__SystemVoid

void Initialize();

Raw: In(VRCDynamicsContactReceiverProxyArray)

VRCDynamicsContactReceiverProxyArray.__SetValue__SystemObject_SystemInt32Array__SystemVoid

void SetValue(SystemObject, SystemInt32Array);

Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemObject), In(SystemInt32Array)

VRCDynamicsContactReceiverProxyArray.__SetValue__SystemObject_SystemInt32_SystemInt32_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemObject), In(SystemInt32), In(SystemInt32), In(SystemInt32)

VRCDynamicsContactReceiverProxyArray.__SetValue__SystemObject_SystemInt32_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemObject), In(SystemInt32), In(SystemInt32)

VRCDynamicsContactReceiverProxyArray.__SetValue__SystemObject_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32);

Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemObject), In(SystemInt32)

VRCDynamicsContactReceiverProxyArray.__SetValue__SystemObject_SystemInt64Array__SystemVoid

void SetValue(SystemObject, SystemInt64Array);

Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemObject), In(SystemInt64Array)

VRCDynamicsContactReceiverProxyArray.__SetValue__SystemObject_SystemInt64_SystemInt64_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemObject), In(SystemInt64), In(SystemInt64), In(SystemInt64)

VRCDynamicsContactReceiverProxyArray.__SetValue__SystemObject_SystemInt64_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemObject), In(SystemInt64), In(SystemInt64)

VRCDynamicsContactReceiverProxyArray.__SetValue__SystemObject_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64);

Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemObject), In(SystemInt64)

VRCDynamicsContactReceiverProxyArray.__Set__SystemInt32_VRCDynamicsContactReceiverProxy__SystemVoid

void Set(SystemInt32, VRCDynamicsContactReceiverProxy);

Raw: In(VRCDynamicsContactReceiverProxyArray), In(SystemInt32), In(VRCDynamicsContactReceiverProxy)

VRCDynamicsContactReceiverProxyArray.__ToString__SystemString

SystemString ToString();

Raw: In(VRCDynamicsContactReceiverProxyArray), Out(SystemString)

VRCDynamicsContactReceiverProxyArray.__ctor__SystemInt32__VRCDynamicsContactReceiverProxyArray

static VRCDynamicsContactReceiverProxyArray ctor(SystemInt32);

Raw: In(SystemInt32), Out(VRCDynamicsContactReceiverProxyArray)

VRCDynamicsContactReceiverProxyArray.__get_IsFixedSize__SystemBoolean

SystemBoolean get_IsFixedSize();

Raw: In(VRCDynamicsContactReceiverProxyArray), Out(SystemBoolean)

VRCDynamicsContactReceiverProxyArray.__get_IsReadOnly__SystemBoolean

SystemBoolean get_IsReadOnly();

Raw: In(VRCDynamicsContactReceiverProxyArray), Out(SystemBoolean)

VRCDynamicsContactReceiverProxyArray.__get_IsSynchronized__SystemBoolean

SystemBoolean get_IsSynchronized();

Raw: In(VRCDynamicsContactReceiverProxyArray), Out(SystemBoolean)

VRCDynamicsContactReceiverProxyArray.__get_Length__SystemInt32

SystemInt32 get_Length();

Raw: In(VRCDynamicsContactReceiverProxyArray), Out(SystemInt32)

VRCDynamicsContactReceiverProxyArray.__get_LongLength__SystemInt64

SystemInt64 get_LongLength();

Raw: In(VRCDynamicsContactReceiverProxyArray), Out(SystemInt64)

VRCDynamicsContactReceiverProxyArray.__get_Rank__SystemInt32

SystemInt32 get_Rank();

Raw: In(VRCDynamicsContactReceiverProxyArray), Out(SystemInt32)

VRCDynamicsContactReceiverProxyArray.__get_SyncRoot__SystemObject

SystemObject get_SyncRoot();

Raw: In(VRCDynamicsContactReceiverProxyArray), Out(SystemObject)

Array VRCDynamicsContactSenderProxyArray

back to assembly

back to element type

VRCDynamicsContactSenderProxyArray.__Clone__SystemObject

SystemObject Clone();

Raw: In(VRCDynamicsContactSenderProxyArray), Out(SystemObject)

VRCDynamicsContactSenderProxyArray.__CopyTo__SystemArray_SystemInt32__SystemVoid

void CopyTo(SystemArray, SystemInt32);

Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemArray), In(SystemInt32)

VRCDynamicsContactSenderProxyArray.__CopyTo__SystemArray_SystemInt64__SystemVoid

void CopyTo(SystemArray, SystemInt64);

Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemArray), In(SystemInt64)

VRCDynamicsContactSenderProxyArray.__Equals__SystemObject__SystemBoolean

SystemBoolean Equals(SystemObject);

Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemObject), Out(SystemBoolean)

VRCDynamicsContactSenderProxyArray.__GetEnumerator__SystemCollectionsIEnumerator

SystemCollectionsIEnumerator GetEnumerator();

Raw: In(VRCDynamicsContactSenderProxyArray), Out(SystemCollectionsIEnumerator)

VRCDynamicsContactSenderProxyArray.__GetHashCode__SystemInt32

SystemInt32 GetHashCode();

Raw: In(VRCDynamicsContactSenderProxyArray), Out(SystemInt32)

VRCDynamicsContactSenderProxyArray.__GetLength__SystemInt32__SystemInt32

SystemInt32 GetLength(SystemInt32);

Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsContactSenderProxyArray.__GetLongLength__SystemInt32__SystemInt64

SystemInt64 GetLongLength(SystemInt32);

Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt32), Out(SystemInt64)

VRCDynamicsContactSenderProxyArray.__GetLowerBound__SystemInt32__SystemInt32

SystemInt32 GetLowerBound(SystemInt32);

Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsContactSenderProxyArray.__GetType__SystemType

SystemType GetType();

Raw: In(VRCDynamicsContactSenderProxyArray), Out(SystemType)

VRCDynamicsContactSenderProxyArray.__GetUpperBound__SystemInt32__SystemInt32

SystemInt32 GetUpperBound(SystemInt32);

Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsContactSenderProxyArray.__GetValue__SystemInt32Array__SystemObject

SystemObject GetValue(SystemInt32Array);

Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt32Array), Out(SystemObject)

VRCDynamicsContactSenderProxyArray.__GetValue__SystemInt32_SystemInt32_SystemInt32__SystemObject

SystemObject GetValue(SystemInt32, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt32), In(SystemInt32), In(SystemInt32), Out(SystemObject)

VRCDynamicsContactSenderProxyArray.__GetValue__SystemInt32_SystemInt32__SystemObject

SystemObject GetValue(SystemInt32, SystemInt32);

Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt32), In(SystemInt32), Out(SystemObject)

VRCDynamicsContactSenderProxyArray.__GetValue__SystemInt32__SystemObject

SystemObject GetValue(SystemInt32);

Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt32), Out(SystemObject)

VRCDynamicsContactSenderProxyArray.__GetValue__SystemInt64Array__SystemObject

SystemObject GetValue(SystemInt64Array);

Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt64Array), Out(SystemObject)

VRCDynamicsContactSenderProxyArray.__GetValue__SystemInt64_SystemInt64_SystemInt64__SystemObject

SystemObject GetValue(SystemInt64, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt64), In(SystemInt64), In(SystemInt64), Out(SystemObject)

VRCDynamicsContactSenderProxyArray.__GetValue__SystemInt64_SystemInt64__SystemObject

SystemObject GetValue(SystemInt64, SystemInt64);

Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt64), In(SystemInt64), Out(SystemObject)

VRCDynamicsContactSenderProxyArray.__GetValue__SystemInt64__SystemObject

SystemObject GetValue(SystemInt64);

Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt64), Out(SystemObject)

VRCDynamicsContactSenderProxyArray.__Get__SystemInt32__VRCDynamicsContactSenderProxy

VRCDynamicsContactSenderProxy Get(SystemInt32);

Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt32), Out(VRCDynamicsContactSenderProxy)

VRCDynamicsContactSenderProxyArray.__Initialize__SystemVoid

void Initialize();

Raw: In(VRCDynamicsContactSenderProxyArray)

VRCDynamicsContactSenderProxyArray.__SetValue__SystemObject_SystemInt32Array__SystemVoid

void SetValue(SystemObject, SystemInt32Array);

Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemObject), In(SystemInt32Array)

VRCDynamicsContactSenderProxyArray.__SetValue__SystemObject_SystemInt32_SystemInt32_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemObject), In(SystemInt32), In(SystemInt32), In(SystemInt32)

VRCDynamicsContactSenderProxyArray.__SetValue__SystemObject_SystemInt32_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemObject), In(SystemInt32), In(SystemInt32)

VRCDynamicsContactSenderProxyArray.__SetValue__SystemObject_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32);

Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemObject), In(SystemInt32)

VRCDynamicsContactSenderProxyArray.__SetValue__SystemObject_SystemInt64Array__SystemVoid

void SetValue(SystemObject, SystemInt64Array);

Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemObject), In(SystemInt64Array)

VRCDynamicsContactSenderProxyArray.__SetValue__SystemObject_SystemInt64_SystemInt64_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemObject), In(SystemInt64), In(SystemInt64), In(SystemInt64)

VRCDynamicsContactSenderProxyArray.__SetValue__SystemObject_SystemInt64_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemObject), In(SystemInt64), In(SystemInt64)

VRCDynamicsContactSenderProxyArray.__SetValue__SystemObject_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64);

Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemObject), In(SystemInt64)

VRCDynamicsContactSenderProxyArray.__Set__SystemInt32_VRCDynamicsContactSenderProxy__SystemVoid

void Set(SystemInt32, VRCDynamicsContactSenderProxy);

Raw: In(VRCDynamicsContactSenderProxyArray), In(SystemInt32), In(VRCDynamicsContactSenderProxy)

VRCDynamicsContactSenderProxyArray.__ToString__SystemString

SystemString ToString();

Raw: In(VRCDynamicsContactSenderProxyArray), Out(SystemString)

VRCDynamicsContactSenderProxyArray.__ctor__SystemInt32__VRCDynamicsContactSenderProxyArray

static VRCDynamicsContactSenderProxyArray ctor(SystemInt32);

Raw: In(SystemInt32), Out(VRCDynamicsContactSenderProxyArray)

VRCDynamicsContactSenderProxyArray.__get_IsFixedSize__SystemBoolean

SystemBoolean get_IsFixedSize();

Raw: In(VRCDynamicsContactSenderProxyArray), Out(SystemBoolean)

VRCDynamicsContactSenderProxyArray.__get_IsReadOnly__SystemBoolean

SystemBoolean get_IsReadOnly();

Raw: In(VRCDynamicsContactSenderProxyArray), Out(SystemBoolean)

VRCDynamicsContactSenderProxyArray.__get_IsSynchronized__SystemBoolean

SystemBoolean get_IsSynchronized();

Raw: In(VRCDynamicsContactSenderProxyArray), Out(SystemBoolean)

VRCDynamicsContactSenderProxyArray.__get_Length__SystemInt32

SystemInt32 get_Length();

Raw: In(VRCDynamicsContactSenderProxyArray), Out(SystemInt32)

VRCDynamicsContactSenderProxyArray.__get_LongLength__SystemInt64

SystemInt64 get_LongLength();

Raw: In(VRCDynamicsContactSenderProxyArray), Out(SystemInt64)

VRCDynamicsContactSenderProxyArray.__get_Rank__SystemInt32

SystemInt32 get_Rank();

Raw: In(VRCDynamicsContactSenderProxyArray), Out(SystemInt32)

VRCDynamicsContactSenderProxyArray.__get_SyncRoot__SystemObject

SystemObject get_SyncRoot();

Raw: In(VRCDynamicsContactSenderProxyArray), Out(SystemObject)

Array VRCDynamicsPhysBoneGrabbedInfoArray

back to assembly

back to element type

VRCDynamicsPhysBoneGrabbedInfoArray.__Clone__SystemObject

SystemObject Clone();

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), Out(SystemObject)

VRCDynamicsPhysBoneGrabbedInfoArray.__CopyTo__SystemArray_SystemInt32__SystemVoid

void CopyTo(SystemArray, SystemInt32);

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemArray), In(SystemInt32)

VRCDynamicsPhysBoneGrabbedInfoArray.__CopyTo__SystemArray_SystemInt64__SystemVoid

void CopyTo(SystemArray, SystemInt64);

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemArray), In(SystemInt64)

VRCDynamicsPhysBoneGrabbedInfoArray.__Equals__SystemObject__SystemBoolean

SystemBoolean Equals(SystemObject);

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemObject), Out(SystemBoolean)

VRCDynamicsPhysBoneGrabbedInfoArray.__GetEnumerator__SystemCollectionsIEnumerator

SystemCollectionsIEnumerator GetEnumerator();

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), Out(SystemCollectionsIEnumerator)

VRCDynamicsPhysBoneGrabbedInfoArray.__GetHashCode__SystemInt32

SystemInt32 GetHashCode();

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), Out(SystemInt32)

VRCDynamicsPhysBoneGrabbedInfoArray.__GetLength__SystemInt32__SystemInt32

SystemInt32 GetLength(SystemInt32);

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsPhysBoneGrabbedInfoArray.__GetLongLength__SystemInt32__SystemInt64

SystemInt64 GetLongLength(SystemInt32);

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt32), Out(SystemInt64)

VRCDynamicsPhysBoneGrabbedInfoArray.__GetLowerBound__SystemInt32__SystemInt32

SystemInt32 GetLowerBound(SystemInt32);

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsPhysBoneGrabbedInfoArray.__GetType__SystemType

SystemType GetType();

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), Out(SystemType)

VRCDynamicsPhysBoneGrabbedInfoArray.__GetUpperBound__SystemInt32__SystemInt32

SystemInt32 GetUpperBound(SystemInt32);

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsPhysBoneGrabbedInfoArray.__GetValue__SystemInt32Array__SystemObject

SystemObject GetValue(SystemInt32Array);

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt32Array), Out(SystemObject)

VRCDynamicsPhysBoneGrabbedInfoArray.__GetValue__SystemInt32_SystemInt32_SystemInt32__SystemObject

SystemObject GetValue(SystemInt32, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt32), In(SystemInt32), In(SystemInt32), Out(SystemObject)

VRCDynamicsPhysBoneGrabbedInfoArray.__GetValue__SystemInt32_SystemInt32__SystemObject

SystemObject GetValue(SystemInt32, SystemInt32);

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt32), In(SystemInt32), Out(SystemObject)

VRCDynamicsPhysBoneGrabbedInfoArray.__GetValue__SystemInt32__SystemObject

SystemObject GetValue(SystemInt32);

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt32), Out(SystemObject)

VRCDynamicsPhysBoneGrabbedInfoArray.__GetValue__SystemInt64Array__SystemObject

SystemObject GetValue(SystemInt64Array);

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt64Array), Out(SystemObject)

VRCDynamicsPhysBoneGrabbedInfoArray.__GetValue__SystemInt64_SystemInt64_SystemInt64__SystemObject

SystemObject GetValue(SystemInt64, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt64), In(SystemInt64), In(SystemInt64), Out(SystemObject)

VRCDynamicsPhysBoneGrabbedInfoArray.__GetValue__SystemInt64_SystemInt64__SystemObject

SystemObject GetValue(SystemInt64, SystemInt64);

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt64), In(SystemInt64), Out(SystemObject)

VRCDynamicsPhysBoneGrabbedInfoArray.__GetValue__SystemInt64__SystemObject

SystemObject GetValue(SystemInt64);

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt64), Out(SystemObject)

VRCDynamicsPhysBoneGrabbedInfoArray.__Get__SystemInt32__VRCDynamicsPhysBoneGrabbedInfo

VRCDynamicsPhysBoneGrabbedInfo Get(SystemInt32);

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt32), Out(VRCDynamicsPhysBoneGrabbedInfo)

VRCDynamicsPhysBoneGrabbedInfoArray.__Initialize__SystemVoid

void Initialize();

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray)

VRCDynamicsPhysBoneGrabbedInfoArray.__SetValue__SystemObject_SystemInt32Array__SystemVoid

void SetValue(SystemObject, SystemInt32Array);

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemObject), In(SystemInt32Array)

VRCDynamicsPhysBoneGrabbedInfoArray.__SetValue__SystemObject_SystemInt32_SystemInt32_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemObject), In(SystemInt32), In(SystemInt32), In(SystemInt32)

VRCDynamicsPhysBoneGrabbedInfoArray.__SetValue__SystemObject_SystemInt32_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemObject), In(SystemInt32), In(SystemInt32)

VRCDynamicsPhysBoneGrabbedInfoArray.__SetValue__SystemObject_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32);

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemObject), In(SystemInt32)

VRCDynamicsPhysBoneGrabbedInfoArray.__SetValue__SystemObject_SystemInt64Array__SystemVoid

void SetValue(SystemObject, SystemInt64Array);

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemObject), In(SystemInt64Array)

VRCDynamicsPhysBoneGrabbedInfoArray.__SetValue__SystemObject_SystemInt64_SystemInt64_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemObject), In(SystemInt64), In(SystemInt64), In(SystemInt64)

VRCDynamicsPhysBoneGrabbedInfoArray.__SetValue__SystemObject_SystemInt64_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemObject), In(SystemInt64), In(SystemInt64)

VRCDynamicsPhysBoneGrabbedInfoArray.__SetValue__SystemObject_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64);

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemObject), In(SystemInt64)

VRCDynamicsPhysBoneGrabbedInfoArray.__Set__SystemInt32_VRCDynamicsPhysBoneGrabbedInfo__SystemVoid

void Set(SystemInt32, VRCDynamicsPhysBoneGrabbedInfo);

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), In(SystemInt32), In(VRCDynamicsPhysBoneGrabbedInfo)

VRCDynamicsPhysBoneGrabbedInfoArray.__ToString__SystemString

SystemString ToString();

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), Out(SystemString)

VRCDynamicsPhysBoneGrabbedInfoArray.__ctor__SystemInt32__VRCDynamicsPhysBoneGrabbedInfoArray

static VRCDynamicsPhysBoneGrabbedInfoArray ctor(SystemInt32);

Raw: In(SystemInt32), Out(VRCDynamicsPhysBoneGrabbedInfoArray)

VRCDynamicsPhysBoneGrabbedInfoArray.__get_IsFixedSize__SystemBoolean

SystemBoolean get_IsFixedSize();

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), Out(SystemBoolean)

VRCDynamicsPhysBoneGrabbedInfoArray.__get_IsReadOnly__SystemBoolean

SystemBoolean get_IsReadOnly();

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), Out(SystemBoolean)

VRCDynamicsPhysBoneGrabbedInfoArray.__get_IsSynchronized__SystemBoolean

SystemBoolean get_IsSynchronized();

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), Out(SystemBoolean)

VRCDynamicsPhysBoneGrabbedInfoArray.__get_Length__SystemInt32

SystemInt32 get_Length();

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), Out(SystemInt32)

VRCDynamicsPhysBoneGrabbedInfoArray.__get_LongLength__SystemInt64

SystemInt64 get_LongLength();

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), Out(SystemInt64)

VRCDynamicsPhysBoneGrabbedInfoArray.__get_Rank__SystemInt32

SystemInt32 get_Rank();

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), Out(SystemInt32)

VRCDynamicsPhysBoneGrabbedInfoArray.__get_SyncRoot__SystemObject

SystemObject get_SyncRoot();

Raw: In(VRCDynamicsPhysBoneGrabbedInfoArray), Out(SystemObject)

Array VRCDynamicsPhysBonePosedInfoArray

back to assembly

back to element type

VRCDynamicsPhysBonePosedInfoArray.__Clone__SystemObject

SystemObject Clone();

Raw: In(VRCDynamicsPhysBonePosedInfoArray), Out(SystemObject)

VRCDynamicsPhysBonePosedInfoArray.__CopyTo__SystemArray_SystemInt32__SystemVoid

void CopyTo(SystemArray, SystemInt32);

Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemArray), In(SystemInt32)

VRCDynamicsPhysBonePosedInfoArray.__CopyTo__SystemArray_SystemInt64__SystemVoid

void CopyTo(SystemArray, SystemInt64);

Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemArray), In(SystemInt64)

VRCDynamicsPhysBonePosedInfoArray.__Equals__SystemObject__SystemBoolean

SystemBoolean Equals(SystemObject);

Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemObject), Out(SystemBoolean)

VRCDynamicsPhysBonePosedInfoArray.__GetEnumerator__SystemCollectionsIEnumerator

SystemCollectionsIEnumerator GetEnumerator();

Raw: In(VRCDynamicsPhysBonePosedInfoArray), Out(SystemCollectionsIEnumerator)

VRCDynamicsPhysBonePosedInfoArray.__GetHashCode__SystemInt32

SystemInt32 GetHashCode();

Raw: In(VRCDynamicsPhysBonePosedInfoArray), Out(SystemInt32)

VRCDynamicsPhysBonePosedInfoArray.__GetLength__SystemInt32__SystemInt32

SystemInt32 GetLength(SystemInt32);

Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsPhysBonePosedInfoArray.__GetLongLength__SystemInt32__SystemInt64

SystemInt64 GetLongLength(SystemInt32);

Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt32), Out(SystemInt64)

VRCDynamicsPhysBonePosedInfoArray.__GetLowerBound__SystemInt32__SystemInt32

SystemInt32 GetLowerBound(SystemInt32);

Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsPhysBonePosedInfoArray.__GetType__SystemType

SystemType GetType();

Raw: In(VRCDynamicsPhysBonePosedInfoArray), Out(SystemType)

VRCDynamicsPhysBonePosedInfoArray.__GetUpperBound__SystemInt32__SystemInt32

SystemInt32 GetUpperBound(SystemInt32);

Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsPhysBonePosedInfoArray.__GetValue__SystemInt32Array__SystemObject

SystemObject GetValue(SystemInt32Array);

Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt32Array), Out(SystemObject)

VRCDynamicsPhysBonePosedInfoArray.__GetValue__SystemInt32_SystemInt32_SystemInt32__SystemObject

SystemObject GetValue(SystemInt32, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt32), In(SystemInt32), In(SystemInt32), Out(SystemObject)

VRCDynamicsPhysBonePosedInfoArray.__GetValue__SystemInt32_SystemInt32__SystemObject

SystemObject GetValue(SystemInt32, SystemInt32);

Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt32), In(SystemInt32), Out(SystemObject)

VRCDynamicsPhysBonePosedInfoArray.__GetValue__SystemInt32__SystemObject

SystemObject GetValue(SystemInt32);

Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt32), Out(SystemObject)

VRCDynamicsPhysBonePosedInfoArray.__GetValue__SystemInt64Array__SystemObject

SystemObject GetValue(SystemInt64Array);

Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt64Array), Out(SystemObject)

VRCDynamicsPhysBonePosedInfoArray.__GetValue__SystemInt64_SystemInt64_SystemInt64__SystemObject

SystemObject GetValue(SystemInt64, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt64), In(SystemInt64), In(SystemInt64), Out(SystemObject)

VRCDynamicsPhysBonePosedInfoArray.__GetValue__SystemInt64_SystemInt64__SystemObject

SystemObject GetValue(SystemInt64, SystemInt64);

Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt64), In(SystemInt64), Out(SystemObject)

VRCDynamicsPhysBonePosedInfoArray.__GetValue__SystemInt64__SystemObject

SystemObject GetValue(SystemInt64);

Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt64), Out(SystemObject)

VRCDynamicsPhysBonePosedInfoArray.__Get__SystemInt32__VRCDynamicsPhysBonePosedInfo

VRCDynamicsPhysBonePosedInfo Get(SystemInt32);

Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt32), Out(VRCDynamicsPhysBonePosedInfo)

VRCDynamicsPhysBonePosedInfoArray.__Initialize__SystemVoid

void Initialize();

Raw: In(VRCDynamicsPhysBonePosedInfoArray)

VRCDynamicsPhysBonePosedInfoArray.__SetValue__SystemObject_SystemInt32Array__SystemVoid

void SetValue(SystemObject, SystemInt32Array);

Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemObject), In(SystemInt32Array)

VRCDynamicsPhysBonePosedInfoArray.__SetValue__SystemObject_SystemInt32_SystemInt32_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemObject), In(SystemInt32), In(SystemInt32), In(SystemInt32)

VRCDynamicsPhysBonePosedInfoArray.__SetValue__SystemObject_SystemInt32_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemObject), In(SystemInt32), In(SystemInt32)

VRCDynamicsPhysBonePosedInfoArray.__SetValue__SystemObject_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32);

Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemObject), In(SystemInt32)

VRCDynamicsPhysBonePosedInfoArray.__SetValue__SystemObject_SystemInt64Array__SystemVoid

void SetValue(SystemObject, SystemInt64Array);

Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemObject), In(SystemInt64Array)

VRCDynamicsPhysBonePosedInfoArray.__SetValue__SystemObject_SystemInt64_SystemInt64_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemObject), In(SystemInt64), In(SystemInt64), In(SystemInt64)

VRCDynamicsPhysBonePosedInfoArray.__SetValue__SystemObject_SystemInt64_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemObject), In(SystemInt64), In(SystemInt64)

VRCDynamicsPhysBonePosedInfoArray.__SetValue__SystemObject_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64);

Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemObject), In(SystemInt64)

VRCDynamicsPhysBonePosedInfoArray.__Set__SystemInt32_VRCDynamicsPhysBonePosedInfo__SystemVoid

void Set(SystemInt32, VRCDynamicsPhysBonePosedInfo);

Raw: In(VRCDynamicsPhysBonePosedInfoArray), In(SystemInt32), In(VRCDynamicsPhysBonePosedInfo)

VRCDynamicsPhysBonePosedInfoArray.__ToString__SystemString

SystemString ToString();

Raw: In(VRCDynamicsPhysBonePosedInfoArray), Out(SystemString)

VRCDynamicsPhysBonePosedInfoArray.__ctor__SystemInt32__VRCDynamicsPhysBonePosedInfoArray

static VRCDynamicsPhysBonePosedInfoArray ctor(SystemInt32);

Raw: In(SystemInt32), Out(VRCDynamicsPhysBonePosedInfoArray)

VRCDynamicsPhysBonePosedInfoArray.__get_IsFixedSize__SystemBoolean

SystemBoolean get_IsFixedSize();

Raw: In(VRCDynamicsPhysBonePosedInfoArray), Out(SystemBoolean)

VRCDynamicsPhysBonePosedInfoArray.__get_IsReadOnly__SystemBoolean

SystemBoolean get_IsReadOnly();

Raw: In(VRCDynamicsPhysBonePosedInfoArray), Out(SystemBoolean)

VRCDynamicsPhysBonePosedInfoArray.__get_IsSynchronized__SystemBoolean

SystemBoolean get_IsSynchronized();

Raw: In(VRCDynamicsPhysBonePosedInfoArray), Out(SystemBoolean)

VRCDynamicsPhysBonePosedInfoArray.__get_Length__SystemInt32

SystemInt32 get_Length();

Raw: In(VRCDynamicsPhysBonePosedInfoArray), Out(SystemInt32)

VRCDynamicsPhysBonePosedInfoArray.__get_LongLength__SystemInt64

SystemInt64 get_LongLength();

Raw: In(VRCDynamicsPhysBonePosedInfoArray), Out(SystemInt64)

VRCDynamicsPhysBonePosedInfoArray.__get_Rank__SystemInt32

SystemInt32 get_Rank();

Raw: In(VRCDynamicsPhysBonePosedInfoArray), Out(SystemInt32)

VRCDynamicsPhysBonePosedInfoArray.__get_SyncRoot__SystemObject

SystemObject get_SyncRoot();

Raw: In(VRCDynamicsPhysBonePosedInfoArray), Out(SystemObject)

Array VRCDynamicsPhysBoneReleasedInfoArray

back to assembly

back to element type

VRCDynamicsPhysBoneReleasedInfoArray.__Clone__SystemObject

SystemObject Clone();

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), Out(SystemObject)

VRCDynamicsPhysBoneReleasedInfoArray.__CopyTo__SystemArray_SystemInt32__SystemVoid

void CopyTo(SystemArray, SystemInt32);

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemArray), In(SystemInt32)

VRCDynamicsPhysBoneReleasedInfoArray.__CopyTo__SystemArray_SystemInt64__SystemVoid

void CopyTo(SystemArray, SystemInt64);

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemArray), In(SystemInt64)

VRCDynamicsPhysBoneReleasedInfoArray.__Equals__SystemObject__SystemBoolean

SystemBoolean Equals(SystemObject);

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemObject), Out(SystemBoolean)

VRCDynamicsPhysBoneReleasedInfoArray.__GetEnumerator__SystemCollectionsIEnumerator

SystemCollectionsIEnumerator GetEnumerator();

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), Out(SystemCollectionsIEnumerator)

VRCDynamicsPhysBoneReleasedInfoArray.__GetHashCode__SystemInt32

SystemInt32 GetHashCode();

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), Out(SystemInt32)

VRCDynamicsPhysBoneReleasedInfoArray.__GetLength__SystemInt32__SystemInt32

SystemInt32 GetLength(SystemInt32);

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsPhysBoneReleasedInfoArray.__GetLongLength__SystemInt32__SystemInt64

SystemInt64 GetLongLength(SystemInt32);

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt32), Out(SystemInt64)

VRCDynamicsPhysBoneReleasedInfoArray.__GetLowerBound__SystemInt32__SystemInt32

SystemInt32 GetLowerBound(SystemInt32);

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsPhysBoneReleasedInfoArray.__GetType__SystemType

SystemType GetType();

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), Out(SystemType)

VRCDynamicsPhysBoneReleasedInfoArray.__GetUpperBound__SystemInt32__SystemInt32

SystemInt32 GetUpperBound(SystemInt32);

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsPhysBoneReleasedInfoArray.__GetValue__SystemInt32Array__SystemObject

SystemObject GetValue(SystemInt32Array);

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt32Array), Out(SystemObject)

VRCDynamicsPhysBoneReleasedInfoArray.__GetValue__SystemInt32_SystemInt32_SystemInt32__SystemObject

SystemObject GetValue(SystemInt32, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt32), In(SystemInt32), In(SystemInt32), Out(SystemObject)

VRCDynamicsPhysBoneReleasedInfoArray.__GetValue__SystemInt32_SystemInt32__SystemObject

SystemObject GetValue(SystemInt32, SystemInt32);

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt32), In(SystemInt32), Out(SystemObject)

VRCDynamicsPhysBoneReleasedInfoArray.__GetValue__SystemInt32__SystemObject

SystemObject GetValue(SystemInt32);

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt32), Out(SystemObject)

VRCDynamicsPhysBoneReleasedInfoArray.__GetValue__SystemInt64Array__SystemObject

SystemObject GetValue(SystemInt64Array);

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt64Array), Out(SystemObject)

VRCDynamicsPhysBoneReleasedInfoArray.__GetValue__SystemInt64_SystemInt64_SystemInt64__SystemObject

SystemObject GetValue(SystemInt64, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt64), In(SystemInt64), In(SystemInt64), Out(SystemObject)

VRCDynamicsPhysBoneReleasedInfoArray.__GetValue__SystemInt64_SystemInt64__SystemObject

SystemObject GetValue(SystemInt64, SystemInt64);

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt64), In(SystemInt64), Out(SystemObject)

VRCDynamicsPhysBoneReleasedInfoArray.__GetValue__SystemInt64__SystemObject

SystemObject GetValue(SystemInt64);

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt64), Out(SystemObject)

VRCDynamicsPhysBoneReleasedInfoArray.__Get__SystemInt32__VRCDynamicsPhysBoneReleasedInfo

VRCDynamicsPhysBoneReleasedInfo Get(SystemInt32);

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt32), Out(VRCDynamicsPhysBoneReleasedInfo)

VRCDynamicsPhysBoneReleasedInfoArray.__Initialize__SystemVoid

void Initialize();

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray)

VRCDynamicsPhysBoneReleasedInfoArray.__SetValue__SystemObject_SystemInt32Array__SystemVoid

void SetValue(SystemObject, SystemInt32Array);

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemObject), In(SystemInt32Array)

VRCDynamicsPhysBoneReleasedInfoArray.__SetValue__SystemObject_SystemInt32_SystemInt32_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemObject), In(SystemInt32), In(SystemInt32), In(SystemInt32)

VRCDynamicsPhysBoneReleasedInfoArray.__SetValue__SystemObject_SystemInt32_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemObject), In(SystemInt32), In(SystemInt32)

VRCDynamicsPhysBoneReleasedInfoArray.__SetValue__SystemObject_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32);

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemObject), In(SystemInt32)

VRCDynamicsPhysBoneReleasedInfoArray.__SetValue__SystemObject_SystemInt64Array__SystemVoid

void SetValue(SystemObject, SystemInt64Array);

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemObject), In(SystemInt64Array)

VRCDynamicsPhysBoneReleasedInfoArray.__SetValue__SystemObject_SystemInt64_SystemInt64_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemObject), In(SystemInt64), In(SystemInt64), In(SystemInt64)

VRCDynamicsPhysBoneReleasedInfoArray.__SetValue__SystemObject_SystemInt64_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemObject), In(SystemInt64), In(SystemInt64)

VRCDynamicsPhysBoneReleasedInfoArray.__SetValue__SystemObject_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64);

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemObject), In(SystemInt64)

VRCDynamicsPhysBoneReleasedInfoArray.__Set__SystemInt32_VRCDynamicsPhysBoneReleasedInfo__SystemVoid

void Set(SystemInt32, VRCDynamicsPhysBoneReleasedInfo);

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), In(SystemInt32), In(VRCDynamicsPhysBoneReleasedInfo)

VRCDynamicsPhysBoneReleasedInfoArray.__ToString__SystemString

SystemString ToString();

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), Out(SystemString)

VRCDynamicsPhysBoneReleasedInfoArray.__ctor__SystemInt32__VRCDynamicsPhysBoneReleasedInfoArray

static VRCDynamicsPhysBoneReleasedInfoArray ctor(SystemInt32);

Raw: In(SystemInt32), Out(VRCDynamicsPhysBoneReleasedInfoArray)

VRCDynamicsPhysBoneReleasedInfoArray.__get_IsFixedSize__SystemBoolean

SystemBoolean get_IsFixedSize();

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), Out(SystemBoolean)

VRCDynamicsPhysBoneReleasedInfoArray.__get_IsReadOnly__SystemBoolean

SystemBoolean get_IsReadOnly();

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), Out(SystemBoolean)

VRCDynamicsPhysBoneReleasedInfoArray.__get_IsSynchronized__SystemBoolean

SystemBoolean get_IsSynchronized();

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), Out(SystemBoolean)

VRCDynamicsPhysBoneReleasedInfoArray.__get_Length__SystemInt32

SystemInt32 get_Length();

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), Out(SystemInt32)

VRCDynamicsPhysBoneReleasedInfoArray.__get_LongLength__SystemInt64

SystemInt64 get_LongLength();

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), Out(SystemInt64)

VRCDynamicsPhysBoneReleasedInfoArray.__get_Rank__SystemInt32

SystemInt32 get_Rank();

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), Out(SystemInt32)

VRCDynamicsPhysBoneReleasedInfoArray.__get_SyncRoot__SystemObject

SystemObject get_SyncRoot();

Raw: In(VRCDynamicsPhysBoneReleasedInfoArray), Out(SystemObject)

Array VRCDynamicsPhysBoneUnPosedInfoArray

back to assembly

back to element type

VRCDynamicsPhysBoneUnPosedInfoArray.__Clone__SystemObject

SystemObject Clone();

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), Out(SystemObject)

VRCDynamicsPhysBoneUnPosedInfoArray.__CopyTo__SystemArray_SystemInt32__SystemVoid

void CopyTo(SystemArray, SystemInt32);

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemArray), In(SystemInt32)

VRCDynamicsPhysBoneUnPosedInfoArray.__CopyTo__SystemArray_SystemInt64__SystemVoid

void CopyTo(SystemArray, SystemInt64);

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemArray), In(SystemInt64)

VRCDynamicsPhysBoneUnPosedInfoArray.__Equals__SystemObject__SystemBoolean

SystemBoolean Equals(SystemObject);

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemObject), Out(SystemBoolean)

VRCDynamicsPhysBoneUnPosedInfoArray.__GetEnumerator__SystemCollectionsIEnumerator

SystemCollectionsIEnumerator GetEnumerator();

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), Out(SystemCollectionsIEnumerator)

VRCDynamicsPhysBoneUnPosedInfoArray.__GetHashCode__SystemInt32

SystemInt32 GetHashCode();

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), Out(SystemInt32)

VRCDynamicsPhysBoneUnPosedInfoArray.__GetLength__SystemInt32__SystemInt32

SystemInt32 GetLength(SystemInt32);

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsPhysBoneUnPosedInfoArray.__GetLongLength__SystemInt32__SystemInt64

SystemInt64 GetLongLength(SystemInt32);

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt32), Out(SystemInt64)

VRCDynamicsPhysBoneUnPosedInfoArray.__GetLowerBound__SystemInt32__SystemInt32

SystemInt32 GetLowerBound(SystemInt32);

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsPhysBoneUnPosedInfoArray.__GetType__SystemType

SystemType GetType();

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), Out(SystemType)

VRCDynamicsPhysBoneUnPosedInfoArray.__GetUpperBound__SystemInt32__SystemInt32

SystemInt32 GetUpperBound(SystemInt32);

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsPhysBoneUnPosedInfoArray.__GetValue__SystemInt32Array__SystemObject

SystemObject GetValue(SystemInt32Array);

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt32Array), Out(SystemObject)

VRCDynamicsPhysBoneUnPosedInfoArray.__GetValue__SystemInt32_SystemInt32_SystemInt32__SystemObject

SystemObject GetValue(SystemInt32, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt32), In(SystemInt32), In(SystemInt32), Out(SystemObject)

VRCDynamicsPhysBoneUnPosedInfoArray.__GetValue__SystemInt32_SystemInt32__SystemObject

SystemObject GetValue(SystemInt32, SystemInt32);

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt32), In(SystemInt32), Out(SystemObject)

VRCDynamicsPhysBoneUnPosedInfoArray.__GetValue__SystemInt32__SystemObject

SystemObject GetValue(SystemInt32);

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt32), Out(SystemObject)

VRCDynamicsPhysBoneUnPosedInfoArray.__GetValue__SystemInt64Array__SystemObject

SystemObject GetValue(SystemInt64Array);

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt64Array), Out(SystemObject)

VRCDynamicsPhysBoneUnPosedInfoArray.__GetValue__SystemInt64_SystemInt64_SystemInt64__SystemObject

SystemObject GetValue(SystemInt64, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt64), In(SystemInt64), In(SystemInt64), Out(SystemObject)

VRCDynamicsPhysBoneUnPosedInfoArray.__GetValue__SystemInt64_SystemInt64__SystemObject

SystemObject GetValue(SystemInt64, SystemInt64);

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt64), In(SystemInt64), Out(SystemObject)

VRCDynamicsPhysBoneUnPosedInfoArray.__GetValue__SystemInt64__SystemObject

SystemObject GetValue(SystemInt64);

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt64), Out(SystemObject)

VRCDynamicsPhysBoneUnPosedInfoArray.__Get__SystemInt32__VRCDynamicsPhysBoneUnPosedInfo

VRCDynamicsPhysBoneUnPosedInfo Get(SystemInt32);

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt32), Out(VRCDynamicsPhysBoneUnPosedInfo)

VRCDynamicsPhysBoneUnPosedInfoArray.__Initialize__SystemVoid

void Initialize();

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray)

VRCDynamicsPhysBoneUnPosedInfoArray.__SetValue__SystemObject_SystemInt32Array__SystemVoid

void SetValue(SystemObject, SystemInt32Array);

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemObject), In(SystemInt32Array)

VRCDynamicsPhysBoneUnPosedInfoArray.__SetValue__SystemObject_SystemInt32_SystemInt32_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemObject), In(SystemInt32), In(SystemInt32), In(SystemInt32)

VRCDynamicsPhysBoneUnPosedInfoArray.__SetValue__SystemObject_SystemInt32_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemObject), In(SystemInt32), In(SystemInt32)

VRCDynamicsPhysBoneUnPosedInfoArray.__SetValue__SystemObject_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32);

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemObject), In(SystemInt32)

VRCDynamicsPhysBoneUnPosedInfoArray.__SetValue__SystemObject_SystemInt64Array__SystemVoid

void SetValue(SystemObject, SystemInt64Array);

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemObject), In(SystemInt64Array)

VRCDynamicsPhysBoneUnPosedInfoArray.__SetValue__SystemObject_SystemInt64_SystemInt64_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemObject), In(SystemInt64), In(SystemInt64), In(SystemInt64)

VRCDynamicsPhysBoneUnPosedInfoArray.__SetValue__SystemObject_SystemInt64_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemObject), In(SystemInt64), In(SystemInt64)

VRCDynamicsPhysBoneUnPosedInfoArray.__SetValue__SystemObject_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64);

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemObject), In(SystemInt64)

VRCDynamicsPhysBoneUnPosedInfoArray.__Set__SystemInt32_VRCDynamicsPhysBoneUnPosedInfo__SystemVoid

void Set(SystemInt32, VRCDynamicsPhysBoneUnPosedInfo);

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), In(SystemInt32), In(VRCDynamicsPhysBoneUnPosedInfo)

VRCDynamicsPhysBoneUnPosedInfoArray.__ToString__SystemString

SystemString ToString();

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), Out(SystemString)

VRCDynamicsPhysBoneUnPosedInfoArray.__ctor__SystemInt32__VRCDynamicsPhysBoneUnPosedInfoArray

static VRCDynamicsPhysBoneUnPosedInfoArray ctor(SystemInt32);

Raw: In(SystemInt32), Out(VRCDynamicsPhysBoneUnPosedInfoArray)

VRCDynamicsPhysBoneUnPosedInfoArray.__get_IsFixedSize__SystemBoolean

SystemBoolean get_IsFixedSize();

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), Out(SystemBoolean)

VRCDynamicsPhysBoneUnPosedInfoArray.__get_IsReadOnly__SystemBoolean

SystemBoolean get_IsReadOnly();

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), Out(SystemBoolean)

VRCDynamicsPhysBoneUnPosedInfoArray.__get_IsSynchronized__SystemBoolean

SystemBoolean get_IsSynchronized();

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), Out(SystemBoolean)

VRCDynamicsPhysBoneUnPosedInfoArray.__get_Length__SystemInt32

SystemInt32 get_Length();

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), Out(SystemInt32)

VRCDynamicsPhysBoneUnPosedInfoArray.__get_LongLength__SystemInt64

SystemInt64 get_LongLength();

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), Out(SystemInt64)

VRCDynamicsPhysBoneUnPosedInfoArray.__get_Rank__SystemInt32

SystemInt32 get_Rank();

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), Out(SystemInt32)

VRCDynamicsPhysBoneUnPosedInfoArray.__get_SyncRoot__SystemObject

SystemObject get_SyncRoot();

Raw: In(VRCDynamicsPhysBoneUnPosedInfoArray), Out(SystemObject)

Array VRCDynamicsVRCConstraintSourceArray

back to assembly

back to element type

VRCDynamicsVRCConstraintSourceArray.__Clone__SystemObject

SystemObject Clone();

Raw: In(VRCDynamicsVRCConstraintSourceArray), Out(SystemObject)

VRCDynamicsVRCConstraintSourceArray.__CopyTo__SystemArray_SystemInt32__SystemVoid

void CopyTo(SystemArray, SystemInt32);

Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemArray), In(SystemInt32)

VRCDynamicsVRCConstraintSourceArray.__CopyTo__SystemArray_SystemInt64__SystemVoid

void CopyTo(SystemArray, SystemInt64);

Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemArray), In(SystemInt64)

VRCDynamicsVRCConstraintSourceArray.__Equals__SystemObject__SystemBoolean

SystemBoolean Equals(SystemObject);

Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemObject), Out(SystemBoolean)

VRCDynamicsVRCConstraintSourceArray.__GetEnumerator__SystemCollectionsIEnumerator

SystemCollectionsIEnumerator GetEnumerator();

Raw: In(VRCDynamicsVRCConstraintSourceArray), Out(SystemCollectionsIEnumerator)

VRCDynamicsVRCConstraintSourceArray.__GetHashCode__SystemInt32

SystemInt32 GetHashCode();

Raw: In(VRCDynamicsVRCConstraintSourceArray), Out(SystemInt32)

VRCDynamicsVRCConstraintSourceArray.__GetLength__SystemInt32__SystemInt32

SystemInt32 GetLength(SystemInt32);

Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsVRCConstraintSourceArray.__GetLongLength__SystemInt32__SystemInt64

SystemInt64 GetLongLength(SystemInt32);

Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt32), Out(SystemInt64)

VRCDynamicsVRCConstraintSourceArray.__GetLowerBound__SystemInt32__SystemInt32

SystemInt32 GetLowerBound(SystemInt32);

Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsVRCConstraintSourceArray.__GetType__SystemType

SystemType GetType();

Raw: In(VRCDynamicsVRCConstraintSourceArray), Out(SystemType)

VRCDynamicsVRCConstraintSourceArray.__GetUpperBound__SystemInt32__SystemInt32

SystemInt32 GetUpperBound(SystemInt32);

Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsVRCConstraintSourceArray.__GetValue__SystemInt32Array__SystemObject

SystemObject GetValue(SystemInt32Array);

Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt32Array), Out(SystemObject)

VRCDynamicsVRCConstraintSourceArray.__GetValue__SystemInt32_SystemInt32_SystemInt32__SystemObject

SystemObject GetValue(SystemInt32, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt32), In(SystemInt32), In(SystemInt32), Out(SystemObject)

VRCDynamicsVRCConstraintSourceArray.__GetValue__SystemInt32_SystemInt32__SystemObject

SystemObject GetValue(SystemInt32, SystemInt32);

Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt32), In(SystemInt32), Out(SystemObject)

VRCDynamicsVRCConstraintSourceArray.__GetValue__SystemInt32__SystemObject

SystemObject GetValue(SystemInt32);

Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt32), Out(SystemObject)

VRCDynamicsVRCConstraintSourceArray.__GetValue__SystemInt64Array__SystemObject

SystemObject GetValue(SystemInt64Array);

Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt64Array), Out(SystemObject)

VRCDynamicsVRCConstraintSourceArray.__GetValue__SystemInt64_SystemInt64_SystemInt64__SystemObject

SystemObject GetValue(SystemInt64, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt64), In(SystemInt64), In(SystemInt64), Out(SystemObject)

VRCDynamicsVRCConstraintSourceArray.__GetValue__SystemInt64_SystemInt64__SystemObject

SystemObject GetValue(SystemInt64, SystemInt64);

Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt64), In(SystemInt64), Out(SystemObject)

VRCDynamicsVRCConstraintSourceArray.__GetValue__SystemInt64__SystemObject

SystemObject GetValue(SystemInt64);

Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt64), Out(SystemObject)

VRCDynamicsVRCConstraintSourceArray.__Get__SystemInt32__VRCDynamicsVRCConstraintSource

VRCDynamicsVRCConstraintSource Get(SystemInt32);

Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt32), Out(VRCDynamicsVRCConstraintSource)

VRCDynamicsVRCConstraintSourceArray.__Initialize__SystemVoid

void Initialize();

Raw: In(VRCDynamicsVRCConstraintSourceArray)

VRCDynamicsVRCConstraintSourceArray.__SetValue__SystemObject_SystemInt32Array__SystemVoid

void SetValue(SystemObject, SystemInt32Array);

Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemObject), In(SystemInt32Array)

VRCDynamicsVRCConstraintSourceArray.__SetValue__SystemObject_SystemInt32_SystemInt32_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemObject), In(SystemInt32), In(SystemInt32), In(SystemInt32)

VRCDynamicsVRCConstraintSourceArray.__SetValue__SystemObject_SystemInt32_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemObject), In(SystemInt32), In(SystemInt32)

VRCDynamicsVRCConstraintSourceArray.__SetValue__SystemObject_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32);

Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemObject), In(SystemInt32)

VRCDynamicsVRCConstraintSourceArray.__SetValue__SystemObject_SystemInt64Array__SystemVoid

void SetValue(SystemObject, SystemInt64Array);

Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemObject), In(SystemInt64Array)

VRCDynamicsVRCConstraintSourceArray.__SetValue__SystemObject_SystemInt64_SystemInt64_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemObject), In(SystemInt64), In(SystemInt64), In(SystemInt64)

VRCDynamicsVRCConstraintSourceArray.__SetValue__SystemObject_SystemInt64_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemObject), In(SystemInt64), In(SystemInt64)

VRCDynamicsVRCConstraintSourceArray.__SetValue__SystemObject_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64);

Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemObject), In(SystemInt64)

VRCDynamicsVRCConstraintSourceArray.__Set__SystemInt32_VRCDynamicsVRCConstraintSource__SystemVoid

void Set(SystemInt32, VRCDynamicsVRCConstraintSource);

Raw: In(VRCDynamicsVRCConstraintSourceArray), In(SystemInt32), In(VRCDynamicsVRCConstraintSource)

VRCDynamicsVRCConstraintSourceArray.__ToString__SystemString

SystemString ToString();

Raw: In(VRCDynamicsVRCConstraintSourceArray), Out(SystemString)

VRCDynamicsVRCConstraintSourceArray.__ctor__SystemInt32__VRCDynamicsVRCConstraintSourceArray

static VRCDynamicsVRCConstraintSourceArray ctor(SystemInt32);

Raw: In(SystemInt32), Out(VRCDynamicsVRCConstraintSourceArray)

VRCDynamicsVRCConstraintSourceArray.__get_IsFixedSize__SystemBoolean

SystemBoolean get_IsFixedSize();

Raw: In(VRCDynamicsVRCConstraintSourceArray), Out(SystemBoolean)

VRCDynamicsVRCConstraintSourceArray.__get_IsReadOnly__SystemBoolean

SystemBoolean get_IsReadOnly();

Raw: In(VRCDynamicsVRCConstraintSourceArray), Out(SystemBoolean)

VRCDynamicsVRCConstraintSourceArray.__get_IsSynchronized__SystemBoolean

SystemBoolean get_IsSynchronized();

Raw: In(VRCDynamicsVRCConstraintSourceArray), Out(SystemBoolean)

VRCDynamicsVRCConstraintSourceArray.__get_Length__SystemInt32

SystemInt32 get_Length();

Raw: In(VRCDynamicsVRCConstraintSourceArray), Out(SystemInt32)

VRCDynamicsVRCConstraintSourceArray.__get_LongLength__SystemInt64

SystemInt64 get_LongLength();

Raw: In(VRCDynamicsVRCConstraintSourceArray), Out(SystemInt64)

VRCDynamicsVRCConstraintSourceArray.__get_Rank__SystemInt32

SystemInt32 get_Rank();

Raw: In(VRCDynamicsVRCConstraintSourceArray), Out(SystemInt32)

VRCDynamicsVRCConstraintSourceArray.__get_SyncRoot__SystemObject

SystemObject get_SyncRoot();

Raw: In(VRCDynamicsVRCConstraintSourceArray), Out(SystemObject)

Array VRCDynamicsVRCConstraintSourceKeyableListArray

back to assembly

back to element type

VRCDynamicsVRCConstraintSourceKeyableListArray.__Clone__SystemObject

SystemObject Clone();

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), Out(SystemObject)

VRCDynamicsVRCConstraintSourceKeyableListArray.__CopyTo__SystemArray_SystemInt32__SystemVoid

void CopyTo(SystemArray, SystemInt32);

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemArray), In(SystemInt32)

VRCDynamicsVRCConstraintSourceKeyableListArray.__CopyTo__SystemArray_SystemInt64__SystemVoid

void CopyTo(SystemArray, SystemInt64);

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemArray), In(SystemInt64)

VRCDynamicsVRCConstraintSourceKeyableListArray.__Equals__SystemObject__SystemBoolean

SystemBoolean Equals(SystemObject);

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemObject), Out(SystemBoolean)

VRCDynamicsVRCConstraintSourceKeyableListArray.__GetEnumerator__SystemCollectionsIEnumerator

SystemCollectionsIEnumerator GetEnumerator();

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), Out(SystemCollectionsIEnumerator)

VRCDynamicsVRCConstraintSourceKeyableListArray.__GetHashCode__SystemInt32

SystemInt32 GetHashCode();

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), Out(SystemInt32)

VRCDynamicsVRCConstraintSourceKeyableListArray.__GetLength__SystemInt32__SystemInt32

SystemInt32 GetLength(SystemInt32);

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsVRCConstraintSourceKeyableListArray.__GetLongLength__SystemInt32__SystemInt64

SystemInt64 GetLongLength(SystemInt32);

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt32), Out(SystemInt64)

VRCDynamicsVRCConstraintSourceKeyableListArray.__GetLowerBound__SystemInt32__SystemInt32

SystemInt32 GetLowerBound(SystemInt32);

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsVRCConstraintSourceKeyableListArray.__GetType__SystemType

SystemType GetType();

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), Out(SystemType)

VRCDynamicsVRCConstraintSourceKeyableListArray.__GetUpperBound__SystemInt32__SystemInt32

SystemInt32 GetUpperBound(SystemInt32);

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt32), Out(SystemInt32)

VRCDynamicsVRCConstraintSourceKeyableListArray.__GetValue__SystemInt32Array__SystemObject

SystemObject GetValue(SystemInt32Array);

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt32Array), Out(SystemObject)

VRCDynamicsVRCConstraintSourceKeyableListArray.__GetValue__SystemInt32_SystemInt32_SystemInt32__SystemObject

SystemObject GetValue(SystemInt32, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt32), In(SystemInt32), In(SystemInt32), Out(SystemObject)

VRCDynamicsVRCConstraintSourceKeyableListArray.__GetValue__SystemInt32_SystemInt32__SystemObject

SystemObject GetValue(SystemInt32, SystemInt32);

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt32), In(SystemInt32), Out(SystemObject)

VRCDynamicsVRCConstraintSourceKeyableListArray.__GetValue__SystemInt32__SystemObject

SystemObject GetValue(SystemInt32);

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt32), Out(SystemObject)

VRCDynamicsVRCConstraintSourceKeyableListArray.__GetValue__SystemInt64Array__SystemObject

SystemObject GetValue(SystemInt64Array);

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt64Array), Out(SystemObject)

VRCDynamicsVRCConstraintSourceKeyableListArray.__GetValue__SystemInt64_SystemInt64_SystemInt64__SystemObject

SystemObject GetValue(SystemInt64, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt64), In(SystemInt64), In(SystemInt64), Out(SystemObject)

VRCDynamicsVRCConstraintSourceKeyableListArray.__GetValue__SystemInt64_SystemInt64__SystemObject

SystemObject GetValue(SystemInt64, SystemInt64);

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt64), In(SystemInt64), Out(SystemObject)

VRCDynamicsVRCConstraintSourceKeyableListArray.__GetValue__SystemInt64__SystemObject

SystemObject GetValue(SystemInt64);

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt64), Out(SystemObject)

VRCDynamicsVRCConstraintSourceKeyableListArray.__Get__SystemInt32__VRCDynamicsVRCConstraintSourceKeyableList

VRCDynamicsVRCConstraintSourceKeyableList Get(SystemInt32);

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt32), Out(VRCDynamicsVRCConstraintSourceKeyableList)

VRCDynamicsVRCConstraintSourceKeyableListArray.__Initialize__SystemVoid

void Initialize();

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray)

VRCDynamicsVRCConstraintSourceKeyableListArray.__SetValue__SystemObject_SystemInt32Array__SystemVoid

void SetValue(SystemObject, SystemInt32Array);

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemObject), In(SystemInt32Array)

VRCDynamicsVRCConstraintSourceKeyableListArray.__SetValue__SystemObject_SystemInt32_SystemInt32_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemObject), In(SystemInt32), In(SystemInt32), In(SystemInt32)

VRCDynamicsVRCConstraintSourceKeyableListArray.__SetValue__SystemObject_SystemInt32_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32, SystemInt32);

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemObject), In(SystemInt32), In(SystemInt32)

VRCDynamicsVRCConstraintSourceKeyableListArray.__SetValue__SystemObject_SystemInt32__SystemVoid

void SetValue(SystemObject, SystemInt32);

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemObject), In(SystemInt32)

VRCDynamicsVRCConstraintSourceKeyableListArray.__SetValue__SystemObject_SystemInt64Array__SystemVoid

void SetValue(SystemObject, SystemInt64Array);

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemObject), In(SystemInt64Array)

VRCDynamicsVRCConstraintSourceKeyableListArray.__SetValue__SystemObject_SystemInt64_SystemInt64_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemObject), In(SystemInt64), In(SystemInt64), In(SystemInt64)

VRCDynamicsVRCConstraintSourceKeyableListArray.__SetValue__SystemObject_SystemInt64_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64, SystemInt64);

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemObject), In(SystemInt64), In(SystemInt64)

VRCDynamicsVRCConstraintSourceKeyableListArray.__SetValue__SystemObject_SystemInt64__SystemVoid

void SetValue(SystemObject, SystemInt64);

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemObject), In(SystemInt64)

VRCDynamicsVRCConstraintSourceKeyableListArray.__Set__SystemInt32_VRCDynamicsVRCConstraintSourceKeyableList__SystemVoid

void Set(SystemInt32, VRCDynamicsVRCConstraintSourceKeyableList);

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), In(SystemInt32), In(VRCDynamicsVRCConstraintSourceKeyableList)

VRCDynamicsVRCConstraintSourceKeyableListArray.__ToString__SystemString

SystemString ToString();

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), Out(SystemString)

VRCDynamicsVRCConstraintSourceKeyableListArray.__ctor__SystemInt32__VRCDynamicsVRCConstraintSourceKeyableListArray

static VRCDynamicsVRCConstraintSourceKeyableListArray ctor(SystemInt32);

Raw: In(SystemInt32), Out(VRCDynamicsVRCConstraintSourceKeyableListArray)

VRCDynamicsVRCConstraintSourceKeyableListArray.__get_IsFixedSize__SystemBoolean

SystemBoolean get_IsFixedSize();

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), Out(SystemBoolean)

VRCDynamicsVRCConstraintSourceKeyableListArray.__get_IsReadOnly__SystemBoolean

SystemBoolean get_IsReadOnly();

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), Out(SystemBoolean)

VRCDynamicsVRCConstraintSourceKeyableListArray.__get_IsSynchronized__SystemBoolean

SystemBoolean get_IsSynchronized();

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), Out(SystemBoolean)

VRCDynamicsVRCConstraintSourceKeyableListArray.__get_Length__SystemInt32

SystemInt32 get_Length();

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), Out(SystemInt32)

VRCDynamicsVRCConstraintSourceKeyableListArray.__get_LongLength__SystemInt64

SystemInt64 get_LongLength();

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), Out(SystemInt64)

VRCDynamicsVRCConstraintSourceKeyableListArray.__get_Rank__SystemInt32

SystemInt32 get_Rank();

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), Out(SystemInt32)

VRCDynamicsVRCConstraintSourceKeyableListArray.__get_SyncRoot__SystemObject

SystemObject get_SyncRoot();

Raw: In(VRCDynamicsVRCConstraintSourceKeyableListArray), Out(SystemObject)