Object UnityEngineFont
- Kind:
Object - OdinSerializer:
UnityEngine.Font, UnityEngine.TextRenderingModule - Documentation: https://docs.unity3d.com/2022.3/Documentation/ScriptReference/Font.html
Enum UnityEngineFontStyle
- Kind:
Enum - OdinSerializer:
UnityEngine.FontStyle, UnityEngine.TextRenderingModule - Documentation: https://docs.unity3d.com/2022.3/Documentation/ScriptReference/FontStyle.html
Enum values:
Bold = 1BoldAndItalic = 3Italic = 2Normal = 0
Enum UnityEngineHorizontalWrapMode
- Kind:
Enum - OdinSerializer:
UnityEngine.HorizontalWrapMode, UnityEngine.TextRenderingModule - Documentation: https://docs.unity3d.com/2022.3/Documentation/ScriptReference/HorizontalWrapMode.html
Enum values:
Overflow = 1Wrap = 0
Enum UnityEngineTextAnchor
- Kind:
Enum - OdinSerializer:
UnityEngine.TextAnchor, UnityEngine.TextRenderingModule - Documentation: https://docs.unity3d.com/2022.3/Documentation/ScriptReference/TextAnchor.html
Enum values:
LowerCenter = 7LowerLeft = 6LowerRight = 8MiddleCenter = 4MiddleLeft = 3MiddleRight = 5UpperCenter = 1UpperLeft = 0UpperRight = 2
Struct UnityEngineTextGenerationSettings
- Kind:
Struct - OdinSerializer:
UnityEngine.TextGenerationSettings, UnityEngine.TextRenderingModule - Documentation: https://docs.unity3d.com/2022.3/Documentation/ScriptReference/TextGenerationSettings.html
UnityEngineTextGenerationSettings.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(UnityEngineTextGenerationSettings), In(SystemObject), Out(SystemBoolean)
UnityEngineTextGenerationSettings.__Equals__UnityEngineTextGenerationSettings__SystemBoolean
SystemBoolean Equals(UnityEngineTextGenerationSettings);
Raw: In(UnityEngineTextGenerationSettings), In(UnityEngineTextGenerationSettings), Out(SystemBoolean)
UnityEngineTextGenerationSettings.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(UnityEngineTextGenerationSettings), Out(SystemInt32)
UnityEngineTextGenerationSettings.__GetType__SystemType
SystemType GetType();
Raw: In(UnityEngineTextGenerationSettings), Out(SystemType)
UnityEngineTextGenerationSettings.__ToString__SystemString
SystemString ToString();
Raw: In(UnityEngineTextGenerationSettings), Out(SystemString)
UnityEngineTextGenerationSettings.__get_alignByGeometry__SystemBoolean
SystemBoolean get_alignByGeometry();
Raw: In(UnityEngineTextGenerationSettings), Out(SystemBoolean)
UnityEngineTextGenerationSettings.__get_color__UnityEngineColor
UnityEngineColor get_color();
Raw: In(UnityEngineTextGenerationSettings), Out(UnityEngineColor)
UnityEngineTextGenerationSettings.__get_fontSize__SystemInt32
SystemInt32 get_fontSize();
Raw: In(UnityEngineTextGenerationSettings), Out(SystemInt32)
UnityEngineTextGenerationSettings.__get_fontStyle__UnityEngineFontStyle
UnityEngineFontStyle get_fontStyle();
Raw: In(UnityEngineTextGenerationSettings), Out(UnityEngineFontStyle)
UnityEngineTextGenerationSettings.__get_font__UnityEngineFont
UnityEngineFont get_font();
Raw: In(UnityEngineTextGenerationSettings), Out(UnityEngineFont)
UnityEngineTextGenerationSettings.__get_generateOutOfBounds__SystemBoolean
SystemBoolean get_generateOutOfBounds();
Raw: In(UnityEngineTextGenerationSettings), Out(SystemBoolean)
UnityEngineTextGenerationSettings.__get_generationExtents__UnityEngineVector2
UnityEngineVector2 get_generationExtents();
Raw: In(UnityEngineTextGenerationSettings), Out(UnityEngineVector2)
UnityEngineTextGenerationSettings.__get_horizontalOverflow__UnityEngineHorizontalWrapMode
UnityEngineHorizontalWrapMode get_horizontalOverflow();
Raw: In(UnityEngineTextGenerationSettings), Out(UnityEngineHorizontalWrapMode)
UnityEngineTextGenerationSettings.__get_lineSpacing__SystemSingle
SystemSingle get_lineSpacing();
Raw: In(UnityEngineTextGenerationSettings), Out(SystemSingle)
UnityEngineTextGenerationSettings.__get_pivot__UnityEngineVector2
UnityEngineVector2 get_pivot();
Raw: In(UnityEngineTextGenerationSettings), Out(UnityEngineVector2)
UnityEngineTextGenerationSettings.__get_resizeTextForBestFit__SystemBoolean
SystemBoolean get_resizeTextForBestFit();
Raw: In(UnityEngineTextGenerationSettings), Out(SystemBoolean)
UnityEngineTextGenerationSettings.__get_resizeTextMaxSize__SystemInt32
SystemInt32 get_resizeTextMaxSize();
Raw: In(UnityEngineTextGenerationSettings), Out(SystemInt32)
UnityEngineTextGenerationSettings.__get_resizeTextMinSize__SystemInt32
SystemInt32 get_resizeTextMinSize();
Raw: In(UnityEngineTextGenerationSettings), Out(SystemInt32)
UnityEngineTextGenerationSettings.__get_richText__SystemBoolean
SystemBoolean get_richText();
Raw: In(UnityEngineTextGenerationSettings), Out(SystemBoolean)
UnityEngineTextGenerationSettings.__get_scaleFactor__SystemSingle
SystemSingle get_scaleFactor();
Raw: In(UnityEngineTextGenerationSettings), Out(SystemSingle)
UnityEngineTextGenerationSettings.__get_textAnchor__UnityEngineTextAnchor
UnityEngineTextAnchor get_textAnchor();
Raw: In(UnityEngineTextGenerationSettings), Out(UnityEngineTextAnchor)
UnityEngineTextGenerationSettings.__get_updateBounds__SystemBoolean
SystemBoolean get_updateBounds();
Raw: In(UnityEngineTextGenerationSettings), Out(SystemBoolean)
UnityEngineTextGenerationSettings.__get_verticalOverflow__UnityEngineVerticalWrapMode
UnityEngineVerticalWrapMode get_verticalOverflow();
Raw: In(UnityEngineTextGenerationSettings), Out(UnityEngineVerticalWrapMode)
UnityEngineTextGenerationSettings.__set_alignByGeometry__SystemBoolean
SystemBoolean set_alignByGeometry();
Raw: In(UnityEngineTextGenerationSettings), In(SystemBoolean)
UnityEngineTextGenerationSettings.__set_color__UnityEngineColor
UnityEngineColor set_color();
Raw: In(UnityEngineTextGenerationSettings), In(UnityEngineColor)
UnityEngineTextGenerationSettings.__set_fontSize__SystemInt32
SystemInt32 set_fontSize();
Raw: In(UnityEngineTextGenerationSettings), In(SystemInt32)
UnityEngineTextGenerationSettings.__set_fontStyle__UnityEngineFontStyle
UnityEngineFontStyle set_fontStyle();
Raw: In(UnityEngineTextGenerationSettings), In(UnityEngineFontStyle)
UnityEngineTextGenerationSettings.__set_font__UnityEngineFont
UnityEngineFont set_font();
Raw: In(UnityEngineTextGenerationSettings), In(UnityEngineFont)
UnityEngineTextGenerationSettings.__set_generateOutOfBounds__SystemBoolean
SystemBoolean set_generateOutOfBounds();
Raw: In(UnityEngineTextGenerationSettings), In(SystemBoolean)
UnityEngineTextGenerationSettings.__set_generationExtents__UnityEngineVector2
UnityEngineVector2 set_generationExtents();
Raw: In(UnityEngineTextGenerationSettings), In(UnityEngineVector2)
UnityEngineTextGenerationSettings.__set_horizontalOverflow__UnityEngineHorizontalWrapMode
UnityEngineHorizontalWrapMode set_horizontalOverflow();
Raw: In(UnityEngineTextGenerationSettings), In(UnityEngineHorizontalWrapMode)
UnityEngineTextGenerationSettings.__set_lineSpacing__SystemSingle
SystemSingle set_lineSpacing();
Raw: In(UnityEngineTextGenerationSettings), In(SystemSingle)
UnityEngineTextGenerationSettings.__set_pivot__UnityEngineVector2
UnityEngineVector2 set_pivot();
Raw: In(UnityEngineTextGenerationSettings), In(UnityEngineVector2)
UnityEngineTextGenerationSettings.__set_resizeTextForBestFit__SystemBoolean
SystemBoolean set_resizeTextForBestFit();
Raw: In(UnityEngineTextGenerationSettings), In(SystemBoolean)
UnityEngineTextGenerationSettings.__set_resizeTextMaxSize__SystemInt32
SystemInt32 set_resizeTextMaxSize();
Raw: In(UnityEngineTextGenerationSettings), In(SystemInt32)
UnityEngineTextGenerationSettings.__set_resizeTextMinSize__SystemInt32
SystemInt32 set_resizeTextMinSize();
Raw: In(UnityEngineTextGenerationSettings), In(SystemInt32)
UnityEngineTextGenerationSettings.__set_richText__SystemBoolean
SystemBoolean set_richText();
Raw: In(UnityEngineTextGenerationSettings), In(SystemBoolean)
UnityEngineTextGenerationSettings.__set_scaleFactor__SystemSingle
SystemSingle set_scaleFactor();
Raw: In(UnityEngineTextGenerationSettings), In(SystemSingle)
UnityEngineTextGenerationSettings.__set_textAnchor__UnityEngineTextAnchor
UnityEngineTextAnchor set_textAnchor();
Raw: In(UnityEngineTextGenerationSettings), In(UnityEngineTextAnchor)
UnityEngineTextGenerationSettings.__set_updateBounds__SystemBoolean
SystemBoolean set_updateBounds();
Raw: In(UnityEngineTextGenerationSettings), In(SystemBoolean)
UnityEngineTextGenerationSettings.__set_verticalOverflow__UnityEngineVerticalWrapMode
UnityEngineVerticalWrapMode set_verticalOverflow();
Raw: In(UnityEngineTextGenerationSettings), In(UnityEngineVerticalWrapMode)
Object UnityEngineTextGenerator
- Kind:
Object - OdinSerializer:
UnityEngine.TextGenerator, UnityEngine.TextRenderingModule - Documentation: https://docs.unity3d.com/2022.3/Documentation/ScriptReference/TextGenerator.html
Struct UnityEngineUIVertex
- Kind:
Struct - OdinSerializer:
UnityEngine.UIVertex, UnityEngine.TextRenderingModule - Documentation: https://docs.unity3d.com/2022.3/Documentation/ScriptReference/UIVertex.html
Enum UnityEngineVerticalWrapMode
- Kind:
Enum - OdinSerializer:
UnityEngine.VerticalWrapMode, UnityEngine.TextRenderingModule - Documentation: https://docs.unity3d.com/2022.3/Documentation/ScriptReference/VerticalWrapMode.html
Enum values:
Overflow = 1Truncate = 0