Enum VRCSDK3ComponentsMirrorClearFlags
- Kind:
Enum - OdinSerializer:
VRC.SDK3.Components.MirrorClearFlags, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#mirrorclearflags
Enum values:
CustomSkybox = 1Depth = 4FromReferenceCamera = 0Nothing = 3SolidColor = 2
VRCSDK3ComponentsMirrorClearFlags.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3ComponentsMirrorClearFlags), In(SystemObject), Out(SystemBoolean)
VRCSDK3ComponentsMirrorClearFlags.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3ComponentsMirrorClearFlags), Out(SystemString)
VRCSDK3ComponentsMirrorClearFlags.__ToString__SystemString__SystemString
SystemString ToString(SystemString);
Raw: In(VRCSDK3ComponentsMirrorClearFlags), In(SystemString), Out(SystemString)
VRCSDK3ComponentsMirrorClearFlags.__get_CustomSkybox__VRCSDK3ComponentsMirrorClearFlags
static VRCSDK3ComponentsMirrorClearFlags get_CustomSkybox();
Raw: Out(VRCSDK3ComponentsMirrorClearFlags)
VRCSDK3ComponentsMirrorClearFlags.__get_Depth__VRCSDK3ComponentsMirrorClearFlags
static VRCSDK3ComponentsMirrorClearFlags get_Depth();
Raw: Out(VRCSDK3ComponentsMirrorClearFlags)
VRCSDK3ComponentsMirrorClearFlags.__get_FromReferenceCamera__VRCSDK3ComponentsMirrorClearFlags
static VRCSDK3ComponentsMirrorClearFlags get_FromReferenceCamera();
Raw: Out(VRCSDK3ComponentsMirrorClearFlags)
VRCSDK3ComponentsMirrorClearFlags.__get_Nothing__VRCSDK3ComponentsMirrorClearFlags
static VRCSDK3ComponentsMirrorClearFlags get_Nothing();
Raw: Out(VRCSDK3ComponentsMirrorClearFlags)
VRCSDK3ComponentsMirrorClearFlags.__get_SolidColor__VRCSDK3ComponentsMirrorClearFlags
static VRCSDK3ComponentsMirrorClearFlags get_SolidColor();
Raw: Out(VRCSDK3ComponentsMirrorClearFlags)
Object VRCSDK3ComponentsVRCAvatarPedestal
- Kind:
Object - OdinSerializer:
VRC.SDK3.Components.VRCAvatarPedestal, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrcavatarpedestal
VRCSDK3ComponentsVRCAvatarPedestal.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCAvatarPedestal.__GetComponentInChildren__SystemBoolean__T
T GetComponentInChildren<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCAvatarPedestal.__GetComponentInChildren__SystemType_SystemBoolean__UnityEngineComponent
UnityEngineComponent GetComponentInChildren(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCAvatarPedestal.__GetComponentInChildren__SystemType__UnityEngineComponent
UnityEngineComponent GetComponentInChildren(SystemType);
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCAvatarPedestal.__GetComponentInChildren__T
T GetComponentInChildren<T>();
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCAvatarPedestal.__GetComponentInParent__SystemBoolean__T
T GetComponentInParent<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCAvatarPedestal.__GetComponentInParent__SystemType_SystemBoolean__UnityEngineComponent
UnityEngineComponent GetComponentInParent(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCAvatarPedestal.__GetComponentInParent__SystemType__UnityEngineComponent
UnityEngineComponent GetComponentInParent(SystemType);
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCAvatarPedestal.__GetComponentInParent__T
T GetComponentInParent<T>();
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCAvatarPedestal.__GetComponent__SystemString__UnityEngineComponent
UnityEngineComponent GetComponent(SystemString);
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemString), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCAvatarPedestal.__GetComponent__SystemType__UnityEngineComponent
UnityEngineComponent GetComponent(SystemType);
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCAvatarPedestal.__GetComponent__T
T GetComponent<T>();
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCAvatarPedestal.__GetComponentsInChildren__ListT__SystemVoid
void GetComponentsInChildren<T>(ListT);
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)
VRCSDK3ComponentsVRCAvatarPedestal.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid
void GetComponentsInChildren(SystemBoolean, ListT);
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)
VRCSDK3ComponentsVRCAvatarPedestal.__GetComponentsInChildren__SystemBoolean__TArray
TArray GetComponentsInChildren<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCAvatarPedestal.__GetComponentsInChildren__SystemType_SystemBoolean__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInChildren(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCAvatarPedestal.__GetComponentsInChildren__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInChildren(SystemType);
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCAvatarPedestal.__GetComponentsInChildren__TArray
TArray GetComponentsInChildren<T>();
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCAvatarPedestal.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid
void GetComponentsInParent(SystemBoolean, ListT);
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)
VRCSDK3ComponentsVRCAvatarPedestal.__GetComponentsInParent__SystemBoolean__TArray
TArray GetComponentsInParent<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCAvatarPedestal.__GetComponentsInParent__SystemType_SystemBoolean__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInParent(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCAvatarPedestal.__GetComponentsInParent__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInParent(SystemType);
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCAvatarPedestal.__GetComponentsInParent__TArray
TArray GetComponentsInParent<T>();
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCAvatarPedestal.__GetComponents__ListT__SystemVoid
void GetComponents<T>(ListT);
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)
VRCSDK3ComponentsVRCAvatarPedestal.__GetComponents__SystemType_SystemCollectionsGenericListUnityEngineComponent__SystemVoid
void GetComponents(SystemType, SystemCollectionsGenericListUnityEngineComponent);
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemType), In(SystemCollectionsGenericListUnityEngineComponent)
VRCSDK3ComponentsVRCAvatarPedestal.__GetComponents__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponents(SystemType);
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCAvatarPedestal.__GetComponents__TArray
TArray GetComponents<T>();
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCAvatarPedestal.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), Out(SystemInt32)
VRCSDK3ComponentsVRCAvatarPedestal.__GetInstanceID__SystemInt32
SystemInt32 GetInstanceID();
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), Out(SystemInt32)
VRCSDK3ComponentsVRCAvatarPedestal.__GetType__SystemType
SystemType GetType();
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), Out(SystemType)
VRCSDK3ComponentsVRCAvatarPedestal.__SetAvatarUse__VRCSDKBaseVRCPlayerApi__SystemVoid
void SetAvatarUse(VRCSDKBaseVRCPlayerApi);
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(VRCSDKBaseVRCPlayerApi)
VRCSDK3ComponentsVRCAvatarPedestal.__SwitchAvatar__SystemString__SystemVoid
void SwitchAvatar(SystemString);
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemString)
VRCSDK3ComponentsVRCAvatarPedestal.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), Out(SystemString)
VRCSDK3ComponentsVRCAvatarPedestal.__get_ChangeAvatarsOnUse__SystemBoolean
SystemBoolean get_ChangeAvatarsOnUse();
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), Out(SystemBoolean)
VRCSDK3ComponentsVRCAvatarPedestal.__get_Placement__UnityEngineTransform
UnityEngineTransform get_Placement();
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), Out(UnityEngineTransform)
VRCSDK3ComponentsVRCAvatarPedestal.__get_blueprintId__SystemString
SystemString get_blueprintId();
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), Out(SystemString)
VRCSDK3ComponentsVRCAvatarPedestal.__get_destroyCancellationToken__SystemThreadingCancellationToken
SystemThreadingCancellationToken get_destroyCancellationToken();
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), Out(SystemThreadingCancellationToken)
VRCSDK3ComponentsVRCAvatarPedestal.__get_enabled__SystemBoolean
SystemBoolean get_enabled();
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), Out(SystemBoolean)
VRCSDK3ComponentsVRCAvatarPedestal.__get_gameObject__UnityEngineGameObject
UnityEngineGameObject get_gameObject();
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), Out(UnityEngineGameObject)
VRCSDK3ComponentsVRCAvatarPedestal.__get_isActiveAndEnabled__SystemBoolean
SystemBoolean get_isActiveAndEnabled();
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), Out(SystemBoolean)
VRCSDK3ComponentsVRCAvatarPedestal.__get_name__SystemString
SystemString get_name();
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), Out(SystemString)
VRCSDK3ComponentsVRCAvatarPedestal.__get_scale__SystemSingle
SystemSingle get_scale();
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), Out(SystemSingle)
VRCSDK3ComponentsVRCAvatarPedestal.__get_transform__UnityEngineTransform
UnityEngineTransform get_transform();
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), Out(UnityEngineTransform)
VRCSDK3ComponentsVRCAvatarPedestal.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean
static SystemBoolean op_Equality(UnityEngineObject, UnityEngineObject);
Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCAvatarPedestal.__op_Implicit__UnityEngineObject__SystemBoolean
static SystemBoolean op_Implicit(UnityEngineObject);
Raw: In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCAvatarPedestal.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean
static SystemBoolean op_Inequality(UnityEngineObject, UnityEngineObject);
Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCAvatarPedestal.__set_ChangeAvatarsOnUse__SystemBoolean
SystemBoolean set_ChangeAvatarsOnUse();
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemBoolean)
VRCSDK3ComponentsVRCAvatarPedestal.__set_Placement__UnityEngineTransform
UnityEngineTransform set_Placement();
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(UnityEngineTransform)
VRCSDK3ComponentsVRCAvatarPedestal.__set_blueprintId__SystemString
SystemString set_blueprintId();
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemString)
VRCSDK3ComponentsVRCAvatarPedestal.__set_enabled__SystemBoolean__SystemVoid
void set_enabled(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemBoolean)
VRCSDK3ComponentsVRCAvatarPedestal.__set_name__SystemString__SystemVoid
void set_name(SystemString);
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemString)
VRCSDK3ComponentsVRCAvatarPedestal.__set_scale__SystemSingle
SystemSingle set_scale();
Raw: In(VRCSDK3ComponentsVRCAvatarPedestal), In(SystemSingle)
Object VRCSDK3ComponentsVRCCameraDollyAnimation
- Kind:
Object - OdinSerializer:
VRC.SDK3.Components.VRCCameraDollyAnimation, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrccameradollyanimation
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetComponentInChildren__SystemBoolean__T
T GetComponentInChildren<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetComponentInChildren__SystemType_SystemBoolean__UnityEngineComponent
UnityEngineComponent GetComponentInChildren(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetComponentInChildren__SystemType__UnityEngineComponent
UnityEngineComponent GetComponentInChildren(SystemType);
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetComponentInChildren__T
T GetComponentInChildren<T>();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetComponentInParent__SystemBoolean__T
T GetComponentInParent<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetComponentInParent__SystemType_SystemBoolean__UnityEngineComponent
UnityEngineComponent GetComponentInParent(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetComponentInParent__SystemType__UnityEngineComponent
UnityEngineComponent GetComponentInParent(SystemType);
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetComponentInParent__T
T GetComponentInParent<T>();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetComponent__SystemString__UnityEngineComponent
UnityEngineComponent GetComponent(SystemString);
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemString), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetComponent__SystemType__UnityEngineComponent
UnityEngineComponent GetComponent(SystemType);
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetComponent__T
T GetComponent<T>();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetComponentsInChildren__ListT__SystemVoid
void GetComponentsInChildren<T>(ListT);
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid
void GetComponentsInChildren(SystemBoolean, ListT);
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetComponentsInChildren__SystemBoolean__TArray
TArray GetComponentsInChildren<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetComponentsInChildren__SystemType_SystemBoolean__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInChildren(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetComponentsInChildren__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInChildren(SystemType);
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetComponentsInChildren__TArray
TArray GetComponentsInChildren<T>();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid
void GetComponentsInParent(SystemBoolean, ListT);
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetComponentsInParent__SystemBoolean__TArray
TArray GetComponentsInParent<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetComponentsInParent__SystemType_SystemBoolean__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInParent(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetComponentsInParent__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInParent(SystemType);
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetComponentsInParent__TArray
TArray GetComponentsInParent<T>();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetComponents__ListT__SystemVoid
void GetComponents<T>(ListT);
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetComponents__SystemType_SystemCollectionsGenericListUnityEngineComponent__SystemVoid
void GetComponents(SystemType, SystemCollectionsGenericListUnityEngineComponent);
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemType), In(SystemCollectionsGenericListUnityEngineComponent)
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetComponents__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponents(SystemType);
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetComponents__TArray
TArray GetComponents<T>();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCCameraDollyAnimation.__GetInstanceID__SystemInt32
SystemInt32 GetInstanceID();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), Out(SystemInt32)
VRCSDK3ComponentsVRCCameraDollyAnimation.__Import__SystemVoid
void Import();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation)
VRCSDK3ComponentsVRCCameraDollyAnimation.__get_AnchorMode__VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraAnchorMode
VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraAnchorMode get_AnchorMode();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), Out(VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraAnchorMode)
VRCSDK3ComponentsVRCCameraDollyAnimation.__get_CaptureType__VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraDollyCaptureType
VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraDollyCaptureType get_CaptureType();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), Out(VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraDollyCaptureType)
VRCSDK3ComponentsVRCCameraDollyAnimation.__get_FocusMode__VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraFocusMode
VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraFocusMode get_FocusMode();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), Out(VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraFocusMode)
VRCSDK3ComponentsVRCCameraDollyAnimation.__get_IsRelativeToPlayer__SystemBoolean
SystemBoolean get_IsRelativeToPlayer();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), Out(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyAnimation.__get_IsSpeedBased__SystemBoolean
SystemBoolean get_IsSpeedBased();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), Out(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyAnimation.__get_IsUsingGreenscreen__SystemBoolean
SystemBoolean get_IsUsingGreenscreen();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), Out(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyAnimation.__get_IsUsingLookAtMe__SystemBoolean
SystemBoolean get_IsUsingLookAtMe();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), Out(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyAnimation.__get_IsUsingMultiStream__SystemBoolean
SystemBoolean get_IsUsingMultiStream();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), Out(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyAnimation.__get_LoopType__VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraDollyLoopType
VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraDollyLoopType get_LoopType();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), Out(VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraDollyLoopType)
VRCSDK3ComponentsVRCCameraDollyAnimation.__get_PathType__VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraDollyPathType
VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraDollyPathType get_PathType();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), Out(VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraDollyPathType)
VRCSDK3ComponentsVRCCameraDollyAnimation.__get_Paths__VRCSDK3ComponentsVRCCameraDollyPathArray
VRCSDK3ComponentsVRCCameraDollyPathArray get_Paths();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), Out(VRCSDK3ComponentsVRCCameraDollyPathArray)
VRCSDK3ComponentsVRCCameraDollyAnimation.__get_RESOLUTION__SystemInt32
static SystemInt32 get_RESOLUTION();
Raw: Out(SystemInt32)
VRCSDK3ComponentsVRCCameraDollyAnimation.__get_destroyCancellationToken__SystemThreadingCancellationToken
SystemThreadingCancellationToken get_destroyCancellationToken();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), Out(SystemThreadingCancellationToken)
VRCSDK3ComponentsVRCCameraDollyAnimation.__get_enabled__SystemBoolean
SystemBoolean get_enabled();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), Out(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyAnimation.__get_gameObject__UnityEngineGameObject
UnityEngineGameObject get_gameObject();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), Out(UnityEngineGameObject)
VRCSDK3ComponentsVRCCameraDollyAnimation.__get_isActiveAndEnabled__SystemBoolean
SystemBoolean get_isActiveAndEnabled();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), Out(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyAnimation.__get_name__SystemString
SystemString get_name();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), Out(SystemString)
VRCSDK3ComponentsVRCCameraDollyAnimation.__get_transform__UnityEngineTransform
UnityEngineTransform get_transform();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), Out(UnityEngineTransform)
VRCSDK3ComponentsVRCCameraDollyAnimation.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean
static SystemBoolean op_Equality(UnityEngineObject, UnityEngineObject);
Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyAnimation.__op_Implicit__UnityEngineObject__SystemBoolean
static SystemBoolean op_Implicit(UnityEngineObject);
Raw: In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyAnimation.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean
static SystemBoolean op_Inequality(UnityEngineObject, UnityEngineObject);
Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyAnimation.__set_AnchorMode__VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraAnchorMode
VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraAnchorMode set_AnchorMode();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraAnchorMode)
VRCSDK3ComponentsVRCCameraDollyAnimation.__set_CaptureType__VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraDollyCaptureType
VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraDollyCaptureType set_CaptureType();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraDollyCaptureType)
VRCSDK3ComponentsVRCCameraDollyAnimation.__set_FocusMode__VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraFocusMode
VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraFocusMode set_FocusMode();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraFocusMode)
VRCSDK3ComponentsVRCCameraDollyAnimation.__set_IsRelativeToPlayer__SystemBoolean
SystemBoolean set_IsRelativeToPlayer();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyAnimation.__set_IsSpeedBased__SystemBoolean
SystemBoolean set_IsSpeedBased();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyAnimation.__set_IsUsingGreenscreen__SystemBoolean
SystemBoolean set_IsUsingGreenscreen();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyAnimation.__set_IsUsingLookAtMe__SystemBoolean
SystemBoolean set_IsUsingLookAtMe();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyAnimation.__set_IsUsingMultiStream__SystemBoolean
SystemBoolean set_IsUsingMultiStream();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyAnimation.__set_LoopType__VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraDollyLoopType
VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraDollyLoopType set_LoopType();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraDollyLoopType)
VRCSDK3ComponentsVRCCameraDollyAnimation.__set_PathType__VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraDollyPathType
VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraDollyPathType set_PathType();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraDollyPathType)
VRCSDK3ComponentsVRCCameraDollyAnimation.__set_Paths__VRCSDK3ComponentsVRCCameraDollyPathArray
VRCSDK3ComponentsVRCCameraDollyPathArray set_Paths();
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(VRCSDK3ComponentsVRCCameraDollyPathArray)
VRCSDK3ComponentsVRCCameraDollyAnimation.__set_enabled__SystemBoolean__SystemVoid
void set_enabled(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyAnimation.__set_name__SystemString__SystemVoid
void set_name(SystemString);
Raw: In(VRCSDK3ComponentsVRCCameraDollyAnimation), In(SystemString)
Enum VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraAnchorMode
- Kind:
Enum - OdinSerializer:
VRC.SDK3.Components.VRCCameraDollyAnimation+VRCCameraAnchorMode, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrccameraanchormode
Enum values:
Attached = 0Local = 1World = 2
Enum VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraDollyCaptureType
- Kind:
Enum - OdinSerializer:
VRC.SDK3.Components.VRCCameraDollyAnimation+VRCCameraDollyCaptureType, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrccameradollycapturetype
Enum values:
Emoji = 3None = 0Photo = 1Video = 2
Enum VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraDollyLoopType
- Kind:
Enum - OdinSerializer:
VRC.SDK3.Components.VRCCameraDollyAnimation+VRCCameraDollyLoopType, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrccameradollylooptype
Enum values:
None = 0Repeat = 1Reverse = 2Revolve = 3
Enum VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraDollyPathType
- Kind:
Enum - OdinSerializer:
VRC.SDK3.Components.VRCCameraDollyAnimation+VRCCameraDollyPathType, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrccameradollypathtype
Enum values:
Fitted = 0Linear = 2Loose = 1
Enum VRCSDK3ComponentsVRCCameraDollyAnimationVRCCameraFocusMode
- Kind:
Enum - OdinSerializer:
VRC.SDK3.Components.VRCCameraDollyAnimation+VRCCameraFocusMode, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrccamerafocusmode
Enum values:
FullAuto = 1Manual = 3Off = 0SemiAuto = 2
Object VRCSDK3ComponentsVRCCameraDollyPath
- Kind:
Object - OdinSerializer:
VRC.SDK3.Components.VRCCameraDollyPath, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrccameradollypath
VRCSDK3ComponentsVRCCameraDollyPath.__GetComponentInChildren__SystemBoolean__T
T GetComponentInChildren<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCCameraDollyPath.__GetComponentInChildren__SystemType_SystemBoolean__UnityEngineComponent
UnityEngineComponent GetComponentInChildren(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCCameraDollyPath.__GetComponentInChildren__SystemType__UnityEngineComponent
UnityEngineComponent GetComponentInChildren(SystemType);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCCameraDollyPath.__GetComponentInChildren__T
T GetComponentInChildren<T>();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCCameraDollyPath.__GetComponentInParent__SystemBoolean__T
T GetComponentInParent<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCCameraDollyPath.__GetComponentInParent__SystemType_SystemBoolean__UnityEngineComponent
UnityEngineComponent GetComponentInParent(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCCameraDollyPath.__GetComponentInParent__SystemType__UnityEngineComponent
UnityEngineComponent GetComponentInParent(SystemType);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCCameraDollyPath.__GetComponentInParent__T
T GetComponentInParent<T>();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCCameraDollyPath.__GetComponent__SystemString__UnityEngineComponent
UnityEngineComponent GetComponent(SystemString);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemString), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCCameraDollyPath.__GetComponent__SystemType__UnityEngineComponent
UnityEngineComponent GetComponent(SystemType);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCCameraDollyPath.__GetComponent__T
T GetComponent<T>();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCCameraDollyPath.__GetComponentsInChildren__ListT__SystemVoid
void GetComponentsInChildren<T>(ListT);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)
VRCSDK3ComponentsVRCCameraDollyPath.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid
void GetComponentsInChildren(SystemBoolean, ListT);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)
VRCSDK3ComponentsVRCCameraDollyPath.__GetComponentsInChildren__SystemBoolean__TArray
TArray GetComponentsInChildren<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCCameraDollyPath.__GetComponentsInChildren__SystemType_SystemBoolean__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInChildren(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCCameraDollyPath.__GetComponentsInChildren__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInChildren(SystemType);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCCameraDollyPath.__GetComponentsInChildren__TArray
TArray GetComponentsInChildren<T>();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCCameraDollyPath.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid
void GetComponentsInParent(SystemBoolean, ListT);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)
VRCSDK3ComponentsVRCCameraDollyPath.__GetComponentsInParent__SystemBoolean__TArray
TArray GetComponentsInParent<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCCameraDollyPath.__GetComponentsInParent__SystemType_SystemBoolean__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInParent(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCCameraDollyPath.__GetComponentsInParent__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInParent(SystemType);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCCameraDollyPath.__GetComponentsInParent__TArray
TArray GetComponentsInParent<T>();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCCameraDollyPath.__GetComponents__ListT__SystemVoid
void GetComponents<T>(ListT);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)
VRCSDK3ComponentsVRCCameraDollyPath.__GetComponents__SystemType_SystemCollectionsGenericListUnityEngineComponent__SystemVoid
void GetComponents(SystemType, SystemCollectionsGenericListUnityEngineComponent);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemType), In(SystemCollectionsGenericListUnityEngineComponent)
VRCSDK3ComponentsVRCCameraDollyPath.__GetComponents__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponents(SystemType);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCCameraDollyPath.__GetComponents__TArray
TArray GetComponents<T>();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCCameraDollyPath.__GetInstanceID__SystemInt32
SystemInt32 GetInstanceID();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), Out(SystemInt32)
VRCSDK3ComponentsVRCCameraDollyPath.__get_Points__VRCSDK3ComponentsVRCCameraDollyPathPointArray
VRCSDK3ComponentsVRCCameraDollyPathPointArray get_Points();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), Out(VRCSDK3ComponentsVRCCameraDollyPathPointArray)
VRCSDK3ComponentsVRCCameraDollyPath.__get_destroyCancellationToken__SystemThreadingCancellationToken
SystemThreadingCancellationToken get_destroyCancellationToken();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), Out(SystemThreadingCancellationToken)
VRCSDK3ComponentsVRCCameraDollyPath.__get_enabled__SystemBoolean
SystemBoolean get_enabled();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), Out(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyPath.__get_gameObject__UnityEngineGameObject
UnityEngineGameObject get_gameObject();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), Out(UnityEngineGameObject)
VRCSDK3ComponentsVRCCameraDollyPath.__get_isActiveAndEnabled__SystemBoolean
SystemBoolean get_isActiveAndEnabled();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), Out(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyPath.__get_name__SystemString
SystemString get_name();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), Out(SystemString)
VRCSDK3ComponentsVRCCameraDollyPath.__get_transform__UnityEngineTransform
UnityEngineTransform get_transform();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), Out(UnityEngineTransform)
VRCSDK3ComponentsVRCCameraDollyPath.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean
static SystemBoolean op_Equality(UnityEngineObject, UnityEngineObject);
Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyPath.__op_Implicit__UnityEngineObject__SystemBoolean
static SystemBoolean op_Implicit(UnityEngineObject);
Raw: In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyPath.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean
static SystemBoolean op_Inequality(UnityEngineObject, UnityEngineObject);
Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyPath.__set_Points__VRCSDK3ComponentsVRCCameraDollyPathPointArray
VRCSDK3ComponentsVRCCameraDollyPathPointArray set_Points();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(VRCSDK3ComponentsVRCCameraDollyPathPointArray)
VRCSDK3ComponentsVRCCameraDollyPath.__set_enabled__SystemBoolean__SystemVoid
void set_enabled(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyPath.__set_name__SystemString__SystemVoid
void set_name(SystemString);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPath), In(SystemString)
Object VRCSDK3ComponentsVRCCameraDollyPathPoint
- Kind:
Object - OdinSerializer:
VRC.SDK3.Components.VRCCameraDollyPathPoint, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrccameradollypathpoint
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetComponentInChildren__SystemBoolean__T
T GetComponentInChildren<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetComponentInChildren__SystemType_SystemBoolean__UnityEngineComponent
UnityEngineComponent GetComponentInChildren(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetComponentInChildren__SystemType__UnityEngineComponent
UnityEngineComponent GetComponentInChildren(SystemType);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetComponentInChildren__T
T GetComponentInChildren<T>();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetComponentInParent__SystemBoolean__T
T GetComponentInParent<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetComponentInParent__SystemType_SystemBoolean__UnityEngineComponent
UnityEngineComponent GetComponentInParent(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetComponentInParent__SystemType__UnityEngineComponent
UnityEngineComponent GetComponentInParent(SystemType);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetComponentInParent__T
T GetComponentInParent<T>();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetComponent__SystemString__UnityEngineComponent
UnityEngineComponent GetComponent(SystemString);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemString), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetComponent__SystemType__UnityEngineComponent
UnityEngineComponent GetComponent(SystemType);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetComponent__T
T GetComponent<T>();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetComponentsInChildren__ListT__SystemVoid
void GetComponentsInChildren<T>(ListT);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid
void GetComponentsInChildren(SystemBoolean, ListT);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetComponentsInChildren__SystemBoolean__TArray
TArray GetComponentsInChildren<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetComponentsInChildren__SystemType_SystemBoolean__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInChildren(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetComponentsInChildren__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInChildren(SystemType);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetComponentsInChildren__TArray
TArray GetComponentsInChildren<T>();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid
void GetComponentsInParent(SystemBoolean, ListT);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetComponentsInParent__SystemBoolean__TArray
TArray GetComponentsInParent<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetComponentsInParent__SystemType_SystemBoolean__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInParent(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetComponentsInParent__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInParent(SystemType);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetComponentsInParent__TArray
TArray GetComponentsInParent<T>();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetComponents__ListT__SystemVoid
void GetComponents<T>(ListT);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetComponents__SystemType_SystemCollectionsGenericListUnityEngineComponent__SystemVoid
void GetComponents(SystemType, SystemCollectionsGenericListUnityEngineComponent);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemType), In(SystemCollectionsGenericListUnityEngineComponent)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetComponents__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponents(SystemType);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetComponents__TArray
TArray GetComponents<T>();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__GetInstanceID__SystemInt32
SystemInt32 GetInstanceID();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), Out(SystemInt32)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__get_Aperture__SystemSingle
SystemSingle get_Aperture();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), Out(SystemSingle)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__get_Duration__SystemSingle
SystemSingle get_Duration();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), Out(SystemSingle)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__get_Exposure__SystemSingle
SystemSingle get_Exposure();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), Out(SystemSingle)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__get_FocalDistance__SystemSingle
SystemSingle get_FocalDistance();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), Out(SystemSingle)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__get_Hue__SystemSingle
SystemSingle get_Hue();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), Out(SystemSingle)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__get_Lightness__SystemSingle
SystemSingle get_Lightness();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), Out(SystemSingle)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__get_LookAtMeXOffset__SystemSingle
SystemSingle get_LookAtMeXOffset();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), Out(SystemSingle)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__get_LookAtMeYOffset__SystemSingle
SystemSingle get_LookAtMeYOffset();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), Out(SystemSingle)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__get_Saturation__SystemSingle
SystemSingle get_Saturation();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), Out(SystemSingle)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__get_Speed__SystemSingle
SystemSingle get_Speed();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), Out(SystemSingle)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__get_Zoom__SystemSingle
SystemSingle get_Zoom();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), Out(SystemSingle)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__get_destroyCancellationToken__SystemThreadingCancellationToken
SystemThreadingCancellationToken get_destroyCancellationToken();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), Out(SystemThreadingCancellationToken)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__get_enabled__SystemBoolean
SystemBoolean get_enabled();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), Out(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__get_gameObject__UnityEngineGameObject
UnityEngineGameObject get_gameObject();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), Out(UnityEngineGameObject)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__get_isActiveAndEnabled__SystemBoolean
SystemBoolean get_isActiveAndEnabled();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), Out(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__get_name__SystemString
SystemString get_name();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), Out(SystemString)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__get_transform__UnityEngineTransform
UnityEngineTransform get_transform();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), Out(UnityEngineTransform)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean
static SystemBoolean op_Equality(UnityEngineObject, UnityEngineObject);
Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__op_Implicit__UnityEngineObject__SystemBoolean
static SystemBoolean op_Implicit(UnityEngineObject);
Raw: In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean
static SystemBoolean op_Inequality(UnityEngineObject, UnityEngineObject);
Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__set_Aperture__SystemSingle
SystemSingle set_Aperture();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemSingle)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__set_Duration__SystemSingle
SystemSingle set_Duration();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemSingle)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__set_Exposure__SystemSingle
SystemSingle set_Exposure();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemSingle)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__set_FocalDistance__SystemSingle
SystemSingle set_FocalDistance();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemSingle)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__set_Hue__SystemSingle
SystemSingle set_Hue();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemSingle)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__set_Lightness__SystemSingle
SystemSingle set_Lightness();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemSingle)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__set_LookAtMeXOffset__SystemSingle
SystemSingle set_LookAtMeXOffset();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemSingle)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__set_LookAtMeYOffset__SystemSingle
SystemSingle set_LookAtMeYOffset();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemSingle)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__set_Saturation__SystemSingle
SystemSingle set_Saturation();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemSingle)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__set_Speed__SystemSingle
SystemSingle set_Speed();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemSingle)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__set_Zoom__SystemSingle
SystemSingle set_Zoom();
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemSingle)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__set_enabled__SystemBoolean__SystemVoid
void set_enabled(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemBoolean)
VRCSDK3ComponentsVRCCameraDollyPathPoint.__set_name__SystemString__SystemVoid
void set_name(SystemString);
Raw: In(VRCSDK3ComponentsVRCCameraDollyPathPoint), In(SystemString)
Object VRCSDK3ComponentsVRCMirrorReflection
- Kind:
Object - OdinSerializer:
VRC.SDK3.Components.VRCMirrorReflection, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrcmirrorreflection
VRCSDK3ComponentsVRCMirrorReflection.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCMirrorReflection.__GetComponentInChildren__SystemBoolean__T
T GetComponentInChildren<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCMirrorReflection.__GetComponentInChildren__SystemType_SystemBoolean__UnityEngineComponent
UnityEngineComponent GetComponentInChildren(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCMirrorReflection.__GetComponentInChildren__SystemType__UnityEngineComponent
UnityEngineComponent GetComponentInChildren(SystemType);
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCMirrorReflection.__GetComponentInChildren__T
T GetComponentInChildren<T>();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCMirrorReflection.__GetComponentInParent__SystemBoolean__T
T GetComponentInParent<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCMirrorReflection.__GetComponentInParent__SystemType_SystemBoolean__UnityEngineComponent
UnityEngineComponent GetComponentInParent(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCMirrorReflection.__GetComponentInParent__SystemType__UnityEngineComponent
UnityEngineComponent GetComponentInParent(SystemType);
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCMirrorReflection.__GetComponentInParent__T
T GetComponentInParent<T>();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCMirrorReflection.__GetComponent__SystemString__UnityEngineComponent
UnityEngineComponent GetComponent(SystemString);
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemString), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCMirrorReflection.__GetComponent__SystemType__UnityEngineComponent
UnityEngineComponent GetComponent(SystemType);
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCMirrorReflection.__GetComponent__T
T GetComponent<T>();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCMirrorReflection.__GetComponentsInChildren__ListT__SystemVoid
void GetComponentsInChildren<T>(ListT);
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)
VRCSDK3ComponentsVRCMirrorReflection.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid
void GetComponentsInChildren(SystemBoolean, ListT);
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)
VRCSDK3ComponentsVRCMirrorReflection.__GetComponentsInChildren__SystemBoolean__TArray
TArray GetComponentsInChildren<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCMirrorReflection.__GetComponentsInChildren__SystemType_SystemBoolean__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInChildren(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCMirrorReflection.__GetComponentsInChildren__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInChildren(SystemType);
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCMirrorReflection.__GetComponentsInChildren__TArray
TArray GetComponentsInChildren<T>();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCMirrorReflection.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid
void GetComponentsInParent(SystemBoolean, ListT);
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)
VRCSDK3ComponentsVRCMirrorReflection.__GetComponentsInParent__SystemBoolean__TArray
TArray GetComponentsInParent<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCMirrorReflection.__GetComponentsInParent__SystemType_SystemBoolean__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInParent(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCMirrorReflection.__GetComponentsInParent__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInParent(SystemType);
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCMirrorReflection.__GetComponentsInParent__TArray
TArray GetComponentsInParent<T>();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCMirrorReflection.__GetComponents__ListT__SystemVoid
void GetComponents<T>(ListT);
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)
VRCSDK3ComponentsVRCMirrorReflection.__GetComponents__SystemType_SystemCollectionsGenericListUnityEngineComponent__SystemVoid
void GetComponents(SystemType, SystemCollectionsGenericListUnityEngineComponent);
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemType), In(SystemCollectionsGenericListUnityEngineComponent)
VRCSDK3ComponentsVRCMirrorReflection.__GetComponents__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponents(SystemType);
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCMirrorReflection.__GetComponents__TArray
TArray GetComponents<T>();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCMirrorReflection.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), Out(SystemInt32)
VRCSDK3ComponentsVRCMirrorReflection.__GetInstanceID__SystemInt32
SystemInt32 GetInstanceID();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), Out(SystemInt32)
VRCSDK3ComponentsVRCMirrorReflection.__GetType__SystemType
SystemType GetType();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), Out(SystemType)
VRCSDK3ComponentsVRCMirrorReflection.__OnWillRenderObject__SystemVoid
void OnWillRenderObject();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection)
VRCSDK3ComponentsVRCMirrorReflection.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), Out(SystemString)
VRCSDK3ComponentsVRCMirrorReflection.__get_TurnOffMirrorOcclusion__SystemBoolean
SystemBoolean get_TurnOffMirrorOcclusion();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), Out(SystemBoolean)
VRCSDK3ComponentsVRCMirrorReflection.__get_cameraClearFlags__VRCSDK3ComponentsMirrorClearFlags
VRCSDK3ComponentsMirrorClearFlags get_cameraClearFlags();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), Out(VRCSDK3ComponentsMirrorClearFlags)
VRCSDK3ComponentsVRCMirrorReflection.__get_customClearColor__UnityEngineColor
UnityEngineColor get_customClearColor();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), Out(UnityEngineColor)
VRCSDK3ComponentsVRCMirrorReflection.__get_customSkybox__UnityEngineMaterial
UnityEngineMaterial get_customSkybox();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), Out(UnityEngineMaterial)
VRCSDK3ComponentsVRCMirrorReflection.__get_destroyCancellationToken__SystemThreadingCancellationToken
SystemThreadingCancellationToken get_destroyCancellationToken();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), Out(SystemThreadingCancellationToken)
VRCSDK3ComponentsVRCMirrorReflection.__get_enabled__SystemBoolean
SystemBoolean get_enabled();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), Out(SystemBoolean)
VRCSDK3ComponentsVRCMirrorReflection.__get_gameObject__UnityEngineGameObject
UnityEngineGameObject get_gameObject();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), Out(UnityEngineGameObject)
VRCSDK3ComponentsVRCMirrorReflection.__get_isActiveAndEnabled__SystemBoolean
SystemBoolean get_isActiveAndEnabled();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), Out(SystemBoolean)
VRCSDK3ComponentsVRCMirrorReflection.__get_m_DisablePixelLights__SystemBoolean
SystemBoolean get_m_DisablePixelLights();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), Out(SystemBoolean)
VRCSDK3ComponentsVRCMirrorReflection.__get_m_ReflectLayers__UnityEngineLayerMask
UnityEngineLayerMask get_m_ReflectLayers();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), Out(UnityEngineLayerMask)
VRCSDK3ComponentsVRCMirrorReflection.__get_name__SystemString
SystemString get_name();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), Out(SystemString)
VRCSDK3ComponentsVRCMirrorReflection.__get_transform__UnityEngineTransform
UnityEngineTransform get_transform();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), Out(UnityEngineTransform)
VRCSDK3ComponentsVRCMirrorReflection.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean
static SystemBoolean op_Equality(UnityEngineObject, UnityEngineObject);
Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCMirrorReflection.__op_Implicit__UnityEngineObject__SystemBoolean
static SystemBoolean op_Implicit(UnityEngineObject);
Raw: In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCMirrorReflection.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean
static SystemBoolean op_Inequality(UnityEngineObject, UnityEngineObject);
Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCMirrorReflection.__set_TurnOffMirrorOcclusion__SystemBoolean
SystemBoolean set_TurnOffMirrorOcclusion();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemBoolean)
VRCSDK3ComponentsVRCMirrorReflection.__set_cameraClearFlags__VRCSDK3ComponentsMirrorClearFlags
VRCSDK3ComponentsMirrorClearFlags set_cameraClearFlags();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(VRCSDK3ComponentsMirrorClearFlags)
VRCSDK3ComponentsVRCMirrorReflection.__set_customClearColor__UnityEngineColor
UnityEngineColor set_customClearColor();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(UnityEngineColor)
VRCSDK3ComponentsVRCMirrorReflection.__set_customSkybox__UnityEngineMaterial
UnityEngineMaterial set_customSkybox();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(UnityEngineMaterial)
VRCSDK3ComponentsVRCMirrorReflection.__set_enabled__SystemBoolean__SystemVoid
void set_enabled(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemBoolean)
VRCSDK3ComponentsVRCMirrorReflection.__set_m_DisablePixelLights__SystemBoolean
SystemBoolean set_m_DisablePixelLights();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemBoolean)
VRCSDK3ComponentsVRCMirrorReflection.__set_m_ReflectLayers__UnityEngineLayerMask
UnityEngineLayerMask set_m_ReflectLayers();
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(UnityEngineLayerMask)
VRCSDK3ComponentsVRCMirrorReflection.__set_name__SystemString__SystemVoid
void set_name(SystemString);
Raw: In(VRCSDK3ComponentsVRCMirrorReflection), In(SystemString)
Object VRCSDK3ComponentsVRCObjectPool
- Kind:
Object - OdinSerializer:
VRC.SDK3.Components.VRCObjectPool, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrcobjectpool
VRCSDK3ComponentsVRCObjectPool.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCObjectPool.__GetComponentInChildren__SystemBoolean__T
T GetComponentInChildren<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCObjectPool.__GetComponentInChildren__SystemType_SystemBoolean__UnityEngineComponent
UnityEngineComponent GetComponentInChildren(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCObjectPool.__GetComponentInChildren__SystemType__UnityEngineComponent
UnityEngineComponent GetComponentInChildren(SystemType);
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCObjectPool.__GetComponentInChildren__T
T GetComponentInChildren<T>();
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCObjectPool.__GetComponentInParent__SystemBoolean__T
T GetComponentInParent<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCObjectPool.__GetComponentInParent__SystemType_SystemBoolean__UnityEngineComponent
UnityEngineComponent GetComponentInParent(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCObjectPool.__GetComponentInParent__SystemType__UnityEngineComponent
UnityEngineComponent GetComponentInParent(SystemType);
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCObjectPool.__GetComponentInParent__T
T GetComponentInParent<T>();
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCObjectPool.__GetComponent__SystemString__UnityEngineComponent
UnityEngineComponent GetComponent(SystemString);
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemString), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCObjectPool.__GetComponent__SystemType__UnityEngineComponent
UnityEngineComponent GetComponent(SystemType);
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCObjectPool.__GetComponent__T
T GetComponent<T>();
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCObjectPool.__GetComponentsInChildren__ListT__SystemVoid
void GetComponentsInChildren<T>(ListT);
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)
VRCSDK3ComponentsVRCObjectPool.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid
void GetComponentsInChildren(SystemBoolean, ListT);
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)
VRCSDK3ComponentsVRCObjectPool.__GetComponentsInChildren__SystemBoolean__TArray
TArray GetComponentsInChildren<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCObjectPool.__GetComponentsInChildren__SystemType_SystemBoolean__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInChildren(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCObjectPool.__GetComponentsInChildren__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInChildren(SystemType);
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCObjectPool.__GetComponentsInChildren__TArray
TArray GetComponentsInChildren<T>();
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCObjectPool.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid
void GetComponentsInParent(SystemBoolean, ListT);
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)
VRCSDK3ComponentsVRCObjectPool.__GetComponentsInParent__SystemBoolean__TArray
TArray GetComponentsInParent<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCObjectPool.__GetComponentsInParent__SystemType_SystemBoolean__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInParent(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCObjectPool.__GetComponentsInParent__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInParent(SystemType);
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCObjectPool.__GetComponentsInParent__TArray
TArray GetComponentsInParent<T>();
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCObjectPool.__GetComponents__ListT__SystemVoid
void GetComponents<T>(ListT);
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)
VRCSDK3ComponentsVRCObjectPool.__GetComponents__SystemType_SystemCollectionsGenericListUnityEngineComponent__SystemVoid
void GetComponents(SystemType, SystemCollectionsGenericListUnityEngineComponent);
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemType), In(SystemCollectionsGenericListUnityEngineComponent)
VRCSDK3ComponentsVRCObjectPool.__GetComponents__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponents(SystemType);
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCObjectPool.__GetComponents__TArray
TArray GetComponents<T>();
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCObjectPool.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCSDK3ComponentsVRCObjectPool), Out(SystemInt32)
VRCSDK3ComponentsVRCObjectPool.__GetInstanceID__SystemInt32
SystemInt32 GetInstanceID();
Raw: In(VRCSDK3ComponentsVRCObjectPool), Out(SystemInt32)
VRCSDK3ComponentsVRCObjectPool.__GetType__SystemType
SystemType GetType();
Raw: In(VRCSDK3ComponentsVRCObjectPool), Out(SystemType)
VRCSDK3ComponentsVRCObjectPool.__Return__UnityEngineGameObject__SystemVoid
void Return(UnityEngineGameObject);
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(UnityEngineGameObject)
VRCSDK3ComponentsVRCObjectPool.__Shuffle__SystemVoid
void Shuffle();
Raw: In(VRCSDK3ComponentsVRCObjectPool)
VRCSDK3ComponentsVRCObjectPool.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3ComponentsVRCObjectPool), Out(SystemString)
VRCSDK3ComponentsVRCObjectPool.__TryToSpawn__UnityEngineGameObject
UnityEngineGameObject TryToSpawn();
Raw: In(VRCSDK3ComponentsVRCObjectPool), Out(UnityEngineGameObject)
VRCSDK3ComponentsVRCObjectPool.__get_Pool__UnityEngineGameObjectArray
UnityEngineGameObjectArray get_Pool();
Raw: In(VRCSDK3ComponentsVRCObjectPool), Out(UnityEngineGameObjectArray)
VRCSDK3ComponentsVRCObjectPool.__get_destroyCancellationToken__SystemThreadingCancellationToken
SystemThreadingCancellationToken get_destroyCancellationToken();
Raw: In(VRCSDK3ComponentsVRCObjectPool), Out(SystemThreadingCancellationToken)
VRCSDK3ComponentsVRCObjectPool.__get_enabled__SystemBoolean
SystemBoolean get_enabled();
Raw: In(VRCSDK3ComponentsVRCObjectPool), Out(SystemBoolean)
VRCSDK3ComponentsVRCObjectPool.__get_gameObject__UnityEngineGameObject
UnityEngineGameObject get_gameObject();
Raw: In(VRCSDK3ComponentsVRCObjectPool), Out(UnityEngineGameObject)
VRCSDK3ComponentsVRCObjectPool.__get_isActiveAndEnabled__SystemBoolean
SystemBoolean get_isActiveAndEnabled();
Raw: In(VRCSDK3ComponentsVRCObjectPool), Out(SystemBoolean)
VRCSDK3ComponentsVRCObjectPool.__get_name__SystemString
SystemString get_name();
Raw: In(VRCSDK3ComponentsVRCObjectPool), Out(SystemString)
VRCSDK3ComponentsVRCObjectPool.__get_transform__UnityEngineTransform
UnityEngineTransform get_transform();
Raw: In(VRCSDK3ComponentsVRCObjectPool), Out(UnityEngineTransform)
VRCSDK3ComponentsVRCObjectPool.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean
static SystemBoolean op_Equality(UnityEngineObject, UnityEngineObject);
Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCObjectPool.__op_Implicit__UnityEngineObject__SystemBoolean
static SystemBoolean op_Implicit(UnityEngineObject);
Raw: In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCObjectPool.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean
static SystemBoolean op_Inequality(UnityEngineObject, UnityEngineObject);
Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCObjectPool.__set_Pool__UnityEngineGameObjectArray
UnityEngineGameObjectArray set_Pool();
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(UnityEngineGameObjectArray)
VRCSDK3ComponentsVRCObjectPool.__set_enabled__SystemBoolean__SystemVoid
void set_enabled(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemBoolean)
VRCSDK3ComponentsVRCObjectPool.__set_name__SystemString__SystemVoid
void set_name(SystemString);
Raw: In(VRCSDK3ComponentsVRCObjectPool), In(SystemString)
Object VRCSDK3ComponentsVRCObjectSync
- Kind:
Object - OdinSerializer:
VRC.SDK3.Components.VRCObjectSync, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrcobjectsync
VRCSDK3ComponentsVRCObjectSync.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCObjectSync.__FlagDiscontinuity__SystemVoid
void FlagDiscontinuity();
Raw: In(VRCSDK3ComponentsVRCObjectSync)
VRCSDK3ComponentsVRCObjectSync.__GetComponentInChildren__SystemBoolean__T
T GetComponentInChildren<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCObjectSync.__GetComponentInChildren__SystemType_SystemBoolean__UnityEngineComponent
UnityEngineComponent GetComponentInChildren(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCObjectSync.__GetComponentInChildren__SystemType__UnityEngineComponent
UnityEngineComponent GetComponentInChildren(SystemType);
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCObjectSync.__GetComponentInChildren__T
T GetComponentInChildren<T>();
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCObjectSync.__GetComponentInParent__SystemBoolean__T
T GetComponentInParent<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCObjectSync.__GetComponentInParent__SystemType_SystemBoolean__UnityEngineComponent
UnityEngineComponent GetComponentInParent(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCObjectSync.__GetComponentInParent__SystemType__UnityEngineComponent
UnityEngineComponent GetComponentInParent(SystemType);
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCObjectSync.__GetComponentInParent__T
T GetComponentInParent<T>();
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCObjectSync.__GetComponent__SystemString__UnityEngineComponent
UnityEngineComponent GetComponent(SystemString);
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemString), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCObjectSync.__GetComponent__SystemType__UnityEngineComponent
UnityEngineComponent GetComponent(SystemType);
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCObjectSync.__GetComponent__T
T GetComponent<T>();
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCObjectSync.__GetComponentsInChildren__ListT__SystemVoid
void GetComponentsInChildren<T>(ListT);
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)
VRCSDK3ComponentsVRCObjectSync.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid
void GetComponentsInChildren(SystemBoolean, ListT);
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)
VRCSDK3ComponentsVRCObjectSync.__GetComponentsInChildren__SystemBoolean__TArray
TArray GetComponentsInChildren<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCObjectSync.__GetComponentsInChildren__SystemType_SystemBoolean__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInChildren(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCObjectSync.__GetComponentsInChildren__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInChildren(SystemType);
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCObjectSync.__GetComponentsInChildren__TArray
TArray GetComponentsInChildren<T>();
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCObjectSync.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid
void GetComponentsInParent(SystemBoolean, ListT);
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)
VRCSDK3ComponentsVRCObjectSync.__GetComponentsInParent__SystemBoolean__TArray
TArray GetComponentsInParent<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCObjectSync.__GetComponentsInParent__SystemType_SystemBoolean__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInParent(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCObjectSync.__GetComponentsInParent__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInParent(SystemType);
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCObjectSync.__GetComponentsInParent__TArray
TArray GetComponentsInParent<T>();
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCObjectSync.__GetComponents__ListT__SystemVoid
void GetComponents<T>(ListT);
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)
VRCSDK3ComponentsVRCObjectSync.__GetComponents__SystemType_SystemCollectionsGenericListUnityEngineComponent__SystemVoid
void GetComponents(SystemType, SystemCollectionsGenericListUnityEngineComponent);
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemType), In(SystemCollectionsGenericListUnityEngineComponent)
VRCSDK3ComponentsVRCObjectSync.__GetComponents__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponents(SystemType);
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCObjectSync.__GetComponents__TArray
TArray GetComponents<T>();
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCObjectSync.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCSDK3ComponentsVRCObjectSync), Out(SystemInt32)
VRCSDK3ComponentsVRCObjectSync.__GetInstanceID__SystemInt32
SystemInt32 GetInstanceID();
Raw: In(VRCSDK3ComponentsVRCObjectSync), Out(SystemInt32)
VRCSDK3ComponentsVRCObjectSync.__GetType__SystemType
SystemType GetType();
Raw: In(VRCSDK3ComponentsVRCObjectSync), Out(SystemType)
VRCSDK3ComponentsVRCObjectSync.__Respawn__SystemVoid
void Respawn();
Raw: In(VRCSDK3ComponentsVRCObjectSync)
VRCSDK3ComponentsVRCObjectSync.__SetGravity__SystemBoolean__SystemVoid
void SetGravity(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemBoolean)
VRCSDK3ComponentsVRCObjectSync.__SetKinematic__SystemBoolean__SystemVoid
void SetKinematic(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemBoolean)
VRCSDK3ComponentsVRCObjectSync.__TeleportTo__UnityEngineTransform__SystemVoid
void TeleportTo(UnityEngineTransform);
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(UnityEngineTransform)
VRCSDK3ComponentsVRCObjectSync.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3ComponentsVRCObjectSync), Out(SystemString)
VRCSDK3ComponentsVRCObjectSync.__get_AllowCollisionOwnershipTransfer__SystemBoolean
SystemBoolean get_AllowCollisionOwnershipTransfer();
Raw: In(VRCSDK3ComponentsVRCObjectSync), Out(SystemBoolean)
VRCSDK3ComponentsVRCObjectSync.__get_ForceKinematicOnRemote__SystemBoolean
SystemBoolean get_ForceKinematicOnRemote();
Raw: In(VRCSDK3ComponentsVRCObjectSync), Out(SystemBoolean)
VRCSDK3ComponentsVRCObjectSync.__get_destroyCancellationToken__SystemThreadingCancellationToken
SystemThreadingCancellationToken get_destroyCancellationToken();
Raw: In(VRCSDK3ComponentsVRCObjectSync), Out(SystemThreadingCancellationToken)
VRCSDK3ComponentsVRCObjectSync.__get_enabled__SystemBoolean
SystemBoolean get_enabled();
Raw: In(VRCSDK3ComponentsVRCObjectSync), Out(SystemBoolean)
VRCSDK3ComponentsVRCObjectSync.__get_gameObject__UnityEngineGameObject
UnityEngineGameObject get_gameObject();
Raw: In(VRCSDK3ComponentsVRCObjectSync), Out(UnityEngineGameObject)
VRCSDK3ComponentsVRCObjectSync.__get_isActiveAndEnabled__SystemBoolean
SystemBoolean get_isActiveAndEnabled();
Raw: In(VRCSDK3ComponentsVRCObjectSync), Out(SystemBoolean)
VRCSDK3ComponentsVRCObjectSync.__get_name__SystemString
SystemString get_name();
Raw: In(VRCSDK3ComponentsVRCObjectSync), Out(SystemString)
VRCSDK3ComponentsVRCObjectSync.__get_transform__UnityEngineTransform
UnityEngineTransform get_transform();
Raw: In(VRCSDK3ComponentsVRCObjectSync), Out(UnityEngineTransform)
VRCSDK3ComponentsVRCObjectSync.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean
static SystemBoolean op_Equality(UnityEngineObject, UnityEngineObject);
Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCObjectSync.__op_Implicit__UnityEngineObject__SystemBoolean
static SystemBoolean op_Implicit(UnityEngineObject);
Raw: In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCObjectSync.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean
static SystemBoolean op_Inequality(UnityEngineObject, UnityEngineObject);
Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCObjectSync.__set_AllowCollisionOwnershipTransfer__SystemBoolean
SystemBoolean set_AllowCollisionOwnershipTransfer();
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemBoolean)
VRCSDK3ComponentsVRCObjectSync.__set_ForceKinematicOnRemote__SystemBoolean
SystemBoolean set_ForceKinematicOnRemote();
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemBoolean)
VRCSDK3ComponentsVRCObjectSync.__set_enabled__SystemBoolean__SystemVoid
void set_enabled(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemBoolean)
VRCSDK3ComponentsVRCObjectSync.__set_name__SystemString__SystemVoid
void set_name(SystemString);
Raw: In(VRCSDK3ComponentsVRCObjectSync), In(SystemString)
Object VRCSDK3ComponentsVRCOpenMenu
- Kind:
Object - OdinSerializer:
VRC.SDK3.Components.VRCOpenMenu, VRCSDK3 - Documentation: https://creators.vrchat.com/economy/sdk/udon-documentation
VRCSDK3ComponentsVRCOpenMenu.__OpenAvatarListing__SystemString__SystemVoid
static void OpenAvatarListing(SystemString);
Raw: In(SystemString)
Object VRCSDK3ComponentsVRCPickup
- Kind:
Object - OdinSerializer:
VRC.SDK3.Components.VRCPickup, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrcpickup
VRCSDK3ComponentsVRCPickup.__Drop__SystemVoid
void Drop();
Raw: In(VRCSDK3ComponentsVRCPickup)
VRCSDK3ComponentsVRCPickup.__Drop__VRCSDKBaseVRCPlayerApi__SystemVoid
void Drop(VRCSDKBaseVRCPlayerApi);
Raw: In(VRCSDK3ComponentsVRCPickup), In(VRCSDKBaseVRCPlayerApi)
VRCSDK3ComponentsVRCPickup.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCPickup.__GenerateHapticEvent__SystemSingle_SystemSingle_SystemSingle__SystemVoid
void GenerateHapticEvent(SystemSingle, SystemSingle, SystemSingle);
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemSingle), In(SystemSingle), In(SystemSingle)
VRCSDK3ComponentsVRCPickup.__GetComponentInChildren__SystemBoolean__T
T GetComponentInChildren<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCPickup.__GetComponentInChildren__SystemType_SystemBoolean__UnityEngineComponent
UnityEngineComponent GetComponentInChildren(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCPickup.__GetComponentInChildren__SystemType__UnityEngineComponent
UnityEngineComponent GetComponentInChildren(SystemType);
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCPickup.__GetComponentInChildren__T
T GetComponentInChildren<T>();
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCPickup.__GetComponentInParent__SystemBoolean__T
T GetComponentInParent<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCPickup.__GetComponentInParent__SystemType_SystemBoolean__UnityEngineComponent
UnityEngineComponent GetComponentInParent(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCPickup.__GetComponentInParent__SystemType__UnityEngineComponent
UnityEngineComponent GetComponentInParent(SystemType);
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCPickup.__GetComponentInParent__T
T GetComponentInParent<T>();
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCPickup.__GetComponent__SystemString__UnityEngineComponent
UnityEngineComponent GetComponent(SystemString);
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemString), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCPickup.__GetComponent__SystemType__UnityEngineComponent
UnityEngineComponent GetComponent(SystemType);
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCPickup.__GetComponent__T
T GetComponent<T>();
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCPickup.__GetComponentsInChildren__ListT__SystemVoid
void GetComponentsInChildren<T>(ListT);
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)
VRCSDK3ComponentsVRCPickup.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid
void GetComponentsInChildren(SystemBoolean, ListT);
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)
VRCSDK3ComponentsVRCPickup.__GetComponentsInChildren__SystemBoolean__TArray
TArray GetComponentsInChildren<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCPickup.__GetComponentsInChildren__SystemType_SystemBoolean__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInChildren(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCPickup.__GetComponentsInChildren__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInChildren(SystemType);
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCPickup.__GetComponentsInChildren__TArray
TArray GetComponentsInChildren<T>();
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCPickup.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid
void GetComponentsInParent(SystemBoolean, ListT);
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)
VRCSDK3ComponentsVRCPickup.__GetComponentsInParent__SystemBoolean__TArray
TArray GetComponentsInParent<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCPickup.__GetComponentsInParent__SystemType_SystemBoolean__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInParent(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCPickup.__GetComponentsInParent__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInParent(SystemType);
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCPickup.__GetComponentsInParent__TArray
TArray GetComponentsInParent<T>();
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCPickup.__GetComponents__ListT__SystemVoid
void GetComponents<T>(ListT);
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)
VRCSDK3ComponentsVRCPickup.__GetComponents__SystemType_SystemCollectionsGenericListUnityEngineComponent__SystemVoid
void GetComponents(SystemType, SystemCollectionsGenericListUnityEngineComponent);
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemType), In(SystemCollectionsGenericListUnityEngineComponent)
VRCSDK3ComponentsVRCPickup.__GetComponents__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponents(SystemType);
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCPickup.__GetComponents__TArray
TArray GetComponents<T>();
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCPickup.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(SystemInt32)
VRCSDK3ComponentsVRCPickup.__GetInstanceID__SystemInt32
SystemInt32 GetInstanceID();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(SystemInt32)
VRCSDK3ComponentsVRCPickup.__GetType__SystemType
SystemType GetType();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(SystemType)
VRCSDK3ComponentsVRCPickup.__PlayHaptics__SystemVoid
void PlayHaptics();
Raw: In(VRCSDK3ComponentsVRCPickup)
VRCSDK3ComponentsVRCPickup.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(SystemString)
VRCSDK3ComponentsVRCPickup.__get_AutoHold__VRCSDKBaseVRC_PickupAutoHoldMode
VRCSDKBaseVRC_PickupAutoHoldMode get_AutoHold();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(VRCSDKBaseVRC_PickupAutoHoldMode)
VRCSDK3ComponentsVRCPickup.__get_DisallowTheft__SystemBoolean
SystemBoolean get_DisallowTheft();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(SystemBoolean)
VRCSDK3ComponentsVRCPickup.__get_ExactGrip__UnityEngineTransform
UnityEngineTransform get_ExactGrip();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(UnityEngineTransform)
VRCSDK3ComponentsVRCPickup.__get_ExactGun__UnityEngineTransform
UnityEngineTransform get_ExactGun();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(UnityEngineTransform)
VRCSDK3ComponentsVRCPickup.__get_InteractionText__SystemString
SystemString get_InteractionText();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(SystemString)
VRCSDK3ComponentsVRCPickup.__get_IsHeld__SystemBoolean
SystemBoolean get_IsHeld();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(SystemBoolean)
VRCSDK3ComponentsVRCPickup.__get_MomentumTransferMethod__UnityEngineForceMode
UnityEngineForceMode get_MomentumTransferMethod();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(UnityEngineForceMode)
VRCSDK3ComponentsVRCPickup.__get_Proximity__SystemSingle
SystemSingle get_Proximity();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(SystemSingle)
VRCSDK3ComponentsVRCPickup.__get_ThrowVelocityBoostMinSpeed__SystemSingle
SystemSingle get_ThrowVelocityBoostMinSpeed();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(SystemSingle)
VRCSDK3ComponentsVRCPickup.__get_ThrowVelocityBoostScale__SystemSingle
SystemSingle get_ThrowVelocityBoostScale();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(SystemSingle)
VRCSDK3ComponentsVRCPickup.__get_UseText__SystemString
SystemString get_UseText();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(SystemString)
VRCSDK3ComponentsVRCPickup.__get_allowManipulationWhenEquipped__SystemBoolean
SystemBoolean get_allowManipulationWhenEquipped();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(SystemBoolean)
VRCSDK3ComponentsVRCPickup.__get_currentHand__VRCSDKBaseVRC_PickupPickupHand
VRCSDKBaseVRC_PickupPickupHand get_currentHand();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(VRCSDKBaseVRC_PickupPickupHand)
VRCSDK3ComponentsVRCPickup.__get_currentPlayer__VRCSDKBaseVRCPlayerApi
VRCSDKBaseVRCPlayerApi get_currentPlayer();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(VRCSDKBaseVRCPlayerApi)
VRCSDK3ComponentsVRCPickup.__get_destroyCancellationToken__SystemThreadingCancellationToken
SystemThreadingCancellationToken get_destroyCancellationToken();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(SystemThreadingCancellationToken)
VRCSDK3ComponentsVRCPickup.__get_enabled__SystemBoolean
SystemBoolean get_enabled();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(SystemBoolean)
VRCSDK3ComponentsVRCPickup.__get_gameObject__UnityEngineGameObject
UnityEngineGameObject get_gameObject();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(UnityEngineGameObject)
VRCSDK3ComponentsVRCPickup.__get_isActiveAndEnabled__SystemBoolean
SystemBoolean get_isActiveAndEnabled();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(SystemBoolean)
VRCSDK3ComponentsVRCPickup.__get_name__SystemString
SystemString get_name();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(SystemString)
VRCSDK3ComponentsVRCPickup.__get_orientation__VRCSDKBaseVRC_PickupPickupOrientation
VRCSDKBaseVRC_PickupPickupOrientation get_orientation();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(VRCSDKBaseVRC_PickupPickupOrientation)
VRCSDK3ComponentsVRCPickup.__get_pickupable__SystemBoolean
SystemBoolean get_pickupable();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(SystemBoolean)
VRCSDK3ComponentsVRCPickup.__get_proximity__SystemSingle
SystemSingle get_proximity();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(SystemSingle)
VRCSDK3ComponentsVRCPickup.__get_transform__UnityEngineTransform
UnityEngineTransform get_transform();
Raw: In(VRCSDK3ComponentsVRCPickup), Out(UnityEngineTransform)
VRCSDK3ComponentsVRCPickup.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean
static SystemBoolean op_Equality(UnityEngineObject, UnityEngineObject);
Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCPickup.__op_Implicit__UnityEngineObject__SystemBoolean
static SystemBoolean op_Implicit(UnityEngineObject);
Raw: In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCPickup.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean
static SystemBoolean op_Inequality(UnityEngineObject, UnityEngineObject);
Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCPickup.__set_AutoHold__VRCSDKBaseVRC_PickupAutoHoldMode
VRCSDKBaseVRC_PickupAutoHoldMode set_AutoHold();
Raw: In(VRCSDK3ComponentsVRCPickup), In(VRCSDKBaseVRC_PickupAutoHoldMode)
VRCSDK3ComponentsVRCPickup.__set_DisallowTheft__SystemBoolean
SystemBoolean set_DisallowTheft();
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemBoolean)
VRCSDK3ComponentsVRCPickup.__set_ExactGrip__UnityEngineTransform
UnityEngineTransform set_ExactGrip();
Raw: In(VRCSDK3ComponentsVRCPickup), In(UnityEngineTransform)
VRCSDK3ComponentsVRCPickup.__set_ExactGun__UnityEngineTransform
UnityEngineTransform set_ExactGun();
Raw: In(VRCSDK3ComponentsVRCPickup), In(UnityEngineTransform)
VRCSDK3ComponentsVRCPickup.__set_InteractionText__SystemString
SystemString set_InteractionText();
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemString)
VRCSDK3ComponentsVRCPickup.__set_MomentumTransferMethod__UnityEngineForceMode
UnityEngineForceMode set_MomentumTransferMethod();
Raw: In(VRCSDK3ComponentsVRCPickup), In(UnityEngineForceMode)
VRCSDK3ComponentsVRCPickup.__set_ThrowVelocityBoostMinSpeed__SystemSingle
SystemSingle set_ThrowVelocityBoostMinSpeed();
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemSingle)
VRCSDK3ComponentsVRCPickup.__set_ThrowVelocityBoostScale__SystemSingle
SystemSingle set_ThrowVelocityBoostScale();
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemSingle)
VRCSDK3ComponentsVRCPickup.__set_UseText__SystemString
SystemString set_UseText();
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemString)
VRCSDK3ComponentsVRCPickup.__set_allowManipulationWhenEquipped__SystemBoolean
SystemBoolean set_allowManipulationWhenEquipped();
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemBoolean)
VRCSDK3ComponentsVRCPickup.__set_enabled__SystemBoolean__SystemVoid
void set_enabled(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemBoolean)
VRCSDK3ComponentsVRCPickup.__set_name__SystemString__SystemVoid
void set_name(SystemString);
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemString)
VRCSDK3ComponentsVRCPickup.__set_orientation__VRCSDKBaseVRC_PickupPickupOrientation
VRCSDKBaseVRC_PickupPickupOrientation set_orientation();
Raw: In(VRCSDK3ComponentsVRCPickup), In(VRCSDKBaseVRC_PickupPickupOrientation)
VRCSDK3ComponentsVRCPickup.__set_pickupable__SystemBoolean
SystemBoolean set_pickupable();
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemBoolean)
VRCSDK3ComponentsVRCPickup.__set_proximity__SystemSingle
SystemSingle set_proximity();
Raw: In(VRCSDK3ComponentsVRCPickup), In(SystemSingle)
Object VRCSDK3ComponentsVRCPortalMarker
- Kind:
Object - OdinSerializer:
VRC.SDK3.Components.VRCPortalMarker, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrcportalmarker
VRCSDK3ComponentsVRCPortalMarker.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCPortalMarker.__GetComponentInChildren__SystemBoolean__T
T GetComponentInChildren<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCPortalMarker.__GetComponentInChildren__SystemType_SystemBoolean__UnityEngineComponent
UnityEngineComponent GetComponentInChildren(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCPortalMarker.__GetComponentInChildren__SystemType__UnityEngineComponent
UnityEngineComponent GetComponentInChildren(SystemType);
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCPortalMarker.__GetComponentInChildren__T
T GetComponentInChildren<T>();
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCPortalMarker.__GetComponentInParent__SystemBoolean__T
T GetComponentInParent<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCPortalMarker.__GetComponentInParent__SystemType_SystemBoolean__UnityEngineComponent
UnityEngineComponent GetComponentInParent(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCPortalMarker.__GetComponentInParent__SystemType__UnityEngineComponent
UnityEngineComponent GetComponentInParent(SystemType);
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCPortalMarker.__GetComponentInParent__T
T GetComponentInParent<T>();
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCPortalMarker.__GetComponent__SystemString__UnityEngineComponent
UnityEngineComponent GetComponent(SystemString);
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemString), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCPortalMarker.__GetComponent__SystemType__UnityEngineComponent
UnityEngineComponent GetComponent(SystemType);
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCPortalMarker.__GetComponent__T
T GetComponent<T>();
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCPortalMarker.__GetComponentsInChildren__ListT__SystemVoid
void GetComponentsInChildren<T>(ListT);
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)
VRCSDK3ComponentsVRCPortalMarker.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid
void GetComponentsInChildren(SystemBoolean, ListT);
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)
VRCSDK3ComponentsVRCPortalMarker.__GetComponentsInChildren__SystemBoolean__TArray
TArray GetComponentsInChildren<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCPortalMarker.__GetComponentsInChildren__SystemType_SystemBoolean__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInChildren(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCPortalMarker.__GetComponentsInChildren__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInChildren(SystemType);
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCPortalMarker.__GetComponentsInChildren__TArray
TArray GetComponentsInChildren<T>();
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCPortalMarker.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid
void GetComponentsInParent(SystemBoolean, ListT);
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)
VRCSDK3ComponentsVRCPortalMarker.__GetComponentsInParent__SystemBoolean__TArray
TArray GetComponentsInParent<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCPortalMarker.__GetComponentsInParent__SystemType_SystemBoolean__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInParent(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCPortalMarker.__GetComponentsInParent__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInParent(SystemType);
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCPortalMarker.__GetComponentsInParent__TArray
TArray GetComponentsInParent<T>();
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCPortalMarker.__GetComponents__ListT__SystemVoid
void GetComponents<T>(ListT);
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)
VRCSDK3ComponentsVRCPortalMarker.__GetComponents__SystemType_SystemCollectionsGenericListUnityEngineComponent__SystemVoid
void GetComponents(SystemType, SystemCollectionsGenericListUnityEngineComponent);
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemType), In(SystemCollectionsGenericListUnityEngineComponent)
VRCSDK3ComponentsVRCPortalMarker.__GetComponents__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponents(SystemType);
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCPortalMarker.__GetComponents__TArray
TArray GetComponents<T>();
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCPortalMarker.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCSDK3ComponentsVRCPortalMarker), Out(SystemInt32)
VRCSDK3ComponentsVRCPortalMarker.__GetInstanceID__SystemInt32
SystemInt32 GetInstanceID();
Raw: In(VRCSDK3ComponentsVRCPortalMarker), Out(SystemInt32)
VRCSDK3ComponentsVRCPortalMarker.__GetType__SystemType
SystemType GetType();
Raw: In(VRCSDK3ComponentsVRCPortalMarker), Out(SystemType)
VRCSDK3ComponentsVRCPortalMarker.__RefreshPortal__SystemVoid
void RefreshPortal();
Raw: In(VRCSDK3ComponentsVRCPortalMarker)
VRCSDK3ComponentsVRCPortalMarker.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3ComponentsVRCPortalMarker), Out(SystemString)
VRCSDK3ComponentsVRCPortalMarker.__get_destroyCancellationToken__SystemThreadingCancellationToken
SystemThreadingCancellationToken get_destroyCancellationToken();
Raw: In(VRCSDK3ComponentsVRCPortalMarker), Out(SystemThreadingCancellationToken)
VRCSDK3ComponentsVRCPortalMarker.__get_enabled__SystemBoolean
SystemBoolean get_enabled();
Raw: In(VRCSDK3ComponentsVRCPortalMarker), Out(SystemBoolean)
VRCSDK3ComponentsVRCPortalMarker.__get_gameObject__UnityEngineGameObject
UnityEngineGameObject get_gameObject();
Raw: In(VRCSDK3ComponentsVRCPortalMarker), Out(UnityEngineGameObject)
VRCSDK3ComponentsVRCPortalMarker.__get_isActiveAndEnabled__SystemBoolean
SystemBoolean get_isActiveAndEnabled();
Raw: In(VRCSDK3ComponentsVRCPortalMarker), Out(SystemBoolean)
VRCSDK3ComponentsVRCPortalMarker.__get_name__SystemString
SystemString get_name();
Raw: In(VRCSDK3ComponentsVRCPortalMarker), Out(SystemString)
VRCSDK3ComponentsVRCPortalMarker.__get_roomId__SystemString
SystemString get_roomId();
Raw: In(VRCSDK3ComponentsVRCPortalMarker), Out(SystemString)
VRCSDK3ComponentsVRCPortalMarker.__get_transform__UnityEngineTransform
UnityEngineTransform get_transform();
Raw: In(VRCSDK3ComponentsVRCPortalMarker), Out(UnityEngineTransform)
VRCSDK3ComponentsVRCPortalMarker.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean
static SystemBoolean op_Equality(UnityEngineObject, UnityEngineObject);
Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCPortalMarker.__op_Implicit__UnityEngineObject__SystemBoolean
static SystemBoolean op_Implicit(UnityEngineObject);
Raw: In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCPortalMarker.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean
static SystemBoolean op_Inequality(UnityEngineObject, UnityEngineObject);
Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCPortalMarker.__set_enabled__SystemBoolean__SystemVoid
void set_enabled(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemBoolean)
VRCSDK3ComponentsVRCPortalMarker.__set_name__SystemString__SystemVoid
void set_name(SystemString);
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemString)
VRCSDK3ComponentsVRCPortalMarker.__set_roomId__SystemString
SystemString set_roomId();
Raw: In(VRCSDK3ComponentsVRCPortalMarker), In(SystemString)
Object VRCSDK3ComponentsVRCStation
- Kind:
Object - OdinSerializer:
VRC.SDK3.Components.VRCStation, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrcstation
VRCSDK3ComponentsVRCStation.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCStation.__ExitStation__VRCSDKBaseVRCPlayerApi__SystemVoid
void ExitStation(VRCSDKBaseVRCPlayerApi);
Raw: In(VRCSDK3ComponentsVRCStation), In(VRCSDKBaseVRCPlayerApi)
VRCSDK3ComponentsVRCStation.__GetComponentInChildren__SystemBoolean__T
T GetComponentInChildren<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCStation.__GetComponentInChildren__SystemType_SystemBoolean__UnityEngineComponent
UnityEngineComponent GetComponentInChildren(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCStation.__GetComponentInChildren__SystemType__UnityEngineComponent
UnityEngineComponent GetComponentInChildren(SystemType);
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCStation.__GetComponentInChildren__T
T GetComponentInChildren<T>();
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCStation.__GetComponentInParent__SystemBoolean__T
T GetComponentInParent<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCStation.__GetComponentInParent__SystemType_SystemBoolean__UnityEngineComponent
UnityEngineComponent GetComponentInParent(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCStation.__GetComponentInParent__SystemType__UnityEngineComponent
UnityEngineComponent GetComponentInParent(SystemType);
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCStation.__GetComponentInParent__T
T GetComponentInParent<T>();
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCStation.__GetComponent__SystemString__UnityEngineComponent
UnityEngineComponent GetComponent(SystemString);
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemString), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCStation.__GetComponent__SystemType__UnityEngineComponent
UnityEngineComponent GetComponent(SystemType);
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCStation.__GetComponent__T
T GetComponent<T>();
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCStation.__GetComponentsInChildren__ListT__SystemVoid
void GetComponentsInChildren<T>(ListT);
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)
VRCSDK3ComponentsVRCStation.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid
void GetComponentsInChildren(SystemBoolean, ListT);
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)
VRCSDK3ComponentsVRCStation.__GetComponentsInChildren__SystemBoolean__TArray
TArray GetComponentsInChildren<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCStation.__GetComponentsInChildren__SystemType_SystemBoolean__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInChildren(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCStation.__GetComponentsInChildren__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInChildren(SystemType);
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCStation.__GetComponentsInChildren__TArray
TArray GetComponentsInChildren<T>();
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCStation.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid
void GetComponentsInParent(SystemBoolean, ListT);
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)
VRCSDK3ComponentsVRCStation.__GetComponentsInParent__SystemBoolean__TArray
TArray GetComponentsInParent<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCStation.__GetComponentsInParent__SystemType_SystemBoolean__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInParent(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCStation.__GetComponentsInParent__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInParent(SystemType);
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCStation.__GetComponentsInParent__TArray
TArray GetComponentsInParent<T>();
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCStation.__GetComponents__ListT__SystemVoid
void GetComponents<T>(ListT);
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)
VRCSDK3ComponentsVRCStation.__GetComponents__SystemType_SystemCollectionsGenericListUnityEngineComponent__SystemVoid
void GetComponents(SystemType, SystemCollectionsGenericListUnityEngineComponent);
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemType), In(SystemCollectionsGenericListUnityEngineComponent)
VRCSDK3ComponentsVRCStation.__GetComponents__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponents(SystemType);
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCStation.__GetComponents__TArray
TArray GetComponents<T>();
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCStation.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCSDK3ComponentsVRCStation), Out(SystemInt32)
VRCSDK3ComponentsVRCStation.__GetInstanceID__SystemInt32
SystemInt32 GetInstanceID();
Raw: In(VRCSDK3ComponentsVRCStation), Out(SystemInt32)
VRCSDK3ComponentsVRCStation.__GetType__SystemType
SystemType GetType();
Raw: In(VRCSDK3ComponentsVRCStation), Out(SystemType)
VRCSDK3ComponentsVRCStation.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3ComponentsVRCStation), Out(SystemString)
VRCSDK3ComponentsVRCStation.__UseStation__VRCSDKBaseVRCPlayerApi__SystemVoid
void UseStation(VRCSDKBaseVRCPlayerApi);
Raw: In(VRCSDK3ComponentsVRCStation), In(VRCSDKBaseVRCPlayerApi)
VRCSDK3ComponentsVRCStation.__get_PlayerMobility__VRCSDKBaseVRCStationMobility
VRCSDKBaseVRCStationMobility get_PlayerMobility();
Raw: In(VRCSDK3ComponentsVRCStation), Out(VRCSDKBaseVRCStationMobility)
VRCSDK3ComponentsVRCStation.__get_animatorController__UnityEngineRuntimeAnimatorController
UnityEngineRuntimeAnimatorController get_animatorController();
Raw: In(VRCSDK3ComponentsVRCStation), Out(UnityEngineRuntimeAnimatorController)
VRCSDK3ComponentsVRCStation.__get_canUseStationFromStation__SystemBoolean
SystemBoolean get_canUseStationFromStation();
Raw: In(VRCSDK3ComponentsVRCStation), Out(SystemBoolean)
VRCSDK3ComponentsVRCStation.__get_destroyCancellationToken__SystemThreadingCancellationToken
SystemThreadingCancellationToken get_destroyCancellationToken();
Raw: In(VRCSDK3ComponentsVRCStation), Out(SystemThreadingCancellationToken)
VRCSDK3ComponentsVRCStation.__get_disableStationExit__SystemBoolean
SystemBoolean get_disableStationExit();
Raw: In(VRCSDK3ComponentsVRCStation), Out(SystemBoolean)
VRCSDK3ComponentsVRCStation.__get_enabled__SystemBoolean
SystemBoolean get_enabled();
Raw: In(VRCSDK3ComponentsVRCStation), Out(SystemBoolean)
VRCSDK3ComponentsVRCStation.__get_gameObject__UnityEngineGameObject
UnityEngineGameObject get_gameObject();
Raw: In(VRCSDK3ComponentsVRCStation), Out(UnityEngineGameObject)
VRCSDK3ComponentsVRCStation.__get_isActiveAndEnabled__SystemBoolean
SystemBoolean get_isActiveAndEnabled();
Raw: In(VRCSDK3ComponentsVRCStation), Out(SystemBoolean)
VRCSDK3ComponentsVRCStation.__get_name__SystemString
SystemString get_name();
Raw: In(VRCSDK3ComponentsVRCStation), Out(SystemString)
VRCSDK3ComponentsVRCStation.__get_seated__SystemBoolean
SystemBoolean get_seated();
Raw: In(VRCSDK3ComponentsVRCStation), Out(SystemBoolean)
VRCSDK3ComponentsVRCStation.__get_stationEnterPlayerLocation__UnityEngineTransform
UnityEngineTransform get_stationEnterPlayerLocation();
Raw: In(VRCSDK3ComponentsVRCStation), Out(UnityEngineTransform)
VRCSDK3ComponentsVRCStation.__get_stationExitPlayerLocation__UnityEngineTransform
UnityEngineTransform get_stationExitPlayerLocation();
Raw: In(VRCSDK3ComponentsVRCStation), Out(UnityEngineTransform)
VRCSDK3ComponentsVRCStation.__get_transform__UnityEngineTransform
UnityEngineTransform get_transform();
Raw: In(VRCSDK3ComponentsVRCStation), Out(UnityEngineTransform)
VRCSDK3ComponentsVRCStation.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean
static SystemBoolean op_Equality(UnityEngineObject, UnityEngineObject);
Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCStation.__op_Implicit__UnityEngineObject__SystemBoolean
static SystemBoolean op_Implicit(UnityEngineObject);
Raw: In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCStation.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean
static SystemBoolean op_Inequality(UnityEngineObject, UnityEngineObject);
Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCStation.__set_PlayerMobility__VRCSDKBaseVRCStationMobility
VRCSDKBaseVRCStationMobility set_PlayerMobility();
Raw: In(VRCSDK3ComponentsVRCStation), In(VRCSDKBaseVRCStationMobility)
VRCSDK3ComponentsVRCStation.__set_animatorController__UnityEngineRuntimeAnimatorController
UnityEngineRuntimeAnimatorController set_animatorController();
Raw: In(VRCSDK3ComponentsVRCStation), In(UnityEngineRuntimeAnimatorController)
VRCSDK3ComponentsVRCStation.__set_canUseStationFromStation__SystemBoolean
SystemBoolean set_canUseStationFromStation();
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemBoolean)
VRCSDK3ComponentsVRCStation.__set_disableStationExit__SystemBoolean
SystemBoolean set_disableStationExit();
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemBoolean)
VRCSDK3ComponentsVRCStation.__set_enabled__SystemBoolean__SystemVoid
void set_enabled(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemBoolean)
VRCSDK3ComponentsVRCStation.__set_name__SystemString__SystemVoid
void set_name(SystemString);
Raw: In(VRCSDK3ComponentsVRCStation), In(SystemString)
VRCSDK3ComponentsVRCStation.__set_stationEnterPlayerLocation__UnityEngineTransform
UnityEngineTransform set_stationEnterPlayerLocation();
Raw: In(VRCSDK3ComponentsVRCStation), In(UnityEngineTransform)
VRCSDK3ComponentsVRCStation.__set_stationExitPlayerLocation__UnityEngineTransform
UnityEngineTransform set_stationExitPlayerLocation();
Raw: In(VRCSDK3ComponentsVRCStation), In(UnityEngineTransform)
Object VRCSDK3ComponentsVRCTMPDropdownExtension
- Kind:
Object - OdinSerializer:
VRC.SDK3.Components.VRCTMPDropdownExtension, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrctmpdropdownextension
VRCSDK3ComponentsVRCTMPDropdownExtension.__AddOptions__TMProTMP_Dropdown_SystemStringArray__SystemVoid
static void AddOptions(TMProTMP_Dropdown, SystemStringArray);
Raw: In(TMProTMP_Dropdown), In(SystemStringArray)
VRCSDK3ComponentsVRCTMPDropdownExtension.__AddOptions__TMProTMP_Dropdown_TMProTMP_DropdownOptionDataArray__SystemVoid
static void AddOptions(TMProTMP_Dropdown, TMProTMP_DropdownOptionDataArray);
Raw: In(TMProTMP_Dropdown), In(TMProTMP_DropdownOptionDataArray)
VRCSDK3ComponentsVRCTMPDropdownExtension.__AddOptions__TMProTMP_Dropdown_UnityEngineSpriteArray__SystemVoid
static void AddOptions(TMProTMP_Dropdown, UnityEngineSpriteArray);
Raw: In(TMProTMP_Dropdown), In(UnityEngineSpriteArray)
Object VRCSDK3ComponentsVRCUrlInputField
- Kind:
Object - OdinSerializer:
VRC.SDK3.Components.VRCUrlInputField, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrcurlinputfield
VRCSDK3ComponentsVRCUrlInputField.__ActivateInputField__SystemVoid
void ActivateInputField();
Raw: In(VRCSDK3ComponentsVRCUrlInputField)
VRCSDK3ComponentsVRCUrlInputField.__CalculateLayoutInputHorizontal__SystemVoid
void CalculateLayoutInputHorizontal();
Raw: In(VRCSDK3ComponentsVRCUrlInputField)
VRCSDK3ComponentsVRCUrlInputField.__CalculateLayoutInputVertical__SystemVoid
void CalculateLayoutInputVertical();
Raw: In(VRCSDK3ComponentsVRCUrlInputField)
VRCSDK3ComponentsVRCUrlInputField.__DeactivateInputField__SystemVoid
void DeactivateInputField();
Raw: In(VRCSDK3ComponentsVRCUrlInputField)
VRCSDK3ComponentsVRCUrlInputField.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCUrlInputField.__FindSelectableOnDown__UnityEngineUISelectable
UnityEngineUISelectable FindSelectableOnDown();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(UnityEngineUISelectable)
VRCSDK3ComponentsVRCUrlInputField.__FindSelectableOnLeft__UnityEngineUISelectable
UnityEngineUISelectable FindSelectableOnLeft();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(UnityEngineUISelectable)
VRCSDK3ComponentsVRCUrlInputField.__FindSelectableOnRight__UnityEngineUISelectable
UnityEngineUISelectable FindSelectableOnRight();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(UnityEngineUISelectable)
VRCSDK3ComponentsVRCUrlInputField.__FindSelectableOnUp__UnityEngineUISelectable
UnityEngineUISelectable FindSelectableOnUp();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(UnityEngineUISelectable)
VRCSDK3ComponentsVRCUrlInputField.__FindSelectable__UnityEngineVector3__UnityEngineUISelectable
UnityEngineUISelectable FindSelectable(UnityEngineVector3);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(UnityEngineVector3), Out(UnityEngineUISelectable)
VRCSDK3ComponentsVRCUrlInputField.__ForceLabelUpdate__SystemVoid
void ForceLabelUpdate();
Raw: In(VRCSDK3ComponentsVRCUrlInputField)
VRCSDK3ComponentsVRCUrlInputField.__GetComponentInChildren__SystemBoolean__T
T GetComponentInChildren<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCUrlInputField.__GetComponentInChildren__SystemType_SystemBoolean__UnityEngineComponent
UnityEngineComponent GetComponentInChildren(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCUrlInputField.__GetComponentInChildren__SystemType__UnityEngineComponent
UnityEngineComponent GetComponentInChildren(SystemType);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCUrlInputField.__GetComponentInChildren__T
T GetComponentInChildren<T>();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCUrlInputField.__GetComponentInParent__SystemBoolean__T
T GetComponentInParent<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCUrlInputField.__GetComponentInParent__SystemType_SystemBoolean__UnityEngineComponent
UnityEngineComponent GetComponentInParent(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCUrlInputField.__GetComponentInParent__SystemType__UnityEngineComponent
UnityEngineComponent GetComponentInParent(SystemType);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCUrlInputField.__GetComponentInParent__T
T GetComponentInParent<T>();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCUrlInputField.__GetComponent__SystemString__UnityEngineComponent
UnityEngineComponent GetComponent(SystemString);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemString), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCUrlInputField.__GetComponent__SystemType__UnityEngineComponent
UnityEngineComponent GetComponent(SystemType);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemType), Out(UnityEngineComponent)
VRCSDK3ComponentsVRCUrlInputField.__GetComponent__T
T GetComponent<T>();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemType), Out(UnityEngineObject)
VRCSDK3ComponentsVRCUrlInputField.__GetComponentsInChildren__ListT__SystemVoid
void GetComponentsInChildren<T>(ListT);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)
VRCSDK3ComponentsVRCUrlInputField.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid
void GetComponentsInChildren(SystemBoolean, ListT);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)
VRCSDK3ComponentsVRCUrlInputField.__GetComponentsInChildren__SystemBoolean__TArray
TArray GetComponentsInChildren<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCUrlInputField.__GetComponentsInChildren__SystemType_SystemBoolean__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInChildren(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCUrlInputField.__GetComponentsInChildren__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInChildren(SystemType);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCUrlInputField.__GetComponentsInChildren__TArray
TArray GetComponentsInChildren<T>();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCUrlInputField.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid
void GetComponentsInParent(SystemBoolean, ListT);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)
VRCSDK3ComponentsVRCUrlInputField.__GetComponentsInParent__SystemBoolean__TArray
TArray GetComponentsInParent<T>(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCUrlInputField.__GetComponentsInParent__SystemType_SystemBoolean__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInParent(SystemType, SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCUrlInputField.__GetComponentsInParent__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInParent(SystemType);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCUrlInputField.__GetComponentsInParent__TArray
TArray GetComponentsInParent<T>();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCUrlInputField.__GetComponents__ListT__SystemVoid
void GetComponents<T>(ListT);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)
VRCSDK3ComponentsVRCUrlInputField.__GetComponents__SystemType_SystemCollectionsGenericListUnityEngineComponent__SystemVoid
void GetComponents(SystemType, SystemCollectionsGenericListUnityEngineComponent);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemType), In(SystemCollectionsGenericListUnityEngineComponent)
VRCSDK3ComponentsVRCUrlInputField.__GetComponents__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponents(SystemType);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3ComponentsVRCUrlInputField.__GetComponents__TArray
TArray GetComponents<T>();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3ComponentsVRCUrlInputField.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemInt32)
VRCSDK3ComponentsVRCUrlInputField.__GetInstanceID__SystemInt32
SystemInt32 GetInstanceID();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemInt32)
VRCSDK3ComponentsVRCUrlInputField.__GetType__SystemType
SystemType GetType();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemType)
VRCSDK3ComponentsVRCUrlInputField.__GetUrl__VRCSDKBaseVRCUrl
VRCSDKBaseVRCUrl GetUrl();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(VRCSDKBaseVRCUrl)
VRCSDK3ComponentsVRCUrlInputField.__GraphicUpdateComplete__SystemVoid
void GraphicUpdateComplete();
Raw: In(VRCSDK3ComponentsVRCUrlInputField)
VRCSDK3ComponentsVRCUrlInputField.__IsActive__SystemBoolean
SystemBoolean IsActive();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemBoolean)
VRCSDK3ComponentsVRCUrlInputField.__IsDestroyed__SystemBoolean
SystemBoolean IsDestroyed();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemBoolean)
VRCSDK3ComponentsVRCUrlInputField.__IsInteractable__SystemBoolean
SystemBoolean IsInteractable();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemBoolean)
VRCSDK3ComponentsVRCUrlInputField.__LayoutComplete__SystemVoid
void LayoutComplete();
Raw: In(VRCSDK3ComponentsVRCUrlInputField)
VRCSDK3ComponentsVRCUrlInputField.__OnBeginDrag__UnityEngineEventSystemsPointerEventData__SystemVoid
void OnBeginDrag(UnityEngineEventSystemsPointerEventData);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(UnityEngineEventSystemsPointerEventData)
VRCSDK3ComponentsVRCUrlInputField.__OnDeselect__UnityEngineEventSystemsBaseEventData__SystemVoid
void OnDeselect(UnityEngineEventSystemsBaseEventData);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(UnityEngineEventSystemsBaseEventData)
VRCSDK3ComponentsVRCUrlInputField.__OnDrag__UnityEngineEventSystemsPointerEventData__SystemVoid
void OnDrag(UnityEngineEventSystemsPointerEventData);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(UnityEngineEventSystemsPointerEventData)
VRCSDK3ComponentsVRCUrlInputField.__OnEndDrag__UnityEngineEventSystemsPointerEventData__SystemVoid
void OnEndDrag(UnityEngineEventSystemsPointerEventData);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(UnityEngineEventSystemsPointerEventData)
VRCSDK3ComponentsVRCUrlInputField.__OnMove__UnityEngineEventSystemsAxisEventData__SystemVoid
void OnMove(UnityEngineEventSystemsAxisEventData);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(UnityEngineEventSystemsAxisEventData)
VRCSDK3ComponentsVRCUrlInputField.__OnPointerClick__UnityEngineEventSystemsPointerEventData__SystemVoid
void OnPointerClick(UnityEngineEventSystemsPointerEventData);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(UnityEngineEventSystemsPointerEventData)
VRCSDK3ComponentsVRCUrlInputField.__OnPointerDown__UnityEngineEventSystemsPointerEventData__SystemVoid
void OnPointerDown(UnityEngineEventSystemsPointerEventData);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(UnityEngineEventSystemsPointerEventData)
VRCSDK3ComponentsVRCUrlInputField.__OnPointerEnter__UnityEngineEventSystemsPointerEventData__SystemVoid
void OnPointerEnter(UnityEngineEventSystemsPointerEventData);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(UnityEngineEventSystemsPointerEventData)
VRCSDK3ComponentsVRCUrlInputField.__OnPointerExit__UnityEngineEventSystemsPointerEventData__SystemVoid
void OnPointerExit(UnityEngineEventSystemsPointerEventData);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(UnityEngineEventSystemsPointerEventData)
VRCSDK3ComponentsVRCUrlInputField.__OnPointerUp__UnityEngineEventSystemsPointerEventData__SystemVoid
void OnPointerUp(UnityEngineEventSystemsPointerEventData);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(UnityEngineEventSystemsPointerEventData)
VRCSDK3ComponentsVRCUrlInputField.__OnSelect__UnityEngineEventSystemsBaseEventData__SystemVoid
void OnSelect(UnityEngineEventSystemsBaseEventData);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(UnityEngineEventSystemsBaseEventData)
VRCSDK3ComponentsVRCUrlInputField.__OnSubmit__UnityEngineEventSystemsBaseEventData__SystemVoid
void OnSubmit(UnityEngineEventSystemsBaseEventData);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(UnityEngineEventSystemsBaseEventData)
VRCSDK3ComponentsVRCUrlInputField.__OnUpdateSelected__UnityEngineEventSystemsBaseEventData__SystemVoid
void OnUpdateSelected(UnityEngineEventSystemsBaseEventData);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(UnityEngineEventSystemsBaseEventData)
VRCSDK3ComponentsVRCUrlInputField.__Rebuild__UnityEngineUICanvasUpdate__SystemVoid
void Rebuild(UnityEngineUICanvasUpdate);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(UnityEngineUICanvasUpdate)
VRCSDK3ComponentsVRCUrlInputField.__Select__SystemVoid
void Select();
Raw: In(VRCSDK3ComponentsVRCUrlInputField)
VRCSDK3ComponentsVRCUrlInputField.__SetUrl__VRCSDKBaseVRCUrl__SystemVoid
void SetUrl(VRCSDKBaseVRCUrl);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(VRCSDKBaseVRCUrl)
VRCSDK3ComponentsVRCUrlInputField.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemString)
VRCSDK3ComponentsVRCUrlInputField.__get_animationTriggers__UnityEngineUIAnimationTriggers
UnityEngineUIAnimationTriggers get_animationTriggers();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(UnityEngineUIAnimationTriggers)
VRCSDK3ComponentsVRCUrlInputField.__get_animator__UnityEngineAnimator
UnityEngineAnimator get_animator();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(UnityEngineAnimator)
VRCSDK3ComponentsVRCUrlInputField.__get_asteriskChar__SystemChar
SystemChar get_asteriskChar();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemChar)
VRCSDK3ComponentsVRCUrlInputField.__get_caretBlinkRate__SystemSingle
SystemSingle get_caretBlinkRate();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemSingle)
VRCSDK3ComponentsVRCUrlInputField.__get_caretColor__UnityEngineColor
UnityEngineColor get_caretColor();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(UnityEngineColor)
VRCSDK3ComponentsVRCUrlInputField.__get_caretWidth__SystemInt32
SystemInt32 get_caretWidth();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemInt32)
VRCSDK3ComponentsVRCUrlInputField.__get_characterLimit__SystemInt32
SystemInt32 get_characterLimit();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemInt32)
VRCSDK3ComponentsVRCUrlInputField.__get_characterValidation__VRCSDK3ComponentsVRCUrlInputFieldCharacterValidation
VRCSDK3ComponentsVRCUrlInputFieldCharacterValidation get_characterValidation();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(VRCSDK3ComponentsVRCUrlInputFieldCharacterValidation)
VRCSDK3ComponentsVRCUrlInputField.__get_colors__UnityEngineUIColorBlock
UnityEngineUIColorBlock get_colors();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(UnityEngineUIColorBlock)
VRCSDK3ComponentsVRCUrlInputField.__get_contentType__VRCSDK3ComponentsVRCUrlInputFieldContentType
VRCSDK3ComponentsVRCUrlInputFieldContentType get_contentType();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(VRCSDK3ComponentsVRCUrlInputFieldContentType)
VRCSDK3ComponentsVRCUrlInputField.__get_customCaretColor__SystemBoolean
SystemBoolean get_customCaretColor();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemBoolean)
VRCSDK3ComponentsVRCUrlInputField.__get_destroyCancellationToken__SystemThreadingCancellationToken
SystemThreadingCancellationToken get_destroyCancellationToken();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemThreadingCancellationToken)
VRCSDK3ComponentsVRCUrlInputField.__get_enabled__SystemBoolean
SystemBoolean get_enabled();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemBoolean)
VRCSDK3ComponentsVRCUrlInputField.__get_flexibleHeight__SystemSingle
SystemSingle get_flexibleHeight();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemSingle)
VRCSDK3ComponentsVRCUrlInputField.__get_flexibleWidth__SystemSingle
SystemSingle get_flexibleWidth();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemSingle)
VRCSDK3ComponentsVRCUrlInputField.__get_gameObject__UnityEngineGameObject
UnityEngineGameObject get_gameObject();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(UnityEngineGameObject)
VRCSDK3ComponentsVRCUrlInputField.__get_image__UnityEngineUIImage
UnityEngineUIImage get_image();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(UnityEngineUIImage)
VRCSDK3ComponentsVRCUrlInputField.__get_inputType__VRCSDK3ComponentsVRCUrlInputFieldInputType
VRCSDK3ComponentsVRCUrlInputFieldInputType get_inputType();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(VRCSDK3ComponentsVRCUrlInputFieldInputType)
VRCSDK3ComponentsVRCUrlInputField.__get_interactable__SystemBoolean
SystemBoolean get_interactable();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemBoolean)
VRCSDK3ComponentsVRCUrlInputField.__get_isActiveAndEnabled__SystemBoolean
SystemBoolean get_isActiveAndEnabled();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemBoolean)
VRCSDK3ComponentsVRCUrlInputField.__get_isFocused__SystemBoolean
SystemBoolean get_isFocused();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemBoolean)
VRCSDK3ComponentsVRCUrlInputField.__get_layoutPriority__SystemInt32
SystemInt32 get_layoutPriority();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemInt32)
VRCSDK3ComponentsVRCUrlInputField.__get_lineType__VRCSDK3ComponentsVRCUrlInputFieldLineType
VRCSDK3ComponentsVRCUrlInputFieldLineType get_lineType();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(VRCSDK3ComponentsVRCUrlInputFieldLineType)
VRCSDK3ComponentsVRCUrlInputField.__get_minHeight__SystemSingle
SystemSingle get_minHeight();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemSingle)
VRCSDK3ComponentsVRCUrlInputField.__get_minWidth__SystemSingle
SystemSingle get_minWidth();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemSingle)
VRCSDK3ComponentsVRCUrlInputField.__get_multiLine__SystemBoolean
SystemBoolean get_multiLine();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemBoolean)
VRCSDK3ComponentsVRCUrlInputField.__get_name__SystemString
SystemString get_name();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemString)
VRCSDK3ComponentsVRCUrlInputField.__get_navigation__UnityEngineUINavigation
UnityEngineUINavigation get_navigation();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(UnityEngineUINavigation)
VRCSDK3ComponentsVRCUrlInputField.__get_placeholder__UnityEngineUIGraphic
UnityEngineUIGraphic get_placeholder();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(UnityEngineUIGraphic)
VRCSDK3ComponentsVRCUrlInputField.__get_preferredHeight__SystemSingle
SystemSingle get_preferredHeight();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemSingle)
VRCSDK3ComponentsVRCUrlInputField.__get_preferredWidth__SystemSingle
SystemSingle get_preferredWidth();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemSingle)
VRCSDK3ComponentsVRCUrlInputField.__get_readOnly__SystemBoolean
SystemBoolean get_readOnly();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemBoolean)
VRCSDK3ComponentsVRCUrlInputField.__get_selectionColor__UnityEngineColor
UnityEngineColor get_selectionColor();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(UnityEngineColor)
VRCSDK3ComponentsVRCUrlInputField.__get_shouldHideMobileInput__SystemBoolean
SystemBoolean get_shouldHideMobileInput();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemBoolean)
VRCSDK3ComponentsVRCUrlInputField.__get_spriteState__UnityEngineUISpriteState
UnityEngineUISpriteState get_spriteState();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(UnityEngineUISpriteState)
VRCSDK3ComponentsVRCUrlInputField.__get_targetGraphic__UnityEngineUIGraphic
UnityEngineUIGraphic get_targetGraphic();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(UnityEngineUIGraphic)
VRCSDK3ComponentsVRCUrlInputField.__get_textComponent__UnityEngineUIText
UnityEngineUIText get_textComponent();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(UnityEngineUIText)
VRCSDK3ComponentsVRCUrlInputField.__get_transform__UnityEngineTransform
UnityEngineTransform get_transform();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(UnityEngineTransform)
VRCSDK3ComponentsVRCUrlInputField.__get_transition__UnityEngineUISelectableTransition
UnityEngineUISelectableTransition get_transition();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(UnityEngineUISelectableTransition)
VRCSDK3ComponentsVRCUrlInputField.__get_wasCanceled__SystemBoolean
SystemBoolean get_wasCanceled();
Raw: In(VRCSDK3ComponentsVRCUrlInputField), Out(SystemBoolean)
VRCSDK3ComponentsVRCUrlInputField.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean
static SystemBoolean op_Equality(UnityEngineObject, UnityEngineObject);
Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCUrlInputField.__op_Implicit__UnityEngineObject__SystemBoolean
static SystemBoolean op_Implicit(UnityEngineObject);
Raw: In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCUrlInputField.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean
static SystemBoolean op_Inequality(UnityEngineObject, UnityEngineObject);
Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3ComponentsVRCUrlInputField.__set_animationTriggers__UnityEngineUIAnimationTriggers__SystemVoid
void set_animationTriggers(UnityEngineUIAnimationTriggers);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(UnityEngineUIAnimationTriggers)
VRCSDK3ComponentsVRCUrlInputField.__set_asteriskChar__SystemChar__SystemVoid
void set_asteriskChar(SystemChar);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemChar)
VRCSDK3ComponentsVRCUrlInputField.__set_caretBlinkRate__SystemSingle__SystemVoid
void set_caretBlinkRate(SystemSingle);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemSingle)
VRCSDK3ComponentsVRCUrlInputField.__set_caretColor__UnityEngineColor__SystemVoid
void set_caretColor(UnityEngineColor);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(UnityEngineColor)
VRCSDK3ComponentsVRCUrlInputField.__set_caretWidth__SystemInt32__SystemVoid
void set_caretWidth(SystemInt32);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemInt32)
VRCSDK3ComponentsVRCUrlInputField.__set_characterLimit__SystemInt32__SystemVoid
void set_characterLimit(SystemInt32);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemInt32)
VRCSDK3ComponentsVRCUrlInputField.__set_characterValidation__VRCSDK3ComponentsVRCUrlInputFieldCharacterValidation__SystemVoid
void set_characterValidation(VRCSDK3ComponentsVRCUrlInputFieldCharacterValidation);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(VRCSDK3ComponentsVRCUrlInputFieldCharacterValidation)
VRCSDK3ComponentsVRCUrlInputField.__set_colors__UnityEngineUIColorBlock__SystemVoid
void set_colors(UnityEngineUIColorBlock);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(UnityEngineUIColorBlock)
VRCSDK3ComponentsVRCUrlInputField.__set_contentType__VRCSDK3ComponentsVRCUrlInputFieldContentType__SystemVoid
void set_contentType(VRCSDK3ComponentsVRCUrlInputFieldContentType);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(VRCSDK3ComponentsVRCUrlInputFieldContentType)
VRCSDK3ComponentsVRCUrlInputField.__set_customCaretColor__SystemBoolean__SystemVoid
void set_customCaretColor(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemBoolean)
VRCSDK3ComponentsVRCUrlInputField.__set_enabled__SystemBoolean__SystemVoid
void set_enabled(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemBoolean)
VRCSDK3ComponentsVRCUrlInputField.__set_image__UnityEngineUIImage__SystemVoid
void set_image(UnityEngineUIImage);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(UnityEngineUIImage)
VRCSDK3ComponentsVRCUrlInputField.__set_inputType__VRCSDK3ComponentsVRCUrlInputFieldInputType__SystemVoid
void set_inputType(VRCSDK3ComponentsVRCUrlInputFieldInputType);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(VRCSDK3ComponentsVRCUrlInputFieldInputType)
VRCSDK3ComponentsVRCUrlInputField.__set_interactable__SystemBoolean__SystemVoid
void set_interactable(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemBoolean)
VRCSDK3ComponentsVRCUrlInputField.__set_lineType__VRCSDK3ComponentsVRCUrlInputFieldLineType__SystemVoid
void set_lineType(VRCSDK3ComponentsVRCUrlInputFieldLineType);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(VRCSDK3ComponentsVRCUrlInputFieldLineType)
VRCSDK3ComponentsVRCUrlInputField.__set_name__SystemString__SystemVoid
void set_name(SystemString);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemString)
VRCSDK3ComponentsVRCUrlInputField.__set_navigation__UnityEngineUINavigation__SystemVoid
void set_navigation(UnityEngineUINavigation);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(UnityEngineUINavigation)
VRCSDK3ComponentsVRCUrlInputField.__set_placeholder__UnityEngineUIGraphic__SystemVoid
void set_placeholder(UnityEngineUIGraphic);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(UnityEngineUIGraphic)
VRCSDK3ComponentsVRCUrlInputField.__set_readOnly__SystemBoolean__SystemVoid
void set_readOnly(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemBoolean)
VRCSDK3ComponentsVRCUrlInputField.__set_selectionColor__UnityEngineColor__SystemVoid
void set_selectionColor(UnityEngineColor);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(UnityEngineColor)
VRCSDK3ComponentsVRCUrlInputField.__set_shouldHideMobileInput__SystemBoolean__SystemVoid
void set_shouldHideMobileInput(SystemBoolean);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(SystemBoolean)
VRCSDK3ComponentsVRCUrlInputField.__set_spriteState__UnityEngineUISpriteState__SystemVoid
void set_spriteState(UnityEngineUISpriteState);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(UnityEngineUISpriteState)
VRCSDK3ComponentsVRCUrlInputField.__set_targetGraphic__UnityEngineUIGraphic__SystemVoid
void set_targetGraphic(UnityEngineUIGraphic);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(UnityEngineUIGraphic)
VRCSDK3ComponentsVRCUrlInputField.__set_textComponent__UnityEngineUIText__SystemVoid
void set_textComponent(UnityEngineUIText);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(UnityEngineUIText)
VRCSDK3ComponentsVRCUrlInputField.__set_transition__UnityEngineUISelectableTransition__SystemVoid
void set_transition(UnityEngineUISelectableTransition);
Raw: In(VRCSDK3ComponentsVRCUrlInputField), In(UnityEngineUISelectableTransition)
Enum VRCSDK3ComponentsVRCUrlInputFieldCharacterValidation
- Kind:
Enum - OdinSerializer:
VRC.SDK3.Components.VRCUrlInputField+CharacterValidation, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#charactervalidation
Enum values:
Alphanumeric = 3Decimal = 2EmailAddress = 5Integer = 1Name = 4None = 0
Enum VRCSDK3ComponentsVRCUrlInputFieldContentType
- Kind:
Enum - OdinSerializer:
VRC.SDK3.Components.VRCUrlInputField+ContentType, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#contenttype
Enum values:
Alphanumeric = 4Autocorrected = 1Custom = 9DecimalNumber = 3EmailAddress = 6IntegerNumber = 2Name = 5Password = 7Pin = 8Standard = 0
Enum VRCSDK3ComponentsVRCUrlInputFieldInputType
- Kind:
Enum - OdinSerializer:
VRC.SDK3.Components.VRCUrlInputField+InputType, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#inputtype
Enum values:
AutoCorrect = 1Password = 2Standard = 0
Enum VRCSDK3ComponentsVRCUrlInputFieldLineType
- Kind:
Enum - OdinSerializer:
VRC.SDK3.Components.VRCUrlInputField+LineType, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#linetype
Enum values:
MultiLineNewline = 2MultiLineSubmit = 1SingleLine = 0
Enum VRCSDK3ComponentsVideoVideoError
- Kind:
Enum - OdinSerializer:
VRC.SDK3.Components.Video.VideoError, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#videoerror
Enum values:
AccessDenied = 2InvalidURL = 1PlayerError = 3RateLimited = 4Unknown = 0
VRCSDK3ComponentsVideoVideoError.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3ComponentsVideoVideoError), In(SystemObject), Out(SystemBoolean)
VRCSDK3ComponentsVideoVideoError.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3ComponentsVideoVideoError), Out(SystemString)
VRCSDK3ComponentsVideoVideoError.__ToString__SystemString__SystemString
SystemString ToString(SystemString);
Raw: In(VRCSDK3ComponentsVideoVideoError), In(SystemString), Out(SystemString)
VRCSDK3ComponentsVideoVideoError.__get_AccessDenied__VRCSDK3ComponentsVideoVideoError
static VRCSDK3ComponentsVideoVideoError get_AccessDenied();
Raw: Out(VRCSDK3ComponentsVideoVideoError)
VRCSDK3ComponentsVideoVideoError.__get_InvalidURL__VRCSDK3ComponentsVideoVideoError
static VRCSDK3ComponentsVideoVideoError get_InvalidURL();
Raw: Out(VRCSDK3ComponentsVideoVideoError)
VRCSDK3ComponentsVideoVideoError.__get_PlayerError__VRCSDK3ComponentsVideoVideoError
static VRCSDK3ComponentsVideoVideoError get_PlayerError();
Raw: Out(VRCSDK3ComponentsVideoVideoError)
VRCSDK3ComponentsVideoVideoError.__get_RateLimited__VRCSDK3ComponentsVideoVideoError
static VRCSDK3ComponentsVideoVideoError get_RateLimited();
Raw: Out(VRCSDK3ComponentsVideoVideoError)
VRCSDK3ComponentsVideoVideoError.__get_Unknown__VRCSDK3ComponentsVideoVideoError
static VRCSDK3ComponentsVideoVideoError get_Unknown();
Raw: Out(VRCSDK3ComponentsVideoVideoError)
Object VRCSDK3ControllerColliderPlayerHit
- Kind:
Object - OdinSerializer:
VRC.SDK3.ControllerColliderPlayerHit, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#controllercolliderplayerhit
VRCSDK3ControllerColliderPlayerHit.__get_moveDirection__UnityEngineVector3
UnityEngineVector3 get_moveDirection();
Raw: In(VRCSDK3ControllerColliderPlayerHit), Out(UnityEngineVector3)
VRCSDK3ControllerColliderPlayerHit.__get_moveLength__SystemSingle
SystemSingle get_moveLength();
Raw: In(VRCSDK3ControllerColliderPlayerHit), Out(SystemSingle)
VRCSDK3ControllerColliderPlayerHit.__get_normal__UnityEngineVector3
UnityEngineVector3 get_normal();
Raw: In(VRCSDK3ControllerColliderPlayerHit), Out(UnityEngineVector3)
VRCSDK3ControllerColliderPlayerHit.__get_player__VRCSDKBaseVRCPlayerApi
VRCSDKBaseVRCPlayerApi get_player();
Raw: In(VRCSDK3ControllerColliderPlayerHit), Out(VRCSDKBaseVRCPlayerApi)
VRCSDK3ControllerColliderPlayerHit.__get_point__UnityEngineVector3
UnityEngineVector3 get_point();
Raw: In(VRCSDK3ControllerColliderPlayerHit), Out(UnityEngineVector3)
Object VRCSDK3DataDataDictionary
- Kind:
Object - OdinSerializer:
VRC.SDK3.Data.DataDictionary, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#datadictionary
VRCSDK3DataDataDictionary.__Add__VRCSDK3DataDataToken_VRCSDK3DataDataToken__SystemVoid
void Add(VRCSDK3DataDataToken, VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataDictionary), In(VRCSDK3DataDataToken), In(VRCSDK3DataDataToken)
VRCSDK3DataDataDictionary.__Clear__SystemVoid
void Clear();
Raw: In(VRCSDK3DataDataDictionary)
VRCSDK3DataDataDictionary.__ContainsKey__VRCSDK3DataDataToken__SystemBoolean
SystemBoolean ContainsKey(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataDictionary), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataDictionary.__ContainsValue__VRCSDK3DataDataToken__SystemBoolean
SystemBoolean ContainsValue(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataDictionary), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataDictionary.__DeepClone__VRCSDK3DataDataDictionary
VRCSDK3DataDataDictionary DeepClone();
Raw: In(VRCSDK3DataDataDictionary), Out(VRCSDK3DataDataDictionary)
VRCSDK3DataDataDictionary.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3DataDataDictionary), In(SystemObject), Out(SystemBoolean)
VRCSDK3DataDataDictionary.__Equals__VRCSDK3DataDataDictionary__SystemBoolean
SystemBoolean Equals(VRCSDK3DataDataDictionary);
Raw: In(VRCSDK3DataDataDictionary), In(VRCSDK3DataDataDictionary), Out(SystemBoolean)
VRCSDK3DataDataDictionary.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCSDK3DataDataDictionary), Out(SystemInt32)
VRCSDK3DataDataDictionary.__GetKeys__VRCSDK3DataDataList
VRCSDK3DataDataList GetKeys();
Raw: In(VRCSDK3DataDataDictionary), Out(VRCSDK3DataDataList)
VRCSDK3DataDataDictionary.__GetType__SystemType
SystemType GetType();
Raw: In(VRCSDK3DataDataDictionary), Out(SystemType)
VRCSDK3DataDataDictionary.__GetValues__VRCSDK3DataDataList
VRCSDK3DataDataList GetValues();
Raw: In(VRCSDK3DataDataDictionary), Out(VRCSDK3DataDataList)
VRCSDK3DataDataDictionary.__Remove__VRCSDK3DataDataToken_VRCSDK3DataDataTokenRef__SystemBoolean
SystemBoolean Remove(VRCSDK3DataDataToken, ref VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataDictionary), In(VRCSDK3DataDataToken), InOut(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataDictionary.__Remove__VRCSDK3DataDataToken__SystemBoolean
SystemBoolean Remove(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataDictionary), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataDictionary.__SetValue__VRCSDK3DataDataToken_VRCSDK3DataDataToken__SystemVoid
void SetValue(VRCSDK3DataDataToken, VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataDictionary), In(VRCSDK3DataDataToken), In(VRCSDK3DataDataToken)
VRCSDK3DataDataDictionary.__ShallowClone__VRCSDK3DataDataDictionary
VRCSDK3DataDataDictionary ShallowClone();
Raw: In(VRCSDK3DataDataDictionary), Out(VRCSDK3DataDataDictionary)
VRCSDK3DataDataDictionary.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3DataDataDictionary), Out(SystemString)
VRCSDK3DataDataDictionary.__TryGetValue__VRCSDK3DataDataToken_VRCSDK3DataDataTokenRef__SystemBoolean
SystemBoolean TryGetValue(VRCSDK3DataDataToken, ref VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataDictionary), In(VRCSDK3DataDataToken), InOut(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataDictionary.__TryGetValue__VRCSDK3DataDataToken_VRCSDK3DataTokenType_VRCSDK3DataDataTokenRef__SystemBoolean
SystemBoolean TryGetValue(VRCSDK3DataDataToken, VRCSDK3DataTokenType, ref VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataDictionary), In(VRCSDK3DataDataToken), In(VRCSDK3DataTokenType), InOut(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataDictionary.__ctor____VRCSDK3DataDataDictionary
static VRCSDK3DataDataDictionary ctor();
Raw: Out(VRCSDK3DataDataDictionary)
VRCSDK3DataDataDictionary.__get_Count__SystemInt32
SystemInt32 get_Count();
Raw: In(VRCSDK3DataDataDictionary), Out(SystemInt32)
VRCSDK3DataDataDictionary.__get_Item__VRCSDK3DataDataToken__VRCSDK3DataDataToken
VRCSDK3DataDataToken get_Item(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataDictionary), In(VRCSDK3DataDataToken), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataDictionary.__set_Item__VRCSDK3DataDataToken_VRCSDK3DataDataToken__SystemVoid
void set_Item(VRCSDK3DataDataToken, VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataDictionary), In(VRCSDK3DataDataToken), In(VRCSDK3DataDataToken)
Enum VRCSDK3DataDataError
- Kind:
Enum - OdinSerializer:
VRC.SDK3.Data.DataError, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#dataerror
Enum values:
IndexOutOfRange = 6KeyDoesNotExist = 1None = 0TypeMismatch = 2TypeUnsupported = 3UnableToParse = 5ValueUnsupported = 4
VRCSDK3DataDataError.__CompareTo__SystemObject__SystemInt32
SystemInt32 CompareTo(SystemObject);
Raw: In(VRCSDK3DataDataError), In(SystemObject), Out(SystemInt32)
VRCSDK3DataDataError.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3DataDataError), In(SystemObject), Out(SystemBoolean)
VRCSDK3DataDataError.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCSDK3DataDataError), Out(SystemInt32)
VRCSDK3DataDataError.__GetType__SystemType
SystemType GetType();
Raw: In(VRCSDK3DataDataError), Out(SystemType)
VRCSDK3DataDataError.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3DataDataError), Out(SystemString)
VRCSDK3DataDataError.__ToString__SystemString__SystemString
SystemString ToString(SystemString);
Raw: In(VRCSDK3DataDataError), In(SystemString), Out(SystemString)
VRCSDK3DataDataError.__get_IndexOutOfRange__VRCSDK3DataDataError
static VRCSDK3DataDataError get_IndexOutOfRange();
Raw: Out(VRCSDK3DataDataError)
VRCSDK3DataDataError.__get_KeyDoesNotExist__VRCSDK3DataDataError
static VRCSDK3DataDataError get_KeyDoesNotExist();
Raw: Out(VRCSDK3DataDataError)
VRCSDK3DataDataError.__get_None__VRCSDK3DataDataError
static VRCSDK3DataDataError get_None();
Raw: Out(VRCSDK3DataDataError)
VRCSDK3DataDataError.__get_TypeMismatch__VRCSDK3DataDataError
static VRCSDK3DataDataError get_TypeMismatch();
Raw: Out(VRCSDK3DataDataError)
VRCSDK3DataDataError.__get_TypeUnsupported__VRCSDK3DataDataError
static VRCSDK3DataDataError get_TypeUnsupported();
Raw: Out(VRCSDK3DataDataError)
VRCSDK3DataDataError.__get_UnableToParse__VRCSDK3DataDataError
static VRCSDK3DataDataError get_UnableToParse();
Raw: Out(VRCSDK3DataDataError)
VRCSDK3DataDataError.__get_ValueUnsupported__VRCSDK3DataDataError
static VRCSDK3DataDataError get_ValueUnsupported();
Raw: Out(VRCSDK3DataDataError)
Object VRCSDK3DataDataList
- Kind:
Object - OdinSerializer:
VRC.SDK3.Data.DataList, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#datalist
VRCSDK3DataDataList.__AddRange__VRCSDK3DataDataList__SystemVoid
void AddRange(VRCSDK3DataDataList);
Raw: In(VRCSDK3DataDataList), In(VRCSDK3DataDataList)
VRCSDK3DataDataList.__Add__VRCSDK3DataDataToken__SystemVoid
void Add(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataList), In(VRCSDK3DataDataToken)
VRCSDK3DataDataList.__BinarySearch__SystemInt32_SystemInt32_VRCSDK3DataDataToken__SystemInt32
SystemInt32 BinarySearch(SystemInt32, SystemInt32, VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataList), In(SystemInt32), In(SystemInt32), In(VRCSDK3DataDataToken), Out(SystemInt32)
VRCSDK3DataDataList.__BinarySearch__VRCSDK3DataDataToken__SystemInt32
SystemInt32 BinarySearch(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataList), In(VRCSDK3DataDataToken), Out(SystemInt32)
VRCSDK3DataDataList.__Clear__SystemVoid
void Clear();
Raw: In(VRCSDK3DataDataList)
VRCSDK3DataDataList.__Contains__VRCSDK3DataDataToken__SystemBoolean
SystemBoolean Contains(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataList), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataList.__DeepClone__VRCSDK3DataDataList
VRCSDK3DataDataList DeepClone();
Raw: In(VRCSDK3DataDataList), Out(VRCSDK3DataDataList)
VRCSDK3DataDataList.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3DataDataList), In(SystemObject), Out(SystemBoolean)
VRCSDK3DataDataList.__Equals__VRCSDK3DataDataList__SystemBoolean
SystemBoolean Equals(VRCSDK3DataDataList);
Raw: In(VRCSDK3DataDataList), In(VRCSDK3DataDataList), Out(SystemBoolean)
VRCSDK3DataDataList.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCSDK3DataDataList), Out(SystemInt32)
VRCSDK3DataDataList.__GetRange__SystemInt32_SystemInt32__VRCSDK3DataDataList
VRCSDK3DataDataList GetRange(SystemInt32, SystemInt32);
Raw: In(VRCSDK3DataDataList), In(SystemInt32), In(SystemInt32), Out(VRCSDK3DataDataList)
VRCSDK3DataDataList.__GetType__SystemType
SystemType GetType();
Raw: In(VRCSDK3DataDataList), Out(SystemType)
VRCSDK3DataDataList.__IndexOf__VRCSDK3DataDataToken_SystemInt32_SystemInt32__SystemInt32
SystemInt32 IndexOf(VRCSDK3DataDataToken, SystemInt32, SystemInt32);
Raw: In(VRCSDK3DataDataList), In(VRCSDK3DataDataToken), In(SystemInt32), In(SystemInt32), Out(SystemInt32)
VRCSDK3DataDataList.__IndexOf__VRCSDK3DataDataToken_SystemInt32__SystemInt32
SystemInt32 IndexOf(VRCSDK3DataDataToken, SystemInt32);
Raw: In(VRCSDK3DataDataList), In(VRCSDK3DataDataToken), In(SystemInt32), Out(SystemInt32)
VRCSDK3DataDataList.__IndexOf__VRCSDK3DataDataToken__SystemInt32
SystemInt32 IndexOf(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataList), In(VRCSDK3DataDataToken), Out(SystemInt32)
VRCSDK3DataDataList.__InsertRange__SystemInt32_VRCSDK3DataDataList__SystemVoid
void InsertRange(SystemInt32, VRCSDK3DataDataList);
Raw: In(VRCSDK3DataDataList), In(SystemInt32), In(VRCSDK3DataDataList)
VRCSDK3DataDataList.__Insert__SystemInt32_VRCSDK3DataDataToken__SystemVoid
void Insert(SystemInt32, VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataList), In(SystemInt32), In(VRCSDK3DataDataToken)
VRCSDK3DataDataList.__LastIndexOf__VRCSDK3DataDataToken_SystemInt32_SystemInt32__SystemInt32
SystemInt32 LastIndexOf(VRCSDK3DataDataToken, SystemInt32, SystemInt32);
Raw: In(VRCSDK3DataDataList), In(VRCSDK3DataDataToken), In(SystemInt32), In(SystemInt32), Out(SystemInt32)
VRCSDK3DataDataList.__LastIndexOf__VRCSDK3DataDataToken_SystemInt32__SystemInt32
SystemInt32 LastIndexOf(VRCSDK3DataDataToken, SystemInt32);
Raw: In(VRCSDK3DataDataList), In(VRCSDK3DataDataToken), In(SystemInt32), Out(SystemInt32)
VRCSDK3DataDataList.__LastIndexOf__VRCSDK3DataDataToken__SystemInt32
SystemInt32 LastIndexOf(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataList), In(VRCSDK3DataDataToken), Out(SystemInt32)
VRCSDK3DataDataList.__RemoveAll__VRCSDK3DataDataToken__SystemBoolean
SystemBoolean RemoveAll(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataList), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataList.__RemoveAt__SystemInt32__SystemVoid
void RemoveAt(SystemInt32);
Raw: In(VRCSDK3DataDataList), In(SystemInt32)
VRCSDK3DataDataList.__RemoveRange__SystemInt32_SystemInt32__SystemVoid
void RemoveRange(SystemInt32, SystemInt32);
Raw: In(VRCSDK3DataDataList), In(SystemInt32), In(SystemInt32)
VRCSDK3DataDataList.__Remove__VRCSDK3DataDataToken__SystemBoolean
SystemBoolean Remove(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataList), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataList.__Reverse__SystemInt32_SystemInt32__SystemVoid
void Reverse(SystemInt32, SystemInt32);
Raw: In(VRCSDK3DataDataList), In(SystemInt32), In(SystemInt32)
VRCSDK3DataDataList.__Reverse__SystemVoid
void Reverse();
Raw: In(VRCSDK3DataDataList)
VRCSDK3DataDataList.__SetValue__SystemInt32_VRCSDK3DataDataToken__SystemBoolean
SystemBoolean SetValue(SystemInt32, VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataList), In(SystemInt32), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataList.__ShallowClone__VRCSDK3DataDataList
VRCSDK3DataDataList ShallowClone();
Raw: In(VRCSDK3DataDataList), Out(VRCSDK3DataDataList)
VRCSDK3DataDataList.__Sort__SystemInt32_SystemInt32__SystemVoid
void Sort(SystemInt32, SystemInt32);
Raw: In(VRCSDK3DataDataList), In(SystemInt32), In(SystemInt32)
VRCSDK3DataDataList.__Sort__SystemVoid
void Sort();
Raw: In(VRCSDK3DataDataList)
VRCSDK3DataDataList.__ToArray__VRCSDK3DataDataTokenArray
VRCSDK3DataDataTokenArray ToArray();
Raw: In(VRCSDK3DataDataList), Out(VRCSDK3DataDataTokenArray)
VRCSDK3DataDataList.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3DataDataList), Out(SystemString)
VRCSDK3DataDataList.__TrimExcess__SystemVoid
void TrimExcess();
Raw: In(VRCSDK3DataDataList)
VRCSDK3DataDataList.__TryGetValue__SystemInt32_VRCSDK3DataDataTokenRef__SystemBoolean
SystemBoolean TryGetValue(SystemInt32, ref VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataList), In(SystemInt32), InOut(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataList.__TryGetValue__SystemInt32_VRCSDK3DataTokenType_VRCSDK3DataDataTokenRef__SystemBoolean
SystemBoolean TryGetValue(SystemInt32, VRCSDK3DataTokenType, ref VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataList), In(SystemInt32), In(VRCSDK3DataTokenType), InOut(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataList.__ctor__VRCSDK3DataDataTokenArray__VRCSDK3DataDataList
static VRCSDK3DataDataList ctor(VRCSDK3DataDataTokenArray);
Raw: In(VRCSDK3DataDataTokenArray), Out(VRCSDK3DataDataList)
VRCSDK3DataDataList.__ctor____VRCSDK3DataDataList
static VRCSDK3DataDataList ctor();
Raw: Out(VRCSDK3DataDataList)
VRCSDK3DataDataList.__get_Capacity__SystemInt32
SystemInt32 get_Capacity();
Raw: In(VRCSDK3DataDataList), Out(SystemInt32)
VRCSDK3DataDataList.__get_Count__SystemInt32
SystemInt32 get_Count();
Raw: In(VRCSDK3DataDataList), Out(SystemInt32)
VRCSDK3DataDataList.__get_Item__SystemInt32__VRCSDK3DataDataToken
VRCSDK3DataDataToken get_Item(SystemInt32);
Raw: In(VRCSDK3DataDataList), In(SystemInt32), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataList.__set_Capacity__SystemInt32__SystemVoid
void set_Capacity(SystemInt32);
Raw: In(VRCSDK3DataDataList), In(SystemInt32)
VRCSDK3DataDataList.__set_Item__SystemInt32_VRCSDK3DataDataToken__SystemVoid
void set_Item(SystemInt32, VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataList), In(SystemInt32), In(VRCSDK3DataDataToken)
Struct VRCSDK3DataDataToken
- Kind:
Struct - OdinSerializer:
VRC.SDK3.Data.DataToken, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#datatoken
VRCSDK3DataDataToken.__Bitcast__VRCSDK3DataTokenType__VRCSDK3DataDataToken
VRCSDK3DataDataToken Bitcast(VRCSDK3DataTokenType);
Raw: In(VRCSDK3DataDataToken), In(VRCSDK3DataTokenType), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__CompareTo__SystemObject__SystemInt32
SystemInt32 CompareTo(SystemObject);
Raw: In(VRCSDK3DataDataToken), In(SystemObject), Out(SystemInt32)
VRCSDK3DataDataToken.__CompareTo__VRCSDK3DataDataToken__SystemInt32
SystemInt32 CompareTo(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataToken), In(VRCSDK3DataDataToken), Out(SystemInt32)
VRCSDK3DataDataToken.__Equals__SystemBoolean__SystemBoolean
SystemBoolean Equals(SystemBoolean);
Raw: In(VRCSDK3DataDataToken), In(SystemBoolean), Out(SystemBoolean)
VRCSDK3DataDataToken.__Equals__SystemByte__SystemBoolean
SystemBoolean Equals(SystemByte);
Raw: In(VRCSDK3DataDataToken), In(SystemByte), Out(SystemBoolean)
VRCSDK3DataDataToken.__Equals__SystemDouble__SystemBoolean
SystemBoolean Equals(SystemDouble);
Raw: In(VRCSDK3DataDataToken), In(SystemDouble), Out(SystemBoolean)
VRCSDK3DataDataToken.__Equals__SystemInt16__SystemBoolean
SystemBoolean Equals(SystemInt16);
Raw: In(VRCSDK3DataDataToken), In(SystemInt16), Out(SystemBoolean)
VRCSDK3DataDataToken.__Equals__SystemInt32__SystemBoolean
SystemBoolean Equals(SystemInt32);
Raw: In(VRCSDK3DataDataToken), In(SystemInt32), Out(SystemBoolean)
VRCSDK3DataDataToken.__Equals__SystemInt64__SystemBoolean
SystemBoolean Equals(SystemInt64);
Raw: In(VRCSDK3DataDataToken), In(SystemInt64), Out(SystemBoolean)
VRCSDK3DataDataToken.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3DataDataToken), In(SystemObject), Out(SystemBoolean)
VRCSDK3DataDataToken.__Equals__SystemSByte__SystemBoolean
SystemBoolean Equals(SystemSByte);
Raw: In(VRCSDK3DataDataToken), In(SystemSByte), Out(SystemBoolean)
VRCSDK3DataDataToken.__Equals__SystemSingle__SystemBoolean
SystemBoolean Equals(SystemSingle);
Raw: In(VRCSDK3DataDataToken), In(SystemSingle), Out(SystemBoolean)
VRCSDK3DataDataToken.__Equals__SystemString__SystemBoolean
SystemBoolean Equals(SystemString);
Raw: In(VRCSDK3DataDataToken), In(SystemString), Out(SystemBoolean)
VRCSDK3DataDataToken.__Equals__SystemUInt16__SystemBoolean
SystemBoolean Equals(SystemUInt16);
Raw: In(VRCSDK3DataDataToken), In(SystemUInt16), Out(SystemBoolean)
VRCSDK3DataDataToken.__Equals__SystemUInt32__SystemBoolean
SystemBoolean Equals(SystemUInt32);
Raw: In(VRCSDK3DataDataToken), In(SystemUInt32), Out(SystemBoolean)
VRCSDK3DataDataToken.__Equals__SystemUInt64__SystemBoolean
SystemBoolean Equals(SystemUInt64);
Raw: In(VRCSDK3DataDataToken), In(SystemUInt64), Out(SystemBoolean)
VRCSDK3DataDataToken.__Equals__VRCSDK3DataDataDictionary__SystemBoolean
SystemBoolean Equals(VRCSDK3DataDataDictionary);
Raw: In(VRCSDK3DataDataToken), In(VRCSDK3DataDataDictionary), Out(SystemBoolean)
VRCSDK3DataDataToken.__Equals__VRCSDK3DataDataError__SystemBoolean
SystemBoolean Equals(VRCSDK3DataDataError);
Raw: In(VRCSDK3DataDataToken), In(VRCSDK3DataDataError), Out(SystemBoolean)
VRCSDK3DataDataToken.__Equals__VRCSDK3DataDataList__SystemBoolean
SystemBoolean Equals(VRCSDK3DataDataList);
Raw: In(VRCSDK3DataDataToken), In(VRCSDK3DataDataList), Out(SystemBoolean)
VRCSDK3DataDataToken.__Equals__VRCSDK3DataDataToken__SystemBoolean
SystemBoolean Equals(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataToken), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCSDK3DataDataToken), Out(SystemInt32)
VRCSDK3DataDataToken.__GetType__SystemType
SystemType GetType();
Raw: In(VRCSDK3DataDataToken), Out(SystemType)
VRCSDK3DataDataToken.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3DataDataToken), Out(SystemString)
VRCSDK3DataDataToken.__ctor__SystemBoolean__VRCSDK3DataDataToken
static VRCSDK3DataDataToken ctor(SystemBoolean);
Raw: In(SystemBoolean), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__ctor__SystemByte__VRCSDK3DataDataToken
static VRCSDK3DataDataToken ctor(SystemByte);
Raw: In(SystemByte), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__ctor__SystemDouble__VRCSDK3DataDataToken
static VRCSDK3DataDataToken ctor(SystemDouble);
Raw: In(SystemDouble), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__ctor__SystemInt16__VRCSDK3DataDataToken
static VRCSDK3DataDataToken ctor(SystemInt16);
Raw: In(SystemInt16), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__ctor__SystemInt32__VRCSDK3DataDataToken
static VRCSDK3DataDataToken ctor(SystemInt32);
Raw: In(SystemInt32), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__ctor__SystemInt64__VRCSDK3DataDataToken
static VRCSDK3DataDataToken ctor(SystemInt64);
Raw: In(SystemInt64), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__ctor__SystemObject__VRCSDK3DataDataToken
static VRCSDK3DataDataToken ctor(SystemObject);
Raw: In(SystemObject), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__ctor__SystemRuntimeSerializationSerializationInfo_SystemRuntimeSerializationStreamingContext__VRCSDK3DataDataToken
static VRCSDK3DataDataToken ctor(SystemRuntimeSerializationSerializationInfo, SystemRuntimeSerializationStreamingContext);
Raw: In(SystemRuntimeSerializationSerializationInfo), In(SystemRuntimeSerializationStreamingContext), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__ctor__SystemSByte__VRCSDK3DataDataToken
static VRCSDK3DataDataToken ctor(SystemSByte);
Raw: In(SystemSByte), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__ctor__SystemSingle__VRCSDK3DataDataToken
static VRCSDK3DataDataToken ctor(SystemSingle);
Raw: In(SystemSingle), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__ctor__SystemString__VRCSDK3DataDataToken
static VRCSDK3DataDataToken ctor(SystemString);
Raw: In(SystemString), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__ctor__SystemUInt16__VRCSDK3DataDataToken
static VRCSDK3DataDataToken ctor(SystemUInt16);
Raw: In(SystemUInt16), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__ctor__SystemUInt32__VRCSDK3DataDataToken
static VRCSDK3DataDataToken ctor(SystemUInt32);
Raw: In(SystemUInt32), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__ctor__SystemUInt64__VRCSDK3DataDataToken
static VRCSDK3DataDataToken ctor(SystemUInt64);
Raw: In(SystemUInt64), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__ctor__UnityEngineObject__VRCSDK3DataDataToken
static VRCSDK3DataDataToken ctor(UnityEngineObject);
Raw: In(UnityEngineObject), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__ctor__VRCSDK3DataDataDictionary__VRCSDK3DataDataToken
static VRCSDK3DataDataToken ctor(VRCSDK3DataDataDictionary);
Raw: In(VRCSDK3DataDataDictionary), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__ctor__VRCSDK3DataDataError_SystemString__VRCSDK3DataDataToken
static VRCSDK3DataDataToken ctor(VRCSDK3DataDataError, SystemString);
Raw: In(VRCSDK3DataDataError), In(SystemString), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__ctor__VRCSDK3DataDataError__VRCSDK3DataDataToken
static VRCSDK3DataDataToken ctor(VRCSDK3DataDataError);
Raw: In(VRCSDK3DataDataError), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__ctor__VRCSDK3DataDataList__VRCSDK3DataDataToken
static VRCSDK3DataDataToken ctor(VRCSDK3DataDataList);
Raw: In(VRCSDK3DataDataList), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__get_Boolean__SystemBoolean
SystemBoolean get_Boolean();
Raw: In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__get_Byte__SystemByte
SystemByte get_Byte();
Raw: In(VRCSDK3DataDataToken), Out(SystemByte)
VRCSDK3DataDataToken.__get_DataDictionary__VRCSDK3DataDataDictionary
VRCSDK3DataDataDictionary get_DataDictionary();
Raw: In(VRCSDK3DataDataToken), Out(VRCSDK3DataDataDictionary)
VRCSDK3DataDataToken.__get_DataList__VRCSDK3DataDataList
VRCSDK3DataDataList get_DataList();
Raw: In(VRCSDK3DataDataToken), Out(VRCSDK3DataDataList)
VRCSDK3DataDataToken.__get_Double__SystemDouble
SystemDouble get_Double();
Raw: In(VRCSDK3DataDataToken), Out(SystemDouble)
VRCSDK3DataDataToken.__get_Error__VRCSDK3DataDataError
VRCSDK3DataDataError get_Error();
Raw: In(VRCSDK3DataDataToken), Out(VRCSDK3DataDataError)
VRCSDK3DataDataToken.__get_Float__SystemSingle
SystemSingle get_Float();
Raw: In(VRCSDK3DataDataToken), Out(SystemSingle)
VRCSDK3DataDataToken.__get_Int__SystemInt32
SystemInt32 get_Int();
Raw: In(VRCSDK3DataDataToken), Out(SystemInt32)
VRCSDK3DataDataToken.__get_IsEmpty__SystemBoolean
SystemBoolean get_IsEmpty();
Raw: In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__get_IsNull__SystemBoolean
SystemBoolean get_IsNull();
Raw: In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__get_IsNumber__SystemBoolean
SystemBoolean get_IsNumber();
Raw: In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__get_Long__SystemInt64
SystemInt64 get_Long();
Raw: In(VRCSDK3DataDataToken), Out(SystemInt64)
VRCSDK3DataDataToken.__get_Number__SystemDouble
SystemDouble get_Number();
Raw: In(VRCSDK3DataDataToken), Out(SystemDouble)
VRCSDK3DataDataToken.__get_Reference__SystemObject
SystemObject get_Reference();
Raw: In(VRCSDK3DataDataToken), Out(SystemObject)
VRCSDK3DataDataToken.__get_SByte__SystemSByte
SystemSByte get_SByte();
Raw: In(VRCSDK3DataDataToken), Out(SystemSByte)
VRCSDK3DataDataToken.__get_Short__SystemInt16
SystemInt16 get_Short();
Raw: In(VRCSDK3DataDataToken), Out(SystemInt16)
VRCSDK3DataDataToken.__get_String__SystemString
SystemString get_String();
Raw: In(VRCSDK3DataDataToken), Out(SystemString)
VRCSDK3DataDataToken.__get_TokenType__VRCSDK3DataTokenType
VRCSDK3DataTokenType get_TokenType();
Raw: In(VRCSDK3DataDataToken), Out(VRCSDK3DataTokenType)
VRCSDK3DataDataToken.__get_UInt__SystemUInt32
SystemUInt32 get_UInt();
Raw: In(VRCSDK3DataDataToken), Out(SystemUInt32)
VRCSDK3DataDataToken.__get_ULong__SystemUInt64
SystemUInt64 get_ULong();
Raw: In(VRCSDK3DataDataToken), Out(SystemUInt64)
VRCSDK3DataDataToken.__get_UShort__SystemUInt16
SystemUInt16 get_UShort();
Raw: In(VRCSDK3DataDataToken), Out(SystemUInt16)
VRCSDK3DataDataToken.__op_Equality__SystemByteRef_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Equality(SystemByte, VRCSDK3DataDataToken);
Raw: In(SystemByte), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__SystemDoubleRef_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Equality(SystemDouble, VRCSDK3DataDataToken);
Raw: In(SystemDouble), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__SystemInt16Ref_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Equality(SystemInt16, VRCSDK3DataDataToken);
Raw: In(SystemInt16), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__SystemInt32Ref_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Equality(SystemInt32, VRCSDK3DataDataToken);
Raw: In(SystemInt32), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__SystemInt64Ref_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Equality(SystemInt64, VRCSDK3DataDataToken);
Raw: In(SystemInt64), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__SystemObjectRef_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Equality(SystemObject, VRCSDK3DataDataToken);
Raw: In(SystemObject), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__SystemSByteRef_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Equality(SystemSByte, VRCSDK3DataDataToken);
Raw: In(SystemSByte), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__SystemSingleRef_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Equality(SystemSingle, VRCSDK3DataDataToken);
Raw: In(SystemSingle), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__SystemStringRef_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Equality(SystemString, VRCSDK3DataDataToken);
Raw: In(SystemString), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__SystemUInt16Ref_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Equality(SystemUInt16, VRCSDK3DataDataToken);
Raw: In(SystemUInt16), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__SystemUInt32Ref_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Equality(SystemUInt32, VRCSDK3DataDataToken);
Raw: In(SystemUInt32), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__SystemUInt64Ref_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Equality(SystemUInt64, VRCSDK3DataDataToken);
Raw: In(SystemUInt64), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__VRCSDK3DataDataDictionaryRef_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Equality(VRCSDK3DataDataDictionary, VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataDictionary), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__VRCSDK3DataDataErrorRef_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Equality(VRCSDK3DataDataError, VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataError), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__VRCSDK3DataDataListRef_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Equality(VRCSDK3DataDataList, VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataList), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__VRCSDK3DataDataTokenRef_SystemByteRef__SystemBoolean
static SystemBoolean op_Equality(VRCSDK3DataDataToken, SystemByte);
Raw: In(VRCSDK3DataDataToken), In(SystemByte), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__VRCSDK3DataDataTokenRef_SystemDoubleRef__SystemBoolean
static SystemBoolean op_Equality(VRCSDK3DataDataToken, SystemDouble);
Raw: In(VRCSDK3DataDataToken), In(SystemDouble), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__VRCSDK3DataDataTokenRef_SystemInt16Ref__SystemBoolean
static SystemBoolean op_Equality(VRCSDK3DataDataToken, SystemInt16);
Raw: In(VRCSDK3DataDataToken), In(SystemInt16), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__VRCSDK3DataDataTokenRef_SystemInt32Ref__SystemBoolean
static SystemBoolean op_Equality(VRCSDK3DataDataToken, SystemInt32);
Raw: In(VRCSDK3DataDataToken), In(SystemInt32), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__VRCSDK3DataDataTokenRef_SystemInt64Ref__SystemBoolean
static SystemBoolean op_Equality(VRCSDK3DataDataToken, SystemInt64);
Raw: In(VRCSDK3DataDataToken), In(SystemInt64), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__VRCSDK3DataDataTokenRef_SystemObjectRef__SystemBoolean
static SystemBoolean op_Equality(VRCSDK3DataDataToken, SystemObject);
Raw: In(VRCSDK3DataDataToken), In(SystemObject), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__VRCSDK3DataDataTokenRef_SystemSByteRef__SystemBoolean
static SystemBoolean op_Equality(VRCSDK3DataDataToken, SystemSByte);
Raw: In(VRCSDK3DataDataToken), In(SystemSByte), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__VRCSDK3DataDataTokenRef_SystemSingleRef__SystemBoolean
static SystemBoolean op_Equality(VRCSDK3DataDataToken, SystemSingle);
Raw: In(VRCSDK3DataDataToken), In(SystemSingle), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__VRCSDK3DataDataTokenRef_SystemStringRef__SystemBoolean
static SystemBoolean op_Equality(VRCSDK3DataDataToken, SystemString);
Raw: In(VRCSDK3DataDataToken), In(SystemString), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__VRCSDK3DataDataTokenRef_SystemUInt16Ref__SystemBoolean
static SystemBoolean op_Equality(VRCSDK3DataDataToken, SystemUInt16);
Raw: In(VRCSDK3DataDataToken), In(SystemUInt16), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__VRCSDK3DataDataTokenRef_SystemUInt32Ref__SystemBoolean
static SystemBoolean op_Equality(VRCSDK3DataDataToken, SystemUInt32);
Raw: In(VRCSDK3DataDataToken), In(SystemUInt32), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__VRCSDK3DataDataTokenRef_SystemUInt64Ref__SystemBoolean
static SystemBoolean op_Equality(VRCSDK3DataDataToken, SystemUInt64);
Raw: In(VRCSDK3DataDataToken), In(SystemUInt64), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__VRCSDK3DataDataTokenRef_VRCSDK3DataDataDictionaryRef__SystemBoolean
static SystemBoolean op_Equality(VRCSDK3DataDataToken, VRCSDK3DataDataDictionary);
Raw: In(VRCSDK3DataDataToken), In(VRCSDK3DataDataDictionary), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__VRCSDK3DataDataTokenRef_VRCSDK3DataDataErrorRef__SystemBoolean
static SystemBoolean op_Equality(VRCSDK3DataDataToken, VRCSDK3DataDataError);
Raw: In(VRCSDK3DataDataToken), In(VRCSDK3DataDataError), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__VRCSDK3DataDataTokenRef_VRCSDK3DataDataListRef__SystemBoolean
static SystemBoolean op_Equality(VRCSDK3DataDataToken, VRCSDK3DataDataList);
Raw: In(VRCSDK3DataDataToken), In(VRCSDK3DataDataList), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Equality__VRCSDK3DataDataTokenRef_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Equality(VRCSDK3DataDataToken, VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataToken), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Explicit__VRCSDK3DataDataToken__SystemBoolean
static SystemBoolean op_Explicit(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Explicit__VRCSDK3DataDataToken__SystemByte
static SystemByte op_Explicit(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataToken), Out(SystemByte)
VRCSDK3DataDataToken.__op_Explicit__VRCSDK3DataDataToken__SystemDouble
static SystemDouble op_Explicit(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataToken), Out(SystemDouble)
VRCSDK3DataDataToken.__op_Explicit__VRCSDK3DataDataToken__SystemInt16
static SystemInt16 op_Explicit(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataToken), Out(SystemInt16)
VRCSDK3DataDataToken.__op_Explicit__VRCSDK3DataDataToken__SystemInt32
static SystemInt32 op_Explicit(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataToken), Out(SystemInt32)
VRCSDK3DataDataToken.__op_Explicit__VRCSDK3DataDataToken__SystemInt64
static SystemInt64 op_Explicit(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataToken), Out(SystemInt64)
VRCSDK3DataDataToken.__op_Explicit__VRCSDK3DataDataToken__SystemSByte
static SystemSByte op_Explicit(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataToken), Out(SystemSByte)
VRCSDK3DataDataToken.__op_Explicit__VRCSDK3DataDataToken__SystemSingle
static SystemSingle op_Explicit(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataToken), Out(SystemSingle)
VRCSDK3DataDataToken.__op_Explicit__VRCSDK3DataDataToken__SystemString
static SystemString op_Explicit(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataToken), Out(SystemString)
VRCSDK3DataDataToken.__op_Explicit__VRCSDK3DataDataToken__SystemUInt16
static SystemUInt16 op_Explicit(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataToken), Out(SystemUInt16)
VRCSDK3DataDataToken.__op_Explicit__VRCSDK3DataDataToken__SystemUInt32
static SystemUInt32 op_Explicit(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataToken), Out(SystemUInt32)
VRCSDK3DataDataToken.__op_Explicit__VRCSDK3DataDataToken__SystemUInt64
static SystemUInt64 op_Explicit(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataToken), Out(SystemUInt64)
VRCSDK3DataDataToken.__op_Explicit__VRCSDK3DataDataToken__VRCSDK3DataDataDictionary
static VRCSDK3DataDataDictionary op_Explicit(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataToken), Out(VRCSDK3DataDataDictionary)
VRCSDK3DataDataToken.__op_Explicit__VRCSDK3DataDataToken__VRCSDK3DataDataError
static VRCSDK3DataDataError op_Explicit(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataToken), Out(VRCSDK3DataDataError)
VRCSDK3DataDataToken.__op_Explicit__VRCSDK3DataDataToken__VRCSDK3DataDataList
static VRCSDK3DataDataList op_Explicit(VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataToken), Out(VRCSDK3DataDataList)
VRCSDK3DataDataToken.__op_Implicit__SystemBoolean__VRCSDK3DataDataToken
static VRCSDK3DataDataToken op_Implicit(SystemBoolean);
Raw: In(SystemBoolean), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__op_Implicit__SystemByte__VRCSDK3DataDataToken
static VRCSDK3DataDataToken op_Implicit(SystemByte);
Raw: In(SystemByte), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__op_Implicit__SystemDouble__VRCSDK3DataDataToken
static VRCSDK3DataDataToken op_Implicit(SystemDouble);
Raw: In(SystemDouble), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__op_Implicit__SystemInt16__VRCSDK3DataDataToken
static VRCSDK3DataDataToken op_Implicit(SystemInt16);
Raw: In(SystemInt16), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__op_Implicit__SystemInt32__VRCSDK3DataDataToken
static VRCSDK3DataDataToken op_Implicit(SystemInt32);
Raw: In(SystemInt32), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__op_Implicit__SystemInt64__VRCSDK3DataDataToken
static VRCSDK3DataDataToken op_Implicit(SystemInt64);
Raw: In(SystemInt64), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__op_Implicit__SystemSByte__VRCSDK3DataDataToken
static VRCSDK3DataDataToken op_Implicit(SystemSByte);
Raw: In(SystemSByte), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__op_Implicit__SystemSingle__VRCSDK3DataDataToken
static VRCSDK3DataDataToken op_Implicit(SystemSingle);
Raw: In(SystemSingle), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__op_Implicit__SystemString__VRCSDK3DataDataToken
static VRCSDK3DataDataToken op_Implicit(SystemString);
Raw: In(SystemString), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__op_Implicit__SystemUInt16__VRCSDK3DataDataToken
static VRCSDK3DataDataToken op_Implicit(SystemUInt16);
Raw: In(SystemUInt16), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__op_Implicit__SystemUInt32__VRCSDK3DataDataToken
static VRCSDK3DataDataToken op_Implicit(SystemUInt32);
Raw: In(SystemUInt32), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__op_Implicit__SystemUInt64__VRCSDK3DataDataToken
static VRCSDK3DataDataToken op_Implicit(SystemUInt64);
Raw: In(SystemUInt64), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__op_Implicit__UnityEngineObject__VRCSDK3DataDataToken
static VRCSDK3DataDataToken op_Implicit(UnityEngineObject);
Raw: In(UnityEngineObject), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__op_Implicit__VRCSDK3DataDataDictionary__VRCSDK3DataDataToken
static VRCSDK3DataDataToken op_Implicit(VRCSDK3DataDataDictionary);
Raw: In(VRCSDK3DataDataDictionary), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__op_Implicit__VRCSDK3DataDataError__VRCSDK3DataDataToken
static VRCSDK3DataDataToken op_Implicit(VRCSDK3DataDataError);
Raw: In(VRCSDK3DataDataError), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__op_Implicit__VRCSDK3DataDataList__VRCSDK3DataDataToken
static VRCSDK3DataDataToken op_Implicit(VRCSDK3DataDataList);
Raw: In(VRCSDK3DataDataList), Out(VRCSDK3DataDataToken)
VRCSDK3DataDataToken.__op_Inequality__SystemByteRef_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Inequality(SystemByte, VRCSDK3DataDataToken);
Raw: In(SystemByte), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__SystemDoubleRef_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Inequality(SystemDouble, VRCSDK3DataDataToken);
Raw: In(SystemDouble), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__SystemInt16Ref_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Inequality(SystemInt16, VRCSDK3DataDataToken);
Raw: In(SystemInt16), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__SystemInt32Ref_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Inequality(SystemInt32, VRCSDK3DataDataToken);
Raw: In(SystemInt32), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__SystemInt64Ref_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Inequality(SystemInt64, VRCSDK3DataDataToken);
Raw: In(SystemInt64), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__SystemObjectRef_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Inequality(SystemObject, VRCSDK3DataDataToken);
Raw: In(SystemObject), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__SystemSByteRef_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Inequality(SystemSByte, VRCSDK3DataDataToken);
Raw: In(SystemSByte), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__SystemSingleRef_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Inequality(SystemSingle, VRCSDK3DataDataToken);
Raw: In(SystemSingle), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__SystemStringRef_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Inequality(SystemString, VRCSDK3DataDataToken);
Raw: In(SystemString), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__SystemUInt16Ref_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Inequality(SystemUInt16, VRCSDK3DataDataToken);
Raw: In(SystemUInt16), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__SystemUInt32Ref_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Inequality(SystemUInt32, VRCSDK3DataDataToken);
Raw: In(SystemUInt32), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__SystemUInt64Ref_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Inequality(SystemUInt64, VRCSDK3DataDataToken);
Raw: In(SystemUInt64), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__VRCSDK3DataDataDictionaryRef_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Inequality(VRCSDK3DataDataDictionary, VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataDictionary), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__VRCSDK3DataDataErrorRef_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Inequality(VRCSDK3DataDataError, VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataError), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__VRCSDK3DataDataListRef_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Inequality(VRCSDK3DataDataList, VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataList), In(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__VRCSDK3DataDataTokenRef_SystemByteRef__SystemBoolean
static SystemBoolean op_Inequality(VRCSDK3DataDataToken, SystemByte);
Raw: In(VRCSDK3DataDataToken), In(SystemByte), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__VRCSDK3DataDataTokenRef_SystemDoubleRef__SystemBoolean
static SystemBoolean op_Inequality(VRCSDK3DataDataToken, SystemDouble);
Raw: In(VRCSDK3DataDataToken), In(SystemDouble), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__VRCSDK3DataDataTokenRef_SystemInt16Ref__SystemBoolean
static SystemBoolean op_Inequality(VRCSDK3DataDataToken, SystemInt16);
Raw: In(VRCSDK3DataDataToken), In(SystemInt16), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__VRCSDK3DataDataTokenRef_SystemInt32Ref__SystemBoolean
static SystemBoolean op_Inequality(VRCSDK3DataDataToken, SystemInt32);
Raw: In(VRCSDK3DataDataToken), In(SystemInt32), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__VRCSDK3DataDataTokenRef_SystemInt64Ref__SystemBoolean
static SystemBoolean op_Inequality(VRCSDK3DataDataToken, SystemInt64);
Raw: In(VRCSDK3DataDataToken), In(SystemInt64), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__VRCSDK3DataDataTokenRef_SystemObjectRef__SystemBoolean
static SystemBoolean op_Inequality(VRCSDK3DataDataToken, SystemObject);
Raw: In(VRCSDK3DataDataToken), In(SystemObject), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__VRCSDK3DataDataTokenRef_SystemSByteRef__SystemBoolean
static SystemBoolean op_Inequality(VRCSDK3DataDataToken, SystemSByte);
Raw: In(VRCSDK3DataDataToken), In(SystemSByte), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__VRCSDK3DataDataTokenRef_SystemSingleRef__SystemBoolean
static SystemBoolean op_Inequality(VRCSDK3DataDataToken, SystemSingle);
Raw: In(VRCSDK3DataDataToken), In(SystemSingle), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__VRCSDK3DataDataTokenRef_SystemStringRef__SystemBoolean
static SystemBoolean op_Inequality(VRCSDK3DataDataToken, SystemString);
Raw: In(VRCSDK3DataDataToken), In(SystemString), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__VRCSDK3DataDataTokenRef_SystemUInt16Ref__SystemBoolean
static SystemBoolean op_Inequality(VRCSDK3DataDataToken, SystemUInt16);
Raw: In(VRCSDK3DataDataToken), In(SystemUInt16), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__VRCSDK3DataDataTokenRef_SystemUInt32Ref__SystemBoolean
static SystemBoolean op_Inequality(VRCSDK3DataDataToken, SystemUInt32);
Raw: In(VRCSDK3DataDataToken), In(SystemUInt32), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__VRCSDK3DataDataTokenRef_SystemUInt64Ref__SystemBoolean
static SystemBoolean op_Inequality(VRCSDK3DataDataToken, SystemUInt64);
Raw: In(VRCSDK3DataDataToken), In(SystemUInt64), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__VRCSDK3DataDataTokenRef_VRCSDK3DataDataDictionaryRef__SystemBoolean
static SystemBoolean op_Inequality(VRCSDK3DataDataToken, VRCSDK3DataDataDictionary);
Raw: In(VRCSDK3DataDataToken), In(VRCSDK3DataDataDictionary), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__VRCSDK3DataDataTokenRef_VRCSDK3DataDataErrorRef__SystemBoolean
static SystemBoolean op_Inequality(VRCSDK3DataDataToken, VRCSDK3DataDataError);
Raw: In(VRCSDK3DataDataToken), In(VRCSDK3DataDataError), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__VRCSDK3DataDataTokenRef_VRCSDK3DataDataListRef__SystemBoolean
static SystemBoolean op_Inequality(VRCSDK3DataDataToken, VRCSDK3DataDataList);
Raw: In(VRCSDK3DataDataToken), In(VRCSDK3DataDataList), Out(SystemBoolean)
VRCSDK3DataDataToken.__op_Inequality__VRCSDK3DataDataTokenRef_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean op_Inequality(VRCSDK3DataDataToken, VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataToken), In(VRCSDK3DataDataToken), Out(SystemBoolean)
Enum VRCSDK3DataJsonExportType
- Kind:
Enum - OdinSerializer:
VRC.SDK3.Data.JsonExportType, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#jsonexporttype
Enum values:
Beautify = 0Minify = 1
VRCSDK3DataJsonExportType.__CompareTo__SystemObject__SystemInt32
SystemInt32 CompareTo(SystemObject);
Raw: In(VRCSDK3DataJsonExportType), In(SystemObject), Out(SystemInt32)
VRCSDK3DataJsonExportType.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3DataJsonExportType), In(SystemObject), Out(SystemBoolean)
VRCSDK3DataJsonExportType.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCSDK3DataJsonExportType), Out(SystemInt32)
VRCSDK3DataJsonExportType.__GetType__SystemType
SystemType GetType();
Raw: In(VRCSDK3DataJsonExportType), Out(SystemType)
VRCSDK3DataJsonExportType.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3DataJsonExportType), Out(SystemString)
VRCSDK3DataJsonExportType.__ToString__SystemString__SystemString
SystemString ToString(SystemString);
Raw: In(VRCSDK3DataJsonExportType), In(SystemString), Out(SystemString)
VRCSDK3DataJsonExportType.__get_Beautify__VRCSDK3DataJsonExportType
static VRCSDK3DataJsonExportType get_Beautify();
Raw: Out(VRCSDK3DataJsonExportType)
VRCSDK3DataJsonExportType.__get_Minify__VRCSDK3DataJsonExportType
static VRCSDK3DataJsonExportType get_Minify();
Raw: Out(VRCSDK3DataJsonExportType)
Enum VRCSDK3DataTokenType
- Kind:
Enum - OdinSerializer:
VRC.SDK3.Data.TokenType, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#tokentype
Enum values:
Boolean = 1Byte = 3DataDictionary = 14DataList = 13Double = 11Error = 16Float = 10Int = 6Long = 8Null = 0Reference = 15SByte = 2Short = 4String = 12UInt = 7ULong = 9UShort = 5
VRCSDK3DataTokenType.__CompareTo__SystemObject__SystemInt32
SystemInt32 CompareTo(SystemObject);
Raw: In(VRCSDK3DataTokenType), In(SystemObject), Out(SystemInt32)
VRCSDK3DataTokenType.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3DataTokenType), In(SystemObject), Out(SystemBoolean)
VRCSDK3DataTokenType.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCSDK3DataTokenType), Out(SystemInt32)
VRCSDK3DataTokenType.__GetType__SystemType
SystemType GetType();
Raw: In(VRCSDK3DataTokenType), Out(SystemType)
VRCSDK3DataTokenType.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3DataTokenType), Out(SystemString)
VRCSDK3DataTokenType.__ToString__SystemString__SystemString
SystemString ToString(SystemString);
Raw: In(VRCSDK3DataTokenType), In(SystemString), Out(SystemString)
VRCSDK3DataTokenType.__get_Boolean__VRCSDK3DataTokenType
static VRCSDK3DataTokenType get_Boolean();
Raw: Out(VRCSDK3DataTokenType)
VRCSDK3DataTokenType.__get_Byte__VRCSDK3DataTokenType
static VRCSDK3DataTokenType get_Byte();
Raw: Out(VRCSDK3DataTokenType)
VRCSDK3DataTokenType.__get_DataDictionary__VRCSDK3DataTokenType
static VRCSDK3DataTokenType get_DataDictionary();
Raw: Out(VRCSDK3DataTokenType)
VRCSDK3DataTokenType.__get_DataList__VRCSDK3DataTokenType
static VRCSDK3DataTokenType get_DataList();
Raw: Out(VRCSDK3DataTokenType)
VRCSDK3DataTokenType.__get_Double__VRCSDK3DataTokenType
static VRCSDK3DataTokenType get_Double();
Raw: Out(VRCSDK3DataTokenType)
VRCSDK3DataTokenType.__get_Error__VRCSDK3DataTokenType
static VRCSDK3DataTokenType get_Error();
Raw: Out(VRCSDK3DataTokenType)
VRCSDK3DataTokenType.__get_Float__VRCSDK3DataTokenType
static VRCSDK3DataTokenType get_Float();
Raw: Out(VRCSDK3DataTokenType)
VRCSDK3DataTokenType.__get_Int__VRCSDK3DataTokenType
static VRCSDK3DataTokenType get_Int();
Raw: Out(VRCSDK3DataTokenType)
VRCSDK3DataTokenType.__get_Long__VRCSDK3DataTokenType
static VRCSDK3DataTokenType get_Long();
Raw: Out(VRCSDK3DataTokenType)
VRCSDK3DataTokenType.__get_Null__VRCSDK3DataTokenType
static VRCSDK3DataTokenType get_Null();
Raw: Out(VRCSDK3DataTokenType)
VRCSDK3DataTokenType.__get_Reference__VRCSDK3DataTokenType
static VRCSDK3DataTokenType get_Reference();
Raw: Out(VRCSDK3DataTokenType)
VRCSDK3DataTokenType.__get_SByte__VRCSDK3DataTokenType
static VRCSDK3DataTokenType get_SByte();
Raw: Out(VRCSDK3DataTokenType)
VRCSDK3DataTokenType.__get_Short__VRCSDK3DataTokenType
static VRCSDK3DataTokenType get_Short();
Raw: Out(VRCSDK3DataTokenType)
VRCSDK3DataTokenType.__get_String__VRCSDK3DataTokenType
static VRCSDK3DataTokenType get_String();
Raw: Out(VRCSDK3DataTokenType)
VRCSDK3DataTokenType.__get_UInt__VRCSDK3DataTokenType
static VRCSDK3DataTokenType get_UInt();
Raw: Out(VRCSDK3DataTokenType)
VRCSDK3DataTokenType.__get_ULong__VRCSDK3DataTokenType
static VRCSDK3DataTokenType get_ULong();
Raw: Out(VRCSDK3DataTokenType)
VRCSDK3DataTokenType.__get_UShort__VRCSDK3DataTokenType
static VRCSDK3DataTokenType get_UShort();
Raw: Out(VRCSDK3DataTokenType)
Object VRCSDK3DataVRCJson
- Kind:
Object - OdinSerializer:
VRC.SDK3.Data.VRCJson, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrcjson
VRCSDK3DataVRCJson.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3DataVRCJson), In(SystemObject), Out(SystemBoolean)
VRCSDK3DataVRCJson.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCSDK3DataVRCJson), Out(SystemInt32)
VRCSDK3DataVRCJson.__GetType__SystemType
SystemType GetType();
Raw: In(VRCSDK3DataVRCJson), Out(SystemType)
VRCSDK3DataVRCJson.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3DataVRCJson), Out(SystemString)
VRCSDK3DataVRCJson.__TryDeserializeFromJson__SystemString_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean TryDeserializeFromJson(SystemString, ref VRCSDK3DataDataToken);
Raw: In(SystemString), InOut(VRCSDK3DataDataToken), Out(SystemBoolean)
VRCSDK3DataVRCJson.__TrySerializeToJson__VRCSDK3DataDataToken_VRCSDK3DataJsonExportType_VRCSDK3DataDataTokenRef__SystemBoolean
static SystemBoolean TrySerializeToJson(VRCSDK3DataDataToken, VRCSDK3DataJsonExportType, ref VRCSDK3DataDataToken);
Raw: In(VRCSDK3DataDataToken), In(VRCSDK3DataJsonExportType), InOut(VRCSDK3DataDataToken), Out(SystemBoolean)
Interface VRCSDK3ImageIVRCImageDownload
- Kind:
Interface - OdinSerializer:
VRC.SDK3.Image.IVRCImageDownload, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#ivrcimagedownload
VRCSDK3ImageIVRCImageDownload.__Dispose__SystemVoid
void Dispose();
Raw: In(VRCSDK3ImageIVRCImageDownload)
VRCSDK3ImageIVRCImageDownload.__get_ErrorMessage__SystemString
SystemString get_ErrorMessage();
Raw: In(VRCSDK3ImageIVRCImageDownload), Out(SystemString)
VRCSDK3ImageIVRCImageDownload.__get_Error__VRCSDK3ImageVRCImageDownloadError
VRCSDK3ImageVRCImageDownloadError get_Error();
Raw: In(VRCSDK3ImageIVRCImageDownload), Out(VRCSDK3ImageVRCImageDownloadError)
VRCSDK3ImageIVRCImageDownload.__get_Material__UnityEngineMaterial
UnityEngineMaterial get_Material();
Raw: In(VRCSDK3ImageIVRCImageDownload), Out(UnityEngineMaterial)
VRCSDK3ImageIVRCImageDownload.__get_Progress__SystemSingle
SystemSingle get_Progress();
Raw: In(VRCSDK3ImageIVRCImageDownload), Out(SystemSingle)
VRCSDK3ImageIVRCImageDownload.__get_Result__UnityEngineTexture2D
UnityEngineTexture2D get_Result();
Raw: In(VRCSDK3ImageIVRCImageDownload), Out(UnityEngineTexture2D)
VRCSDK3ImageIVRCImageDownload.__get_SizeInMemoryBytes__SystemInt32
SystemInt32 get_SizeInMemoryBytes();
Raw: In(VRCSDK3ImageIVRCImageDownload), Out(SystemInt32)
VRCSDK3ImageIVRCImageDownload.__get_State__VRCSDK3ImageVRCImageDownloadState
VRCSDK3ImageVRCImageDownloadState get_State();
Raw: In(VRCSDK3ImageIVRCImageDownload), Out(VRCSDK3ImageVRCImageDownloadState)
VRCSDK3ImageIVRCImageDownload.__get_TextureInfo__VRCSDK3ImageTextureInfo
VRCSDK3ImageTextureInfo get_TextureInfo();
Raw: In(VRCSDK3ImageIVRCImageDownload), Out(VRCSDK3ImageTextureInfo)
VRCSDK3ImageIVRCImageDownload.__get_UdonBehaviour__VRCUdonCommonInterfacesIUdonEventReceiver
VRCUdonCommonInterfacesIUdonEventReceiver get_UdonBehaviour();
Raw: In(VRCSDK3ImageIVRCImageDownload), Out(VRCUdonCommonInterfacesIUdonEventReceiver)
VRCSDK3ImageIVRCImageDownload.__get_Url__VRCSDKBaseVRCUrl
VRCSDKBaseVRCUrl get_Url();
Raw: In(VRCSDK3ImageIVRCImageDownload), Out(VRCSDKBaseVRCUrl)
Object VRCSDK3ImageTextureInfo
- Kind:
Object - OdinSerializer:
VRC.SDK3.Image.TextureInfo, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#textureinfo
VRCSDK3ImageTextureInfo.__ctor____VRCSDK3ImageTextureInfo
static VRCSDK3ImageTextureInfo ctor();
Raw: Out(VRCSDK3ImageTextureInfo)
VRCSDK3ImageTextureInfo.__get_AnisoLevel__SystemInt32
SystemInt32 get_AnisoLevel();
Raw: In(VRCSDK3ImageTextureInfo), Out(SystemInt32)
VRCSDK3ImageTextureInfo.__get_FilterMode__UnityEngineFilterMode
UnityEngineFilterMode get_FilterMode();
Raw: In(VRCSDK3ImageTextureInfo), Out(UnityEngineFilterMode)
VRCSDK3ImageTextureInfo.__get_GenerateMipMaps__SystemBoolean
SystemBoolean get_GenerateMipMaps();
Raw: In(VRCSDK3ImageTextureInfo), Out(SystemBoolean)
VRCSDK3ImageTextureInfo.__get_MaterialProperty__SystemString
SystemString get_MaterialProperty();
Raw: In(VRCSDK3ImageTextureInfo), Out(SystemString)
VRCSDK3ImageTextureInfo.__get_WrapModeU__UnityEngineTextureWrapMode
UnityEngineTextureWrapMode get_WrapModeU();
Raw: In(VRCSDK3ImageTextureInfo), Out(UnityEngineTextureWrapMode)
VRCSDK3ImageTextureInfo.__get_WrapModeV__UnityEngineTextureWrapMode
UnityEngineTextureWrapMode get_WrapModeV();
Raw: In(VRCSDK3ImageTextureInfo), Out(UnityEngineTextureWrapMode)
VRCSDK3ImageTextureInfo.__get_WrapModeW__UnityEngineTextureWrapMode
UnityEngineTextureWrapMode get_WrapModeW();
Raw: In(VRCSDK3ImageTextureInfo), Out(UnityEngineTextureWrapMode)
VRCSDK3ImageTextureInfo.__set_AnisoLevel__SystemInt32
SystemInt32 set_AnisoLevel();
Raw: In(VRCSDK3ImageTextureInfo), In(SystemInt32)
VRCSDK3ImageTextureInfo.__set_FilterMode__UnityEngineFilterMode
UnityEngineFilterMode set_FilterMode();
Raw: In(VRCSDK3ImageTextureInfo), In(UnityEngineFilterMode)
VRCSDK3ImageTextureInfo.__set_GenerateMipMaps__SystemBoolean
SystemBoolean set_GenerateMipMaps();
Raw: In(VRCSDK3ImageTextureInfo), In(SystemBoolean)
VRCSDK3ImageTextureInfo.__set_MaterialProperty__SystemString
SystemString set_MaterialProperty();
Raw: In(VRCSDK3ImageTextureInfo), In(SystemString)
VRCSDK3ImageTextureInfo.__set_WrapModeU__UnityEngineTextureWrapMode
UnityEngineTextureWrapMode set_WrapModeU();
Raw: In(VRCSDK3ImageTextureInfo), In(UnityEngineTextureWrapMode)
VRCSDK3ImageTextureInfo.__set_WrapModeV__UnityEngineTextureWrapMode
UnityEngineTextureWrapMode set_WrapModeV();
Raw: In(VRCSDK3ImageTextureInfo), In(UnityEngineTextureWrapMode)
VRCSDK3ImageTextureInfo.__set_WrapModeW__UnityEngineTextureWrapMode
UnityEngineTextureWrapMode set_WrapModeW();
Raw: In(VRCSDK3ImageTextureInfo), In(UnityEngineTextureWrapMode)
Enum VRCSDK3ImageVRCImageDownloadError
- Kind:
Enum - OdinSerializer:
VRC.SDK3.Image.VRCImageDownloadError, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrcimagedownloaderror
Enum values:
AccessDenied = 2DownloadError = 3InvalidImage = 4InvalidURL = 1TooManyRequests = 5Unknown = 0
VRCSDK3ImageVRCImageDownloadError.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3ImageVRCImageDownloadError), In(SystemObject), Out(SystemBoolean)
VRCSDK3ImageVRCImageDownloadError.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3ImageVRCImageDownloadError), Out(SystemString)
VRCSDK3ImageVRCImageDownloadError.__ToString__SystemString__SystemString
SystemString ToString(SystemString);
Raw: In(VRCSDK3ImageVRCImageDownloadError), In(SystemString), Out(SystemString)
VRCSDK3ImageVRCImageDownloadError.__get_AccessDenied__VRCSDK3ImageVRCImageDownloadError
static VRCSDK3ImageVRCImageDownloadError get_AccessDenied();
Raw: Out(VRCSDK3ImageVRCImageDownloadError)
VRCSDK3ImageVRCImageDownloadError.__get_DownloadError__VRCSDK3ImageVRCImageDownloadError
static VRCSDK3ImageVRCImageDownloadError get_DownloadError();
Raw: Out(VRCSDK3ImageVRCImageDownloadError)
VRCSDK3ImageVRCImageDownloadError.__get_InvalidImage__VRCSDK3ImageVRCImageDownloadError
static VRCSDK3ImageVRCImageDownloadError get_InvalidImage();
Raw: Out(VRCSDK3ImageVRCImageDownloadError)
VRCSDK3ImageVRCImageDownloadError.__get_InvalidURL__VRCSDK3ImageVRCImageDownloadError
static VRCSDK3ImageVRCImageDownloadError get_InvalidURL();
Raw: Out(VRCSDK3ImageVRCImageDownloadError)
VRCSDK3ImageVRCImageDownloadError.__get_TooManyRequests__VRCSDK3ImageVRCImageDownloadError
static VRCSDK3ImageVRCImageDownloadError get_TooManyRequests();
Raw: Out(VRCSDK3ImageVRCImageDownloadError)
VRCSDK3ImageVRCImageDownloadError.__get_Unknown__VRCSDK3ImageVRCImageDownloadError
static VRCSDK3ImageVRCImageDownloadError get_Unknown();
Raw: Out(VRCSDK3ImageVRCImageDownloadError)
Enum VRCSDK3ImageVRCImageDownloadState
- Kind:
Enum - OdinSerializer:
VRC.SDK3.Image.VRCImageDownloadState, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrcimagedownloadstate
Enum values:
Complete = 3Error = 2Pending = 1Unknown = 0Unloaded = 4
VRCSDK3ImageVRCImageDownloadState.__CompareTo__SystemObject__SystemInt32
SystemInt32 CompareTo(SystemObject);
Raw: In(VRCSDK3ImageVRCImageDownloadState), In(SystemObject), Out(SystemInt32)
VRCSDK3ImageVRCImageDownloadState.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3ImageVRCImageDownloadState), In(SystemObject), Out(SystemBoolean)
VRCSDK3ImageVRCImageDownloadState.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCSDK3ImageVRCImageDownloadState), Out(SystemInt32)
VRCSDK3ImageVRCImageDownloadState.__GetType__SystemType
SystemType GetType();
Raw: In(VRCSDK3ImageVRCImageDownloadState), Out(SystemType)
VRCSDK3ImageVRCImageDownloadState.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3ImageVRCImageDownloadState), Out(SystemString)
VRCSDK3ImageVRCImageDownloadState.__ToString__SystemString__SystemString
SystemString ToString(SystemString);
Raw: In(VRCSDK3ImageVRCImageDownloadState), In(SystemString), Out(SystemString)
VRCSDK3ImageVRCImageDownloadState.__get_Complete__VRCSDK3ImageVRCImageDownloadState
static VRCSDK3ImageVRCImageDownloadState get_Complete();
Raw: Out(VRCSDK3ImageVRCImageDownloadState)
VRCSDK3ImageVRCImageDownloadState.__get_Error__VRCSDK3ImageVRCImageDownloadState
static VRCSDK3ImageVRCImageDownloadState get_Error();
Raw: Out(VRCSDK3ImageVRCImageDownloadState)
VRCSDK3ImageVRCImageDownloadState.__get_Pending__VRCSDK3ImageVRCImageDownloadState
static VRCSDK3ImageVRCImageDownloadState get_Pending();
Raw: Out(VRCSDK3ImageVRCImageDownloadState)
VRCSDK3ImageVRCImageDownloadState.__get_Unknown__VRCSDK3ImageVRCImageDownloadState
static VRCSDK3ImageVRCImageDownloadState get_Unknown();
Raw: Out(VRCSDK3ImageVRCImageDownloadState)
VRCSDK3ImageVRCImageDownloadState.__get_Unloaded__VRCSDK3ImageVRCImageDownloadState
static VRCSDK3ImageVRCImageDownloadState get_Unloaded();
Raw: Out(VRCSDK3ImageVRCImageDownloadState)
Object VRCSDK3ImageVRCImageDownloader
- Kind:
Object - OdinSerializer:
VRC.SDK3.Image.VRCImageDownloader, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrcimagedownloader
VRCSDK3ImageVRCImageDownloader.__Dispose__SystemVoid
void Dispose();
Raw: In(VRCSDK3ImageVRCImageDownloader)
VRCSDK3ImageVRCImageDownloader.__DownloadImage__VRCSDKBaseVRCUrl_UnityEngineMaterial_VRCUdonCommonInterfacesIUdonEventReceiver_VRCSDK3ImageTextureInfo__VRCSDK3ImageIVRCImageDownload
VRCSDK3ImageIVRCImageDownload DownloadImage(VRCSDKBaseVRCUrl, UnityEngineMaterial, VRCUdonCommonInterfacesIUdonEventReceiver, VRCSDK3ImageTextureInfo);
Raw: In(VRCSDK3ImageVRCImageDownloader), In(VRCSDKBaseVRCUrl), In(UnityEngineMaterial), In(VRCUdonCommonInterfacesIUdonEventReceiver), In(VRCSDK3ImageTextureInfo), Out(VRCSDK3ImageIVRCImageDownload)
VRCSDK3ImageVRCImageDownloader.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3ImageVRCImageDownloader), In(SystemObject), Out(SystemBoolean)
VRCSDK3ImageVRCImageDownloader.__ctor____VRCSDK3ImageVRCImageDownloader
static VRCSDK3ImageVRCImageDownloader ctor();
Raw: Out(VRCSDK3ImageVRCImageDownloader)
Object VRCSDK3MidiMidiData
- Kind:
Object - OdinSerializer:
VRC.SDK3.Midi.MidiData, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#mididata
VRCSDK3MidiMidiData.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3MidiMidiData), In(SystemObject), Out(SystemBoolean)
VRCSDK3MidiMidiData.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCSDK3MidiMidiData), Out(SystemInt32)
VRCSDK3MidiMidiData.__GetType__SystemType
SystemType GetType();
Raw: In(VRCSDK3MidiMidiData), Out(SystemType)
VRCSDK3MidiMidiData.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3MidiMidiData), Out(SystemString)
VRCSDK3MidiMidiData.__ctor____VRCSDK3MidiMidiData
static VRCSDK3MidiMidiData ctor();
Raw: Out(VRCSDK3MidiMidiData)
VRCSDK3MidiMidiData.__get_bpm__SystemByte
SystemByte get_bpm();
Raw: In(VRCSDK3MidiMidiData), Out(SystemByte)
VRCSDK3MidiMidiData.__get_tracks__VRCSDK3MidiMidiDataMidiTrackArray
VRCSDK3MidiMidiDataMidiTrackArray get_tracks();
Raw: In(VRCSDK3MidiMidiData), Out(VRCSDK3MidiMidiDataMidiTrackArray)
VRCSDK3MidiMidiData.__set_bpm__SystemByte
SystemByte set_bpm();
Raw: In(VRCSDK3MidiMidiData), In(SystemByte)
VRCSDK3MidiMidiData.__set_tracks__VRCSDK3MidiMidiDataMidiTrackArray
VRCSDK3MidiMidiDataMidiTrackArray set_tracks();
Raw: In(VRCSDK3MidiMidiData), In(VRCSDK3MidiMidiDataMidiTrackArray)
Object VRCSDK3MidiMidiDataMidiBlock
- Kind:
Object - OdinSerializer:
VRC.SDK3.Midi.MidiData+MidiBlock, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#midiblock
VRCSDK3MidiMidiDataMidiBlock.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3MidiMidiDataMidiBlock), In(SystemObject), Out(SystemBoolean)
VRCSDK3MidiMidiDataMidiBlock.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCSDK3MidiMidiDataMidiBlock), Out(SystemInt32)
VRCSDK3MidiMidiDataMidiBlock.__GetType__SystemType
SystemType GetType();
Raw: In(VRCSDK3MidiMidiDataMidiBlock), Out(SystemType)
VRCSDK3MidiMidiDataMidiBlock.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3MidiMidiDataMidiBlock), Out(SystemString)
VRCSDK3MidiMidiDataMidiBlock.__ctor____VRCSDK3MidiMidiDataMidiBlock
static VRCSDK3MidiMidiDataMidiBlock ctor();
Raw: Out(VRCSDK3MidiMidiDataMidiBlock)
VRCSDK3MidiMidiDataMidiBlock.__get_channel__SystemInt32
SystemInt32 get_channel();
Raw: In(VRCSDK3MidiMidiDataMidiBlock), Out(SystemInt32)
VRCSDK3MidiMidiDataMidiBlock.__get_endTimeMs__SystemSingle
SystemSingle get_endTimeMs();
Raw: In(VRCSDK3MidiMidiDataMidiBlock), Out(SystemSingle)
VRCSDK3MidiMidiDataMidiBlock.__get_endTimeSec__SystemSingle
SystemSingle get_endTimeSec();
Raw: In(VRCSDK3MidiMidiDataMidiBlock), Out(SystemSingle)
VRCSDK3MidiMidiDataMidiBlock.__get_lengthSec__SystemSingle
SystemSingle get_lengthSec();
Raw: In(VRCSDK3MidiMidiDataMidiBlock), Out(SystemSingle)
VRCSDK3MidiMidiDataMidiBlock.__get_note__SystemByte
SystemByte get_note();
Raw: In(VRCSDK3MidiMidiDataMidiBlock), Out(SystemByte)
VRCSDK3MidiMidiDataMidiBlock.__get_startTimeMs__SystemSingle
SystemSingle get_startTimeMs();
Raw: In(VRCSDK3MidiMidiDataMidiBlock), Out(SystemSingle)
VRCSDK3MidiMidiDataMidiBlock.__get_startTimeSec__SystemSingle
SystemSingle get_startTimeSec();
Raw: In(VRCSDK3MidiMidiDataMidiBlock), Out(SystemSingle)
VRCSDK3MidiMidiDataMidiBlock.__get_velocity__SystemByte
SystemByte get_velocity();
Raw: In(VRCSDK3MidiMidiDataMidiBlock), Out(SystemByte)
VRCSDK3MidiMidiDataMidiBlock.__set_channel__SystemInt32
SystemInt32 set_channel();
Raw: In(VRCSDK3MidiMidiDataMidiBlock), In(SystemInt32)
VRCSDK3MidiMidiDataMidiBlock.__set_endTimeMs__SystemSingle
SystemSingle set_endTimeMs();
Raw: In(VRCSDK3MidiMidiDataMidiBlock), In(SystemSingle)
VRCSDK3MidiMidiDataMidiBlock.__set_note__SystemByte
SystemByte set_note();
Raw: In(VRCSDK3MidiMidiDataMidiBlock), In(SystemByte)
VRCSDK3MidiMidiDataMidiBlock.__set_startTimeMs__SystemSingle
SystemSingle set_startTimeMs();
Raw: In(VRCSDK3MidiMidiDataMidiBlock), In(SystemSingle)
VRCSDK3MidiMidiDataMidiBlock.__set_velocity__SystemByte
SystemByte set_velocity();
Raw: In(VRCSDK3MidiMidiDataMidiBlock), In(SystemByte)
Object VRCSDK3MidiMidiDataMidiTrack
- Kind:
Object - OdinSerializer:
VRC.SDK3.Midi.MidiData+MidiTrack, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#miditrack
VRCSDK3MidiMidiDataMidiTrack.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3MidiMidiDataMidiTrack), In(SystemObject), Out(SystemBoolean)
VRCSDK3MidiMidiDataMidiTrack.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCSDK3MidiMidiDataMidiTrack), Out(SystemInt32)
VRCSDK3MidiMidiDataMidiTrack.__GetType__SystemType
SystemType GetType();
Raw: In(VRCSDK3MidiMidiDataMidiTrack), Out(SystemType)
VRCSDK3MidiMidiDataMidiTrack.__SetBlocks__SystemCollectionsGenericListVRCSDK3MidiMidiDataMidiBlock__SystemVoid
void SetBlocks(SystemCollectionsGenericListVRCSDK3MidiMidiDataMidiBlock);
Raw: In(VRCSDK3MidiMidiDataMidiTrack), In(SystemCollectionsGenericListVRCSDK3MidiMidiDataMidiBlock)
VRCSDK3MidiMidiDataMidiTrack.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3MidiMidiDataMidiTrack), Out(SystemString)
VRCSDK3MidiMidiDataMidiTrack.__ctor____VRCSDK3MidiMidiDataMidiTrack
static VRCSDK3MidiMidiDataMidiTrack ctor();
Raw: Out(VRCSDK3MidiMidiDataMidiTrack)
VRCSDK3MidiMidiDataMidiTrack.__get_blocks__VRCSDK3MidiMidiDataMidiBlockArray
VRCSDK3MidiMidiDataMidiBlockArray get_blocks();
Raw: In(VRCSDK3MidiMidiDataMidiTrack), Out(VRCSDK3MidiMidiDataMidiBlockArray)
VRCSDK3MidiMidiDataMidiTrack.__get_maxNote__SystemByte
SystemByte get_maxNote();
Raw: In(VRCSDK3MidiMidiDataMidiTrack), Out(SystemByte)
VRCSDK3MidiMidiDataMidiTrack.__get_maxVelocity__SystemByte
SystemByte get_maxVelocity();
Raw: In(VRCSDK3MidiMidiDataMidiTrack), Out(SystemByte)
VRCSDK3MidiMidiDataMidiTrack.__get_minNote__SystemByte
SystemByte get_minNote();
Raw: In(VRCSDK3MidiMidiDataMidiTrack), Out(SystemByte)
VRCSDK3MidiMidiDataMidiTrack.__get_minVelocity__SystemByte
SystemByte get_minVelocity();
Raw: In(VRCSDK3MidiMidiDataMidiTrack), Out(SystemByte)
VRCSDK3MidiMidiDataMidiTrack.__set_blocks__VRCSDK3MidiMidiDataMidiBlockArray
VRCSDK3MidiMidiDataMidiBlockArray set_blocks();
Raw: In(VRCSDK3MidiMidiDataMidiTrack), In(VRCSDK3MidiMidiDataMidiBlockArray)
VRCSDK3MidiMidiDataMidiTrack.__set_maxNote__SystemByte
SystemByte set_maxNote();
Raw: In(VRCSDK3MidiMidiDataMidiTrack), In(SystemByte)
VRCSDK3MidiMidiDataMidiTrack.__set_maxVelocity__SystemByte
SystemByte set_maxVelocity();
Raw: In(VRCSDK3MidiMidiDataMidiTrack), In(SystemByte)
VRCSDK3MidiMidiDataMidiTrack.__set_minNote__SystemByte
SystemByte set_minNote();
Raw: In(VRCSDK3MidiMidiDataMidiTrack), In(SystemByte)
VRCSDK3MidiMidiDataMidiTrack.__set_minVelocity__SystemByte
SystemByte set_minVelocity();
Raw: In(VRCSDK3MidiMidiDataMidiTrack), In(SystemByte)
Object VRCSDK3MidiVRCMidiPlayer
- Kind:
Object - OdinSerializer:
VRC.SDK3.Midi.VRCMidiPlayer, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrcmidiplayer
VRCSDK3MidiVRCMidiPlayer.__GetComponentInChildren__SystemBoolean__T
T GetComponentInChildren<T>(SystemBoolean);
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)
VRCSDK3MidiVRCMidiPlayer.__GetComponentInChildren__SystemType_SystemBoolean__UnityEngineComponent
UnityEngineComponent GetComponentInChildren(SystemType, SystemBoolean);
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)
VRCSDK3MidiVRCMidiPlayer.__GetComponentInChildren__SystemType__UnityEngineComponent
UnityEngineComponent GetComponentInChildren(SystemType);
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemType), Out(UnityEngineComponent)
VRCSDK3MidiVRCMidiPlayer.__GetComponentInChildren__T
T GetComponentInChildren<T>();
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemType), Out(UnityEngineObject)
VRCSDK3MidiVRCMidiPlayer.__GetComponentInParent__SystemBoolean__T
T GetComponentInParent<T>(SystemBoolean);
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)
VRCSDK3MidiVRCMidiPlayer.__GetComponentInParent__SystemType_SystemBoolean__UnityEngineComponent
UnityEngineComponent GetComponentInParent(SystemType, SystemBoolean);
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)
VRCSDK3MidiVRCMidiPlayer.__GetComponentInParent__SystemType__UnityEngineComponent
UnityEngineComponent GetComponentInParent(SystemType);
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemType), Out(UnityEngineComponent)
VRCSDK3MidiVRCMidiPlayer.__GetComponentInParent__T
T GetComponentInParent<T>();
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemType), Out(UnityEngineObject)
VRCSDK3MidiVRCMidiPlayer.__GetComponent__SystemString__UnityEngineComponent
UnityEngineComponent GetComponent(SystemString);
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemString), Out(UnityEngineComponent)
VRCSDK3MidiVRCMidiPlayer.__GetComponent__SystemType__UnityEngineComponent
UnityEngineComponent GetComponent(SystemType);
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemType), Out(UnityEngineComponent)
VRCSDK3MidiVRCMidiPlayer.__GetComponent__T
T GetComponent<T>();
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemType), Out(UnityEngineObject)
VRCSDK3MidiVRCMidiPlayer.__GetComponentsInChildren__ListT__SystemVoid
void GetComponentsInChildren<T>(ListT);
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)
VRCSDK3MidiVRCMidiPlayer.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid
void GetComponentsInChildren(SystemBoolean, ListT);
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)
VRCSDK3MidiVRCMidiPlayer.__GetComponentsInChildren__SystemBoolean__TArray
TArray GetComponentsInChildren<T>(SystemBoolean);
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3MidiVRCMidiPlayer.__GetComponentsInChildren__SystemType_SystemBoolean__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInChildren(SystemType, SystemBoolean);
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)
VRCSDK3MidiVRCMidiPlayer.__GetComponentsInChildren__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInChildren(SystemType);
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3MidiVRCMidiPlayer.__GetComponentsInChildren__TArray
TArray GetComponentsInChildren<T>();
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3MidiVRCMidiPlayer.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid
void GetComponentsInParent(SystemBoolean, ListT);
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)
VRCSDK3MidiVRCMidiPlayer.__GetComponentsInParent__SystemBoolean__TArray
TArray GetComponentsInParent<T>(SystemBoolean);
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3MidiVRCMidiPlayer.__GetComponentsInParent__SystemType_SystemBoolean__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInParent(SystemType, SystemBoolean);
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)
VRCSDK3MidiVRCMidiPlayer.__GetComponentsInParent__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInParent(SystemType);
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3MidiVRCMidiPlayer.__GetComponentsInParent__TArray
TArray GetComponentsInParent<T>();
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3MidiVRCMidiPlayer.__GetComponents__ListT__SystemVoid
void GetComponents<T>(ListT);
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)
VRCSDK3MidiVRCMidiPlayer.__GetComponents__SystemType_SystemCollectionsGenericListUnityEngineComponent__SystemVoid
void GetComponents(SystemType, SystemCollectionsGenericListUnityEngineComponent);
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemType), In(SystemCollectionsGenericListUnityEngineComponent)
VRCSDK3MidiVRCMidiPlayer.__GetComponents__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponents(SystemType);
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3MidiVRCMidiPlayer.__GetComponents__TArray
TArray GetComponents<T>();
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3MidiVRCMidiPlayer.__Play__SystemVoid
void Play();
Raw: In(VRCSDK3MidiVRCMidiPlayer)
VRCSDK3MidiVRCMidiPlayer.__Stop__SystemVoid
void Stop();
Raw: In(VRCSDK3MidiVRCMidiPlayer)
VRCSDK3MidiVRCMidiPlayer.__get_MidiData__VRCSDK3MidiMidiData
VRCSDK3MidiMidiData get_MidiData();
Raw: In(VRCSDK3MidiVRCMidiPlayer), Out(VRCSDK3MidiMidiData)
VRCSDK3MidiVRCMidiPlayer.__get_Time__SystemSingle
SystemSingle get_Time();
Raw: In(VRCSDK3MidiVRCMidiPlayer), Out(SystemSingle)
VRCSDK3MidiVRCMidiPlayer.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean
static SystemBoolean op_Equality(UnityEngineObject, UnityEngineObject);
Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3MidiVRCMidiPlayer.__op_Implicit__UnityEngineObject__SystemBoolean
static SystemBoolean op_Implicit(UnityEngineObject);
Raw: In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3MidiVRCMidiPlayer.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean
static SystemBoolean op_Inequality(UnityEngineObject, UnityEngineObject);
Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3MidiVRCMidiPlayer.__set_Time__SystemSingle__SystemVoid
void set_Time(SystemSingle);
Raw: In(VRCSDK3MidiVRCMidiPlayer), In(SystemSingle)
Object VRCSDK3NetworkStats
- Kind:
Object - OdinSerializer:
VRC.SDK3.Network.Stats, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#stats
VRCSDK3NetworkStats.__BytesPerSecondAverage__UnityEngineGameObject__SystemSingle
static SystemSingle BytesPerSecondAverage(UnityEngineGameObject);
Raw: In(UnityEngineGameObject), Out(SystemSingle)
VRCSDK3NetworkStats.__BytesPerSecondAverage__VRCSDKBaseVRCPlayerApi__SystemSingle
static SystemSingle BytesPerSecondAverage(VRCSDKBaseVRCPlayerApi);
Raw: In(VRCSDKBaseVRCPlayerApi), Out(SystemSingle)
VRCSDK3NetworkStats.__FinalDelay__UnityEngineGameObject__SystemSingle
static SystemSingle FinalDelay(UnityEngineGameObject);
Raw: In(UnityEngineGameObject), Out(SystemSingle)
VRCSDK3NetworkStats.__FinalDelay__VRCSDKBaseVRCPlayerApi__SystemSingle
static SystemSingle FinalDelay(VRCSDKBaseVRCPlayerApi);
Raw: In(VRCSDKBaseVRCPlayerApi), Out(SystemSingle)
VRCSDK3NetworkStats.__GroupDelay__UnityEngineGameObject__SystemSingle
static SystemSingle GroupDelay(UnityEngineGameObject);
Raw: In(UnityEngineGameObject), Out(SystemSingle)
VRCSDK3NetworkStats.__GroupDelay__VRCSDKBaseVRCPlayerApi__SystemSingle
static SystemSingle GroupDelay(VRCSDKBaseVRCPlayerApi);
Raw: In(VRCSDKBaseVRCPlayerApi), Out(SystemSingle)
VRCSDK3NetworkStats.__Group__UnityEngineGameObject__SystemInt32
static SystemInt32 Group(UnityEngineGameObject);
Raw: In(UnityEngineGameObject), Out(SystemInt32)
VRCSDK3NetworkStats.__Group__VRCSDKBaseVRCPlayerApi__SystemInt32
static SystemInt32 Group(VRCSDKBaseVRCPlayerApi);
Raw: In(VRCSDKBaseVRCPlayerApi), Out(SystemInt32)
VRCSDK3NetworkStats.__LastReceiveTime__UnityEngineGameObject__SystemSingle
static SystemSingle LastReceiveTime(UnityEngineGameObject);
Raw: In(UnityEngineGameObject), Out(SystemSingle)
VRCSDK3NetworkStats.__LastReceiveTime__VRCSDKBaseVRCPlayerApi__SystemSingle
static SystemSingle LastReceiveTime(VRCSDKBaseVRCPlayerApi);
Raw: In(VRCSDKBaseVRCPlayerApi), Out(SystemSingle)
VRCSDK3NetworkStats.__LastSendTime__UnityEngineGameObject__SystemSingle
static SystemSingle LastSendTime(UnityEngineGameObject);
Raw: In(UnityEngineGameObject), Out(SystemSingle)
VRCSDK3NetworkStats.__LastSendTime__VRCSDKBaseVRCPlayerApi__SystemSingle
static SystemSingle LastSendTime(VRCSDKBaseVRCPlayerApi);
Raw: In(VRCSDKBaseVRCPlayerApi), Out(SystemSingle)
VRCSDK3NetworkStats.__ReceiveInterval__UnityEngineGameObject__SystemSingle
static SystemSingle ReceiveInterval(UnityEngineGameObject);
Raw: In(UnityEngineGameObject), Out(SystemSingle)
VRCSDK3NetworkStats.__ReceiveInterval__VRCSDKBaseVRCPlayerApi__SystemSingle
static SystemSingle ReceiveInterval(VRCSDKBaseVRCPlayerApi);
Raw: In(VRCSDKBaseVRCPlayerApi), Out(SystemSingle)
VRCSDK3NetworkStats.__ReliableEventsInOutboundQueue__UnityEngineGameObject__SystemInt32
static SystemInt32 ReliableEventsInOutboundQueue(UnityEngineGameObject);
Raw: In(UnityEngineGameObject), Out(SystemInt32)
VRCSDK3NetworkStats.__ReliableEventsInOutboundQueue__VRCSDKBaseVRCPlayerApi__SystemInt32
static SystemInt32 ReliableEventsInOutboundQueue(VRCSDKBaseVRCPlayerApi);
Raw: In(VRCSDKBaseVRCPlayerApi), Out(SystemInt32)
VRCSDK3NetworkStats.__Size__UnityEngineGameObject__SystemInt32
static SystemInt32 Size(UnityEngineGameObject);
Raw: In(UnityEngineGameObject), Out(SystemInt32)
VRCSDK3NetworkStats.__Size__VRCSDKBaseVRCPlayerApi__SystemInt32
static SystemInt32 Size(VRCSDKBaseVRCPlayerApi);
Raw: In(VRCSDKBaseVRCPlayerApi), Out(SystemInt32)
VRCSDK3NetworkStats.__Sleeping__UnityEngineGameObject__SystemBoolean
static SystemBoolean Sleeping(UnityEngineGameObject);
Raw: In(UnityEngineGameObject), Out(SystemBoolean)
VRCSDK3NetworkStats.__Sleeping__VRCSDKBaseVRCPlayerApi__SystemBoolean
static SystemBoolean Sleeping(VRCSDKBaseVRCPlayerApi);
Raw: In(VRCSDKBaseVRCPlayerApi), Out(SystemBoolean)
VRCSDK3NetworkStats.__TotalBytes__UnityEngineGameObject__SystemInt32
static SystemInt32 TotalBytes(UnityEngineGameObject);
Raw: In(UnityEngineGameObject), Out(SystemInt32)
VRCSDK3NetworkStats.__TotalBytes__VRCSDKBaseVRCPlayerApi__SystemInt32
static SystemInt32 TotalBytes(VRCSDKBaseVRCPlayerApi);
Raw: In(VRCSDKBaseVRCPlayerApi), Out(SystemInt32)
VRCSDK3NetworkStats.__UpdateInterval__UnityEngineGameObject__SystemSingle
static SystemSingle UpdateInterval(UnityEngineGameObject);
Raw: In(UnityEngineGameObject), Out(SystemSingle)
VRCSDK3NetworkStats.__UpdateInterval__VRCSDKBaseVRCPlayerApi__SystemSingle
static SystemSingle UpdateInterval(VRCSDKBaseVRCPlayerApi);
Raw: In(VRCSDKBaseVRCPlayerApi), Out(SystemSingle)
VRCSDK3NetworkStats.__get_BytesInAverage__SystemSingle
static SystemSingle get_BytesInAverage();
Raw: Out(SystemSingle)
VRCSDK3NetworkStats.__get_BytesInMax__SystemInt32
static SystemInt32 get_BytesInMax();
Raw: Out(SystemInt32)
VRCSDK3NetworkStats.__get_BytesOutAverage__SystemSingle
static SystemSingle get_BytesOutAverage();
Raw: Out(SystemSingle)
VRCSDK3NetworkStats.__get_BytesOutMax__SystemInt32
static SystemInt32 get_BytesOutMax();
Raw: Out(SystemInt32)
VRCSDK3NetworkStats.__get_HitchesPerNetworkTick__SystemSingle
static SystemSingle get_HitchesPerNetworkTick();
Raw: Out(SystemSingle)
VRCSDK3NetworkStats.__get_RoundTripTime__SystemInt32
static SystemInt32 get_RoundTripTime();
Raw: Out(SystemInt32)
VRCSDK3NetworkStats.__get_RoundTripVariance__SystemSingle
static SystemSingle get_RoundTripVariance();
Raw: Out(SystemSingle)
VRCSDK3NetworkStats.__get_Suffering__SystemSingle
static SystemSingle get_Suffering();
Raw: Out(SystemSingle)
VRCSDK3NetworkStats.__get_ThroughputPercentage__SystemSingle
static SystemSingle get_ThroughputPercentage();
Raw: Out(SystemSingle)
VRCSDK3NetworkStats.__get_TimeInRoom__SystemSingle
static SystemSingle get_TimeInRoom();
Raw: Out(SystemSingle)
Object VRCSDK3PersistencePlayerData
- Kind:
Object - OdinSerializer:
VRC.SDK3.Persistence.PlayerData, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#playerdata
VRCSDK3PersistencePlayerData.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3PersistencePlayerData), In(SystemObject), Out(SystemBoolean)
VRCSDK3PersistencePlayerData.__GetBool__VRCSDKBaseVRCPlayerApi_SystemString__SystemBoolean
static SystemBoolean GetBool(VRCSDKBaseVRCPlayerApi, SystemString);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), Out(SystemBoolean)
VRCSDK3PersistencePlayerData.__GetByte__VRCSDKBaseVRCPlayerApi_SystemString__SystemByte
static SystemByte GetByte(VRCSDKBaseVRCPlayerApi, SystemString);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), Out(SystemByte)
VRCSDK3PersistencePlayerData.__GetBytes__VRCSDKBaseVRCPlayerApi_SystemString__SystemByteArray
static SystemByteArray GetBytes(VRCSDKBaseVRCPlayerApi, SystemString);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), Out(SystemByteArray)
VRCSDK3PersistencePlayerData.__GetColor32__VRCSDKBaseVRCPlayerApi_SystemString__UnityEngineColor32
static UnityEngineColor32 GetColor32(VRCSDKBaseVRCPlayerApi, SystemString);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), Out(UnityEngineColor32)
VRCSDK3PersistencePlayerData.__GetColor__VRCSDKBaseVRCPlayerApi_SystemString__UnityEngineColor
static UnityEngineColor GetColor(VRCSDKBaseVRCPlayerApi, SystemString);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), Out(UnityEngineColor)
VRCSDK3PersistencePlayerData.__GetDouble__VRCSDKBaseVRCPlayerApi_SystemString__SystemDouble
static SystemDouble GetDouble(VRCSDKBaseVRCPlayerApi, SystemString);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), Out(SystemDouble)
VRCSDK3PersistencePlayerData.__GetFloat__VRCSDKBaseVRCPlayerApi_SystemString__SystemSingle
static SystemSingle GetFloat(VRCSDKBaseVRCPlayerApi, SystemString);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), Out(SystemSingle)
VRCSDK3PersistencePlayerData.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCSDK3PersistencePlayerData), Out(SystemInt32)
VRCSDK3PersistencePlayerData.__GetInt__VRCSDKBaseVRCPlayerApi_SystemString__SystemInt32
static SystemInt32 GetInt(VRCSDKBaseVRCPlayerApi, SystemString);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), Out(SystemInt32)
VRCSDK3PersistencePlayerData.__GetKeys__VRCSDKBaseVRCPlayerApi__SystemCollectionsGenericIEnumerableSystemString
static SystemCollectionsGenericIEnumerableSystemString GetKeys(VRCSDKBaseVRCPlayerApi);
Raw: In(VRCSDKBaseVRCPlayerApi), Out(SystemCollectionsGenericIEnumerableSystemString)
VRCSDK3PersistencePlayerData.__GetLong__VRCSDKBaseVRCPlayerApi_SystemString__SystemInt64
static SystemInt64 GetLong(VRCSDKBaseVRCPlayerApi, SystemString);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), Out(SystemInt64)
VRCSDK3PersistencePlayerData.__GetQuaternion__VRCSDKBaseVRCPlayerApi_SystemString__UnityEngineQuaternion
static UnityEngineQuaternion GetQuaternion(VRCSDKBaseVRCPlayerApi, SystemString);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), Out(UnityEngineQuaternion)
VRCSDK3PersistencePlayerData.__GetSByte__VRCSDKBaseVRCPlayerApi_SystemString__SystemSByte
static SystemSByte GetSByte(VRCSDKBaseVRCPlayerApi, SystemString);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), Out(SystemSByte)
VRCSDK3PersistencePlayerData.__GetShort__VRCSDKBaseVRCPlayerApi_SystemString__SystemInt16
static SystemInt16 GetShort(VRCSDKBaseVRCPlayerApi, SystemString);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), Out(SystemInt16)
VRCSDK3PersistencePlayerData.__GetString__VRCSDKBaseVRCPlayerApi_SystemString__SystemString
static SystemString GetString(VRCSDKBaseVRCPlayerApi, SystemString);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), Out(SystemString)
VRCSDK3PersistencePlayerData.__GetType__SystemType
SystemType GetType();
Raw: In(VRCSDK3PersistencePlayerData), Out(SystemType)
VRCSDK3PersistencePlayerData.__GetType__VRCSDKBaseVRCPlayerApi_SystemString__SystemType
static SystemType GetType(VRCSDKBaseVRCPlayerApi, SystemString);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), Out(SystemType)
VRCSDK3PersistencePlayerData.__GetUInt__VRCSDKBaseVRCPlayerApi_SystemString__SystemUInt32
static SystemUInt32 GetUInt(VRCSDKBaseVRCPlayerApi, SystemString);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), Out(SystemUInt32)
VRCSDK3PersistencePlayerData.__GetULong__VRCSDKBaseVRCPlayerApi_SystemString__SystemUInt64
static SystemUInt64 GetULong(VRCSDKBaseVRCPlayerApi, SystemString);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), Out(SystemUInt64)
VRCSDK3PersistencePlayerData.__GetUShort__VRCSDKBaseVRCPlayerApi_SystemString__SystemUInt16
static SystemUInt16 GetUShort(VRCSDKBaseVRCPlayerApi, SystemString);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), Out(SystemUInt16)
VRCSDK3PersistencePlayerData.__GetVector2__VRCSDKBaseVRCPlayerApi_SystemString__UnityEngineVector2
static UnityEngineVector2 GetVector2(VRCSDKBaseVRCPlayerApi, SystemString);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), Out(UnityEngineVector2)
VRCSDK3PersistencePlayerData.__GetVector3__VRCSDKBaseVRCPlayerApi_SystemString__UnityEngineVector3
static UnityEngineVector3 GetVector3(VRCSDKBaseVRCPlayerApi, SystemString);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), Out(UnityEngineVector3)
VRCSDK3PersistencePlayerData.__GetVector4__VRCSDKBaseVRCPlayerApi_SystemString__UnityEngineVector4
static UnityEngineVector4 GetVector4(VRCSDKBaseVRCPlayerApi, SystemString);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), Out(UnityEngineVector4)
VRCSDK3PersistencePlayerData.__HasKey__VRCSDKBaseVRCPlayerApi_SystemString__SystemBoolean
static SystemBoolean HasKey(VRCSDKBaseVRCPlayerApi, SystemString);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), Out(SystemBoolean)
VRCSDK3PersistencePlayerData.__IsType__VRCSDKBaseVRCPlayerApi_SystemString_SystemType__SystemBoolean
static SystemBoolean IsType(VRCSDKBaseVRCPlayerApi, SystemString, SystemType);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), In(SystemType), Out(SystemBoolean)
VRCSDK3PersistencePlayerData.__SetBool__SystemString_SystemBoolean__SystemVoid
static void SetBool(SystemString, SystemBoolean);
Raw: In(SystemString), In(SystemBoolean)
VRCSDK3PersistencePlayerData.__SetByte__SystemString_SystemByte__SystemVoid
static void SetByte(SystemString, SystemByte);
Raw: In(SystemString), In(SystemByte)
VRCSDK3PersistencePlayerData.__SetBytes__SystemString_SystemByteArray__SystemVoid
static void SetBytes(SystemString, SystemByteArray);
Raw: In(SystemString), In(SystemByteArray)
VRCSDK3PersistencePlayerData.__SetColor32__SystemString_UnityEngineColor32__SystemVoid
static void SetColor32(SystemString, UnityEngineColor32);
Raw: In(SystemString), In(UnityEngineColor32)
VRCSDK3PersistencePlayerData.__SetColor__SystemString_UnityEngineColor__SystemVoid
static void SetColor(SystemString, UnityEngineColor);
Raw: In(SystemString), In(UnityEngineColor)
VRCSDK3PersistencePlayerData.__SetDouble__SystemString_SystemDouble__SystemVoid
static void SetDouble(SystemString, SystemDouble);
Raw: In(SystemString), In(SystemDouble)
VRCSDK3PersistencePlayerData.__SetFloat__SystemString_SystemSingle__SystemVoid
static void SetFloat(SystemString, SystemSingle);
Raw: In(SystemString), In(SystemSingle)
VRCSDK3PersistencePlayerData.__SetInt__SystemString_SystemInt32__SystemVoid
static void SetInt(SystemString, SystemInt32);
Raw: In(SystemString), In(SystemInt32)
VRCSDK3PersistencePlayerData.__SetLong__SystemString_SystemInt64__SystemVoid
static void SetLong(SystemString, SystemInt64);
Raw: In(SystemString), In(SystemInt64)
VRCSDK3PersistencePlayerData.__SetQuaternion__SystemString_UnityEngineQuaternion__SystemVoid
static void SetQuaternion(SystemString, UnityEngineQuaternion);
Raw: In(SystemString), In(UnityEngineQuaternion)
VRCSDK3PersistencePlayerData.__SetSByte__SystemString_SystemSByte__SystemVoid
static void SetSByte(SystemString, SystemSByte);
Raw: In(SystemString), In(SystemSByte)
VRCSDK3PersistencePlayerData.__SetShort__SystemString_SystemInt16__SystemVoid
static void SetShort(SystemString, SystemInt16);
Raw: In(SystemString), In(SystemInt16)
VRCSDK3PersistencePlayerData.__SetString__SystemString_SystemString__SystemVoid
static void SetString(SystemString, SystemString);
Raw: In(SystemString), In(SystemString)
VRCSDK3PersistencePlayerData.__SetUInt__SystemString_SystemUInt32__SystemVoid
static void SetUInt(SystemString, SystemUInt32);
Raw: In(SystemString), In(SystemUInt32)
VRCSDK3PersistencePlayerData.__SetULong__SystemString_SystemUInt64__SystemVoid
static void SetULong(SystemString, SystemUInt64);
Raw: In(SystemString), In(SystemUInt64)
VRCSDK3PersistencePlayerData.__SetUShort__SystemString_SystemUInt16__SystemVoid
static void SetUShort(SystemString, SystemUInt16);
Raw: In(SystemString), In(SystemUInt16)
VRCSDK3PersistencePlayerData.__SetVector2__SystemString_UnityEngineVector2__SystemVoid
static void SetVector2(SystemString, UnityEngineVector2);
Raw: In(SystemString), In(UnityEngineVector2)
VRCSDK3PersistencePlayerData.__SetVector3__SystemString_UnityEngineVector3__SystemVoid
static void SetVector3(SystemString, UnityEngineVector3);
Raw: In(SystemString), In(UnityEngineVector3)
VRCSDK3PersistencePlayerData.__SetVector4__SystemString_UnityEngineVector4__SystemVoid
static void SetVector4(SystemString, UnityEngineVector4);
Raw: In(SystemString), In(UnityEngineVector4)
VRCSDK3PersistencePlayerData.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3PersistencePlayerData), Out(SystemString)
VRCSDK3PersistencePlayerData.__TryGetBool__VRCSDKBaseVRCPlayerApi_SystemString_SystemBooleanRef__SystemBoolean
static SystemBoolean TryGetBool(VRCSDKBaseVRCPlayerApi, SystemString, ref SystemBoolean);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), InOut(SystemBoolean), Out(SystemBoolean)
VRCSDK3PersistencePlayerData.__TryGetByte__VRCSDKBaseVRCPlayerApi_SystemString_SystemByteRef__SystemBoolean
static SystemBoolean TryGetByte(VRCSDKBaseVRCPlayerApi, SystemString, ref SystemByte);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), InOut(SystemByte), Out(SystemBoolean)
VRCSDK3PersistencePlayerData.__TryGetBytes__VRCSDKBaseVRCPlayerApi_SystemString_SystemByteArrayRef__SystemBoolean
static SystemBoolean TryGetBytes(VRCSDKBaseVRCPlayerApi, SystemString, ref SystemByteArray);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), InOut(SystemByteArray), Out(SystemBoolean)
VRCSDK3PersistencePlayerData.__TryGetColor32__VRCSDKBaseVRCPlayerApi_SystemString_UnityEngineColor32Ref__SystemBoolean
static SystemBoolean TryGetColor32(VRCSDKBaseVRCPlayerApi, SystemString, ref UnityEngineColor32);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), InOut(UnityEngineColor32), Out(SystemBoolean)
VRCSDK3PersistencePlayerData.__TryGetColor__VRCSDKBaseVRCPlayerApi_SystemString_UnityEngineColorRef__SystemBoolean
static SystemBoolean TryGetColor(VRCSDKBaseVRCPlayerApi, SystemString, ref UnityEngineColor);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), InOut(UnityEngineColor), Out(SystemBoolean)
VRCSDK3PersistencePlayerData.__TryGetDouble__VRCSDKBaseVRCPlayerApi_SystemString_SystemDoubleRef__SystemBoolean
static SystemBoolean TryGetDouble(VRCSDKBaseVRCPlayerApi, SystemString, ref SystemDouble);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), InOut(SystemDouble), Out(SystemBoolean)
VRCSDK3PersistencePlayerData.__TryGetFloat__VRCSDKBaseVRCPlayerApi_SystemString_SystemSingleRef__SystemBoolean
static SystemBoolean TryGetFloat(VRCSDKBaseVRCPlayerApi, SystemString, ref SystemSingle);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), InOut(SystemSingle), Out(SystemBoolean)
VRCSDK3PersistencePlayerData.__TryGetInt__VRCSDKBaseVRCPlayerApi_SystemString_SystemInt32Ref__SystemBoolean
static SystemBoolean TryGetInt(VRCSDKBaseVRCPlayerApi, SystemString, ref SystemInt32);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), InOut(SystemInt32), Out(SystemBoolean)
VRCSDK3PersistencePlayerData.__TryGetLong__VRCSDKBaseVRCPlayerApi_SystemString_SystemInt64Ref__SystemBoolean
static SystemBoolean TryGetLong(VRCSDKBaseVRCPlayerApi, SystemString, ref SystemInt64);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), InOut(SystemInt64), Out(SystemBoolean)
VRCSDK3PersistencePlayerData.__TryGetQuaternion__VRCSDKBaseVRCPlayerApi_SystemString_UnityEngineQuaternionRef__SystemBoolean
static SystemBoolean TryGetQuaternion(VRCSDKBaseVRCPlayerApi, SystemString, ref UnityEngineQuaternion);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), InOut(UnityEngineQuaternion), Out(SystemBoolean)
VRCSDK3PersistencePlayerData.__TryGetSByte__VRCSDKBaseVRCPlayerApi_SystemString_SystemSByteRef__SystemBoolean
static SystemBoolean TryGetSByte(VRCSDKBaseVRCPlayerApi, SystemString, ref SystemSByte);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), InOut(SystemSByte), Out(SystemBoolean)
VRCSDK3PersistencePlayerData.__TryGetShort__VRCSDKBaseVRCPlayerApi_SystemString_SystemInt16Ref__SystemBoolean
static SystemBoolean TryGetShort(VRCSDKBaseVRCPlayerApi, SystemString, ref SystemInt16);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), InOut(SystemInt16), Out(SystemBoolean)
VRCSDK3PersistencePlayerData.__TryGetString__VRCSDKBaseVRCPlayerApi_SystemString_SystemStringRef__SystemBoolean
static SystemBoolean TryGetString(VRCSDKBaseVRCPlayerApi, SystemString, ref SystemString);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), InOut(SystemString), Out(SystemBoolean)
VRCSDK3PersistencePlayerData.__TryGetType__VRCSDKBaseVRCPlayerApi_SystemString_SystemTypeRef__SystemBoolean
static SystemBoolean TryGetType(VRCSDKBaseVRCPlayerApi, SystemString, ref SystemType);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), InOut(SystemType), Out(SystemBoolean)
VRCSDK3PersistencePlayerData.__TryGetUInt__VRCSDKBaseVRCPlayerApi_SystemString_SystemUInt32Ref__SystemBoolean
static SystemBoolean TryGetUInt(VRCSDKBaseVRCPlayerApi, SystemString, ref SystemUInt32);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), InOut(SystemUInt32), Out(SystemBoolean)
VRCSDK3PersistencePlayerData.__TryGetULong__VRCSDKBaseVRCPlayerApi_SystemString_SystemUInt64Ref__SystemBoolean
static SystemBoolean TryGetULong(VRCSDKBaseVRCPlayerApi, SystemString, ref SystemUInt64);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), InOut(SystemUInt64), Out(SystemBoolean)
VRCSDK3PersistencePlayerData.__TryGetUShort__VRCSDKBaseVRCPlayerApi_SystemString_SystemUInt16Ref__SystemBoolean
static SystemBoolean TryGetUShort(VRCSDKBaseVRCPlayerApi, SystemString, ref SystemUInt16);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), InOut(SystemUInt16), Out(SystemBoolean)
VRCSDK3PersistencePlayerData.__TryGetVector2__VRCSDKBaseVRCPlayerApi_SystemString_UnityEngineVector2Ref__SystemBoolean
static SystemBoolean TryGetVector2(VRCSDKBaseVRCPlayerApi, SystemString, ref UnityEngineVector2);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), InOut(UnityEngineVector2), Out(SystemBoolean)
VRCSDK3PersistencePlayerData.__TryGetVector3__VRCSDKBaseVRCPlayerApi_SystemString_UnityEngineVector3Ref__SystemBoolean
static SystemBoolean TryGetVector3(VRCSDKBaseVRCPlayerApi, SystemString, ref UnityEngineVector3);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), InOut(UnityEngineVector3), Out(SystemBoolean)
VRCSDK3PersistencePlayerData.__TryGetVector4__VRCSDKBaseVRCPlayerApi_SystemString_UnityEngineVector4Ref__SystemBoolean
static SystemBoolean TryGetVector4(VRCSDKBaseVRCPlayerApi, SystemString, ref UnityEngineVector4);
Raw: In(VRCSDKBaseVRCPlayerApi), In(SystemString), InOut(UnityEngineVector4), Out(SystemBoolean)
Struct VRCSDK3PersistencePlayerDataInfo
- Kind:
Struct - OdinSerializer:
VRC.SDK3.Persistence.PlayerData+Info, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#info
VRCSDK3PersistencePlayerDataInfo.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3PersistencePlayerDataInfo), In(SystemObject), Out(SystemBoolean)
VRCSDK3PersistencePlayerDataInfo.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCSDK3PersistencePlayerDataInfo), Out(SystemInt32)
VRCSDK3PersistencePlayerDataInfo.__GetType__SystemType
SystemType GetType();
Raw: In(VRCSDK3PersistencePlayerDataInfo), Out(SystemType)
VRCSDK3PersistencePlayerDataInfo.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3PersistencePlayerDataInfo), Out(SystemString)
VRCSDK3PersistencePlayerDataInfo.__ctor__SystemString_VRCSDK3PersistencePlayerDataState__VRCSDK3PersistencePlayerDataInfo
static VRCSDK3PersistencePlayerDataInfo ctor(SystemString, VRCSDK3PersistencePlayerDataState);
Raw: In(SystemString), In(VRCSDK3PersistencePlayerDataState), Out(VRCSDK3PersistencePlayerDataInfo)
VRCSDK3PersistencePlayerDataInfo.__get_Key__SystemString
SystemString get_Key();
Raw: In(VRCSDK3PersistencePlayerDataInfo), Out(SystemString)
VRCSDK3PersistencePlayerDataInfo.__get_State__VRCSDK3PersistencePlayerDataState
VRCSDK3PersistencePlayerDataState get_State();
Raw: In(VRCSDK3PersistencePlayerDataInfo), Out(VRCSDK3PersistencePlayerDataState)
Enum VRCSDK3PersistencePlayerDataState
- Kind:
Enum - OdinSerializer:
VRC.SDK3.Persistence.PlayerData+State, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#state
Enum values:
Added = 1Changed = 3Removed = 2Restored = 4Unchanged = 0
Struct VRCSDK3PlatformScreenUpdateData
- Kind:
Struct - OdinSerializer:
VRC.SDK3.Platform.ScreenUpdateData, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#screenupdatedata
VRCSDK3PlatformScreenUpdateData.__get_orientation__VRCSDKBasePlatformVRCOrientation
VRCSDKBasePlatformVRCOrientation get_orientation();
Raw: In(VRCSDK3PlatformScreenUpdateData), Out(VRCSDKBasePlatformVRCOrientation)
VRCSDK3PlatformScreenUpdateData.__get_resolution__UnityEngineVector2
UnityEngineVector2 get_resolution();
Raw: In(VRCSDK3PlatformScreenUpdateData), Out(UnityEngineVector2)
VRCSDK3PlatformScreenUpdateData.__get_type__VRCSDK3PlatformScreenUpdateType
VRCSDK3PlatformScreenUpdateType get_type();
Raw: In(VRCSDK3PlatformScreenUpdateData), Out(VRCSDK3PlatformScreenUpdateType)
Enum VRCSDK3PlatformScreenUpdateType
- Kind:
Enum - OdinSerializer:
VRC.SDK3.Platform.ScreenUpdateType, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#screenupdatetype
Enum values:
OrientationChanged = 0
Object VRCSDK3RenderingVRCAsyncGPUReadback
- Kind:
Object - OdinSerializer:
VRC.SDK3.Rendering.VRCAsyncGPUReadback, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrcasyncgpureadback
VRCSDK3RenderingVRCAsyncGPUReadback.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3RenderingVRCAsyncGPUReadback), In(SystemObject), Out(SystemBoolean)
VRCSDK3RenderingVRCAsyncGPUReadback.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCSDK3RenderingVRCAsyncGPUReadback), Out(SystemInt32)
VRCSDK3RenderingVRCAsyncGPUReadback.__GetType__SystemType
SystemType GetType();
Raw: In(VRCSDK3RenderingVRCAsyncGPUReadback), Out(SystemType)
VRCSDK3RenderingVRCAsyncGPUReadback.__Request__UnityEngineTexture_SystemInt32_SystemInt32_SystemInt32_SystemInt32_SystemInt32_SystemInt32_SystemInt32_UnityEngineTextureFormat_VRCUdonCommonInterfacesIUdonEventReceiver__VRCSDK3RenderingVRCAsyncGPUReadbackRequest
static VRCSDK3RenderingVRCAsyncGPUReadbackRequest Request(UnityEngineTexture, SystemInt32, SystemInt32, SystemInt32, SystemInt32, SystemInt32, SystemInt32, SystemInt32, UnityEngineTextureFormat, VRCUdonCommonInterfacesIUdonEventReceiver);
Raw: In(UnityEngineTexture), In(SystemInt32), In(SystemInt32), In(SystemInt32), In(SystemInt32), In(SystemInt32), In(SystemInt32), In(SystemInt32), In(UnityEngineTextureFormat), In(VRCUdonCommonInterfacesIUdonEventReceiver), Out(VRCSDK3RenderingVRCAsyncGPUReadbackRequest)
VRCSDK3RenderingVRCAsyncGPUReadback.__Request__UnityEngineTexture_SystemInt32_SystemInt32_SystemInt32_SystemInt32_SystemInt32_SystemInt32_SystemInt32_VRCUdonCommonInterfacesIUdonEventReceiver__VRCSDK3RenderingVRCAsyncGPUReadbackRequest
static VRCSDK3RenderingVRCAsyncGPUReadbackRequest Request(UnityEngineTexture, SystemInt32, SystemInt32, SystemInt32, SystemInt32, SystemInt32, SystemInt32, SystemInt32, VRCUdonCommonInterfacesIUdonEventReceiver);
Raw: In(UnityEngineTexture), In(SystemInt32), In(SystemInt32), In(SystemInt32), In(SystemInt32), In(SystemInt32), In(SystemInt32), In(SystemInt32), In(VRCUdonCommonInterfacesIUdonEventReceiver), Out(VRCSDK3RenderingVRCAsyncGPUReadbackRequest)
VRCSDK3RenderingVRCAsyncGPUReadback.__Request__UnityEngineTexture_SystemInt32_UnityEngineTextureFormat_VRCUdonCommonInterfacesIUdonEventReceiver__VRCSDK3RenderingVRCAsyncGPUReadbackRequest
static VRCSDK3RenderingVRCAsyncGPUReadbackRequest Request(UnityEngineTexture, SystemInt32, UnityEngineTextureFormat, VRCUdonCommonInterfacesIUdonEventReceiver);
Raw: In(UnityEngineTexture), In(SystemInt32), In(UnityEngineTextureFormat), In(VRCUdonCommonInterfacesIUdonEventReceiver), Out(VRCSDK3RenderingVRCAsyncGPUReadbackRequest)
VRCSDK3RenderingVRCAsyncGPUReadback.__Request__UnityEngineTexture_SystemInt32_VRCUdonCommonInterfacesIUdonEventReceiver__VRCSDK3RenderingVRCAsyncGPUReadbackRequest
static VRCSDK3RenderingVRCAsyncGPUReadbackRequest Request(UnityEngineTexture, SystemInt32, VRCUdonCommonInterfacesIUdonEventReceiver);
Raw: In(UnityEngineTexture), In(SystemInt32), In(VRCUdonCommonInterfacesIUdonEventReceiver), Out(VRCSDK3RenderingVRCAsyncGPUReadbackRequest)
VRCSDK3RenderingVRCAsyncGPUReadback.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3RenderingVRCAsyncGPUReadback), Out(SystemString)
Object VRCSDK3RenderingVRCAsyncGPUReadbackRequest
- Kind:
Object - OdinSerializer:
VRC.SDK3.Rendering.VRCAsyncGPUReadbackRequest, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrcasyncgpureadbackrequest
VRCSDK3RenderingVRCAsyncGPUReadbackRequest.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3RenderingVRCAsyncGPUReadbackRequest), In(SystemObject), Out(SystemBoolean)
VRCSDK3RenderingVRCAsyncGPUReadbackRequest.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCSDK3RenderingVRCAsyncGPUReadbackRequest), Out(SystemInt32)
VRCSDK3RenderingVRCAsyncGPUReadbackRequest.__GetType__SystemType
SystemType GetType();
Raw: In(VRCSDK3RenderingVRCAsyncGPUReadbackRequest), Out(SystemType)
VRCSDK3RenderingVRCAsyncGPUReadbackRequest.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3RenderingVRCAsyncGPUReadbackRequest), Out(SystemString)
VRCSDK3RenderingVRCAsyncGPUReadbackRequest.__TryGetData__SystemByteArray_SystemInt32__SystemBoolean
SystemBoolean TryGetData(SystemByteArray, SystemInt32);
Raw: In(VRCSDK3RenderingVRCAsyncGPUReadbackRequest), In(SystemByteArray), In(SystemInt32), Out(SystemBoolean)
VRCSDK3RenderingVRCAsyncGPUReadbackRequest.__TryGetData__SystemSingleArray_SystemInt32__SystemBoolean
SystemBoolean TryGetData(SystemSingleArray, SystemInt32);
Raw: In(VRCSDK3RenderingVRCAsyncGPUReadbackRequest), In(SystemSingleArray), In(SystemInt32), Out(SystemBoolean)
VRCSDK3RenderingVRCAsyncGPUReadbackRequest.__TryGetData__UnityEngineColor32Array_SystemInt32__SystemBoolean
SystemBoolean TryGetData(UnityEngineColor32Array, SystemInt32);
Raw: In(VRCSDK3RenderingVRCAsyncGPUReadbackRequest), In(UnityEngineColor32Array), In(SystemInt32), Out(SystemBoolean)
VRCSDK3RenderingVRCAsyncGPUReadbackRequest.__TryGetData__UnityEngineColorArray_SystemInt32__SystemBoolean
SystemBoolean TryGetData(UnityEngineColorArray, SystemInt32);
Raw: In(VRCSDK3RenderingVRCAsyncGPUReadbackRequest), In(UnityEngineColorArray), In(SystemInt32), Out(SystemBoolean)
VRCSDK3RenderingVRCAsyncGPUReadbackRequest.__get_depth__SystemInt32
SystemInt32 get_depth();
Raw: In(VRCSDK3RenderingVRCAsyncGPUReadbackRequest), Out(SystemInt32)
VRCSDK3RenderingVRCAsyncGPUReadbackRequest.__get_done__SystemBoolean
SystemBoolean get_done();
Raw: In(VRCSDK3RenderingVRCAsyncGPUReadbackRequest), Out(SystemBoolean)
VRCSDK3RenderingVRCAsyncGPUReadbackRequest.__get_hasError__SystemBoolean
SystemBoolean get_hasError();
Raw: In(VRCSDK3RenderingVRCAsyncGPUReadbackRequest), Out(SystemBoolean)
VRCSDK3RenderingVRCAsyncGPUReadbackRequest.__get_height__SystemInt32
SystemInt32 get_height();
Raw: In(VRCSDK3RenderingVRCAsyncGPUReadbackRequest), Out(SystemInt32)
VRCSDK3RenderingVRCAsyncGPUReadbackRequest.__get_layerCount__SystemInt32
SystemInt32 get_layerCount();
Raw: In(VRCSDK3RenderingVRCAsyncGPUReadbackRequest), Out(SystemInt32)
VRCSDK3RenderingVRCAsyncGPUReadbackRequest.__get_layerDataSize__SystemInt32
SystemInt32 get_layerDataSize();
Raw: In(VRCSDK3RenderingVRCAsyncGPUReadbackRequest), Out(SystemInt32)
VRCSDK3RenderingVRCAsyncGPUReadbackRequest.__get_width__SystemInt32
SystemInt32 get_width();
Raw: In(VRCSDK3RenderingVRCAsyncGPUReadbackRequest), Out(SystemInt32)
Enum VRCSDK3RenderingVRCCameraMode
- Kind:
Enum - OdinSerializer:
VRC.SDK3.Rendering.VRCCameraMode, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrccameramode
Enum values:
DroneFPV = 5DroneHandheld = 4FocusView = 2PhotoOrVideo = 3Print = 6Screen = 1ThirdPersonView = 7Unknown = 0
Object VRCSDK3RenderingVRCCameraSettings
- Kind:
Object - OdinSerializer:
VRC.SDK3.Rendering.VRCCameraSettings, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrccamerasettings
VRCSDK3RenderingVRCCameraSettings.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3RenderingVRCCameraSettings), In(SystemObject), Out(SystemBoolean)
VRCSDK3RenderingVRCCameraSettings.__GetCurrentCamera__VRCSDK3RenderingVRCCameraSettingsRef_UnityEngineCameraRef__SystemVoid
static void GetCurrentCamera(ref VRCSDK3RenderingVRCCameraSettings, ref UnityEngineCamera);
Raw: InOut(VRCSDK3RenderingVRCCameraSettings), InOut(UnityEngineCamera)
VRCSDK3RenderingVRCCameraSettings.__GetEyePosition__UnityEngineCameraStereoscopicEye__UnityEngineVector3
static UnityEngineVector3 GetEyePosition(UnityEngineCameraStereoscopicEye);
Raw: In(UnityEngineCameraStereoscopicEye), Out(UnityEngineVector3)
VRCSDK3RenderingVRCCameraSettings.__GetEyeRotation__UnityEngineCameraStereoscopicEye__UnityEngineQuaternion
static UnityEngineQuaternion GetEyeRotation(UnityEngineCameraStereoscopicEye);
Raw: In(UnityEngineCameraStereoscopicEye), Out(UnityEngineQuaternion)
VRCSDK3RenderingVRCCameraSettings.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCSDK3RenderingVRCCameraSettings), Out(SystemInt32)
VRCSDK3RenderingVRCCameraSettings.__GetType__SystemType
SystemType GetType();
Raw: In(VRCSDK3RenderingVRCCameraSettings), Out(SystemType)
VRCSDK3RenderingVRCCameraSettings.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3RenderingVRCCameraSettings), Out(SystemString)
VRCSDK3RenderingVRCCameraSettings.__get_Active__SystemBoolean
SystemBoolean get_Active();
Raw: In(VRCSDK3RenderingVRCCameraSettings), Out(SystemBoolean)
VRCSDK3RenderingVRCCameraSettings.__get_AllowHDR__SystemBoolean
SystemBoolean get_AllowHDR();
Raw: In(VRCSDK3RenderingVRCCameraSettings), Out(SystemBoolean)
VRCSDK3RenderingVRCCameraSettings.__get_AllowMSAA__SystemBoolean
SystemBoolean get_AllowMSAA();
Raw: In(VRCSDK3RenderingVRCCameraSettings), Out(SystemBoolean)
VRCSDK3RenderingVRCCameraSettings.__get_Aspect__SystemSingle
SystemSingle get_Aspect();
Raw: In(VRCSDK3RenderingVRCCameraSettings), Out(SystemSingle)
VRCSDK3RenderingVRCCameraSettings.__get_BackgroundColor__UnityEngineColor
UnityEngineColor get_BackgroundColor();
Raw: In(VRCSDK3RenderingVRCCameraSettings), Out(UnityEngineColor)
VRCSDK3RenderingVRCCameraSettings.__get_CameraMode__VRCSDK3RenderingVRCCameraMode
VRCSDK3RenderingVRCCameraMode get_CameraMode();
Raw: In(VRCSDK3RenderingVRCCameraSettings), Out(VRCSDK3RenderingVRCCameraMode)
VRCSDK3RenderingVRCCameraSettings.__get_ClearFlags__UnityEngineCameraClearFlags
UnityEngineCameraClearFlags get_ClearFlags();
Raw: In(VRCSDK3RenderingVRCCameraSettings), Out(UnityEngineCameraClearFlags)
VRCSDK3RenderingVRCCameraSettings.__get_CullingMask__UnityEngineLayerMask
UnityEngineLayerMask get_CullingMask();
Raw: In(VRCSDK3RenderingVRCCameraSettings), Out(UnityEngineLayerMask)
VRCSDK3RenderingVRCCameraSettings.__get_DepthTextureMode__UnityEngineDepthTextureMode
UnityEngineDepthTextureMode get_DepthTextureMode();
Raw: In(VRCSDK3RenderingVRCCameraSettings), Out(UnityEngineDepthTextureMode)
VRCSDK3RenderingVRCCameraSettings.__get_FarClipPlane__SystemSingle
SystemSingle get_FarClipPlane();
Raw: In(VRCSDK3RenderingVRCCameraSettings), Out(SystemSingle)
VRCSDK3RenderingVRCCameraSettings.__get_FieldOfView__SystemSingle
SystemSingle get_FieldOfView();
Raw: In(VRCSDK3RenderingVRCCameraSettings), Out(SystemSingle)
VRCSDK3RenderingVRCCameraSettings.__get_Forward__UnityEngineVector3
UnityEngineVector3 get_Forward();
Raw: In(VRCSDK3RenderingVRCCameraSettings), Out(UnityEngineVector3)
VRCSDK3RenderingVRCCameraSettings.__get_LayerCullDistances__SystemSingleArray
SystemSingleArray get_LayerCullDistances();
Raw: In(VRCSDK3RenderingVRCCameraSettings), Out(SystemSingleArray)
VRCSDK3RenderingVRCCameraSettings.__get_LayerCullSpherical__SystemBoolean
SystemBoolean get_LayerCullSpherical();
Raw: In(VRCSDK3RenderingVRCCameraSettings), Out(SystemBoolean)
VRCSDK3RenderingVRCCameraSettings.__get_NearClipPlane__SystemSingle
SystemSingle get_NearClipPlane();
Raw: In(VRCSDK3RenderingVRCCameraSettings), Out(SystemSingle)
VRCSDK3RenderingVRCCameraSettings.__get_PhotoCamera__VRCSDK3RenderingVRCCameraSettings
static VRCSDK3RenderingVRCCameraSettings get_PhotoCamera();
Raw: Out(VRCSDK3RenderingVRCCameraSettings)
VRCSDK3RenderingVRCCameraSettings.__get_PixelHeight__SystemInt32
SystemInt32 get_PixelHeight();
Raw: In(VRCSDK3RenderingVRCCameraSettings), Out(SystemInt32)
VRCSDK3RenderingVRCCameraSettings.__get_PixelWidth__SystemInt32
SystemInt32 get_PixelWidth();
Raw: In(VRCSDK3RenderingVRCCameraSettings), Out(SystemInt32)
VRCSDK3RenderingVRCCameraSettings.__get_Position__UnityEngineVector3
UnityEngineVector3 get_Position();
Raw: In(VRCSDK3RenderingVRCCameraSettings), Out(UnityEngineVector3)
VRCSDK3RenderingVRCCameraSettings.__get_Right__UnityEngineVector3
UnityEngineVector3 get_Right();
Raw: In(VRCSDK3RenderingVRCCameraSettings), Out(UnityEngineVector3)
VRCSDK3RenderingVRCCameraSettings.__get_Rotation__UnityEngineQuaternion
UnityEngineQuaternion get_Rotation();
Raw: In(VRCSDK3RenderingVRCCameraSettings), Out(UnityEngineQuaternion)
VRCSDK3RenderingVRCCameraSettings.__get_ScreenCamera__VRCSDK3RenderingVRCCameraSettings
static VRCSDK3RenderingVRCCameraSettings get_ScreenCamera();
Raw: Out(VRCSDK3RenderingVRCCameraSettings)
VRCSDK3RenderingVRCCameraSettings.__get_StereoEnabled__SystemBoolean
SystemBoolean get_StereoEnabled();
Raw: In(VRCSDK3RenderingVRCCameraSettings), Out(SystemBoolean)
VRCSDK3RenderingVRCCameraSettings.__get_Up__UnityEngineVector3
UnityEngineVector3 get_Up();
Raw: In(VRCSDK3RenderingVRCCameraSettings), Out(UnityEngineVector3)
VRCSDK3RenderingVRCCameraSettings.__get_UseOcclusionCulling__SystemBoolean
SystemBoolean get_UseOcclusionCulling();
Raw: In(VRCSDK3RenderingVRCCameraSettings), Out(SystemBoolean)
VRCSDK3RenderingVRCCameraSettings.__set_AllowHDR__SystemBoolean__SystemVoid
void set_AllowHDR(SystemBoolean);
Raw: In(VRCSDK3RenderingVRCCameraSettings), In(SystemBoolean)
VRCSDK3RenderingVRCCameraSettings.__set_AllowMSAA__SystemBoolean__SystemVoid
void set_AllowMSAA(SystemBoolean);
Raw: In(VRCSDK3RenderingVRCCameraSettings), In(SystemBoolean)
VRCSDK3RenderingVRCCameraSettings.__set_BackgroundColor__UnityEngineColor__SystemVoid
void set_BackgroundColor(UnityEngineColor);
Raw: In(VRCSDK3RenderingVRCCameraSettings), In(UnityEngineColor)
VRCSDK3RenderingVRCCameraSettings.__set_ClearFlags__UnityEngineCameraClearFlags__SystemVoid
void set_ClearFlags(UnityEngineCameraClearFlags);
Raw: In(VRCSDK3RenderingVRCCameraSettings), In(UnityEngineCameraClearFlags)
VRCSDK3RenderingVRCCameraSettings.__set_CullingMask__UnityEngineLayerMask__SystemVoid
void set_CullingMask(UnityEngineLayerMask);
Raw: In(VRCSDK3RenderingVRCCameraSettings), In(UnityEngineLayerMask)
VRCSDK3RenderingVRCCameraSettings.__set_DepthTextureMode__UnityEngineDepthTextureMode__SystemVoid
void set_DepthTextureMode(UnityEngineDepthTextureMode);
Raw: In(VRCSDK3RenderingVRCCameraSettings), In(UnityEngineDepthTextureMode)
VRCSDK3RenderingVRCCameraSettings.__set_FarClipPlane__SystemSingle__SystemVoid
void set_FarClipPlane(SystemSingle);
Raw: In(VRCSDK3RenderingVRCCameraSettings), In(SystemSingle)
VRCSDK3RenderingVRCCameraSettings.__set_LayerCullDistances__SystemSingleArray__SystemVoid
void set_LayerCullDistances(SystemSingleArray);
Raw: In(VRCSDK3RenderingVRCCameraSettings), In(SystemSingleArray)
VRCSDK3RenderingVRCCameraSettings.__set_LayerCullSpherical__SystemBoolean__SystemVoid
void set_LayerCullSpherical(SystemBoolean);
Raw: In(VRCSDK3RenderingVRCCameraSettings), In(SystemBoolean)
VRCSDK3RenderingVRCCameraSettings.__set_NearClipPlane__SystemSingle__SystemVoid
void set_NearClipPlane(SystemSingle);
Raw: In(VRCSDK3RenderingVRCCameraSettings), In(SystemSingle)
VRCSDK3RenderingVRCCameraSettings.__set_UseOcclusionCulling__SystemBoolean__SystemVoid
void set_UseOcclusionCulling(SystemBoolean);
Raw: In(VRCSDK3RenderingVRCCameraSettings), In(SystemBoolean)
Object VRCSDK3RenderingVRCQualitySettings
- Kind:
Object - OdinSerializer:
VRC.SDK3.Rendering.VRCQualitySettings, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrcqualitysettings
VRCSDK3RenderingVRCQualitySettings.__ResetShadowDistance__SystemVoid
static void ResetShadowDistance();
Raw: ``
VRCSDK3RenderingVRCQualitySettings.__SetShadowDistance__SystemSingle_SystemSingle_SystemSingle_SystemSingle__SystemVoid
static void SetShadowDistance(SystemSingle, SystemSingle, SystemSingle, SystemSingle);
Raw: In(SystemSingle), In(SystemSingle), In(SystemSingle), In(SystemSingle)
VRCSDK3RenderingVRCQualitySettings.__SetShadowDistance__SystemSingle__SystemVoid
static void SetShadowDistance(SystemSingle);
Raw: In(SystemSingle)
VRCSDK3RenderingVRCQualitySettings.__get_AntiAliasing__SystemInt32
static SystemInt32 get_AntiAliasing();
Raw: Out(SystemInt32)
VRCSDK3RenderingVRCQualitySettings.__get_LODBias__SystemSingle
static SystemSingle get_LODBias();
Raw: Out(SystemSingle)
VRCSDK3RenderingVRCQualitySettings.__get_MaximumLODLevel__SystemInt32
static SystemInt32 get_MaximumLODLevel();
Raw: Out(SystemInt32)
VRCSDK3RenderingVRCQualitySettings.__get_PixelLightCount__SystemInt32
static SystemInt32 get_PixelLightCount();
Raw: Out(SystemInt32)
VRCSDK3RenderingVRCQualitySettings.__get_ShadowCascade2Split__SystemSingle
static SystemSingle get_ShadowCascade2Split();
Raw: Out(SystemSingle)
VRCSDK3RenderingVRCQualitySettings.__get_ShadowCascade4Split__UnityEngineVector3
static UnityEngineVector3 get_ShadowCascade4Split();
Raw: Out(UnityEngineVector3)
VRCSDK3RenderingVRCQualitySettings.__get_ShadowCascades__SystemInt32
static SystemInt32 get_ShadowCascades();
Raw: Out(SystemInt32)
VRCSDK3RenderingVRCQualitySettings.__get_ShadowDistance__SystemSingle
static SystemSingle get_ShadowDistance();
Raw: Out(SystemSingle)
VRCSDK3RenderingVRCQualitySettings.__get_ShadowResolution__UnityEngineShadowResolution
static UnityEngineShadowResolution get_ShadowResolution();
Raw: Out(UnityEngineShadowResolution)
VRCSDK3RenderingVRCQualitySettings.__get_VSyncCount__SystemInt32
static SystemInt32 get_VSyncCount();
Raw: Out(SystemInt32)
VRCSDK3RenderingVRCQualitySettings.__set_ShadowCascade2Split__SystemSingle__SystemVoid
static void set_ShadowCascade2Split(SystemSingle);
Raw: In(SystemSingle)
VRCSDK3RenderingVRCQualitySettings.__set_ShadowCascade4Split__UnityEngineVector3__SystemVoid
static void set_ShadowCascade4Split(UnityEngineVector3);
Raw: In(UnityEngineVector3)
Interface VRCSDK3StringLoadingIVRCStringDownload
- Kind:
Interface - OdinSerializer:
VRC.SDK3.StringLoading.IVRCStringDownload, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#ivrcstringdownload
VRCSDK3StringLoadingIVRCStringDownload.__get_ErrorCode__SystemInt32
SystemInt32 get_ErrorCode();
Raw: In(VRCSDK3StringLoadingIVRCStringDownload), Out(SystemInt32)
VRCSDK3StringLoadingIVRCStringDownload.__get_Error__SystemString
SystemString get_Error();
Raw: In(VRCSDK3StringLoadingIVRCStringDownload), Out(SystemString)
VRCSDK3StringLoadingIVRCStringDownload.__get_ResultBytes__SystemByteArray
SystemByteArray get_ResultBytes();
Raw: In(VRCSDK3StringLoadingIVRCStringDownload), Out(SystemByteArray)
VRCSDK3StringLoadingIVRCStringDownload.__get_Result__SystemString
SystemString get_Result();
Raw: In(VRCSDK3StringLoadingIVRCStringDownload), Out(SystemString)
VRCSDK3StringLoadingIVRCStringDownload.__get_UdonBehaviour__VRCUdonCommonInterfacesIUdonEventReceiver
VRCUdonCommonInterfacesIUdonEventReceiver get_UdonBehaviour();
Raw: In(VRCSDK3StringLoadingIVRCStringDownload), Out(VRCUdonCommonInterfacesIUdonEventReceiver)
VRCSDK3StringLoadingIVRCStringDownload.__get_Url__VRCSDKBaseVRCUrl
VRCSDKBaseVRCUrl get_Url();
Raw: In(VRCSDK3StringLoadingIVRCStringDownload), Out(VRCSDKBaseVRCUrl)
Object VRCSDK3StringLoadingVRCStringDownloader
- Kind:
Object - OdinSerializer:
VRC.SDK3.StringLoading.VRCStringDownloader, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#vrcstringdownloader
VRCSDK3StringLoadingVRCStringDownloader.__LoadUrl__VRCSDKBaseVRCUrl_VRCUdonCommonInterfacesIUdonEventReceiver__SystemVoid
static void LoadUrl(VRCSDKBaseVRCUrl, VRCUdonCommonInterfacesIUdonEventReceiver);
Raw: In(VRCSDKBaseVRCUrl), In(VRCUdonCommonInterfacesIUdonEventReceiver)
Object VRCSDK3UdonNetworkCallingNetworkCalling
- Kind:
Object - OdinSerializer:
VRC.SDK3.UdonNetworkCalling.NetworkCalling, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#networkcalling
VRCSDK3UdonNetworkCallingNetworkCalling.__GetAllQueuedEvents__SystemInt32
static SystemInt32 GetAllQueuedEvents();
Raw: Out(SystemInt32)
VRCSDK3UdonNetworkCallingNetworkCalling.__GetQueuedEvents__VRCUdonCommonInterfacesIUdonEventReceiver_SystemString__SystemInt32
static SystemInt32 GetQueuedEvents(VRCUdonCommonInterfacesIUdonEventReceiver, SystemString);
Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(SystemString), Out(SystemInt32)
VRCSDK3UdonNetworkCallingNetworkCalling.__SendCustomNetworkEvent__VRCUdonCommonInterfacesIUdonEventReceiver_VRCUdonCommonInterfacesNetworkEventTarget_SystemString_SystemObject_SystemObject_SystemObject_SystemObject_SystemObject_SystemObject_SystemObject_SystemObject__SystemVoid
static void SendCustomNetworkEvent(VRCUdonCommonInterfacesIUdonEventReceiver, VRCUdonCommonInterfacesNetworkEventTarget, SystemString, SystemObject, SystemObject, SystemObject, SystemObject, SystemObject, SystemObject, SystemObject, SystemObject);
Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(VRCUdonCommonInterfacesNetworkEventTarget), In(SystemString), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject)
VRCSDK3UdonNetworkCallingNetworkCalling.__SendCustomNetworkEvent__VRCUdonCommonInterfacesIUdonEventReceiver_VRCUdonCommonInterfacesNetworkEventTarget_SystemString_SystemObject_SystemObject_SystemObject_SystemObject_SystemObject_SystemObject_SystemObject__SystemVoid
static void SendCustomNetworkEvent(VRCUdonCommonInterfacesIUdonEventReceiver, VRCUdonCommonInterfacesNetworkEventTarget, SystemString, SystemObject, SystemObject, SystemObject, SystemObject, SystemObject, SystemObject, SystemObject);
Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(VRCUdonCommonInterfacesNetworkEventTarget), In(SystemString), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject)
VRCSDK3UdonNetworkCallingNetworkCalling.__SendCustomNetworkEvent__VRCUdonCommonInterfacesIUdonEventReceiver_VRCUdonCommonInterfacesNetworkEventTarget_SystemString_SystemObject_SystemObject_SystemObject_SystemObject_SystemObject_SystemObject__SystemVoid
static void SendCustomNetworkEvent(VRCUdonCommonInterfacesIUdonEventReceiver, VRCUdonCommonInterfacesNetworkEventTarget, SystemString, SystemObject, SystemObject, SystemObject, SystemObject, SystemObject, SystemObject);
Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(VRCUdonCommonInterfacesNetworkEventTarget), In(SystemString), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject)
VRCSDK3UdonNetworkCallingNetworkCalling.__SendCustomNetworkEvent__VRCUdonCommonInterfacesIUdonEventReceiver_VRCUdonCommonInterfacesNetworkEventTarget_SystemString_SystemObject_SystemObject_SystemObject_SystemObject_SystemObject__SystemVoid
static void SendCustomNetworkEvent(VRCUdonCommonInterfacesIUdonEventReceiver, VRCUdonCommonInterfacesNetworkEventTarget, SystemString, SystemObject, SystemObject, SystemObject, SystemObject, SystemObject);
Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(VRCUdonCommonInterfacesNetworkEventTarget), In(SystemString), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject)
VRCSDK3UdonNetworkCallingNetworkCalling.__SendCustomNetworkEvent__VRCUdonCommonInterfacesIUdonEventReceiver_VRCUdonCommonInterfacesNetworkEventTarget_SystemString_SystemObject_SystemObject_SystemObject_SystemObject__SystemVoid
static void SendCustomNetworkEvent(VRCUdonCommonInterfacesIUdonEventReceiver, VRCUdonCommonInterfacesNetworkEventTarget, SystemString, SystemObject, SystemObject, SystemObject, SystemObject);
Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(VRCUdonCommonInterfacesNetworkEventTarget), In(SystemString), In(SystemObject), In(SystemObject), In(SystemObject), In(SystemObject)
VRCSDK3UdonNetworkCallingNetworkCalling.__SendCustomNetworkEvent__VRCUdonCommonInterfacesIUdonEventReceiver_VRCUdonCommonInterfacesNetworkEventTarget_SystemString_SystemObject_SystemObject_SystemObject__SystemVoid
static void SendCustomNetworkEvent(VRCUdonCommonInterfacesIUdonEventReceiver, VRCUdonCommonInterfacesNetworkEventTarget, SystemString, SystemObject, SystemObject, SystemObject);
Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(VRCUdonCommonInterfacesNetworkEventTarget), In(SystemString), In(SystemObject), In(SystemObject), In(SystemObject)
VRCSDK3UdonNetworkCallingNetworkCalling.__SendCustomNetworkEvent__VRCUdonCommonInterfacesIUdonEventReceiver_VRCUdonCommonInterfacesNetworkEventTarget_SystemString_SystemObject_SystemObject__SystemVoid
static void SendCustomNetworkEvent(VRCUdonCommonInterfacesIUdonEventReceiver, VRCUdonCommonInterfacesNetworkEventTarget, SystemString, SystemObject, SystemObject);
Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(VRCUdonCommonInterfacesNetworkEventTarget), In(SystemString), In(SystemObject), In(SystemObject)
VRCSDK3UdonNetworkCallingNetworkCalling.__SendCustomNetworkEvent__VRCUdonCommonInterfacesIUdonEventReceiver_VRCUdonCommonInterfacesNetworkEventTarget_SystemString_SystemObject__SystemVoid
static void SendCustomNetworkEvent(VRCUdonCommonInterfacesIUdonEventReceiver, VRCUdonCommonInterfacesNetworkEventTarget, SystemString, SystemObject);
Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(VRCUdonCommonInterfacesNetworkEventTarget), In(SystemString), In(SystemObject)
VRCSDK3UdonNetworkCallingNetworkCalling.__SendCustomNetworkEvent__VRCUdonCommonInterfacesIUdonEventReceiver_VRCUdonCommonInterfacesNetworkEventTarget_SystemString__SystemVoid
static void SendCustomNetworkEvent(VRCUdonCommonInterfacesIUdonEventReceiver, VRCUdonCommonInterfacesNetworkEventTarget, SystemString);
Raw: In(VRCUdonCommonInterfacesIUdonEventReceiver), In(VRCUdonCommonInterfacesNetworkEventTarget), In(SystemString)
VRCSDK3UdonNetworkCallingNetworkCalling.__get_CallingPlayer__VRCSDKBaseVRCPlayerApi
static VRCSDKBaseVRCPlayerApi get_CallingPlayer();
Raw: Out(VRCSDKBaseVRCPlayerApi)
VRCSDK3UdonNetworkCallingNetworkCalling.__get_InNetworkCall__SystemBoolean
static SystemBoolean get_InNetworkCall();
Raw: Out(SystemBoolean)
Object VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer
- Kind:
Object - OdinSerializer:
VRC.SDK3.Video.Components.Base.BaseVRCVideoPlayer, VRCSDK3 - Documentation: https://udonsharp.docs.vrchat.com/vrchat-api/#basevrcvideoplayer
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__Equals__SystemObject__SystemBoolean
SystemBoolean Equals(SystemObject);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemObject), Out(SystemBoolean)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetComponentInChildren__SystemBoolean__T
T GetComponentInChildren<T>(SystemBoolean);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetComponentInChildren__SystemType_SystemBoolean__UnityEngineComponent
UnityEngineComponent GetComponentInChildren(SystemType, SystemBoolean);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetComponentInChildren__SystemType__UnityEngineComponent
UnityEngineComponent GetComponentInChildren(SystemType);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemType), Out(UnityEngineComponent)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetComponentInChildren__T
T GetComponentInChildren<T>();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemType), Out(UnityEngineObject)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetComponentInParent__SystemBoolean__T
T GetComponentInParent<T>(SystemBoolean);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemBoolean), In(SystemType), Out(UnityEngineObject)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetComponentInParent__SystemType_SystemBoolean__UnityEngineComponent
UnityEngineComponent GetComponentInParent(SystemType, SystemBoolean);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemType), In(SystemBoolean), Out(UnityEngineComponent)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetComponentInParent__SystemType__UnityEngineComponent
UnityEngineComponent GetComponentInParent(SystemType);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemType), Out(UnityEngineComponent)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetComponentInParent__T
T GetComponentInParent<T>();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemType), Out(UnityEngineObject)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetComponent__SystemString__UnityEngineComponent
UnityEngineComponent GetComponent(SystemString);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemString), Out(UnityEngineComponent)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetComponent__SystemType__UnityEngineComponent
UnityEngineComponent GetComponent(SystemType);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemType), Out(UnityEngineComponent)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetComponent__T
T GetComponent<T>();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemType), Out(UnityEngineObject)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetComponentsInChildren__ListT__SystemVoid
void GetComponentsInChildren<T>(ListT);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid
void GetComponentsInChildren(SystemBoolean, ListT);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetComponentsInChildren__SystemBoolean__TArray
TArray GetComponentsInChildren<T>(SystemBoolean);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetComponentsInChildren__SystemType_SystemBoolean__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInChildren(SystemType, SystemBoolean);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetComponentsInChildren__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInChildren(SystemType);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetComponentsInChildren__TArray
TArray GetComponentsInChildren<T>();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid
void GetComponentsInParent(SystemBoolean, ListT);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemBoolean), In(SystemCollectionsGenericListUnityEngineObject)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetComponentsInParent__SystemBoolean__TArray
TArray GetComponentsInParent<T>(SystemBoolean);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemBoolean), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetComponentsInParent__SystemType_SystemBoolean__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInParent(SystemType, SystemBoolean);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemType), In(SystemBoolean), Out(UnityEngineComponentArray)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetComponentsInParent__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponentsInParent(SystemType);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetComponentsInParent__TArray
TArray GetComponentsInParent<T>();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetComponents__ListT__SystemVoid
void GetComponents<T>(ListT);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemCollectionsGenericListUnityEngineObject), In(SystemType)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetComponents__SystemType_SystemCollectionsGenericListUnityEngineComponent__SystemVoid
void GetComponents(SystemType, SystemCollectionsGenericListUnityEngineComponent);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemType), In(SystemCollectionsGenericListUnityEngineComponent)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetComponents__SystemType__UnityEngineComponentArray
UnityEngineComponentArray GetComponents(SystemType);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemType), Out(UnityEngineComponentArray)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetComponents__TArray
TArray GetComponents<T>();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemType), Out(UnityEngineObjectArray)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetDuration__SystemSingle
SystemSingle GetDuration();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), Out(SystemSingle)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetHashCode__SystemInt32
SystemInt32 GetHashCode();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), Out(SystemInt32)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetInstanceID__SystemInt32
SystemInt32 GetInstanceID();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), Out(SystemInt32)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetTime__SystemSingle
SystemSingle GetTime();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), Out(SystemSingle)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__GetType__SystemType
SystemType GetType();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), Out(SystemType)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__LoadURL__VRCSDKBaseVRCUrl__SystemVoid
void LoadURL(VRCSDKBaseVRCUrl);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(VRCSDKBaseVRCUrl)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__Pause__SystemVoid
void Pause();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__PlayURL__VRCSDKBaseVRCUrl__SystemVoid
void PlayURL(VRCSDKBaseVRCUrl);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(VRCSDKBaseVRCUrl)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__Play__SystemVoid
void Play();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__SetTime__SystemSingle__SystemVoid
void SetTime(SystemSingle);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemSingle)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__Stop__SystemVoid
void Stop();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__ToString__SystemString
SystemString ToString();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), Out(SystemString)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__get_EnableAutomaticResync__SystemBoolean
SystemBoolean get_EnableAutomaticResync();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), Out(SystemBoolean)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__get_IsPlaying__SystemBoolean
SystemBoolean get_IsPlaying();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), Out(SystemBoolean)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__get_IsReady__SystemBoolean
SystemBoolean get_IsReady();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), Out(SystemBoolean)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__get_Loop__SystemBoolean
SystemBoolean get_Loop();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), Out(SystemBoolean)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__get_VideoHeight__SystemInt32
SystemInt32 get_VideoHeight();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), Out(SystemInt32)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__get_VideoWidth__SystemInt32
SystemInt32 get_VideoWidth();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), Out(SystemInt32)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__get_destroyCancellationToken__SystemThreadingCancellationToken
SystemThreadingCancellationToken get_destroyCancellationToken();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), Out(SystemThreadingCancellationToken)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__get_enabled__SystemBoolean
SystemBoolean get_enabled();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), Out(SystemBoolean)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__get_gameObject__UnityEngineGameObject
UnityEngineGameObject get_gameObject();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), Out(UnityEngineGameObject)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__get_isActiveAndEnabled__SystemBoolean
SystemBoolean get_isActiveAndEnabled();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), Out(SystemBoolean)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__get_name__SystemString
SystemString get_name();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), Out(SystemString)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__get_transform__UnityEngineTransform
UnityEngineTransform get_transform();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), Out(UnityEngineTransform)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean
static SystemBoolean op_Equality(UnityEngineObject, UnityEngineObject);
Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__op_Implicit__UnityEngineObject__SystemBoolean
static SystemBoolean op_Implicit(UnityEngineObject);
Raw: In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean
static SystemBoolean op_Inequality(UnityEngineObject, UnityEngineObject);
Raw: In(UnityEngineObject), In(UnityEngineObject), Out(SystemBoolean)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__set_EnableAutomaticResync__SystemBoolean
SystemBoolean set_EnableAutomaticResync();
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemBoolean)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__set_Loop__SystemBoolean__SystemVoid
void set_Loop(SystemBoolean);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemBoolean)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__set_enabled__SystemBoolean__SystemVoid
void set_enabled(SystemBoolean);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemBoolean)
VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer.__set_name__SystemString__SystemVoid
void set_name(SystemString);
Raw: In(VRCSDK3VideoComponentsBaseBaseVRCVideoPlayer), In(SystemString)